Some_call_me_Tim
12-12-2009, 09:24 AM
First, the built-in alias don't work. Typing ;loc and ;target result in my character saying ;loc and ;target.
Secondly, there seems to be very limited functionality of alias. You can make an alias to have your character say something but cannot have an emote tied to alias. I even tried the example from the knowledge base.
/alias ;1 /sheathe
Results in my character saying "/sheathe"
I had just started playing with aliases and I thought some of them had worked. I think this is a very valuable ability to foster better communications with groups. I specifically wanted to alias the stop emote while saying there is a trap ahead. Its a lot easier to type a couple of keystrokes to warn everyone before they stumble into it than to try and type faster than they can walk into trouble.
Did the developers strip even the ability to have an emote as part of alias? I didn't see anything in the release notes (or known issues). I know there is concern about making macros to automate certain tasks, but not being able to emote is a bit much I think.
The only time I see people use emotes is when they are bored waiting for other players. I would love to see people be able to use them for more immerse roleplay. Heck, even alias ;lol /laugh would be nice.
Secondly, there seems to be very limited functionality of alias. You can make an alias to have your character say something but cannot have an emote tied to alias. I even tried the example from the knowledge base.
/alias ;1 /sheathe
Results in my character saying "/sheathe"
I had just started playing with aliases and I thought some of them had worked. I think this is a very valuable ability to foster better communications with groups. I specifically wanted to alias the stop emote while saying there is a trap ahead. Its a lot easier to type a couple of keystrokes to warn everyone before they stumble into it than to try and type faster than they can walk into trouble.
Did the developers strip even the ability to have an emote as part of alias? I didn't see anything in the release notes (or known issues). I know there is concern about making macros to automate certain tasks, but not being able to emote is a bit much I think.
The only time I see people use emotes is when they are bored waiting for other players. I would love to see people be able to use them for more immerse roleplay. Heck, even alias ;lol /laugh would be nice.