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poopson
12-09-2009, 04:13 PM
I Must Know It!

adamkatt
12-09-2009, 05:54 PM
http://forums.ddo.com/showthread.php?t=218711 <------ here it is!

QuantumFX
12-09-2009, 06:17 PM
I give you DDO’s version of Chuck Norris:

Character Plan by DDO Character Planner Version 3.14
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Chaotic Neutral Human Male
(20 Fighter)
Hit Points: 270
Spell Points: 120
BAB: 20\20\25\30\30
Fortitude: 13
Reflex: 7
Will: 15

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 8 12
Dexterity 8 12
Constitution 8 12
Intelligence 12 16
Wisdom 18 27
Charisma 18 22

Tomes Used
+4 Tome of Strength used at level 20
+4 Tome of Dexterity used at level 20
+4 Tome of Constitution used at level 20
+4 Tome of Intelligence used at level 20
+4 Tome of Wisdom used at level 20
+4 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 3
Bluff 6 17.5
Concentration 1 14.5
Diplomacy 4 6
Disable Device n/a n/a
Haggle 4 6
Heal 4 8
Hide -1 1
Intimidate 4 10
Jump -1 5
Listen 6 19.5
Move Silently -1 1
Open Lock n/a n/a
Perform n/a n/a
Repair 1 11
Search 1 3
Spot 4 8
Swim 3 30
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Fighter)
Skill: Bluff (+2)
Skill: Concentration (+2)
Skill: Listen (+2)
Skill: Swim (+4)
Feat: (Selected) Athletic
Feat: (Human Bonus) Discipline
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Great Crossbow
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard
Feat: (Past Life) Past Life: Wizard


Level 2 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Shuriken


Level 3 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Selected) Completionist


Level 4 (Fighter)
Ability Raise: WIS
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Sap


Level 5 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 6 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Selected) Past Life: Acolyte of Divine Secrets
Feat: (Fighter Bonus) Slicing Blow


Level 7 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 8 (Fighter)
Ability Raise: WIS
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Rapid Reload


Level 9 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Selected) Past Life: Disciple of the Fist


Level 10 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Kama


Level 11 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 12 (Fighter)
Ability Raise: WIS
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Improved Critical: Thrown Weapons
Feat: (Selected) Past Life: Arcane Prodigy


Level 13 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 14 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Weapon Finesse


Level 15 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Selected) Least Dragonmark of Making


Level 16 (Fighter)
Ability Raise: WIS
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Weapon Focus: Thrown Weapons


Level 17 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 18 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Selected) Lesser Dragonmark of Making
Feat: (Fighter Bonus) Power Critical


Level 19 (Fighter)
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)


Level 20 (Fighter)
Ability Raise: WIS
Skill: Bluff (+0.5)
Skill: Concentration (+0.5)
Skill: Listen (+0.5)
Skill: Swim (+1)
Feat: (Fighter Bonus) Quick Draw
Enhancement: Extra Dragonmark Use I
Enhancement: Extra Dragonmark Use II
Enhancement: Fighter Armored Agility I
Enhancement: Fighter Armored Agility II
Enhancement: Fighter Armored Agility III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Flanking Mastery I
Enhancement: Fighter Flanking Mastery II
Enhancement: Fighter Flanking Mastery III
Enhancement: Cannith Repairing I
Enhancement: Cannith Repairing II
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Fighter Item Defense III
Enhancement: Fighter Item Defense IV
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV
Enhancement: Fighter Jump I
Enhancement: Fighter Jump II
Enhancement: Fighter Jump III
Enhancement: Fighter Jump IV
Enhancement: Fighter Repair I
Enhancement: Fighter Repair II
Enhancement: Fighter Repair III
Enhancement: Fighter Repair IV
Enhancement: Fighter Swim I
Enhancement: Fighter Swim II
Enhancement: Fighter Swim III
Enhancement: Fighter Swim IV

adamr09
12-09-2009, 06:26 PM
dont make 2 threads asking for the same thing

Aspenor
12-09-2009, 06:27 PM
dont make 2 threads asking for the same thing

i count 3

QuantumFX
12-09-2009, 06:28 PM
i count 3

But the 3rd time's the charm. It's in the right spot.

Cyr
12-09-2009, 06:33 PM
But the 3rd time's the charm. It's in the right spot.

At least he's using caps correctly now. Although now he's discovered the exclamation key :(

adamr09
12-09-2009, 06:33 PM
hahaha ok found the third. ugh not even gonna try and help. obviously a lost cause

adamkatt
12-09-2009, 06:36 PM
GivE Me A BuilD... Not Later NOW!!!!