View Full Version : WoW shaman=?
muxenle
12-04-2009, 08:07 PM
okay, first of yes I know that this game isn't WoW, and in no way do I expect it to be.
How ever from my experince in WoW I really enjoyed playing a shaman(lvl 68, highest lvl char I got, before WoLK) and I'm wondering if DDO has any classes/class combo that come close to a shaman in play style/player role; as a enchancments shaman(think DWing, WF, in WoW terms).
and besides that I'm thinking of rolling a pally, but wondering what I stats in such I give him. I'd like to mainly solo, but of course this is a group game so I'd imagine I'd do a fair amount of grouping when I have the time, but I'd like not to be at all tied to a group to quest.
I've been playing for a couple of days, and have a couple level 3 or level to chars(can anybody say alttitus, I seem to run out of steam mid way through lvl 3). I've also played a bit of PnP DnD, but not much, and what I have played was version one...
if any vets read this and would like to take a new player under there tutlage I'd be happy to roll on any server(US) I'd honestly I'm pretty fexiable in what I play/play styles to(I once respeced my shaman into a healbot for one instance with my guild, they paid, which I kind of enjoyed; expect for a AoE crazy mage, who some how managed to stay alive, even after I stoped healing him...
SealedWrath
12-04-2009, 08:12 PM
ummmm
DDO has yet to attempt to gimp a class by forcing them to use immobile SP burning CD using 1 shot-able twigs.
BUT................
Duel Welding in your face melee ...yeah a few classes have that as an option. Sadly(or not so sadly as the case is).....no FRRAAAAAAAAWWWWWWWST SHOCK
muxenle
12-04-2009, 08:17 PM
ummmm
DDO has yet to attempt to gimp a class by forcing them to use immobile SP burning CD using 1 shot-able twigs.
BUT................
Duel Welding in your face melee ...yeah a few classes have that as an option. Sadly(or not so sadly as the case is).....no FRRAAAAAAAAWWWWWWWST SHOCK
hhhmm.... I can't quite dechpyer the meaning to your first line....though when I was playing I really didn't find my guy that gimp, hell from about lvl 50 on I had no down time and could take on mobs of 3-4 my level, or maybe one or two above me :) I remember I ran into a mob of like 10 guys around my lvl once, and I came out of it just fine, and went on questing-- with no down time(pve of course, never got into pvp)
and lolfrost shock, I don't I ever really used that spell, mainly used flame tounge or rockbitter, until I got WF that is..
:( I miss WoW
SealedWrath
12-04-2009, 08:23 PM
hhhmm.... I can't quite dechpyer the meaning to your first line....though when I was playing I really didn't find my guy that gimp, hell from about lvl 50 on I had no down time and could take on mobs of 3-4 my level, or maybe one or two above me :) I remember I ran into a mob of like 10 guys around my lvl once, and I came out of it just fine, and went on questing-- with no down time(pve of course, never got into pvp)
and lolfrost shock, I don't I ever really used that spell, mainly used flame tounge or rockbitter, until I got WF that is..
:( I miss WoW
Yeah....well I remember at level 30 through level 70 being able to take on 5-7 mobs up to +2 my level. But then....I wasn't playing a shammy.... :-) instant howl of terror, Life Tap, dark pact, green lazor...followed by purple lazor == ...downtime was something that happened Tuesday Mornings.
If you are looking for a wow replacement this isn't it. This is a fun game but this is not...and I hope never will be..."wow".
sigtrent
12-04-2009, 08:31 PM
I'd say dwarven cleric is about as close as you can get to Tauren Shaman. Dwarves are extra beefy and cleric is a caster with some melee skill.
Solmage
12-04-2009, 08:31 PM
Perhaps if you translated for us what the wow class you wish actually did we could help out :)
muxenle
12-04-2009, 08:39 PM
Perhaps if you translated for us what the wow class you wish actually did we could help out :)
hehe ya that might help :p
hhmm.... in general terms a melee caster/buffer. a encance shaman fulled a hybrid role, focusing on duel-wielding dps, but could also easily off-heal when needed(doing a bit of healing of the dedicated healer is having trouble keeping up/died) and also provided buffs to the party in the forum of totems, usually increasing damage/dps, armor, or some other helpful effect.
and like I said I know this game isn't WoW, don't expect it to be, and I'm also having fun with it so far. Just thought I'd see if there was something close to a shaman here :)
ya from what I've read a cleric does seem closest, and so far I've played one up to lvl 2, rank 7 or 8, and I'm having fun with him, though I seem to be missing a lot/not doing a lot of damage with my melee(using the starter flaming heavy mace and a +1 heavy wooden shield). It does seem to get kind of close to a shaman, though no where near as fast paced, yet, reminds me more of a tank specked WoW pally.
EDIT: also sealed, lol warlock(as in a OP lol). I played one to mid 20s, didn't like the play style that much, though it could be fun(speaking of altitus, in WoW I've played every class up to atleast lvl 20 besides priest and warrior, and I can do the BE starting area(1-12ish) by memory -_- )
hydra_ex
12-04-2009, 08:46 PM
hehe ya that might help :p
hhmm.... in general terms a melee caster/buffer. a encance shaman fulled a hybrid role, focusing on duel-wielding dps, but could also easily off-heal when needed(doing a bit of healing of the dedicated healer is having trouble keeping up/died) and also provided buffs to the party in the forum of totems, usually increasing damage/dps, armor, or some other helpful effect.
and like I said I know this game isn't WoW, don't expect it to be, and I'm also having fun with it so far. Just thought I'd see if there was something close to a shaman here :)
ya from what I've read a cleric does seem closest, and so far I've played one up to lvl 2, rank 7 or 8, and I'm having fun with him, though I seem to be missing a lot/not doing a lot of damage with my melee(using the starter flaming heavy mace and a +1 heavy wooden shield). It does seem to get kind of close to a shaman, though no where near as fast paced, yet, reminds me more of a tank specked WoW pally.
EDIT: also sealed, lol warlock(as in a OP lol). I played one to mid 20s, didn't like the play style that much, though it could be fun(speaking of altitus, in WoW I've played every class up to atleast lvl 20 besides priest and warrior, and I can do the BE starting area(1-12ish) by memory -_- )
I recommend a Warchanter bard. With helpful buffs via song, limited self healing, and all around decent melee DPS, there's no better. One of the best Warchanters available on the forums is the Axesinger (http://forums.ddo.com/showthread.php?t=195289&highlight=axesinger), which, fortunately, has a 28-pt optional as well, for new players. Bards are always welcomed, so it will be easy to get a group, and at lower levels, you can even solo a lot of stuff. Bards, though, especially at lower levels, have to be conscience of all the buffs running, so it might be a little taxing, but not overly so. Indeed, my warchanter is one of my favorite characters to play!
Cloista
12-04-2009, 10:28 PM
As an ex-WoWer (quit in April after 4 years) with multiple 70+s, and having experimented with a few of the classes on DDO since starting in September, so being able to have some basis for comparison atleast, I'd have to agree, and say a TWF Warchanter Bard would be as close as possible as you'd get to your old WoW Shaman - though infact, Bard's good CC abilities, will actually mean it;s an even more versatile character. I'd definitely look into trying the Axesinger build the previous poster mentioned.
muxenle
12-04-2009, 10:31 PM
I recommend a Warchanter bard. With helpful buffs via song, limited self healing, and all around decent melee DPS, there's no better. One of the best Warchanters available on the forums is the Axesinger (http://forums.ddo.com/showthread.php?t=195289&highlight=axesinger), which, fortunately, has a 28-pt optional as well, for new players. Bards are always welcomed, so it will be easy to get a group, and at lower levels, you can even solo a lot of stuff. Bards, though, especially at lower levels, have to be conscience of all the buffs running, so it might be a little taxing, but not overly so. Indeed, my warchanter is one of my favorite characters to play!
hhmm... sounds intersting, though kind of confusing. My main confusion is what levels in what and when I should take them; what i mean is what the class progersion should be.
I'm also semi-used to keeping an eye on buffs :)
Noctus
12-04-2009, 11:07 PM
I recommend a Warchanter bard. With helpful buffs via song, limited self healing, and all around decent melee DPS, there's no better. One of the best Warchanters available on the forums is the Axesinger (http://forums.ddo.com/showthread.php?t=195289&highlight=axesinger), which, fortunately, has a 28-pt optional as well, for new players. Bards are always welcomed, so it will be easy to get a group, and at lower levels, you can even solo a lot of stuff. Bards, though, especially at lower levels, have to be conscience of all the buffs running, so it might be a little taxing, but not overly so. Indeed, my warchanter is one of my favorite characters to play!
/signed.
Would have given the same advice, but too slow. Go make a Warchanter if you like this playstyle.
Pollyester
12-04-2009, 11:14 PM
hhhmm.... I can't quite dechpyer the meaning to your first line....
I think he means totems being a bit of a drag, although the mechanics of those have changed a little bit.
and lolfrost shock, I don't I ever really used that spell, mainly used flame tounge or rockbitter, until I got WF that is..
Back in "Vanilla" WoW, (2004- late 2006) shaman were considered to be an over powered class in terms of PvP and frawwst shawk (lol) was part of that. There is a silly video on YouTube somewhere, but darn if I can find it.
Anyway, I agree with the above posters who recommend a Warchanter Bard. Mine is nearly level 6 and I do have that "shamany" feel with her. I went and used the pre-generated character path at character creation because I am rather newbie-ish, but I think you can find lots of build suggestions by browsing the Bard class forums.
http://forums.ddo.com/forumdisplay.php?f=23
Cleric is lots of fun also, and you have some nice buffs with both classes.
Ereshkigal
12-04-2009, 11:24 PM
Never played wow, but a 1 fighter / 19 Cleric or a 1 Barbarian / 19 cleric - Dwarf is a great character to get to level 20 on your first go. First rate healer for groups, with good survivability, and excellent solo-ability. The self-healing & self-buffing saves you tons of gold as well. If you search the character forums you'll find a few very good variations of this build completely mapped out for you, if you prefer a detailed plan. Just remember to start with a decent wisdom score so your blade barriers will land at later levels. You'll use melee to solo untill you get Blade Barrier, then you'll just group up the enemies and hop around in your BB while it shreds them like a garbarge disposal ;)
Mithran
12-04-2009, 11:27 PM
I don't yet have a Warchanter, and so I can't speak from much experience here, but dual-wielding is dependent on your Dexterity (unless you're a Ranger) in this game, rather than on it being automatically awarded to any particular Class. Such being the case, you could roll a high-Dexterity character of whatever variety (Cleric, Favored Soul, or Bard) and make yourself a melee/caster who dual-wields, if dual-wielding was one of the things you were looking to do. Having said that, it's usually more Dexterity than most people are comfortable investing in their caster build, and you won't see many of them.
Jay203
12-04-2009, 11:32 PM
Totems!
TOTEMS!!
totems!!
:D:D:D:D:D:D:D
muxenle
12-05-2009, 12:10 AM
thanks for all the input :)
I'll go ahead and look into a warchanter.
any input on a good solo/group pally build? for that I'd like to keep it verstile, being able to switch between decent 2h dps and tanking as needed-- though I'm not sure how viable it is.
i must saw, this game seems to have a much nicer/helpful community over all than WoW does :D
ivar415
12-05-2009, 04:31 AM
hhhmm.... I can't quite dechpyer the meaning to your first line....Lucky for you. I couldn“t decipher practically the whole post.
O_o <--- Happy he NEVER played WoW !
karnokvolrath
12-05-2009, 05:17 AM
This might come across as totally crazy, but ive been plotting/kinda working on this guy......12clr/6rng/2monk... with 6 ranger your a solid TWF, with two monk you get evasion and wis bonus to AC, 12 clr gets some pretty decent spells, good Dc's cnsidering your only 12th lvl as you wis will be high based on rng and monk lvls. I mean you not gonna be uber dps or heal or AC but you will be respectable in all. ..... I guess it doesnt hurt that my verson is WF and in a all WF guild so battle clerics are always welcome just for there few buffs. Any all wf guild consists of barbs/sorcs/and that one "ghoste wizard" for the traps.
KillEveryone
12-05-2009, 02:26 PM
Some advice I have taken and I totally understand why...don't multiclass unless you don't know what you are doing. You can really gimp your build and make a **** character.
A pure warchanter with Str 14, Con 16, and Cha 18, all the rest no added points will give you great buffs and the ability to crowd control very well and get into the fight to help out. Human adaptibility will allow you to level up 2 different stats with 1 point so you can make con a 15 and add those points into str and use the enhancement to even out the con number, and you can make cha 17 and use those points to help str and use all the bard cha enhancements to even things out(the 3rd one costs 6 points though, if you are human the greater human enhancement will only cost 4).
You won't be a dps dealer but you will have great buffs and with an 18 cha your spells will land. Add level up points into cha to make sure your spells land in higher levels and get items for str. If you use your spells to incapacitate the critters you wouldn't need to really be DPS.
If you want to have a good damage dealing weapon you can go THF so that you don't have to burn so many feats to really make this work where TWF, from what I understand, will need a min of TWF and ITWF but GTWF is highly recomended when going TWF, then there is the need for a 17 dex for the ITWF and GTWF. If you go TWF you can always carry a spell enhancer. If you TWF without taking the TWF feat you will have a large penalty, taking the feat from what I understand reduces the penalty to -2/-2 provided the offhand is a light weapon(dagger, shortsword)
If you use masters touch(I think that is the spell) cast that and you can use any weapon you want until the spell runs out. The bard is limited in weapons, getting the simple weapons and rapier, short sword, longsword so if you want to use other weapons without burning a feat slot then this spell is worth it.
For a warchanter you *have* to take power attack and 1 weapon focus(slashing, piercing, etc) feats so there is 2 slots taken.
If you reincarnate 2x you will be have a 36 pt build(unless drow) and will be able to add those to dex without sacraficing too much on ability points and easily go TWF but you will need to decide what feats you want.
If you can get your dex high enough, you will help with your reflex saves, if your cha is high you can take a feat called "Force of Personality" that will use cha modifier for your will save(that takes a feat slot) and a high con will help with your fort saves.
Buffing is always good if you can take the extend spell feat so that your spells last a lot longer and will make your spell points last.
YakoSpiritFist
12-05-2009, 05:32 PM
Well this is coming from a NWN point of view which was also based on 3.5. The shaman was pretty much like a druid. I imagine if it were here on ddo it would be to druids as to what sorcerers are to wizards. Although this game doesn't have druids. :(
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