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GMilici07
11-16-2009, 12:26 PM
Hey,
this is my first real build I made, so it probably has a lot of flaws, but it seemed like a fun build to try out. It's basically a heavy pick two weapon fighting build - 12 levels of barbarian for all the damage boosting enhancements, rage, and all the other nice barb perks. 6 levels of ranger, mostly for the tempest and free two weapon fighting feats, but also get favored enemy and some nice enhancement including dexterity boost. 2 levels of rogue, i guess because I didn't really need any more of either barb or ranger, and I get evasion and some sneak attack damage, plus a haste boost.

Original build was warforged, but I feel like human would better because of the extra feat and human recovery/bonus stats and damage/attack/saves boost.

comments criticism? go easy it is my first build :P

(also i just put points in dd and search because i could :P
also didn't add all the tomes i could have, just the ones i had on me)



Character Plan by DDO Character Planner Version 3.10
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Neutral Good Human Male
(12 Barbarian \ 2 Rogue \ 6 Ranger)
Hit Points: 284
Spell Points: 10
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 17
Will: 7

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 26
Dexterity 16 20
Constitution 14 16
Intelligence 8 8
Wisdom 8 8
Charisma 8 8

Tomes Used
+1 Tome of Strength used at level 9
+2 Tome of Dexterity used at level 9
+2 Tome of Strength used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 11
Bluff -1 -1
Concentration 2 3
Diplomacy -1 -1
Disable Device 3 23
Haggle -1 -1
Heal -1 -1
Hide 3 5
Intimidate -1 -1
Jump 8 19
Listen -1 -1
Move Silently 3 5
Open Lock 7 11
Perform n/a n/a
Repair 3 4
Search 3 23
Spot 3 10
Swim 4 8
Tumble 7 11
Use Magic Device n/a n/a

Level 1 (Rogue)
Feat: (Selected) Dodge
Feat: (Human Bonus) Mobility
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I


Level 2 (Barbarian)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Fast Movement
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Willpower I


Level 3 (Rogue)
Feat: (Selected) Power Attack
Feat: (Automatic) Evasion
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I


Level 4 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Wild Empathy
Enhancement: Barbarian Power Attack I
Enhancement: Human Improved Recovery I
Enhancement: Ranger Favored Damage I


Level 5 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting


Level 6 (Ranger)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Automatic) Diehard
Enhancement: Human Adaptability Strength I
Enhancement: Human Versatility II
Enhancement: Ranger Dexterity I


Level 7 (Barbarian)
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility III


Level 8 (Ranger)
Enhancement: Barbarian Constitution I


Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Spring Attack
Enhancement: Ranger Favored Damage II


Level 10 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II


Level 11 (Barbarian)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Power Rage I


Level 12 (Barbarian)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Reduction Boost II
Enhancement: Barbarian Willpower II


Level 13 (Barbarian)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Power Attack II


Level 14 (Barbarian)
Enhancement: Barbarian Extra Rage II


Level 15 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Reduction Boost III


Level 16 (Barbarian)
Enhancement: Barbarian Power Rage II


Level 17 (Barbarian)
Enhancement: Barbarian Power Rage III


Level 18 (Barbarian)
Feat: (Selected) Iron Will
Enhancement: Barbarian Constitution II


Level 19 (Barbarian)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Extra Rage III


Level 20 (Barbarian)
Enhancement: Barbarian Power Rage IV
Enhancement: Rogue Disable Device I
Enhancement: Rogue Search I

Tin_Dragon
11-16-2009, 12:31 PM
Huh, already did it, as a WF. Tindragon. Very Very Very fun to play, did when +2 tomes were usable at level 1. Rogue evasion and trap monkey skills are very useful all the way to end game. Originally was a Tempest/Improved Crit Rage 1 build, after crunching numbers, went with Tempest, Frenzie 2 build. Havent looked back.

Edit: make sure to take Rogue haste boost 1, that + Tempest + Docent of Quickening + haste= Insane attack speed. Although, a WARNING, do NOT do this while in Frenzie, you WILL see more RED numbers than attack numbers, it can't right, and you can easily get carried away if you don't have a dedicated healer on you. But great against, Harry, Suulo, Reaver, ToD bosses, etc... where spam heals or dedicated as main tank. I suggest doing 1 mineral 2, and 1 lightning strike Pick. Then keep a +5 Metalline of PG around for when doing elite bosses or immune to elec bosses.

Tin_Dragon
11-16-2009, 12:43 PM
Oh, and your HPs are way too low. 284? without going into detail I sit at near 500 unbuffed and without minos on. I rage (without madstone, cause reaver hates me) near 600 with buffs, and this is another reason to go WF, more HPS. I suggest as well a lower starting dex, more con. You only need a 13 to get dodge at level 1.

Also, your build here show Crit Rage 1, you can not get that anymore, and if you have it, I suggest, respec to FB 2. *5 crit vs crit 18-20 wins. Also will finish with self buff 50 str (no choker) and 650 + hps. I have gear spaces set to eventually have the Kensai AND Berserk sets from ToD. I swap helms and have Bauble for casing Rams might and jump. Only spells you need.

AC is pointless on this build, you cant get high enough to matter at any point. Docent of Quickening ftw, and Emerald Claw for Nightshield from the Abbott turn in.

Slink
11-16-2009, 02:16 PM
If he drops the dex likely wont be able to pick up gtr two weapon fighting correct? (Barring an extremely lucky +3 dex tome by level 15....)

284 hp is not terribly low, that calculation does not represent any con/minos/false life/ gs hp items.
With those items figured into the build he would be somewhere close to ~500+ without rage.

Also, AC is never unimportant if you think that is the only benefit of dex.
Having had the pleasure of healing one barb in particular from time to time that could reach into the high 40's low 50's with minimal buffs, I can guarantee you it is not a waste of time.

p.s. OP although there are alot of discussions about favored enemy, I am becoming more of a fan of placing those feats towards dr/epic (elementals)
I would drop giant from favored enemy most likely, otherwise it looks like fun.