View Full Version : Druid
Althor
11-16-2009, 09:32 AM
I have been with DDO since release, and I have seen it come a long way. From spells not working at all, to level 20. Good job Turbine.
Now, its time for Druids. We appreciate the monks but those of us that want to attune with nature in the form of a Druid are being left out. I'd like to see other post their desires for Druid here also, so Turbine can see that there is a large population that would like to play a druid.
Please don't post reasons why Druids are hard to implement. We have enough of those threads. This is a vote for druids. Programming is programming, and it can be done.
Darkgnoll
11-16-2009, 01:34 PM
I second this. And half elves and half orcs too. I'm craving playing a half elf druid :)
johnrt2007
11-16-2009, 03:46 PM
I would love to play a druid just to see how they make it out to be but i hope its alot better than most of the stuff they put on here cause jesus christ dude!! Prices are insane and they way some of the characters come out wow man thats just messed up!
Eradiator
11-18-2009, 05:24 AM
i heard that druids are coming out soon!!! but when????????
i am dieing for it..... lol
not literally but u get the point...
Drakons20
11-18-2009, 05:34 AM
I have been with DDO since release, and I have seen it come a long way. From spells not working at all, to level 20. Good job Turbine.
Now, its time for Druids. We appreciate the monks but those of us that want to attune with nature in the form of a Druid are being left out. I'd like to see other post their desires for Druid here also, so Turbine can see that there is a large population that would like to play a druid.
Please don't post reasons why Druids are hard to implement. We have enough of those threads. This is a vote for druids. Programming is programming, and it can be done.
Don't see how they could get Druids working, if you aren't going to let Wizards/Sorc have Polymorf then you can't let Druids have Wild Shape (Which is one of the only reason to play a Druid). I'd personally like to see both Polymorf and Wild Shape in the game as they should be.
Talon_Moonshadow
11-18-2009, 09:27 PM
/signed
For the hundredth time. :(
Darkgnoll
11-19-2009, 02:51 PM
Don't see how they could get Druids working, if you aren't going to let Wizards/Sorc have Polymorf then you can't let Druids have Wild Shape (Which is one of the only reason to play a Druid). I'd personally like to see both Polymorf and Wild Shape in the game as they should be.
While Wild Shape would potentially be problematic, to say that is the only reason one would want to play a druid is, IMO, false. Wild Shape would be very neat, and if the Natural Spell feat was not implimented, it would be far from broken. But, even without it druids would be valuable due to the very nice spell list they have. Just for a very fast example - imagine a character who - without MC or UMD - can cast Barksin, full heals, and Wall of Fire. Useful?? I think so.
rage9
11-19-2009, 02:56 PM
/signed. And if you think wild shape is the only reason to play druid ya need to go back and check their spell list ;)
Urguwno
11-19-2009, 03:02 PM
Dromite Druids would rock! :cool:
WolfSpirit
11-19-2009, 03:03 PM
/signed
For the hundredth time. :(
-
Yup
poonce
11-19-2009, 03:17 PM
Seeing in how most vets are toon capped and are pretty much just running raid after raid to get them equiped and alot have no desire to buy a slot just to make a different version of the toon they already have, If they did come out with a Druid or other classes/races this would mean big money for turbine, Buying the class/race just to unlock it, and then buying the slot. thats a ton of points spent by players.
I just dont know if this game will last long enough, Im sure they are atleast planning future titles if not already in production, (DDO 2) :) Maybe? Hopefully!!
Yes I understand that the New DDO is a big success but in 2 years this game will definatly be dated, Take that along with so many other companies trying to get the rights to Dungeons & Dragons so they can make theyre own D&D based games, ( Take in point Dragon Age Origins, They gave up and just made the title without D&D mechanics but im sure they are still trying to get the rights.
I Hope they will atleast make 2 More classes and Races, But im doubtful, I dont think they should be taking a good percentage of the profits from this game and poor them back in when they could take them and make a DDO 2. Just my Opinion though.
blixx00
12-21-2009, 12:48 PM
/signed
lyeman
12-21-2009, 12:49 PM
gnome warlocks!
ProdigalGuru
12-21-2009, 12:59 PM
I think Druids would be a welcome addition to the game, as would Half-Orcs and Gnomes.
Mumrah69
12-24-2009, 07:55 PM
Please gimme Druid! Pretty Please! My favorite class, left by the way side and it deeply wounds me. Shape changing is cool, but Druids have the best utility of any class with their spell list. In the outdoor dungeons, they would be kings and queens. In the dungeon, they would still be useful.
In any case................ /signed
Vadoris
12-25-2009, 12:55 AM
why not.... /signed
Daehawk
12-25-2009, 12:59 AM
/signed
Also would love to see Psions ^_^
JSiN69
12-25-2009, 01:00 AM
i agree especially for half-orc barbarians
taiashaman
01-01-2010, 02:09 PM
/signed.
To Dev Group: Druids should be added simply for their spell list and RP aspects. Just leave out shape shifting like you did with Polymorph spell.
BlargneyTheSecond
01-01-2010, 02:27 PM
The PHB2 druid shapeshifting variant is much less broken than their PHB1 wild shape. It's also wicked fun to play!
-blarg
Alyana
01-02-2010, 11:27 PM
I would love to roll a druid : )
Twerpp
01-02-2010, 11:35 PM
Half-Orcs, Druids, new insanely challenging endgame raid. Quit farting around with Dreaming Dark cheesy sell-a-module stuff and bring on the real content.
Ambulance
01-05-2010, 09:27 AM
/signed
Yeah, I'd love to see a WF shapeshift into .. uhm .. a mithral/adamantine bear? :p
Visty
01-05-2010, 09:28 AM
we get druids at the end of 2007, kate promised
LargeMarge
01-05-2010, 10:04 AM
Give us Druids! We have been waiting a long time for them.
Darsith
01-05-2010, 10:09 AM
I haven't been playing long, but the first thing I noticed when starting was the lack of the Druid class. I enjoy playing them in PnP so definitely /signed
SHADOWVINES
01-06-2010, 03:28 AM
the suggestion forum is spammed with this same comment WHY NO GNOMES, DRUIDS, ARTIFICERS(primary class of eberron), NON ******** CRAFTING, half-elves, half-orcs, psionics, and actually a whole list of super good ideas many even go on to tell them exactly how they could implement it in a fashion that would not be difficult and even profitable to DDO!
fact is ddo is OK cept its missing about 70% of dungeons and dragons
and then they make up there own ****. but thats why they picked ebberon and not forgotten realms (cause there ******** you might say?) no because they wanted to do there own thing
I can't wait for cryptic games to release a real DnD mmo
Uskathoth
01-14-2010, 08:09 PM
If wild shape is the problem, I think they could still implement Druids and just beef up their summoning powers in some way to compensate for the loss of wild shape. Druids could be the pet-wrangler class with henchmen-like controls for their summons.
Aviendha
01-20-2010, 01:24 AM
I'd love to play a Druid..
..but more importantly I'd love to see Turbine finish developing the spells which are still missing from the game.
Someone already mentioned Polymorph, but what about Prismatic Wall and Sphere, and all the Bigby's spells which were so awsome in NWN.
Also, would love to see some use for the Soul Stones produced while using Trap The Soul.
ristretto93
01-20-2010, 01:46 AM
/signed
A long time player of AD&D and 3rd ed D&D druids here. Have been holding off making a healer type so I could make a druid, even if they are more secondary healers and sub-Cleric/FvS for that role. This is the class for me!
If wild shape is the problem, I think they could still implement Druids and just beef up their summoning powers in some way to compensate for the loss of wild shape. Druids could be the pet-wrangler class with henchmen-like controls for their summons.
If they dont have shapeshift then no thanks at least for me.
KoboldTrapper
01-20-2010, 02:25 AM
While Wild Shape would potentially be problematic, to say that is the only reason one would want to play a druid is, IMO, false. Wild Shape would be very neat, and if the Natural Spell feat was not implimented, it would be far from broken. But, even without it druids would be valuable due to the very nice spell list they have. Just for a very fast example - imagine a character who - without MC or UMD - can cast Barksin, full heals, and Wall of Fire. Useful?? I think so.
I just realized this in my greatest epiphany to date. The Druid would be the 4th specialist. It basically is the divine version of the bard. Instead of wild shape, they could give "channel nature: bear, wolf, etc.." which would be long duration self-buffs that prevent spell casting during the effect, X times per day.
It would basically be rage and bardsongs combined. No need for a sprite alteration in the form of wild shape. If they were to take this approach, they could have 3 PrEs, the Warshaper, which would gain 1 'level' of fort each PrE tier (warchanter, if you want a parallel), increase various other abilities, and what not.
The Blighter (evil PrE, I know, but it's a blaster PrE.) for those with a destructive casting bent.
The Gatewarden, a specialist in eliminating all things not natural via spells and melee.
With that in mind, I foresee some serious monk/druid multiclassing going on for epic pain.
Personally, I don't think I would ever play a druid on DDO, but I do want to party with one. XD
/signed
slinkydoo
02-10-2010, 10:59 PM
Druids would be a great addition....as would other classes and races. Perhaps they are holding out for future updates. I must admit that some current classes do duplicate their powers but it would be a great way for them to expand the spells of the characters. Devs, if you are reading this....BRING OUT THE DRUIDS!!!!
Angelus_dead
02-10-2010, 11:19 PM
Instead of wild shape, they could give "channel nature: bear, wolf, etc.." which would be long duration self-buffs that prevent spell casting during the effect, X times per day.
A self-buff which prevents spellcasting for more than just a very short time would not be viable in DDO. To see why, go on a melee cleric and try using Madstone Boots.
It would be fine if the wild shape replacement effect impaired your spellcasting somehow (such as increasing mana costs 10% and making the casting animation 20% longer), but actually turning it off just wouldn't work.
ryingar
02-10-2010, 11:35 PM
/signed. Again.
mickey2toes
02-10-2010, 11:43 PM
A worthy cause I do affix my signature to.
/signed M2T
Falco_Easts
02-11-2010, 12:04 AM
/signed just to stop all the I want Druids threads.
I just can't see the appeal in a dress wearing tree hugger with an animal fetish myself but whatever floats your boat.
slinkydoo
02-11-2010, 12:12 AM
sort of off topic but in response to you friend and bail comment I have something to offer:
"friends help you move"
"good friends help you move bodies"
And dresses are underated. lol
tolana
02-11-2010, 12:13 AM
i would so love to play a druid. it was the first class i looked for when i started playing.
Radulanken
02-11-2010, 12:29 AM
Don't see how they could get Druids working, if you aren't going to let Wizards/Sorc have Polymorf then you can't let Druids have Wild Shape (Which is one of the only reason to play a Druid). I'd personally like to see both Polymorf and Wild Shape in the game as they should be.
Just FYI Polymorph was band in 3.5 errata as being too overpowering and game breaking/ bogging. But Wildshape was considered harmless.
Oh, and I'd love to play a druid with or without wildshape :) i just adore the spells / flavor.
BruceWaayne
02-11-2010, 12:45 AM
While Wild Shape would potentially be problematic, to say that is the only reason one would want to play a druid is, IMO, false. Wild Shape would be very neat, and if the Natural Spell feat was not implimented, it would be far from broken. But, even without it druids would be valuable due to the very nice spell list they have. Just for a very fast example - imagine a character who - without MC or UMD - can cast Barksin, full heals, and Wall of Fire. Useful?? I think so.
Agreed. Druid is one of my favorite class in 3.5. I hardly ever use wild shape on the druids I play and they are extremely useful and versatile. Healing, buffs, summoning elementals...yeah we need druids much more than we need monks.
Aspenor
02-11-2010, 12:51 AM
Just FYI Polymorph was band in 3.5 errata as being too overpowering and game breaking/ bogging.
Polymorph was never banned by wizards. It's just often banned by DM's.
Auran82
02-11-2010, 12:56 AM
Last I heard Druids (and half elves, Half Orcs) are coming late 2007, is this still valid???
Radulanken
02-11-2010, 03:45 PM
Polymorph was never banned by wizards. It's just often banned by DM's.
http://www.wizards.com/default.asp?x=dnd/ebmoh/20060210a
link to announcement removing polymorph from official campaign. :)
Aspenor
02-11-2010, 03:56 PM
http://www.wizards.com/default.asp?x=dnd/ebmoh/20060210a
link to announcement removing polymorph from official campaign. :)
That is from one specific campaign, not the game as a whole. This page states that they banned the spells from an RPGA Campaign, which has nothing to do with the numerous other campaigns played around the world. The RPGA rules are very focused around competitive gaming where gamers are judged and a "winner" is announced.
Why Only Mark of Heroes?
While we believe that these game elements are problematic in any environment, other RPGA formats don’t allow for characters to reengineer their abilities. Removing these game elements from existing characters who have no avenue for replacing them with similar options unfairly penalizes players who use them. Thus, limiting the restriction only to the Mark of Heroes campaign, which allows character rebuilding between sessions, was the best available option. Emphasis mine.
This is not a link to an errata. It is a link to a WotC sponsored campaign setting rules judgement. The difference between the two is important. WotC never outright banned the polymorph subschool from play in every campaign setting available.
Radulanken
02-12-2010, 12:16 AM
That is from one specific campaign, not the game as a whole. This page states that they banned the spells from an RPGA Campaign, which has nothing to do with the numerous other campaigns played around the world. The RPGA rules are very focused around competitive gaming where gamers are judged and a "winner" is announced.
Emphasis mine.
This is not a link to an errata. It is a link to a WotC sponsored campaign setting rules judgement. The difference between the two is important. WotC never outright banned the polymorph subschool from play in every campaign setting available.
I guess i was mistaken. I am sorry to have cause any trouble if i did with my error. Thank you for helping me to see the difference. I assumed that if the "official" campaign ban it, then it was right out. But i do see what you are saying about it being competitive RPGA only, now.
Again thank you for helping to correct this error in my thinking, as it will help me to play my wizard in the PnP game i have going with much more intrest.
Kavassa
02-17-2010, 02:42 AM
kinda a given at some point they will add druids to the game however id like to make a wager that when they do that thay add a new race as well the dryad. which most lickly will be the first race with racial wisdom enhancemnts and prolly + malee enhancemnts for club and q staff, and natural armor bonus enhancemnts(im dreaming this one up but still it be cool).
Ergot
02-23-2010, 11:00 AM
Been waiting for druids for years. Favored soul is interesting but doesn't sate my need for the long neglected divine caster, the druid.
Diarden
02-23-2010, 11:09 AM
The problem I see (and I often step into the shoes of other people to more understand a situation) is the scale a druid would be at. You could create a high AC build druid, with the Heal spell... and Firewall. Wiz/Rogues are bad ass, but a druid would be devastating.
If Oddlived could solo parts 1-4 of the Shroud with a Wiz/Rog, what could a druid do?
katabroc
02-24-2010, 08:41 AM
Isn´t there an official announcement about Druids? Like "we´re never going to do druids, DDO engine is not capable of handling morphs" or something like "We´re working on a workaround to introduce druids"?
dreko42
02-28-2010, 08:24 PM
GIVE ME MY DRUIDS!!!! Id kill to see a druid class in DDO! And this is supost to be Eberron right? WHERES THE CHANGELING RACE?
Calebro
02-28-2010, 10:14 PM
I've said it in many other threads and I'll say it again here.
The problem with druid isn't with shapechange. Pale Master has shown us that. Although it could be argued that balancing said shapechange would be a bit of work.
Personally, I don;'t care about shapechange. Leave it out for all I care.
The problem with druid is in fact the very spell list that we all want so badly.
Sure, there are a lot of great spells on their list, but actually take a look at their spell list (http://www.d20srd.org/srd/spellLists/druidSpells.htm) and count how many spells they have that are in the game. A very large portion of their spell list doesn't exist.
Level 6 is an important one. Look at it. Can you even pick four spells off that list that are in the game right now that you'd want to prepare? I can't.
Look at level 9. Mass Cure Crit. That's it, just a single spell.
The problem with druid (other than a possible balancing act from shapeshift) is the sheer number of spells that would have to be coded in order to introduce the class to begin with.
That kind of thing doesn't happen overnight.
xtchizobr
02-28-2010, 10:34 PM
/signed
Also would love to see Psions ^_^
/signing the druid petition.
but i thought, with the implementation of the SP system, that, essentially, arcane casters were psions =P while it would be nifty to have, i think it's more important to get druids into the game.
still /signing the psion petition, too, though. ;-D
Symar-FangofLloth
02-28-2010, 10:38 PM
Sure, there are a lot of great spells on their list, but actually take a look at their spell list (http://www.d20srd.org/srd/spellLists/druidSpells.htm) and count how many spells they have that are in the game. A very large portion of their spell list doesn't exist.
Based on the Core Druid spell list, cross referenced to DDO spells available to players, we get the following. (Now, there are some spells we have that aren't core that I think Druid gets, and there are also some easily extrapolated spells to give a couple more to Druids, but we're not going into those.)
Level1
Cure Light Wounds
Jump
Longstrider
Obscuring Mist
Summon Nature's Ally 1 (Granted free)
Level2
Barkskin
Bear's/Bull's/Cat's/Owl's
Fire Trap
Flaming Sphere
Fog Cloud
Resist Energy
Lesser Restoration
Summon Nature's Ally 2 (Granted free)
Level3
Contagion
Cure Moderate
Neutralize Poison
Poison
Protection From Energy
Remove Disease
Sleet Storm
Spike Growth
Summon Nature 3 (Free)
Waterbreathing
Level4
Cure Serious
Dispel Magic
Flamestrike
Freedom of Movement
Ice Storm
Summon Nature 4 (Free)
Level5
Cure Critical
Death Ward
Stoneskin
Wall of Fire
Level6
Mass Bear/Bull/Cat/Owl
Mass Cure Light
Greater Dispel Magic
Level7
Mass Cure Moderate
Heal
True Seeing
Level8
Mass Cure Serious
Finger of Death
Level9
Mass Cure Critical
Symar-FangofLloth
02-28-2010, 10:40 PM
I would appreciate it, though, that if they are indeed in the process of working on Druid spells, that as they became available, they released them to us in their updates to the other classes that can access them.
Even if Druids themselves never show up, at the least it gives more versatility to the existing game.
Aesop
02-28-2010, 10:48 PM
let's see.
Druids = signed
Swashbucklers = signed
Scouts = signed
Warlocks = signed
Book of Nine Swords feats and abilities (not the classes per se though... just the abilities) = signed
Nerf Ranger Capstone to 15% RoA increase and +2 vs Favored Enemies and increase all ranged combat by 10% = SIGNED
Add Passive Shield Bash to S&B combat = signed
stop trying to nerf Multi Classes = signed
Half Orcs = signed
Half Elves = signed
Gnomes = signed
Shifters = signed
Aasimir and Tieflings as a Favor/Purchase option = signed
Basic non grindy Crafting System that isn't OP not UP = signed
More Quests = signed
Neat things to do = signed
There is more but that's the starter list
Aesop
drac317
02-28-2010, 11:09 PM
there are a couple of non-wildshape varients in Unearthed Arcana that would work.
http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#druid
phalaeo
02-28-2010, 11:49 PM
SignedSignedSignedSignedSignedSignedSignedSignedSi gnedSignedSignedSignedSignedSignedSigned.
/Signed
I would give my left "orb" (if I had one) and all of my monies to Turbine for a Druid. It was exactly what I wanted when I started my account.
Orratti
03-01-2010, 12:34 AM
Eh why bother it would be gimped before it ever got here and worthless end game. We can't use 1/2 of the options we already have in a worthwhile manner why would druids be any different. Besides wall of fire you would be better off playing a FvS.
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