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azlan
10-24-2009, 05:22 PM
I get a kick out of seeing the new versions of the rules come out! (Or updates, or whatever!) It always reminds me of when I first started playing PnP! Version 1, lol. Actually, their was Basic, Advanced and Expert versions that came in a box!
Last time I played PnP we were still playing our own hybrid version of the original rules and the second edition! We tried blending elemnts of the third edition into our own, but it didn't work out that well!
I still catch myself thinking a lower A.C. is better. I think it is simply incredible to see how much the game has grown and continues to grow.
I would love to find a group who still fooled around and played the rules from the original version. I do agree their were big gaps to fill when it came to some interpretation, but that is what allowed you to create your own "Game", specific to your group!
just reminiscing....... ..... ... . Azlan

teamghost
11-19-2009, 04:15 PM
You bet! I remember acting all snooty demanding people to clarify if they played D&D or AD&D, lol. I really miss the old game with AC's in the negatives and actually rolling a character instead of assigning points. Past PC D&D games had rolling as part of character creation too. I fondly remember my pink boxed D&D set... I miss my old AD&D Ranger- Roderick Silverpine who had FAIR, I kid you not, 18/00 Strength. I remember only being able to play him with the DM who watched me roll him, nobody else believed it. Speaking of that, I miss the old 18/01-00 Strength system too.

Braegan
11-19-2009, 04:19 PM
Yup. Ah the 18 (1-100) str does bring back some memories. I also miss how the campaign worlds came in boxes filled with maps, tiles, and other fun stuff.

iraiqat316
11-19-2009, 04:20 PM
And who can forget when your 25th LVL Wizard dropped a Wall of Iron on something **sniff sniff**

Scouser
11-19-2009, 04:26 PM
I remember my character (Kalroth the (almost) Dangerous) getting to level 10 - we only had basic rules, D&D was a difficult thing to find for us poor kids in the UK in the 90's - I got killed whilst I slept because i just had endless fireball spells and not much else :D

MsEricka
11-19-2009, 07:19 PM
basic - expert - companion - masters - immortals

I still love the "basic" D&D ruleset(s).

AD&D was good, 2nd edition was awesome. However 3rd edition to me was junk, as is 3.5. 4th edition isn't d&d anymore in my opinion.

RangerOne
11-19-2009, 07:57 PM
Memories true on all fronts. See my sig? No, I did not coin it after reading the thread, I put it up a couple of days ago. And I still can't get used to charisma actually having a function.

zed1
11-19-2009, 08:10 PM
My parents just moved out of my childhood home, so I had to go through all my old stuff. I found the Expert module "Quest for the Heartstone." A classic that brought back some good memories! Sadly, I think I sold/game away the rest of my books long ago.

RangerOne
11-19-2009, 08:19 PM
I have two daughters and we've played off and on over the years. A couple of weeks back the 20 year old came to me and asked where the D&D books were; she and her friends were going to to try it.

Makes a father proud.

Scouser
11-30-2009, 11:51 PM
I have two daughters and we've played off and on over the years. A couple of weeks back the 20 year old came to me and asked where the D&D books were; she and her friends were going to to try it.

Makes a father proud.



That's sweet dude +1 rep for being such a cool dad :)

Twerpp
12-01-2009, 12:35 AM
You bet! I remember acting all snooty demanding people to clarify if they played D&D or AD&D, lol. I really miss the old game with AC's in the negatives and actually rolling a character instead of assigning points. Past PC D&D games had rolling as part of character creation too. I fondly remember my pink boxed D&D set... I miss my old AD&D Ranger- Roderick Silverpine who had FAIR, I kid you not, 18/00 Strength. I remember only being able to play him with the DM who watched me roll him, nobody else believed it. Speaking of that, I miss the old 18/01-00 Strength system too.

I have to say this every time I see it.

Nobody in the history of D&D ever actually rolled a 18/00. They were all lying! :D

Soulken
12-01-2009, 12:53 AM
Dad use to run 1st ed and 2nd but 3.x's AC system makes much more sense to me that being said I do like 1st and 2nd ed overall better then anything else.

melkor1702
12-01-2009, 01:01 AM
I have to say this every time I see it.

Nobody in the history of D&D ever actually rolled a 18/00. They were all lying! :D

I've seen it, but knowing the person who rolled the character up, I'm fairly certain the dice were loaded. ;)

Woody00
12-17-2009, 10:30 PM
I had a first happen to my party a couple months ago. One of our fighters got hit by a boulder thrown by a giant and actually failed a system shock roll. Got 00 on the dice. We all thought he was joking, lol. If I had'nt just lvl'd and been able to cast raise dead he would have been done.

And I think the first question all my friends asked when we flipped through one of the 3.5 books in a store was "Where's the THACO table at?"

Woody

JSiN69
12-25-2009, 08:23 PM
I have to say this every time I see it.

Nobody in the history of D&D ever actually rolled a 18/00. They were all lying! :D

Actually everyone had 18/00! lmao

I loved playing the original game. I still have all my books and believe me the show their age. However unlike most of the people here I do like 3.5 ed. I think that the D20 system is now a lot easier to use and has made the game easier for people to learn. But I still have house rules that I carried over from AD&D. At least it's not RIFTS which actually stands for Boy I Love Doing Algebra.

captain1z
12-25-2009, 08:28 PM
I have to say this every time I see it.

Nobody in the history of D&D ever actually rolled a 18/00. They were all lying! :D

Ive seen 18/00 rolled about 3 or 4 times in font of me but the bulk of 18/00 characters that played with and didnt roll in front of me I'm pretty sure were faked. seems the same 2 guys always managed to roll it when no one was looking.

Woody00
12-28-2009, 01:52 PM
... At least it's not RIFTS which actually stands for Boy I Love Doing Algebra.

Rifts. My forbidden affair. I loved that game and the way all the Palladium worlds (and there was alot of Palladium worlds)could intermesh with each other. Hated the char. generation method.





Ive seen 18/00 rolled about 3 or 4 times in font of me but the bulk of 18/00 characters that played with and didnt roll in front of me I'm pretty sure were faked. seems the same 2 guys always managed to roll it when no one was looking.

The way we did it with stat increases was when you got one at the appropite lvl if you were at say 18/53 and added the awarded point to it it only increased to the next tier of the execeptial strength table. Unless you were lucky enough to roll high on exceptional str then it could take most of your char career to hit 18/00 and by that time you usally found somthing to to bring you up to 18/00 or higher through other means.

Woody

Vikkus
03-22-2010, 02:46 PM
Not too long ago our group ran the Isle of Dread using the Basic rules. Just to play the old game again. It was fun and exciting all over again!

LazarusPossum
03-22-2010, 03:35 PM
We started playing during the debut of AD&D, with the neighbor kids. I don't think any of them actually rolled what they said they did, but you can't argue with the guys who own the modules!

Shaamis
03-22-2010, 03:53 PM
basic - expert - companion - masters - immortals

I still love the "basic" D&D ruleset(s).

AD&D was good, 2nd edition was awesome. However 3rd edition to me was junk, as is 3.5. 4th edition isn't d&d anymore in my opinion.

all of the basic books were rolled into one bound ghardcover called "The Rules Compendium"

It sits in my bookshelf right next to my 2nd edition Players Options books, and my Planescape Monstrous Compendiums. Also my Softcover "The Will and the Way" and Sha'ir's Handbook.

2nd edition was by far the best edition.

Woody00
03-22-2010, 05:06 PM
all of the basic books were rolled into one bound ghardcover called "The Rules Compendium"

It sits in my bookshelf right next to my 2nd edition Players Options books, and my Planescape Monstrous Compendiums. Also my Softcover "The Will and the Way" and Sha'ir's Handbook.

2nd edition was by far the best edition.

The Rules Compendium or Rules Cyclopedia? The Rules Cyclopedia actually contains just sets 1-4. The fifth set "Immortals" is still a stand alone gold box. Dont know why they did'nt choose to include that set in with the other four. They did redo it to meet the rule set in the early 90's though so there are two verisions floating around.

And +1 for the 2nd ed love.

Vikkus
03-22-2010, 09:37 PM
The Rules Compendium or Rules Cyclopedia? The Rules Cyclopedia actually contains just sets 1-4. The fifth set "Immortals" is still a stand alone gold box. Dont know why they did'nt choose to include that set in with the other four. They did redo it to meet the rule set in the early 90's though so there are two verisions floating around.

And +1 for the 2nd ed love.

Yes, 2nd ed was awesome. The modules that came out during that time were some of the best ever written. All the great story lines, characters and campaign settings were the best. They had some great writers during that time period. You just don't see modules written like that anymore.

Beld
03-22-2010, 09:45 PM
I can get past Object Oriented Programming this time around :)

Am programming some of my old basic D&D modules into text adventures for my kids, they get a big kick out of them even more so than graphics adventure games.....brings back many memories of spending Wed nights at my friend's mom's sewing shop, us playing D&D in the back room till all hours :)

Talon_Oakenleaf
03-22-2010, 09:45 PM
I enjoyed my first set the most, especially the different coloured books. Never rolled an 18 ever, needless to say i do not play craps either. LOL I don't remeber Clerics being allowed to use swords and such but I also remember they were not so squishy. Oh yeah and the most important part - you had to use your imagination!

I liked that.

Beld
03-22-2010, 09:48 PM
The original definition of SQUISHY

Woody00
03-22-2010, 11:47 PM
The original definition of SQUISHY

Always The First TO Die. (http://www.youtube.com/watch?v=1yXAEzp6W-U)

I've posted this vid before but its the best wizard song ever.

Woody00
03-22-2010, 11:55 PM
Yes, 2nd ed was awesome. The modules that came out during that time were some of the best ever written. All the great story lines, characters and campaign settings were the best. They had some great writers during that time period. You just don't see modules written like that anymore.

I think alot of that came from it still being a really small almost unknown gaming company at the time. Alot of people that worked there as the module designers and writers went on to pen alot of the D&D books on the shelves nowadays. You could tell alot the writers that worked there at the time enjoyed what they did and not because they had to meet a deadline or just to simply get a paycheck. They could tell small interactive stories that could be shared and enjoyed a hundred different ways.

Uska
03-23-2010, 12:16 AM
I started with the orignal 3 brown books and added the greyhawk, blackmoor suplements back in the 70's before ad&d came out and sometimes I run them when I go to cons but it has been a little bit since I did that. When I run orignal dnd you roll 3d6 for your stats in order and take what you get the same for hit points.

Lithic
03-23-2010, 12:17 AM
One christmas, my godmother gave me the 2nd Ed. Humanoid's Handbook (man I loved the old brown covered optional books). We used it to add a couple of interesting characters to our games (we had an all-saurial game one time). In the back of the book was an optional rule that for every benefit a humanoid got, they had to roll once on the monstrous trait table. This table had everything from light sensitivity, to extra ugliness (minuses to charisma), and even beneficial things like monstrous strength or con.

One of our group always wanted to min-max everything and end up an overpowered character. During a break in one game session he asked me to borrow the book and seemed to be reading something very intently.

Later that night he called me up and said he was rolling a humanoid and asked if he could roll on the table a couple times, tell me his roll and I could tell him the result. Lo and behold his rolls ended up all the uber beneficial ones, but instead I told him the worst ones. He was pretty obviously skeptical but was smart enough not to argue with me. The next gaming session had no mention of that character though heh.

Guildmaster_Kadish
03-23-2010, 12:33 AM
Alchemists!

Needing to roll well on stats to be other races!

Oh, the good ol' days... :)

Hailia
03-23-2010, 04:21 AM
I was just the opposite. I played AD&D since it first came out in the 70's. I thought 2e sucked really bad. Never really gave it a try until 3e came out and I quickly discovered what I trully missed in 2e. Now I play with a "house version" of 2e, 3.5, and 4e. Mainly using 4e just for quick character and monster builds. Then do a quick review of my builds with 3.5 (4e also has a less "bulky" version of character feats and special abilities than 3.5). However, I still like a lot of the feats and special abilities from 3.5 that 4e may have left out. Then I use the 2e format playstyle. Very nice.

Vikkus
03-25-2010, 10:26 AM
I think alot of that came from it still being a really small almost unknown gaming company at the time. Alot of people that worked there as the module designers and writers went on to pen alot of the D&D books on the shelves nowadays. You could tell alot the writers that worked there at the time enjoyed what they did and not because they had to meet a deadline or just to simply get a paycheck. They could tell small interactive stories that could be shared and enjoyed a hundred different ways.

Yes these were awesome modules. I still use them and the characters that were created for them.

Avandaril_Faust
03-25-2010, 10:42 AM
I get a kick out of seeing the new versions of the rules come out! (Or updates, or whatever!) It always reminds me of when I first started playing PnP! Version 1, lol. Actually, their was Basic, Advanced and Expert versions that came in a box!
Last time I played PnP we were still playing our own hybrid version of the original rules and the second edition! We tried blending elemnts of the third edition into our own, but it didn't work out that well!
I still catch myself thinking a lower A.C. is better. I think it is simply incredible to see how much the game has grown and continues to grow.
I would love to find a group who still fooled around and played the rules from the original version. I do agree their were big gaps to fill when it came to some interpretation, but that is what allowed you to create your own "Game", specific to your group!
just reminiscing....... ..... ... . Azlan

My group is currently doing an AD&D Darksun campaign and we also have a rules Compendium one going on (Im playing an Elf with Charm Person and shield :D). Dunno if that is as far back as you like.

The problem with the AD&D one is none of us remember the rules on making checks like opposed strenght checks, so we pretty much made up our own rules for it :D

On the dying world of Athas tho, the elements are far more deadly than the dragons...

Vikkus
03-25-2010, 01:24 PM
Dark Sun was a great setting. Alot of fun to play. Very little armor or metal weapons. Just brutal combat over the hot desert sand!

Some of those modules had great stories in them.

I saw it is being re-done. I wonder if the new verison will be any good.

Woody00
03-25-2010, 01:33 PM
Frogotten Realms was always a favorite of mine. Really fleshed out with lots of maps, stories, regions, cultures, histories, and adventures. Doing an underdark campaign is by far one of my favorite things to run or play in. Also was the Kara-Tur setting which was fun to have a group to travel to. Dragonlance is prolly my second favorite setting to run in.

Vikkus
03-25-2010, 01:35 PM
Forgotten Realms was a good one. I was a player in that setting. Greayhawk is my favorite. I enjoy all the characters and locations within that setting. Ravenloft was a good one too. I fequiently mix Ravenloft into my campaigns because it is so adaptable to any setting.

Uska
03-25-2010, 01:39 PM
Dark Sun was a great setting. Alot of fun to play. Very little armor or metal weapons. Just brutal combat over the hot desert sand!

Some of those modules had great stories in them.

I saw it is being re-done. I wonder if the new verison will be any good.

Seriously doubt it since its 4E I enjoyed the orginal when I played it with my Mul character we had fun even though we had many many pc's die.

Josh
03-25-2010, 01:40 PM
3.x rules are far and away superior to 2ed rules in every aspect. 2ed was cumbersome, and the game didn't flow nearly as well as 3.x does. Why in the world does a character need 8 saves anyways? Also, most people don't even understand the concept of negative numbers, so why use them as a core aspect of your rules? The stats system is also lame. Comeliness? Really?

The adventures themselves are outstanding though. Well written with long chains for a long campaign.

Captain_Wizbang
03-25-2010, 01:41 PM
AC !
Hit Die !
Non- automated modifiers!
Ability to call your deity !
Roll a 1 ! FUMBLE!!!! ( I actually still have character named fumbles, Gorforits twin cousin!)
Those were the days.

Back then, original V 1.0 rules, said all AOE spells, could affect ANY within the zone!
(PS, magic doesnt know whos good or bad)
Nice thread.
+ 1

Vikkus
03-25-2010, 01:41 PM
Seriously doubt it since its 4E I enjoyed the orginal when I played it with my Mul character we had fun even though we had many many pc's die.

The Mul was a cool race. I liked the thri-keen too. They were unique.

Woody00
03-25-2010, 01:43 PM
Dark Sun was a great setting. Alot of fun to play. Very little armor or metal weapons. Just brutal combat over the hot desert sand!

Some of those modules had great stories in them.

I saw it is being re-done. I wonder if the new verison will be any good.

Thri-kreen are mentioned in some of the new items coming out in the next update so I wonder if they are going to be porting some Dark Sun elements over the Eberonn

Vikkus
03-25-2010, 01:45 PM
Thri-kreen are mentioned in some of the new items coming out in the next update so I wonder if they are going to be porting some Dark Sun elements over the Eberonn

Oh that would be great!

http://img23.imageshack.us/img23/8074/thri.jpg

SquelchHU
03-25-2010, 02:17 PM
Back then, original V 1.0 rules, said all AOE spells, could affect ANY within the zone!
(PS, magic doesnt know whos good or bad)
Nice thread.
+ 1

Um, since when does AoE not have friendly fire in D&D? Granted, it's easier to stay out of the blast zone in later editions, but if you are in there you still get affected.

Woody00
03-25-2010, 02:22 PM
Um, since when does AoE not have friendly fire in D&D? Granted, it's easier to stay out of the blast zone in later editions, but if you are in there you still get affected.

DM: As you are traversing thorough the cramped sewers beneth the thives hideout you are set upon by a gang of wererats.

Wizard: I cast Fireball!!

Everyone else: NOOOOO!!!!!!!!

SquelchHU
03-25-2010, 03:10 PM
DM: As you are traversing thorough the cramped sewers beneth the thives hideout you are set upon by a gang of wererats.

Wizard: I cast Fireball!!

Everyone else: NOOOOO!!!!!!!!

I repeat.


Um, since when does AoE not have friendly fire in D&D? Granted, it's easier to stay out of the blast zone in later editions, but if you are in there you still get affected.

Responding with something that demonstrates that AoE does have friendly fire - a fact I am not disputing, and am admitting directly, and that implies the rule where Fireball was not 'a 20 foot sphere' but rather 'however many cubic feet were in a 20 foot sphere' and therefore it covered a much wider area in cramped quarters - a part of what I was referring to when I said it was easier to avoid the blast zone in later editions is... well I guess it was a funny way of saying you agree completely, because you sure aren't arguing with any of it.

Vikkus
03-25-2010, 06:14 PM
DM: As you are traversing thorough the cramped sewers beneth the thives hideout you are set upon by a gang of wererats.

Wizard: I cast Fireball!!

Everyone else: NOOOOO!!!!!!!!

:) You can just picture everyone running for cover!

Captain_Wizbang
03-26-2010, 12:17 PM
Um, since when does AoE not have friendly fire in D&D? Granted, it's easier to stay out of the blast zone in later editions, but if you are in there you still get affected.
Maybe you misread my post! In v 1 & 2 everybody took dmg if in the affected area.

SquelchHU
03-26-2010, 01:22 PM
Maybe you misread my post! In v 1 & 2 everybody took dmg if in the affected area.

And a third time. Please actually read what I am writing this time.


Um, since when does AoE not have friendly fire in D&D? Granted, it's easier to stay out of the blast zone in later editions[b], but if you are [b]in there you still get affected.

Do I need more bold text? Perhaps I should get one of my guildies to translate my words to German? :confused:

1st: If you're in a Fireball, you get hit by it.
2nd: If you're in a Fireball, you get hit by it.
3rd: If you're in a Fireball, you get hit by it.

The only difference is that in 1st and 2nd edition Fireball's area is 'however many cubic feet are in a 20 foot sphere' and not 'a 20 foot sphere' so in any enclosed area it covers a lot more space and that 1st and 2nd edition's Fireball do a lot more damage relative to your HP than later on.

Vikkus
03-26-2010, 01:35 PM
Yup. Ah the 18 (1-100) str does bring back some memories. I also miss how the campaign worlds came in boxes filled with maps, tiles, and other fun stuff.

Yes or just box set modules. They had some many good thing in them that you could use throughout your whole campaign.

theoneelftorulethem
05-18-2010, 10:30 PM
i actually joined an anceint 2nd ed game a few years ago (wow, nearly several now).

we have many memories and every time a new player comes around the stories come out.

but i like some of mine the most.
other player: "if the trolls can't break out then we can't break in, what do we do now?"
me: [summon fire elemental]
dm: what do you tell it to do?
me: BURN! ahahahahahaha

i never really cackled . . . ok, maybe a little. gotta love high-level cleric spells.
i just wish i could control their size more in 2nd.

but recently i aquired a fist-sized D20 and let another player's toddler to play with it so he could roll dice with us (and not swallow it). it lasted for about as long as it took to be rolled onto someone's foot. Ow. All good fun until somebody gets Rolled! [i'm bad i know]