View Full Version : WF soloist build that is also endgame viable?
I'm looking for a WF build that is both capable of soloing and is also "above average" at endgame. I can do one or the other quite easily, just wondering if anybody has designed a build that does both.
Dylos_Moon
10-05-2009, 02:55 PM
I don't see any reason why the shadow mage (http://forums.ddo.com/showthread.php?t=127707) by ghoste wouldn't still hold up at the level 20 cap.
Super early levels would be hard, and on the "personal" level it gets a 9/10 on the "boring" scale. Great build, yes, just not my cup of tea.
Alavatar
10-06-2009, 03:00 PM
I'm guessing you don't like characters that sit in the back, then?
There are a couple concepts I have been toying around with. Namely, the WF Bard (Copperbody in my sig) seems like an interesting concept to me. I have gotten him up to L5 so far and I can say his solo-ability/survivability is very high at low levels. Will see how things work later on. You can always substitute Rogue levels for the Fighter/Barbarian levels and sacrifice a feat to get Evasion....
Another concept I intend to build is the WF melee capable Favored Soul. I am still working out the particulars for that build, but I don't suspect he will have a very high WIS or CHA. Just enough to buff and heal, but focus primarily on STR.
A third concept I will be playing is a WF paladin Knight of the Chalice. I have no idea how I am going to make that work ...
And my fourth is a WF sorcerer (mine is currently L14). Level 1-6 is difficult, but once you get Fireball or Acid Blast + Maximize and Empower the game becomes super easy. And, at end game it will be able to function like any other sorc, except with more HP (and 2 less DC than an equivalent Human or Drow on spells).
Daemonis
10-06-2009, 06:16 PM
GOL,
My $$ is on a melee capable WF FvS with adequate BB DC's. Possibly ThF line+WF wpn aptitude. Sword of shadows or MINII. With pure FvS, DR20/- is hard to beat (40dr when DoD procs). Alternatively, a 2 level monk would grant decent evasion+FvS save synergy and 2 feats to fit in full ThF line while also fitting in caster/BB related feats.
Hmm. Perhaps I'll post my musings.
-D
GOL,
My $$ is on a melee capable WF FvS with adequate BB DC's. Possibly ThF line+WF wpn aptitude. Sword of shadows or MINII. With pure FvS, DR20/- is hard to beat (40dr when DoD procs). Alternatively, a 2 level monk would grant decent evasion+FvS save synergy and 2 feats to fit in full ThF line while also fitting in caster/BB related feats.
Hmm. Perhaps I'll post my musings.
-D
That's honestly what I'm leaning towards. I've had trouble finding official numbers on the DR, though. The only thing I could find is DR 10/adamantine. Do you have a link that shows the DR 20/-?
I'm just not sure how to get "adequate" BB DCs. I have 2 clerics right now with 34 and 28 Wisdom respectively, but to get this guy to 28 would require level-up points. I'd much prefer putting points into Strength.
Starting Stats
Str 16 + 3 tome + 5 levels + 6 item + 2 rage = 32
Dex 8 = dump stat
Con 14 + 2 tome + 2 enh + 6 item + 2 rage = 26
Int 11 + 1 tome = 12 (I want concentration, jump, and intimidate)
Wis 14 + 2 enh + 2 tome + 6 item + 2 exceptional = 26
Cha 11 + 3 enh + 2 capstone + 3 tome = 19 disjunction proof casting
For feats...
1) Adamantine Body
3) Extend
6) Toughness
9) Power Attack
12) Maximize or Empower (TBD)
15) Quicken
18) Empower Healing
Junts
10-07-2009, 09:12 AM
20 16 wf sorc :P
Alavatar
10-07-2009, 09:58 AM
That's honestly what I'm leaning towards. I've had trouble finding official numbers on the DR, though. The only thing I could find is DR 10/adamantine. Do you have a link that shows the DR 20/-?
L20 gives DR10/adamantine (as you found) + adamantine body for DR2/adamantine + Enhancements for DR3/adamantine = DR15/admanantine.
In order to get DR20+ constantly you would need to spend feats on Improved Damage Reduction. Not something I recommend.
I'm just not sure how to get "adequate" BB DCs. I have 2 clerics right now with 34 and 28 Wisdom respectively, but to get this guy to 28 would require level-up points. I'd much prefer putting points into Strength.
Starting Stats
Str 16 + 3 tome + 5 levels + 6 item + 2 rage = 32
Dex 8 = dump stat
Con 14 + 2 tome + 2 enh + 6 item + 2 rage = 26
Int 11 + 1 tome = 12 (I want concentration, jump, and intimidate)
Wis 14 + 2 enh + 2 tome + 6 item + 2 exceptional = 26
Cha 11 + 3 enh + 2 capstone + 3 tome = 19 disjunction proof casting
For feats...
1) Adamantine Body
3) Extend
6) Toughness
9) Power Attack
12) Maximize or Empower (TBD)
15) Quicken
18) Empower Healing
My starting states were:
STR 16
DEX 10
CON 16
INT 10
WIS 12
CHA 12
And my feats are roughly the same (took Maximize AND Empower instead of Empower Healing). For BB DC ... I don't intend to be that high which is why I am investing in Maximize and Empower to make sure I can kill those non-evasion monsters. Evasion monsters tend to have less HP so I can just melee them.
Angelus_dead
10-07-2009, 11:38 AM
The only thing I could find is DR 10/adamantine. Do you have a link that shows the DR 20/-?
Probably a reference to Docent of Defiance, which provides a chance of DR 20 when you're hit.
I'm just not sure how to get "adequate" BB DCs. I have 2 clerics right now with 34 and 28 Wisdom respectively, but to get this guy to 28 would require level-up points. I'd much prefer putting points into Strength.
I have watched an 8 Wis Lobster Fav solo about everything, including Kobold, Prey, and Monastery (which are actually harder than the Shavarath quests, which should be considered a bug). He does not even have BB, which means he's out of luck on things that call for it (such as Reaver's Fate).
But that's a choice to not spread himself thin.
Dark-Star
10-07-2009, 02:53 PM
20 FvS or 20 sorc, both are very viable solo and end game grouping.
And no, the 20 DR from the Docent of Defiance will not stack with the innate FvS DR.
As an aside, I capped my 14 pali 6 ranger WF. Tempest + Zeal is rediculous. He is built for tanking and raw dps output, but solos decently once I got his UMD to a respectable level. Won't hold a candle to the solo power of the above two mentioned though.
Phidius
10-07-2009, 03:01 PM
I'm a big fan of the high str-low int 12 wiz/6 rang/2 monk - solos very well, and he does just fine in the end game.
The most difficult part is finding people who don't expect him to use insta-kill spells. I want a new battle-caster icon :)
Stamp3de
10-08-2009, 07:47 AM
Should try my build :D
18/2 WF THF Pally/Rogue
http://forums.ddo.com/showthread.php?t=205029
Examples on new quest solos:
http://forums.ddo.com/showthread.php?t=206018
Ended up with a pure FvS. I'll put some level up points in Wis, some in Str. Put 10 build points in each, so that's ok.
Thanks
Bunker
10-08-2009, 09:24 AM
Self Healing is important for soloing.
WF Sorcerer, Wizard, Cleric or FvS would be by far the easier way to go.
However, any class could solo most quests all the way to cap. Just requires careful planning and asking yourself 1 question over and over.
If I was in <insert quest> fighting <insert mob>, could I do it?
Looking at that question from various PoV, it will help you make the right choice.
Can I stealth?
Solo DQ raid?
Melee Red Names?
How bout healing?
Surrounded by 20 orthons?
Kobold Assult?
Crowd Control?
AoE?
ect. ect.
Again, a caster, whether divine or arcane would be a stronger choice when at higher levels and soloing, but any class can do it.
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