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acidtiger
10-03-2009, 08:52 AM
Ive recently returned to DDO with friends and decided to take up the healing role for our group. I've rerolled once already and am happy with my new healing cleric, but it seems like a waste to just let the first cleric rot or be a mule.

Could the following be salvaged into an offensive casting cleric?

Her stats (naked) as the new cleric has most of her gear now :)

Lvl 13 Drow Cleric.
Str 12 / Dex 10 / Con 12 / Int 10 / Wis 22 / Cha 16

Skills: Heal 14 , Conc 12, UMD 10

Feats: Combat Casting, Emp. Healing, Extend, Mental Toughness, Imp. Mental Toughness.

I still have my free feat change and plenty of shards, so advice on what to do there, as well as with enhancements would be great.

Thx

quintuss
10-03-2009, 08:57 AM
The base stats dont look too bad.

Featwise try to get toughness, empower healing, maximise, spell pen 1 +2 and quicken or heighten if you want to go offensive or solo a lot.
You should take all toughness enhancements you can get.

Empower healing is a must have to be viable as a healer in raids i believe.
Maximise will help your bladebarriers a lot together with a good potency item.
I personally opted for quicken since implosion is a lvl9 spell and will be your main weapon of choice from lvl17 on.
Heighten can be nice to improve slay living etc.
The spell pen feats and a spell pen item are necessary to net you a good kill count for implosion for example.
I have a +29 sp on my cleric and it works great.

With that setup implosion is just incredible for orange nameds everywhere xcept amrath. Maybe drop a maximised bladebarrier now and then to kill trash.