MrRotten
09-23-2009, 01:00 AM
Keep in mind, this is my first attempt...
Hazdurh the Abbot
HUMAN 32pt Build
18 FvS / 2 Monk
(currently 2 Monk / 6 FvS)
Base Stats:
16 STR
10 DEX
15 CON +1Tome
10 INT
15 WIS +1Tome
10 CHA
***All ability raises into STR***
Few notes about why I choose the base stats I did...
STR: Plan on being a THF
DEX: With all the buffs and the Monk Wis bonus to AC, didn't find DEX as being super important. I will eat a +3 DEX Tome at the very least, and use a +4 to 6 item at the very least as well.
CON: For obvious reasons...
WIS: I don't plan on doing alot of OFFENSIVE DPS type casting, so I didn't feel this would be that important. Most of my spell selections are going to be BUFFs and Mass Heal/Buff type spells with some CC as well.
INT: No apparent reason to use a 10.
CHA: 10 because with the Human bonus ENH, and Tomes with Gear, i'll get it up to where it needs to be for casting spells, and still having plenty of SP.
FEATS:
LVL1 - Toughness, THF, Falchion (Monk Lvl)
LVL2 - Power Attack (Monk Lvl)
LVL3 - Extend, *Favored by the Sovereign Host* (FvS)
LVL6 - Quicken (FvS)
LVL7 - *Energy Resistance: Fire* (FvS)
LVL9 - Imp. THF (FvS)
LVL12 - Imp. Crit, *Energy Resistance: Electricity* (FvS)
LVL15 - Empower Healing (FvS)
LVL17 - *Energy Resistance: Cold* (FvS)
LVL18 - G. THF (FvS)
Thats basically the general gist of it...
I managed to get this guy to level 8, first 2 levels in MONK, and the last 6 in FvS.
I am having an absolute blast with this toon... SOLO and in GRPs...
So far I have managed to play very aggressive taking the brunt of the aggro and keeping myself healed. And as a bonus also being in the lead on kills more times then not.
I have successfully played main healer, backup healer, and even main tank pretty well. FvS get the General Shield Feat, so if I need to play Main Healer or Tank, or Tank bosses for example, I switch over to the Longsword and Board and do just fine.
Been able to play this toon in a bunch of different ways, with ZERO problems or FvS hate.
Sure, the play style may have to change up a bit when I get closer to the END Game, I will just have to see.
Sure this build may need some new tweeks and need re-built, but never the less I think it'll be a solid build.
So far I have been able to play this build very aggressively and haven't noticed any signs of having to tone it down for things being tougher... Haven't hit that wall yet that alot of people predict... Only time will tell....
I envisioned this build to be able to stand toe to toe in the trenches with all the other tanks, maybe not dishing out massive amounts of DPS, but enough to help and make a difference, but then target myself with Mass Buffs and Mass Heals, in turn healing and buffing the surrounding other tanks, instead of relying on a cleric that might of fallen asleep at the wheel.
Feel free to leave any suggestions, comments that you wish... They are welcome! Constructive if possible... :)
Thanks in advance....
Hazdurh the Abbot
HUMAN 32pt Build
18 FvS / 2 Monk
(currently 2 Monk / 6 FvS)
Base Stats:
16 STR
10 DEX
15 CON +1Tome
10 INT
15 WIS +1Tome
10 CHA
***All ability raises into STR***
Few notes about why I choose the base stats I did...
STR: Plan on being a THF
DEX: With all the buffs and the Monk Wis bonus to AC, didn't find DEX as being super important. I will eat a +3 DEX Tome at the very least, and use a +4 to 6 item at the very least as well.
CON: For obvious reasons...
WIS: I don't plan on doing alot of OFFENSIVE DPS type casting, so I didn't feel this would be that important. Most of my spell selections are going to be BUFFs and Mass Heal/Buff type spells with some CC as well.
INT: No apparent reason to use a 10.
CHA: 10 because with the Human bonus ENH, and Tomes with Gear, i'll get it up to where it needs to be for casting spells, and still having plenty of SP.
FEATS:
LVL1 - Toughness, THF, Falchion (Monk Lvl)
LVL2 - Power Attack (Monk Lvl)
LVL3 - Extend, *Favored by the Sovereign Host* (FvS)
LVL6 - Quicken (FvS)
LVL7 - *Energy Resistance: Fire* (FvS)
LVL9 - Imp. THF (FvS)
LVL12 - Imp. Crit, *Energy Resistance: Electricity* (FvS)
LVL15 - Empower Healing (FvS)
LVL17 - *Energy Resistance: Cold* (FvS)
LVL18 - G. THF (FvS)
Thats basically the general gist of it...
I managed to get this guy to level 8, first 2 levels in MONK, and the last 6 in FvS.
I am having an absolute blast with this toon... SOLO and in GRPs...
So far I have managed to play very aggressive taking the brunt of the aggro and keeping myself healed. And as a bonus also being in the lead on kills more times then not.
I have successfully played main healer, backup healer, and even main tank pretty well. FvS get the General Shield Feat, so if I need to play Main Healer or Tank, or Tank bosses for example, I switch over to the Longsword and Board and do just fine.
Been able to play this toon in a bunch of different ways, with ZERO problems or FvS hate.
Sure, the play style may have to change up a bit when I get closer to the END Game, I will just have to see.
Sure this build may need some new tweeks and need re-built, but never the less I think it'll be a solid build.
So far I have been able to play this build very aggressively and haven't noticed any signs of having to tone it down for things being tougher... Haven't hit that wall yet that alot of people predict... Only time will tell....
I envisioned this build to be able to stand toe to toe in the trenches with all the other tanks, maybe not dishing out massive amounts of DPS, but enough to help and make a difference, but then target myself with Mass Buffs and Mass Heals, in turn healing and buffing the surrounding other tanks, instead of relying on a cleric that might of fallen asleep at the wheel.
Feel free to leave any suggestions, comments that you wish... They are welcome! Constructive if possible... :)
Thanks in advance....