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Nakveigh
09-21-2009, 10:32 AM
Are there item database sites for DDO like there are for WoW? I'm talking about a site similar to wowhead. I'd like to do some gear searching to see where I can get what items and start doing some gear planning. I do see ddo.mmodb.com, but that is horribly designed and I'm not able to find what I'm looking for quickly.

Maybe I'm not looking in the right way, or expecting things to be what I'm used to (WoW). For example, I just got my 2Rogue/1Fighter off the noob island. I'd like to see what weapons are available as drops, rewards, crafted, etc. Where would I go about finding some means to locate that information?

chton13
09-21-2009, 10:35 AM
http://forums.ddo.com/showthread.php?t=121279
Good resource for where to get named loot and such.

Nakveigh
09-21-2009, 10:40 AM
Thank you for your reply. I did see that thread... but searching through a 46 page thread does not seem like a efficient way to do things. Especially when I don't know anything about what quests I have available to me to begin with.

I suppose this is one of the limiting factors I have to get use to with the smaller player base. The external resources are simply not going to be as highly developed as they are for WoW.

hcarr
09-21-2009, 10:44 AM
you dont have to search the whole thread. All info is contained in the first couple of post.

Missing_Minds
09-21-2009, 10:47 AM
Thank you for your reply. I did see that thread... but searching through a 46 page thread does not seem like a efficient way to do things. Especially when I don't know anything about what quests I have available to me to begin with.

I suppose this is one of the limiting factors I have to get use to with the smaller player base. The external resources are simply not going to be as highly developed as they are for WoW.

Try searching through just the first two pages and actually READ. Anything beyond the first two are people helping out with item info and shots to be added.

Zynthar
09-21-2009, 10:54 AM
You also have to remember that DDO is much much different in terms of items and loot. Except for the named items and crafted that are listed on the thread posted earlier, it's all random. Its a core D&D mechanic that works fairly well in DDO still.

Pretty much whenever you open a chest, all your loot is randomly generated on the spot. If its a chest that has a chance at named items, that's included in the randomizer. Or whatever its called. It leads to utter ****, and pure gold. Even the utter **** though will be sellable to the vendors and generate coin for you to buy the good stuff from other players or off the auction house. Try checking your server's marketplace forum.

Also, look at the class and build forums, a lot of the builds described there have information on gear.

G'luck!

Nakveigh
09-21-2009, 10:57 AM
Ok... ok... I'll go revisit the thread and see what I can get out of it. I fully admit all the tools I've been able to use for the last few years with WoW has made my research a bit lacking in the effort department.

Am I right that there isn't a strict progression track for gear like there is for WoW? Item bonuses don't stack here in DDO, so something you get at L10 may end up being the best piece in a slot versus something you get at L20. Am I understanding this right. So I want to look at each slot and find one piece that has a bonus I want that is not duplicated by other slots as it would be useless, right?

Sorry... I feel like such a noob. But I freely admit... when it comes to DDO... I am. You want to talk Rogues in WoW... I could spout useless theorycraft, gear planning, and strats all day long.

Zynthar
09-21-2009, 11:10 AM
That's one of the great things about the game really. You find a piece you really like, you can work the rest of your gear around it generally.

When you look at the gear, you'll see the types of bonuses that they give. Just have to remember that the same types don't stack. The most common type is enhancement I believe. Or competence for skills.

There are some, more rare, types that will stack with these, that's why you'll see some folks going gaga over items that only give a little boost at first glance. It will turn out that the type is stackable with the standard ones.

At low-mid levels though, a good rule of thumb is to really just assume that nothing stacks. Named items maybe be exceptions of course, but until raids/crafting/higher named items... not much stacks. That's alright though, with all the various bonuses and boosts, its challenging enough just to get a gear set up to cover what you want, without worrying about min/maxing them!

tihocan
09-21-2009, 11:13 AM
Item bonuses don't stack here in DDO, so something you get at L10 may end up being the best piece in a slot versus something you get at L20. Am I understanding this right. So I want to look at each slot and find one piece that has a bonus I want that is not duplicated by other slots as it would be useless, right?
Pretty much, yes. Though at higher levels some (typically named) items give some different kinds of bonuses that stack with other bonuses commonly found on random gear. But you have plenty of time to worry about it.

Cendaer
09-21-2009, 12:51 PM
Are there item database sites for DDO like there are for WoW? I'm talking about a site similar to wowhead. I'd like to do some gear searching to see where I can get what items and start doing some gear planning. I do see ddo.mmodb.com, but that is horribly designed and I'm not able to find what I'm looking for quickly.

Maybe I'm not looking in the right way, or expecting things to be what I'm used to (WoW). For example, I just got my 2Rogue/1Fighter off the noob island. I'd like to see what weapons are available as drops, rewards, crafted, etc. Where would I go about finding some means to locate that information?

Unfortunately, the only sort of list you'll be able to find for loot in DDO is going to be a listing of particular "named" items (usually have a gold or platinum border on their info-window in-game). Those named items are the only loot in DDO which are able to be catalogued effectively.

The rest of the gear items you see in treasure chests or on end-rewards lists, could be just about anything, since they're randomly generated. There are item types, +'s, prefixes, and suffixes, any one of which (or combinations of all four sometimes) could end up on any given piece of gear or weaponry.

There's no real way to predict what is going to appear in a treasure chest, other than the chance (and there are no guarantees for named loot to drop, even that is random) of named loot being found in a particular treasure chest. As a result, there is no such listing of loot for DDO, other than those named items which have effects on them that never change.

I don't recommend the path you seem to be going down, for playing DDO. It will probably only lead you to frustration. Rather than obsessing over looking for specific items, you're much better off using what comes to you as best you can, while maybe lurking over the auction house, keeping an eye peeled for good deals on stuff you can use, or regularly checking the NPC brokers in the Marketplace, Deneith Enclave, and Kundarak Enclave.

Nakveigh
09-21-2009, 02:29 PM
Yeah, I think I will end up getting too frustrated looking for specific items at this low of a level. I wasn't aware, until this thread, that a majority of chest items are totally randomly generated. I'm used to a system where you can look at any mob or boss and see exactly what their loot table has. So it's just a matter of farming a boss long enough to get exactly what you're looking for.

I'll just go back to stabbing stuff and let come what may. So far this game has been a very nice change of pace.

I'm going to start looking for a breakdown of all these +s, prefixes, suffixes, and other stat denoting naming conventions. I'm pretty much lost right now in understanding how all this works together.

tihocan
09-21-2009, 02:43 PM
Yeah, I think I will end up getting too frustrated looking for specific items at this low of a level. I wasn't aware, until this thread, that a majority of chest items are totally randomly generated. I'm used to a system where you can look at any mob or boss and see exactly what their loot table has. So it's just a matter of farming a boss long enough to get exactly what you're looking for.

I'll just go back to stabbing stuff and let come what may. So far this game has been a very nice change of pace.

I'm going to start looking for a breakdown of all these +s, prefixes, suffixes, and other stat denoting naming conventions. I'm pretty much lost right now in understanding how all this works together.
Don't worry too much at low level, it's no big deal, it'll all make sense some day ;)
Read this page if you want to go into details (especially the links towards the list of weapon and item enhancements): http://ddowiki.com/page/Items

Nakveigh
09-21-2009, 03:32 PM
Thanks. I gotta give the DDO community a big thanks. The questions I've been asking would have garnered me nothing but "L2P Noob" comments if I was new to the WoW community. Why is it I continue to raid three nights a week in that game?

Speaking of which... what is end game like in DDO? How does end game raiding here compare to WoW? Gearing up, attunements, time spent, etc?

Zynthar
09-21-2009, 08:10 PM
I'm just coming into raiding here on DDO, but it's been fun so far. It's not nearly as time consuming as WoW from my understanding. The guild I'm in will often do two different raids a night, and that's still under two hours usually.

On the gear front again, when you're looking at the list, pay attention to the static items. Tangleroot and Delera's and Cult of the Six and Threnal will gear you up nicely. The static rewards aren't completely static anymore, but the end quest reward for them will have a good portion of the list. There are generally a few items on there that you will want, especially tangleroot. I ran it many times and always had something I wanted on the final reward!