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Castlehawk
09-08-2009, 03:27 PM
From the Compendium:

Imbues all missiles that you fire with arcane force, granting them the Force ability (+1d6 Force damage) and negating the incorporeal miss chance of ethereal creatures. This ability costs 10 spell points to activate, and triggers a lengthy cooldown of the Magic Missile spell. Only one Arcane Archer Imbue ability may be active at any time.

Cost: 1 action point
Spent: 18 action points
Requires All of: Ranger Arcane Archer I


My quesiton:

Does anyone know exactly how this works? If I am using say "silver" arrows, does each of my arrows now carry 1d6 force?

How long does this last for?

How long is the cooldown (if there is one)?

Any help would be great.

Visty
09-08-2009, 03:28 PM
My quesiton:

Does anyone know exactly how this works? If I am using say "silver" arrows, does each of my arrows now carry 1d6 force?
all youre ranged attacks get ghosttouch and do 1d6 dmg


How long does this last for?
till you rest


How long is the cooldown (if there is one)?
theres no cooldown

Milolyen
09-08-2009, 03:35 PM
It is a persistant buff that applies to any arrow you use. Use silver bow with greater elf slaying arrows, cast this buff and it will add 1d6 force to that. Use silver bow with silver arrows against Sulo and it will bypass the DR, do the holy dmg and 1d6 force dmg.

There is a very small cool down and it lasts until you die. I think maybe some zones take it away when you zone from one location to the other but I have not payed that close attention. Oh and beholders will dispell it like any other buff.

Milolyen

Castlehawk
09-08-2009, 03:54 PM
Thanks all for the quick responses.