View Full Version : Guild Ranking System
Ithrani
09-01-2009, 01:05 PM
Was this not added to the game? I thought we would be able to create guild ranks.
HeavenlyCloud
09-01-2009, 01:08 PM
Was this not added to the game? I thought we would be able to create guild ranks.
Disabled because there were some problems with it. Guild A changes rank officer to picklemerchant Guild B officer's would been changed to picklemerchant too. :) They are probably figuring a way to fix it.
Mhykke
09-01-2009, 01:09 PM
Disabled because there were some problems with it. Guild A changes rank officer to picklemerchant Guild B officer's would been changed to picklemerchant too. :) They are probably figuring a way to fix it.
Pfff, like that actually happened...
Ithrani
09-01-2009, 01:18 PM
Disabled because there were some problems with it. Guild A changes rank officer to picklemerchant Guild B officer's would been changed to picklemerchant too. :) They are probably figuring a way to fix it.
Can we get a Dev response about it, would be nice to know if there is a fix coming, why have the tags over our heads then. Members, Officers and Leader will look pretty silly after a while. Plus can guilds please get a bone, we have no housing, nothing has changed about guilds in nearly 3 years.
Oh yeah we got recruitment sigils, something so basic in logic that Ultima Online had them 5 years ago. That's really not enough though, guilds make up most of where you find the most active players, please help us out.
Ithrani
09-03-2009, 06:14 AM
Anyone from the DDO team please give us an update on this. Answering small questions like this will go far in regaining trust from players, a little feedback goes a long way.
The were removed for the EU release because they were broken (as noted in the thread). There is a fix that is currently in testing for for a future release.
Mockduck
09-03-2009, 01:28 PM
And here I thought we were all Underseers... :)
Ithrani
09-03-2009, 04:54 PM
The were removed for the EU release because they were broken (as noted in the thread). There is a fix that is currently in testing for for a future release.
Thank you for a direct response.
Riorik
09-04-2009, 04:31 PM
Disabled because there were some problems with it. Guild A changes rank officer to picklemerchant Guild B officer's would been changed to picklemerchant too. :) They are probably figuring a way to fix it.
Nice. I'm just laughing because of how simple this probably is.
Assuming it's SQL, for example...basic field updating takes the form of:
UPDATE tableName
SET fieldname=futureValue
However, what they should have done was:
UPDATE tableName
SET fieldname=futureValue
WHERE keyGuildIndexField=guildValue
Please keep in mind this is an incredibly simplified way of explaining it and it's entirely possible they're using a non-SQL based data storage approach although that doesn't really alter where the logic failure occurred.
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