View Full Version : This is the best game I have ever played
KingOfCheese
08-04-2009, 11:48 AM
The many negative posts on the forums got me thinking about this game. My conclusion: with all of its flaws (and all games have them), this is the best game I have ever played.
I would like more content and complexity (true of every game I have played, be it a computer game, board game, card game, etc.). Yet this is a deep, rich, and complex game--with the human interaction factor adding all levels of flavor. For new players, there are months and months (if not years) of fun to be had before things become stale.
I can see the incredible potential this game has if given the resources to fully develop it and fear that it will not meet its full potential. Yet it continues to deliver--albeit slowly--and the path to reaching its incredible potential still exists.
I could probably list a 100 things I'd like to see changed. Yet I can't think of a place I'd rather be. The games that might draw me away don't exist--this one has done it the best to date.
So where there are negatives, I will take my lumps--because lumps will be had in any game. And I will enjoy what I have with this game and will hope (and contribute, where possible) that it continues to expand and keep things interesting and challenging for years to come--heck, I'd love to be playing Mod255 in a nursing home many decades from now (hopefully fighting other deities rather than running Caravan elite for Favor on my level 60 god-bot).
Rickpa
08-04-2009, 11:51 AM
You are right. This is the best MMO game ever!
That's why we can't just get up and leave, but instead stay and whine.
KingOfCheese
08-04-2009, 11:58 AM
You are right. This is the best MMO game ever!
That's why we can't just get up and leave, but instead stay and whine.
I'd like to see a disclaimer added to the bottom of the whine posts that says something like "While the above may contain strong opinions, any negativity contained therein is the result of my love for this game and a frustration that I want it to be better yet--because I think it could be." :)
eclipsechild
08-04-2009, 11:58 AM
You are right. This is the best MMO game ever!
That's why we can't just get up and leave, but instead stay and whine.
/signed
Grosbeak07
08-04-2009, 12:04 PM
The many negative posts on the forums got me thinking about this game. My conclusion: with all of its flaws (and all games have them), this is the best game I have ever played.
I would like more content and complexity (true of every game I have played, be it a computer game, board game, card game, etc.). Yet this is a deep, rich, and complex game--with the human interaction factor adding all levels of flavor. For new players, there are months and months (if not years) of fun to be had before things become stale.
I can see the incredible potential this game has if given the resources to fully develop it and fear that it will not meet its full potential. Yet it continues to deliver--albeit slowly--and the path to reaching its incredible potential still exists.
I could probably list a 100 things I'd like to see changed. Yet I can't think of a place I'd rather be. The games that might draw me away don't exist--this one has done it the best to date.
So where there are negatives, I will take my lumps--because lumps will be had in any game. And I will enjoy what I have with this game and will hope (and contribute, where possible) that it continues to expand and keep things interesting and challenging for years to come--heck, I'd love to be playing Mod255 in a nursing home many decades from now (hopefully fighting other deities rather than running Caravan elite for Favor on my level 60 god-bot).
Very nicely put. Despite all the moaning and groaning on the forums, I don't know of a single person in all 3 of my guilds who is leaving because of this extra delay. Why? Because we all feel the same as you.
Ciphertazi
08-04-2009, 12:10 PM
From what I have seen, most of the recent negativity isn't directed at the game.
In fact, I'd still say this game is the only one on the market today that I really want to play as far as MMO's go. Course that all may change with the big 3 issues (as coined by ddocast) but that may never happen - Mod9/Update1 is vaporware as far as I'm concerned at this moment.
GreenGurgler
08-04-2009, 12:28 PM
You are right. This is the best MMO game ever!
That's why we can't just get up and leave, but instead stay and whine.
Absolutely what he said.
If you notice most of the current complaints are directed at the company producing the game (Turbine) not typically at the game itself. This is a sign of addicted fanatics who want nothing more than to be able to keep on playing this game. Most have played it SOOO much that we have run out of things to do (not really Turbines fault). Hence the starvation for more more more.
This game is awesome and there is so much you can see and do. This game is more involved and requires more thinking, planning and work on the players part than other MMo's which is why the ones who are here love it so much MORE than those other point and click MMo's.
You actually want negatives? That kind of depends on your style. The most common reported negatives that I have heard are:
1) Not solo friendly - this is partially true but has gotten alot better over the years. This game is and always will be a GROUP game more than most others. You will accomplish the most and generally have the most fun in a group, especially if they are RL friends or guildies.
2) This game is to hard to control - usually heard from WOW players who are used to point and click where it does not matter where you stand in a fight or what you do. In this game, combat is very dynamic. WHERE you stand, when you block, when you attack, cast, etc... is very important to your success. You can also tumble, jump, roll climb, sidestep, etc (no flight though).
3) Veterans are rude and dont want to help new players - this can be true but always take each person on a case by case basis. like any game, there are some real elitist A-holes who want nothing more than new players to get out of the way for them but there are just as many players who actually enjoy helping new players. Dont let one A-hole taint your experience.
4) This game isnt like DnD/PnP (pen and paper) - well, the game is named Dungeons and Dragons and it is heavily BASED on that game but in order for it to work well in a real time video game setting, some things had to be changed. If you dont play PnP, then you have nothing to worry about. If you do, try it with an open mind, it is very similar and you will find alot to like.
5) This world is so small. There are no long travels to get places given me the sense of scale/realism. Actually, I find this one to be a plus. I dont want to spend 15 min getting to a quest, I like the idea that most quests are near to the quest giver. It may not be realistic but it really lets you focus not on a travel simulator but on what makes the game great: Dungeon questing. Also, instanced quests are the only way to go in my book. NEVER will you run all the way through tha quest only to find someone camped out at the end boss waiting for him to respawn. As soon as you enter a quest, it is privately instanced for your party. Also, everyone has their OWN LOOT IN CHESTS! No worry about greedy A-holes being a faster clicker than you and hoarding all the loot.
Well, I could go on, but others can fill in the blanks.
This game is great but it is a little bit specialized. It will never have the same mass appeal that WoW does, but I think most here would say this is a plus NOT a minus.
Welcome and enjoy.
Now I need to return to bashing Turbine ;)
DoctorWhofan
08-04-2009, 12:33 PM
Yup. I tried to run away, but I can't. Turbine makes some awesome games. Too bad they have no clue in the marketing/business end to actually keep these games up.
3 years. I hven't stop paying for the game, even when I was checking out alternitives.
And, Green Gurgler, I agree on everything you said.
And yes, we whine because we love.
The many negative posts on the forums got me thinking about this game. My conclusion: with all of its flaws (and all games have them), this is the best game I have ever played. i long ago said that the negativity on the forums would detract users from participating or playing the game, im glad to see that some will find their way past that, and try it out for themselves.
great post ... thanks for sharing :cool:
ariel7
08-04-2009, 12:44 PM
Nice Post, Socky.
I'm sure I'm one of many +1ing you on it :)
Mithran
08-04-2009, 12:53 PM
Hi welcome.
Timjc86
08-04-2009, 01:05 PM
Isn't that sad though?
The other games out there suck so much that long-time customers continue to stick around and take this kind of abuse from a company like Turbine.
Their games are good, but that's about all they have going for them.
Grosbeak07
08-04-2009, 01:07 PM
Isn't that sad though?
The other games out there suck so much that long-time customers continue to stick around and take this kind of abuse from a company like Turbine.
Their games are good, but that's about all they have going for them.
I guess I don't understand how people can feel abused by Turbine? Its a game, I play it and then turn it off. If I can't find anything to do, I turn it off. I don't see how they are abusing me?
DoctorWhofan
08-04-2009, 01:12 PM
I guess I don't understand how people can feel abused by Turbine? Its a game, I play it and then turn it off. If I can't find anything to do, I turn it off. I don't see how they are abusing me?
Gawd! Like the shackles on your desk and the Jedi mind powers Turbine has that say, "THese are not the droids you are looking for. Just play the game. Soylent Green is good..."
Geez!
:p
Kalari
08-04-2009, 01:13 PM
You know I know in the last few months ive garnered a reputation as someone who trolls. Who knocks those who still love the game and I think that saddens me more then anything. I have not knocked ddo despite being vocal about being burnt out of running the quests repeatedly Ive tried in vain to post ideas that I thought would help (ie time sinks). All of those fell on death ears. Yes I became angry and vocal after months of waiting for mod 9. Watching them play lets guess what were thinking about the games future with forum puzzles and lame gimmicks instead of real events in game to keep us entertained. Yes I even stooped to going into threads just to leave smart arse remarks.
But all in all I never truly hated the game just the way its been run. DDO is such a niche game it should have been marketed as such. Had it played upon as a thinkers game. Instead we had no marketting for the longest time now its going free to play and any word of mouth we had just got shot by this blown date. Its mistakes like this that will hurt the game. But the funny thing is what many of you dont get is that despite this many people still feel enough passion about the game to be upset. They are frustrated with seeing such a unique game be treated like a 3rd class citizen. But in the long run I guess it just dont matter. Many of the happy players have said "just leave." Fine there are many who wont and are just venting but there are a few who are. I know im one of those people. In the long run I hope for my loss subscription Turbine finds 50 more that feels the magic I did when I first stepped off the boat and did the tutorial. You know the one where you found the gems?
I will remember that, the guilds and friends ive made and not leave hating the game. But I cannot and will not give Turbine the company that sort of respect. Not when there was so much they could have done for this game that they failed to do. So op your right this game is the best ever, sadly it seems only the player base knows this and cares enough about it. Ive said before my leaving probably wont matter, just one voice just another loss 15 bucks that hopefully EU will make up for. But I still strongly feel that Turbine doesnt start giving this game the nurturing it needs my cancelling wont be the last. Thats all ive been trying to say in my postings.
KingOfCheese
08-04-2009, 01:16 PM
Isn't that sad though?
The other games out there suck so much that long-time customers continue to stick around and take this kind of abuse from a company like Turbine.
Their games are good, but that's about all they have going for them.
I guess I take a "glass is half full" view of this. I think that other games are good. But this one is great. And it is great, as a whole, even weighing in the business/customer service/delays/etc. (which fortunately, for me, has not been a hassle--I haven't been around the 3+ years of the vets and am not completely saturated with the current content--which makes me less sensitive to delays in new releases; I haven't had a need for much, if any, customer support--and the small bits I've needed have been addressed very well).
bandyman1
08-04-2009, 01:19 PM
DDO is an awesome game, I don't think anyone here disagrees with that. That would be why we are here in the first place.
The majority of the negativity, as has been said, is not directed toward the game, but rather toward the boneheaded way in which the development/marketing decisions are being handled.
" No one from your guild leaving over the delay " is irrelevant.
Why? Because the people who are already here giving their money to Turbine loyally every month are not enough to keep the game afloat any longer. Bottom line; The only reason Turbine is switching gears on the bussiness model mid-stream like this, is because the game is in trouble. There's just not enough revenue.
Setting a date for the new release, advertising all across the web, and then failing to deliver, will hurt new revenue coming in. Then add to that the ( justifiable ) outrage of the veteren playerbase over being content starved for the better part of a year, and complaining about having been mislead about the release date since Dec of last year, and suddenly the problem becomes worse.
How much or how little remains to be seen. But too many more major blunders on Turbine's part with the release of mod 9 and DDO:EU, and I seriously do not expect this game to still be here this time next year.
Timjc86
08-04-2009, 01:25 PM
I guess I don't understand how people can feel abused by Turbine? Its a game, I play it and then turn it off. If I can't find anything to do, I turn it off. I don't see how they are abusing me?
"Abuse" is certainly a strong word.
I guess I'd argue that they have abused their customers as much as an MMO developer is able to do so. I haven't been shackled and whipped, but I certainly feel lied to and cheated, with no remorse.
Stonebread
08-04-2009, 01:28 PM
You are right. This is the best MMO game ever!
That's why we can't just get up and leave, but instead stay and whine.
Heh. +1 rep for you!
KingOfCheese
08-04-2009, 01:34 PM
So op your right this game is the best ever, sadly it seems only the player base knows this and cares enough about it. Ive said before my leaving probably wont matter, just one voice just another loss 15 bucks that hopefully EU will make up for. But I still strongly feel that Turbine doesnt start giving this game the nurturing it needs my cancelling wont be the last. Thats all ive been trying to say in my postings.
I hope it doesn't go down. I think the risk exists. But there are so many unknowns.
I think the Dev's love this game. I see it in the things they've made and I read it into their comments on the forums.
The business side--this one is complex and I don't think anyone can say with any certainty how things will turn out. I get to see the behind the scene successes and failures of a lot of businesses in my RL. I know from knowing the inside details that a lot of what is seen on the outside isn't accurate or is only partially accurate. It could be that the Turbine is making terrible decisions and jeopardizing this wonderful game. However, it could be that they are making careful strategic moves (with some mistakes, obviously) that will lead to an ability to expand and maintain this world for a long time to come. It could be something in the middle. I don't think we can possibly know without having all the inside scoop. So we are left to watch and hope and make suggestions. As a "glasses half full" guy, I will assume the best and contribute where I can to encourage a path to success. If it doesn't work out--so be it--and that will be sad. If it does work out--yeehaw!
Dirac
08-04-2009, 01:39 PM
Nice thread Sockie. I have been here, continuously playing, for 3 1/2 years and I still love the game. I'm also hoping this new path will turn the game around and hope those that want this to happen will do what they can to help.
GreenGurgler, awesome post.
KingOfCheese
08-04-2009, 02:03 PM
But too many more major blunders on Turbine's part with the release of mod 9 and DDO:EU, and I seriously do not expect this game to still be here this time next year.
That may be true. My best guess right now (and it is a complete guess based on incomplete information): we've seen the last delay in mod 9; we get a decent wave of new people coming in regardless of the marketing effort (although good marketing may make that wave fairly substantial); microtransactions from addicted new players and a substantial amount of microtransactions from the current (addicted) vets make things look good financially for a while; this financial surge causes the management and investors to, at least in the short term, encourage and place solid resources into the game; we get a series of new mods of the next couple years. So my best prediction--we are good for about 1-2 year--we'll see after that. I'd be surprised (and saddened) if this turtled before that time.
Blind_Skwerl
08-04-2009, 02:07 PM
I do love ddo, but:
My favorite game was another Turbine product: Asheron's Call. Awsome leveling and customized characters (3-school archer FTW). Fine tune aspects of your characters. Random loot generation was exciting with so much variety in the look, quality, and spells of tons of different items. The entire world (and it was huge) being in real time. Huge organized events with hundreds of participants. Crafting to improve a looted item. Free-range PvP. Sponging xp off of your vassals and passing xp on to your patron. Homes and villas. Unfortunately, the graphics look like junk now and the interface is horribly outdated. The combat sytem is not very good by today's standards. They tried to update the game with Asheron's Call II, but they changed way too much about the game and it flopped.
There are lots of things that I like about DDO. I love DDO's interface. Having the voice chat built into the game is nice. The graphics are pretty good. The variety of equipment is a little on the light side, but improving. The quest sytem is nice, and the end reward lists with randomness is a nice touch. It's based on D&D, which I played on paper back in the day. I don't see me leaving this game anytime soon unless there are huge issues with free to play or the dungeon alert system. Those have the potential to change the game greatly. If I can still zerg stuff I have done a million times, and don't get swamped by piles of level 1 characters asking for money or equipment, I will be around.
Kalari
08-04-2009, 02:31 PM
That may be true. My best guess right now (and it is a complete guess based on incomplete information): we've seen the last delay in mod 9; we get a decent wave of new people coming in regardless of the marketing effort (although good marketing may make that wave fairly substantial); microtransactions from addicted new players and a substantial amount of microtransactions from the current (addicted) vets make things look good financially for a while; this financial surge causes the management and investors to, at least in the short term, encourage and place solid resources into the game; we get a series of new mods of the next couple years. So my best prediction--we are good for about 1-2 year--we'll see after that. I'd be surprised (and saddened) if this turtled before that time.
Yes I think Lamania may have had an influx of players. I think that EU may even have an initial run of success if its ever launched. Thats the problem they dazzled many potential new players with Lama, got people on trials who are now stuck because they were waiting for the launch. Many bad decisions have come wrapped around this launch. Whether it was sheer bad luck I cannot say but this has been a disaster for the game. We finally get people to take notice and instead of a big release we got a big let down. Its things like that that take away from what makes this game so great not the game itself or the changes coming with EU. The way things are being handled and lack of communication to those who have remained loyal.
spifflove
08-04-2009, 02:36 PM
I still want druids and poneys.;)
Kerrn_Siff
08-04-2009, 02:39 PM
From what I have seen, most of the recent negativity isn't directed at the game.
In fact, I'd still say this game is the only one on the market today that I really want to play as far as MMO's go. Course that all may change with the big 3 issues (as coined by ddocast) but that may never happen - Mod9/Update1 is vaporware as far as I'm concerned at this moment.
agreed. I keep trying other MMOs in a hope to find a substitute to DDO but I've found nothing that comes close, well except for Eve but I don't have 20 hours a day to spend playing in order to get ahead. :)
Return_To_Forever
08-04-2009, 02:39 PM
Boom, brace yourself.
I have been trying alot of games out here lately, really giving it a go, and I have to say I'm surprised. The idea that no other games on the market come close to this is an idea that I used to totally get behind, one that I always brought up, turns out, its just not true.
Combat is touted to be the end all best around, but if you take a step back, its nothing more than the average MMO combat, even worse, in alot of present cases its less. The majority of my characters have 1 of 3 attack animations, but mostly just use the gtwf one. The two most clicky classes I have played, pallies and mnks, are essentially only up to par with combos/chain attacks in other MMOs. Anyways, its easy to tout DDOs combat when your addicted to the game, so if that's you and your about to respond, I understand. However, one click combat isn't the norm anymore, it isn't the goal for MMOs, and it certainly isn't the only comparison point. I'm pretty sure, its not too much to ask that my twf barb fight different than my twf fighter.
Gameplay is fun in this game, but again, alot of other games are hot on the trail, its not like other developers are sitting around thinking, hey, lets just leave our maneuverability at this terrible level, and release a new game!
Character customization, class wise is another aspect touted to be unlike and more intricate, and ya know what it is, except the fact that we end up making our own pre-made linear characters, who essentially do the same thing, have gtwf. A ton more balance is needed for any real good to be made from the creativity the multi-class system here offers, and its not in place. 1-3 point in att. distro matters a lot less than you would think, you have certain places you like to be for your attributes but, mostly so long as you don't have 9 con and are a sorc, some kind of extreme example, the ability to adjust them, becomes less and less potent. +1to-hit and damage or 20-40hps, and so on, not a big deal.
LAG.
The thing I think DDO shines at, it lacks the most, and that's truly inspired content. Content like Crucible, Inferno, Abbot, Titan, Rainbow, and many more quests that are really epic in the vision and inspiration, are what separates DDO the most, in my book. However, many other mmos have created some inspiring work too, and there is and still will be plenty of time to hash out more, while people wait here for mod 11. Typical grind fest games are used as examples to support this game as well, but once again, its false, its just a cover up, until you get to the quests mentioned above, which other games have too. Essentially info is key is go kill, 5 iron defenders, 3 or so pirates, and a iron defender boss, bring back a container. Meaning, while every quest has this, its "different" feel to it, its just makeup. And after you have done them a bajillion times, its just a grind fest.
DDO EU, is I think the right step for the game, but at the same time, a step down and away to something else. You see, all these changes they are making, loot all, targeting, share quest, fluff, and so on, is all catch up development, they are still spending time polishing the game. Nothing wrong with that, except that polish isn't going to keep me entertained, hey, I'm greedy, I want the polish and the content, and I want it yesterday.
DDOs biggest downfall is lack of anything to do besides killing the same AI week in and week out. So you make your guy, you gear him to the teeth, you spend the time to get your titan ring, trip 3rd tier shroud set up, ground down on SoS, you are set up. Now what? So yeh, they need to either change their ways, and actually release content more steadily, or create some goals beyond raiding and questing, umm or both. Cause once you learn a mobs AI, and win, the enjoyment of doing so, shouldn't have to carry you through, over 1000 completions, especially since at 100 you are over it, unless its one of your favs.
I agree that new people indeed have a lot of fun to be had, its an awesome game, if they had released 3 mods in the time it took to get out DDO EU, I prolly would not be typing this.
The final thing is, trust and simple relations, between a developer and its customer, when its shattered its hard to make a comeback, without a sizeable break. The latest "issue", and the difference between no action taken, forever, and a mnth, more than broke the camels back for me. Especially after waiting so long for more content, grinding and making lowbies, convincing people to give them a chance, only to wait longer.
The game is still fun, awesome times to be had though, the best? Not for me, not right now. But I'm a vet, what do I matter.
bartcom2000
08-04-2009, 02:43 PM
No matter how hard I try, for some reason socks, I can't bring myself to tease you.... +1 Rep for you!!
Nice thread.....:)
EDIT: DAM! won't let me rep ya.... must have rep'd ya not too long ago fot sumthin...
The many negative posts on the forums got me thinking about this game. My conclusion: with all of its flaws (and all games have them), this is the best game I have ever played.
I would like more content and complexity (true of every game I have played, be it a computer game, board game, card game, etc.). Yet this is a deep, rich, and complex game--with the human interaction factor adding all levels of flavor. For new players, there are months and months (if not years) of fun to be had before things become stale.
I can see the incredible potential this game has if given the resources to fully develop it and fear that it will not meet its full potential. Yet it continues to deliver--albeit slowly--and the path to reaching its incredible potential still exists.
I could probably list a 100 things I'd like to see changed. Yet I can't think of a place I'd rather be. The games that might draw me away don't exist--this one has done it the best to date.
So where there are negatives, I will take my lumps--because lumps will be had in any game. And I will enjoy what I have with this game and will hope (and contribute, where possible) that it continues to expand and keep things interesting and challenging for years to come--heck, I'd love to be playing Mod255 in a nursing home many decades from now (hopefully fighting other deities rather than running Caravan elite for Favor on my level 60 god-bot).
Kalari
08-04-2009, 02:47 PM
Boom, brace yourself.
Snip
+1 rep seriously I dont think many have knocked the game itself. still feel its got its own uniqueness. Though without other goals and time sinks its hard when content is spaced the way it is not to get bored and frustrated. An no amount of calling paid subscribers and long term players vip will make me or many others feel special. You can call a turd a gold nugget its still gonna be a turd. And calling subscribers vip's but offering us nothing. Or only offering us something in a mod we cannot play in does not make us feel special or important.
Grosbeak07
08-04-2009, 02:48 PM
+1 rep seriously I dont think many have knocked the game itself. still feel its got its own uniqueness. Though without other goals and time sinks its hard when content is spaced the way it is not to get bored and frustrated. An no amount of calling paid subscribers and long term players vip will make me or many others feel special. You can call a turd a gold nugget its still gonna be a turd. And calling subscribers vip's but offering us nothing. Or only offering us something in a mod we cannot play in does not make us feel special or important.
I'm curious what do you think they should have offered you? And lets rule out content, because you aren't getting that :p.
KingOfCheese
08-04-2009, 02:49 PM
Boom, brace yourself.
I have been trying alot of games out here lately, really giving it a go, and I have to say I'm surprised. The idea that no other games on the market come close to this is an idea that I used to totally get behind, one that I always brought up, turns out, its just not true.
Combat is touted to be the end all best around, but if you take a step back, its nothing more than the average MMO combat, even worse, in alot of present cases its less. The majority of my characters have 1 of 3 attack animations, but mostly just use the gtwf one. The two most clicky classes I have played, pallies and mnks, are essentially only up to par with combos/chain attacks in other MMOs. Anyways, its easy to tout DDOs combat when your addicted to the game, so if that's you and your about to respond, I understand. However, one click combat isn't the norm anymore, it isn't the goal for MMOs, and it certainly isn't the only comparison point. I'm pretty sure, its not too much to ask that my twf barb fight different than my twf fighter.
Gameplay is fun in this game, but again, alot of other games are hot on the trail, its not like other developers are sitting around thinking, hey, lets just leave our maneuverability at this terrible level, and release a new game!
Character customization, class wise is another aspect touted to be unlike and more intricate, and ya know what it is, except the fact that we end up making our own pre-made linear characters, who essentially do the same thing, have gtwf. A ton more balance is needed for any real good to be made from the creativity the multi-class system here offers, and its not in place. 1-3 point in att. distro matters a lot less than you would think, you have certain places you like to be for your attributes but, mostly so long as you don't have 9 con and are a sorc, some kind of extreme example, the ability to adjust them, becomes less and less potent. +1to-hit and damage or 20-40hps, and so on, not a big deal.
LAG.
The thing I think DDO shines at, it lacks the most, and that's truly inspired content. Content like Crucible, Inferno, Abbot, Titan, Rainbow, and many more quests that are really epic in the vision and inspiration, are what separates DDO the most, in my book. However, many other mmos have created some inspiring work too, and there is and still will be plenty of time to hash out more, while people wait here for mod 11. Typical grind fest games are used as examples to support this game as well, but once again, its false, its just a cover up, until you get to the quests mentioned above, which other games have too. Essentially info is key is go kill, 5 iron defenders, 3 or so pirates, and a iron defender boss, bring back a container. Meaning, while every quest has this, its "different" feel to it, its just makeup. And after you have done them a bajillion times, its just a grind fest.
DDO EU, is I think the right step for the game, but at the same time, a step down and away to something else. You see, all these changes they are making, loot all, targeting, share quest, fluff, and so on, is all catch up development, they are still spending time polishing the game. Nothing wrong with that, except that polish isn't going to keep me entertained, hey, I'm greedy, I want the polish and the content, and I want it yesterday.
DDOs biggest downfall is lack of anything to do besides killing the same AI week in and week out. So you make your guy, you gear him to the teeth, you spend the time to get your titan ring, trip 3rd tier shroud set up, ground down on SoS, you are set up. Now what? So yeh, they need to either change their ways, and actually release content more steadily, or create some goals beyond raiding and questing, umm or both. Cause once you learn a mobs AI, and win, the enjoyment of doing so, shouldn't have to carry you through, over 1000 completions, especially since at 100 you are over it, unless its one of your favs.
I agree that new people indeed have a lot of fun to be had, its an awesome game, if they had released 3 mods in the time it took to get out DDO EU, I prolly would not be typing this.
The final thing is, trust and simple relations, between a developer and its customer, when its shattered its hard to make a comeback, without a sizeable break. The latest "issue", and the difference between no action taken, forever, and a mnth, more than broke the camels back for me. Especially after waiting so long for more content, grinding and making lowbies, convincing people to give them a chance, only to wait longer.
The game is still fun, awesome times to be had though, the best? Not for me, not right now. But I'm a vet, what do I matter.
Nice post--a must read for anyone wanting to get a candid, well-spoken view of the concerns many vets have.
Content (of all types) seems to be a magic pill here. Without it, I expect that another game will catch up and grab a lot of the player base. DDO has every economic reason to keep us distracted and keep us from looking around. Here's hoping the next 12 months go down as a memorable period of content releases.
KingOfCheese
08-04-2009, 02:52 PM
No matter how hard I try, for some reason socks, I can't bring myself to tease you....
Now that's an honor!!!
spifflove
08-04-2009, 02:54 PM
\
The game is still fun, awesome times to be had though, the best? Not for me, not right now. But I'm a vet, what do I matter.
So what is the best? Other than The Game.
Kalari
08-04-2009, 02:56 PM
I'm curious what do you think they should have offered you? And lets rule out content, because you aren't getting that :p.
Ive made several threads and I want to set the record straight "its not about what they owe me for 15 bucks." seriously anyone who gets that from my posts I apologize.
But if you look at my old suggestions, Ive constantly asked for time sinks such as housing, player versus mobs pick pocketing. Utilizing skills like Bluff to shed aggro on rogues. Permanent theives tools for the rogue class at level 20. More live events to get us threw long development periods.
These things have been asked by others as well. 15 bucks is not a lot of money for some maybe just enough for others. Many myself included said repeatedly if Turbine offered a expansion with more time sinks and quests that we would gladly pay for it. All I want is the company to prove that they really do care about their subscribers by listening to us and giving more to the game. Not to me the player but to the game that many of us love and are tired of seeing kicked.
Return_To_Forever
08-04-2009, 03:11 PM
So what is the best? Other than The Game.
I'm not sure if this is a serious question, but I will answer it, like you are genuinely curious.
Right now I prefer to play, MTGO, and AoC more than DDO at its current state. I played the beta for Aion, and I really like the ideas set forth in it, arriving at a raid, only to find 2 other raid groups there too, and fighting them and the raid boss sounds like a blast, that along with flying combat, I will definitely be giving it a go when its released. There are others coming down the line as well. And I will be playing here come the DDO EU release.
In the end, the best game is the one you are currently addicted to, the one you can't wait to load up when you get home. that's why I added the clause, not for me, not right now.
Kronik
08-04-2009, 03:23 PM
This is the best game out there and I plan on skipping the boycott and playing tonght. Even if I have to run solo.
I can never understand why everyone gets all worked up every time Turbine delays a launch. This is a whole new platform and rather than crash all the servers and really **** us off, they delayed it a bit.
Get over it, stuff happens.
SniptheShadow
08-04-2009, 04:02 PM
This post is one of the few I've enjoyed reading in a long time. It's is a nice way to approach the core of the issue(s) many have with both Turbine and DDO.
My voice in this is a quiet one. I'm not that hardcore a gamer, and I have times I need to disappear for long stretches because of RL. I mean, it took me almost a year and a half to cap my main, so I play when I can, and I love the game and the comforting fact I know it will be there when I can log on.
I guess my fear is that it will not.
I always said I would only ever try and risk getting addicted to a video game once they (the video game industry and tech) caught up with my imagination...well, they have. I love DDO.
I played PNP as a kid years ago (think late 1970s/early 1980s) for just a little while, and forever after fell back on the rules and worlds set forth by it as a template for imagination, so once an MMO was made that utitilized those rules and worlds (even if a bit loosely), it was a no-brainer to dive in and and risk getting hooked.
I'm glad I did.
Now I'm just trying to get my RL friends to dive in as well. Not an easy task. They are mostly new, freaked out parents, and to boot they're general practice Doc's, so free time is something they drool at and dream about.
But if Turbine keeps trying, I will. If they keep this game alive, I'll chip away at my busy RL friends and try and get them hooked, too.
I'm suddenly not sure where my post is going...
I just like the thread and felt like giving an opinion from the casual gamer table. Perhaps folks like me have less invested, less time logged, so we're less angry about things, but we still want things to succeed both with new players and content. And personally, I hope the old vets stick around. We casuals still need good teachers...
Thanks
Snip
heck, I'd love to be playing Mod255 in a nursing home many decades from now
Rofl! +1 Rep for you. It's good to see a positive viewpoint on DDO. I'm right there with ya bud! ;)
lifestaker
08-04-2009, 04:06 PM
So what is the best? Other than The Game.
you just lost The Game (http://www.losethegame.com/) by mentioning it (as have i)
Xiloscient
08-04-2009, 04:07 PM
I agree The only Thing that can make it Better is /Chair
The many negative posts on the forums got me thinking about this game. My conclusion: with all of its flaws (and all games have them), this is the best game I have ever played.
I would like more content and complexity (true of every game I have played, be it a computer game, board game, card game, etc.). Yet this is a deep, rich, and complex game--with the human interaction factor adding all levels of flavor. For new players, there are months and months (if not years) of fun to be had before things become stale.
I can see the incredible potential this game has if given the resources to fully develop it and fear that it will not meet its full potential. Yet it continues to deliver--albeit slowly--and the path to reaching its incredible potential still exists.
I could probably list a 100 things I'd like to see changed. Yet I can't think of a place I'd rather be. The games that might draw me away don't exist--this one has done it the best to date.
So where there are negatives, I will take my lumps--because lumps will be had in any game. And I will enjoy what I have with this game and will hope (and contribute, where possible) that it continues to expand and keep things interesting and challenging for years to come--heck, I'd love to be playing Mod255 in a nursing home many decades from now (hopefully fighting other deities rather than running Caravan elite for Favor on my level 60 god-bot).
spifflove
08-04-2009, 04:09 PM
you just lost The Game (http://www.losethegame.com/) by mentioning it (as have i)
Its alot better than MTGO. :cool: Relax these guys won't get it. Edit: Oh you don't get it either. Nice site though.
lifestaker
08-04-2009, 04:15 PM
Its alot better than MTGO. :cool: Relax these guys won't get it. Edit: Oh you don't get it either. Nice site though.
(shrugs) figured i'd counter one obscure reference with another :cool:
Good one nice to see a postive post for once +1
Chazzie
08-04-2009, 05:46 PM
DDO RULZ !!!
That is all =)
Big-Dex
08-04-2009, 06:19 PM
Nice angle OP!
The only reason I am still here is because I enjoy the game and just want some more content. If I didn't enjoy the game the DEVS have put together, I would have been gone a long time ago. I know many of my guildees (mostly vets) feel the same way.
Mind you, everyone has their limits. Some have reached them already. Others are close. They are on thin ice with me. They need to really up the ante on the customer satisfaction side to renew my confidence in them.
Neverthless, nice thoughts all. DDO is one of best out there right now. Now, if they could just live up to the potential of it.
Dex was here. :cool:
baddax
08-04-2009, 06:39 PM
Yes I think Lamania may have had an influx of players. I think that EU may even have an initial run of success if its ever launched. Thats the problem they dazzled many potential new players with Lama, got people on trials who are now stuck because they were waiting for the launch. Many bad decisions have come wrapped around this launch. Whether it was sheer bad luck I cannot say but this has been a disaster for the game. We finally get people to take notice and instead of a big release we got a big let down. Its things like that that take away from what makes this game so great not the game itself or the changes coming with EU. The way things are being handled and lack of communication to those who have remained loyal.
Actually i think its a good thing, it lets the new players know, right from the start, what to expect and what Not to expect from Turbine.
baddax
08-04-2009, 06:57 PM
I whole heartedly with you King. I think the issue is that turbine has the best MMO out there and takes complete advantage of us as customers. The real issue is once a Comparable or Better mmo comes out, how many of the people like you and I who say "I am staying because this is the best MMO i have found" will be heading for the exits? There are a few MMO's on the horizon that i am definitely looking forward to. If any of these can provide similar or better content/platform (customer satisfaction or lackthereof on DDO's part goes without saying) then i may consider taking my game $$ elsewhere. Until then i may gripe and complain some what but will grudgingly take the snails pace of development and be satisfied.
P.S.
/ :mad: for the surprising lack of Cheese in this thread!!
JayDubya
08-04-2009, 06:59 PM
I have played several other games over time. I find their lack of group dynamics annoying. I find the long-distance running to be tedious. I find the quests stupid. I find the 1% improvements at level-up to be uninspiring. I find the +1% improvement weapons and armor to be trite. I found the spellcasting to be dull - "ooh, I made them 5% slower or increased my friends damage by 3%"
People say "Other MMOs have combat that's just as good" and I wonder how many days of grinding I'd have to put into those games to find that "awesome combat". DDO was exciting combat-wise from day one. The first flaming weapon I pulled was wickedly cool. Grouping with random people and learning to work together made virtually any dungeon fresh again, even if I had run it a dozen times already. Working on my necromancy focus so I could drop an enemy with one spell is tactically delicious. Dancing balls are wonderful fun. Hitting an fiery enemy with a maximized polar ray is just... giggity.
Maybe some people find their game's combat system to be exciting because the raids are so hard that a single misstep spells doom for the group. That doesn't sound exciting to me, that sounds like a dance rehearsal.
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