View Full Version : Beloved of the Lord of Blades Enhancement
rimble
07-10-2009, 10:52 AM
I can't post on the Beta boards, not sure where to put this.
Did y'all mess this Enhancement up again? Are the Release Notes still correct, that says this grants +2 damage? I thought we've learned (as evidenced by the Kensai enhancements) that bonuses need to scale between 1-H and 2-H weapons. If the Longsword, Scimitar, and Shortsword versions of this Enhancement give +2 damage, then the Greatsword version should give +3 or +4 damage. Otherwise you're unfairly tilting things towards TWFing...again...
Strakeln
07-10-2009, 11:03 AM
Turbine has repeatedly and consistently demonstrated a severe lack of foresight. For example, **** near every single mod, they mess up raid timers.
You really expect them to learn from previous mistakes regarding skewing things toward TWF?
FYI, this is only one example where they have neglected to adapt damage values for THF. I believe Shade came up with an additional example or two in his FB thread.
MrCow
07-10-2009, 11:05 AM
Did y'all mess this Enhancement up again? Are the Release Notes still correct, that says this grants +2 damage? I thought we've learned (as evidenced by the Kensai enhancements) that bonuses need to scale between 1-H and 2-H weapons. If the Longsword, Scimitar, and Shortsword versions of this Enhancement give +2 damage, then the Greatsword version should give +3 or +4 damage. Otherwise you're unfairly tilting things towards TWFing...again...
This Favored Soul granted feat mimics Weapon Specialization, which is a flat +2 damage regardless of the weapon type. It was simply done "by the books".
rimble
07-10-2009, 11:08 AM
This Favored Soul granted feat mimics Weapon Specialization, which is a flat +2 damage regardless of the weapon type. It was simply done "by the books".
Well, that background helps explain it, but I hope they see how the books may need a little tweaking here. Maybe it's all ultimately balanced out by the TWFers needing a higher Dex and therefore probably having a lower Str, I haven't done a crazy detailed analysis, but just glancing down the list it stood out to me.
All the Damage Boost stuff does the same too.
Shade
07-10-2009, 01:01 PM
FYI, this is only one example where they have neglected to adapt damage values for THF. I believe Shade came up with an additional example or two in his FB thread.
Hmm no Berserker actaully does favor THF quite well, as well as working good for TWF. As it provides both strength bonuses - which favor THF, glancing low increase that also favor it.. and bonus dice, whcih favor TWF.
Think what your refering to is my thread about Barbarian Damage Boost (or rogues who get it too iirc) being a small static number.. Which should be updated to be higher for THF. A requirement for FB, but not part of it.
I think the bigest one that skews towards TWF is bard songs.. But far as I know they are implemented per PnP rules so not much to say on that.
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