View Full Version : Rerolling... need some input
Bashfyl
06-22-2009, 12:36 AM
I'm rerolling my str-based rogue so that he can have the twf line... I guess I gimped my previous character beyond repair (sucks that I lost that +1 str tome *sigh*)
Anyway, are these good starting stats? 28-pt dwarf rogue
Str 16
Dex 16
Con 14
Int 12
Wis 8
Cha 6
Also, should I get some ranger levels for the free twf feat? Should I think of getting 6 levels for tempest I, or should I go as much rogue as possible to keep sneak attack damage high?
I've been away for a long time, and the game is very different... Any input would be greatly appreciated/
Jay203
06-22-2009, 12:41 AM
1) are you going pure?
2) what are you trying to accomplish thru the build
3) if you're going for advanced builds, might wanna wait till you unlocked 32 pts to make it a bit more.... friendly :)
Bashfyl
06-22-2009, 12:48 AM
I'm almost totally indifferent on staying pure... But I'd prefer to splash at least one ranger for healing wands for some self-sufficiency.
I'm trying to build a character that will do good dps, but that can still get the traps and has enough hp to survive in melee.
Is a str-based rogue with these goals too advanced for 28 pt?
bandyman1
06-22-2009, 04:05 AM
I'm almost totally indifferent on staying pure... But I'd prefer to splash at least one ranger for healing wands for some self-sufficiency.
I'm trying to build a character that will do good dps, but that can still get the traps and has enough hp to survive in melee.
Is a str-based rogue with these goals too advanced for 28 pt?
Splashing ranger will grant you the ability to use healing wands and resist energy wands, it's ture, but honestly; As a rogue, if you max UMD, you'll be using wands with no problems anyways at mid levels, and heal scrolls at higher levels.
The question is, do you want to use wands over potions at low levels that badly?
Ranger also gets you proficiencies with martial weapons as well, but honestly, I think you'd be better suited with a fighter level ( for the martial proficiencies and a feat ) or a monk level ( for a feat, and the Wis bonus to AC ). But these are just my opinion.
Noctus
06-22-2009, 12:14 PM
Anyway, are these good starting stats? 28-pt dwarf rogue
Str 16
Dex 16
Con 14
Int 12
Wis 8
Cha 6
Excellent stats.
@splashing:
best splashes for your build here are 2 Fighter or 2 Ranger.
Overall i estimate 2 Fighter to be the better splash.
+1 feat, +1 STR, +14 HP. While the Ranger has Bow Strengh + Rapid Shot and early no-fail wand uses. Skillpoint differences are neglectable.
But as a fighter you will simply be using a returning Axe for the handfull off occasionas where you will prefere to range things.
If your not a rogue purist then consider a drow 13/6/1 rogue/ranger/monk dual rapier many shotting high ac cheat tweaking game dominator.
VKhaun
06-22-2009, 12:46 PM
Is a str-based rogue with these goals too advanced for 28 pt?
Yes. Significantly so.
16str/15dex/14con/14int - Dwarf.
Lv1 go rogue, then ranger from there on.
Level-up points in strength.
You get a free +2 tome at 1750 favor. Select dexterity to open your feats.
Though rangers might even get these for free without the dex requirements. I'm not sure how that all works.
If you try, you can easily have this at lv14ish. Join a good guild, make favor groups, etc.
14int dwarf ranger can do eight skill points per level. Cross class will gain half a level per pt, but once you have one rogue, you can raise them twice for the full +1, at the cost of two actual skill points.
Disable Device (2pts)
Open Lock (2pts)
Search (1pt, class skill for rangers AND rogues)
UMD (2pts)
Jump (1pt)
You need dodge+mobility+spring attack for the TEMPEST enhancements
Dodge, Mobility, Spring Attack, IC: Slashing will be most of your selectable feats.
Demoyn
06-22-2009, 01:09 PM
16str/15dex/14con/14int - Dwarf.
Lv1 go rogue, then ranger from there on.
Level-up points in strength.
You get a free +2 tome at 1750 favor. Select dexterity to open your feats.
Though rangers might even get these for free without the dex requirements. I'm not sure how that all works.
You don't need to meet the dexterity requirements in order to get two weapon fighting feats on a ranger. If he really wants to go with 1 rogue / 15 ranger (or 1 rogue / 1 monk / 14 ranger) then I'd suggest 16 str, 14 dex, 16 con, 12 int, 10 wis, 6 cha.
For a strength-based rogue with a 28 point buy I'd go elf (or actually - drow). You have to have 17 dexterity in order to get the two weapon fighting feats (after the first one), so the dex bonus really helps the stats. You could then go 16 str, 16 dex, 13 con, 12 int, 8 wis, 8 cha. Feats would be two weapon fighting, toughness, power attack, improved two weapon fighting, improved critical: piercing, greater two weapon fighting.
With a 12 con, toughness, and toughness enhancements he'd end up with:
HP-
96 rogue levels
20 heroic durability
16 con 12
18 toughness
20 toughness enhancements
18 minos legens
48 con +6 item
30 greater false life
16 con +1 tome
10 AoA favor
---
292 (with optional greensteel item to 337 hp and +3 con tome to 354 hp)
That's pretty survivable even at 28 points while still retaining all of the things that makes a strength rogue good.
Bashfyl
06-22-2009, 02:41 PM
Would splashing 1 fighter and 1 ranger not be a good idea? I think the fighter toughness enhancement is available at level 1, and I could also use healing wands at low levels (it takes me forever to level, so this is more important for me than for most people :))
I was thinking mostly rogue, but would a drow be able to do the 1 rogue/ the rest ranger thing?
Maybe like:
Str 16
Dex 16
Con 12
Int 14
Wis 10
Cha 10
Noctus
06-22-2009, 06:25 PM
Would splashing 1 fighter and 1 ranger not be a good idea? I think the fighter toughness enhancement is available at level 1, and I could also use healing wands at low levels (it takes me forever to level, so this is more important for me than for most people :))
Under this circumstance the best splash for you will then definetly be the 1 Ranger + 1 Fighter splash.
Different people value different abilities differently. Its all about making the character fit best to your personal playstyle, while avoiding unambiguous mistakes.
I was thinking mostly rogue, but would a drow be able to do the 1 rogue/ the rest ranger thing?
Maybe like:
Str 16
Dex 16
Con 12
Int 14
Wis 10
Cha 10
Yes, but in that case you dont need a 16 DEX, you would be better off with DEX 14 + INT 16, as Rangers simply get the TWF feats automatically at 2nd, 6th and 11th Ranger level, without having to fulfill the DEX requirentms.
But be adviced that this build would not be a rogue, but simply a Ranger who can deal with traps. Nothing more, nothing less. It is a completly different kind of build.
Playing Rogues is about cunningly placing their massive DPS-causing sneak attacks to maximum effect without over-aggroing, while a Ranger is simply another flavor of "Tank".
lord_of_rage
06-23-2009, 09:52 AM
If your not a rogue purist then consider a drow 13/6/1 rogue/ranger/monk dual rapier many shotting high ac cheat tweaking game dominator.
Midget just hit 9 currently Halfling 6rgr1ftr2rge on his way to13. Ill lose a couple ac points when I shift to robes but he is a monster. Ive thought about a drow version but went with another halfling instead and wrath will use the monk splash with a slightly higher wis and a slightly lower int. I find I do prefer the tempest rogues because it fits my playstyle that much more. Constantly moving and flanking for backstab and staying deep in the mix.
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