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Thrice
05-22-2009, 12:52 AM
Looking for a fun build

idk anything about how to get 32 pt instead of 28pt

no $$$ for tomes im new

and dont have drow

i would like to do Good Dps with Good Solo ability

I like Rogue and Monk

Combine them somehow to make a good affordable easy to understand build

ty

(i dont know Abrevs very well so spell them out and then put the abrevs next to them)

Example: ***(What the ____) you get it.

Annnywayy thanks for those who will try or gives me a link to a good one

Thanimal
05-29-2009, 12:39 PM
Rogue and Monk is a GREAT combination, but it's not particularly solo-friendly. Probably the closest is the Rogue 13/Ranger 6/Monk 1 Halfling that is popular right now. This can definitely be done with 28 points, and I give some ideas on how in this thread: http://forums.ddo.com/showthread.php?t=183557, particularly in post #29.

I have also theorized an untested WF Rogue 12/Fighter 6/Monk 2 intimitank that I think has very solid solo potential, but is FAR from simple, and may be awkward without ideal equipment. I'll dig up the link if you are really interested, but it's really not a new player kinda build, even though I did create a 28-point version.

Fluffy_the_Goth
05-29-2009, 12:45 PM
Personally I'd say make a class you think you'd like playing, maybe something you canrun solo with. Then grind your favor up. 32 is better...

Thanimal
05-29-2009, 01:04 PM
Personally I'd say make a class you think you'd like playing, maybe something you canrun solo with. Then grind your favor up. 32 is better...

Bah. While I cannot argue against 32 being greater than 28, 32-point builds are so over-rated it's funny. A good 28-point build beats a bad 32-point build trivially.

If you have a ton of play time and have a grind-friendly personality, then go for it. But if you don't, the last thing you should do is constantly fret that your 28-points builds are inferior.

Arianrhod
05-29-2009, 01:33 PM
Might want to consider starting with one of each, pure monk & pure rogue, to get a feel for what each is like. Not sure about monks, but I know rogues & multiclasses tend to be a bit on the complicated side when it comes to setting them up for good solo ability.

You didn't mention what it was you like about rogues & monks - class abilities, genre/"feel", sneaking around, evasion, backstabbing, high dex....it may be that some other class combination would give you what you want & be easier to build for soling without a lot of twinking.

Then there's the question of how much soloing, and when. If you just want to solo occasionally, and will be grouping most of the time, any decent build can do that. If you want to solo exclusively from 1-20, you may need to be more selective. Do you need to be able to disable every trap & open every lock solo, or do you just want to be able to complete quests?

Just a few things to think about, to give the builders a better idea how to craft something you'll really enjoy :)

Inspire
05-29-2009, 04:11 PM
Bah. While I cannot argue against 32 being greater than 28, 32-point builds are so over-rated it's funny. A good 28-point build beats a bad 32-point build trivially.

If you have a ton of play time and have a grind-friendly personality, then go for it. But if you don't, the last thing you should do is constantly fret that your 28-points builds are inferior.

A player with the same skill level will do much better with a 32pt build, dont compare a good-player/bad-player scenario because we arent comparing playstyle. 32pt builds are not over-rated, they simply allow more options in your character, whether it be; feats, skills, hps, sps, dps, ac, etc. Every little bit makes a difference.

Although it is not a Rogue or a Monk, I would personally suggest this build (http://forums.ddo.com/showthread.php?t=169614) as it has gotten me favor on 2 different servers, from lvl 1-16... and is still a blast to play.

Thanimal
05-29-2009, 04:30 PM
A player with the same skill level will do much better with a 32pt build, dont compare a good-player/bad-player scenario because we arent comparing playstyle. 32pt builds are not over-rated, they simply allow more options in your character, whether it be; feats, skills, hps, sps, dps, ac, etc. Every little bit makes a difference.

Although it is not a Rogue or a Monk, I would personally suggest this build (http://forums.ddo.com/showthread.php?t=169614) as it has gotten me favor on 2 different servers, from lvl 1-16... and is still a blast to play.

I agree with everything you said except the highlight word "much." Of course it's better -- I just think the marginal value is a lot less than most people think. Ok, so you can add 1 point to your primary stat (cost of 3 points) and 1 point to a minor stat (cost of 1 point). Yep, your character is better. But MUCH better? Can't see how it could be. The only time a 32-point build will be MUCH better is if it allows you enough points to hit some thresholds -- such as the prereqs for both TWF and Divine Might on a Paladin.

My issue is that people start playing DDO and they feel like it's basically a job to get to 1750 favor before they can START "playing." If you play 40 hours a week, then that is totally reasonable and recommended. If you play 5 hours a week, that's a HUGE amount of your playtime where you are "just grinding." As a result, I really don't want new players to over-rate the importance of 32-point builds.