baylensman
05-13-2009, 10:06 AM
My first Alt is a WF pally Hybrid. I started the game with him way back when, just missed being a founder by a month or so. I didn't know diddly about stats or enhancements just kinda played it by ear as I went along. Stopped playing him about mod 7 as I realized he was kinda gimped for high end content.
So I have some plat, a few shards, and am willing to invest in some changes and buy tomes if needed. Will also shop for or grind away for stat items as needed. What do I need to change to make him viable (not uber just playable with current hign end content and in Mod 9 and beyond)
So what feats do I exhange? What tomes do I buy? what ehancement changes? and what gear should i get?
Stats for Ferricgnome (naked no items)
Warforged Level 15 10 Pal 3 ftr 3 wiz
28 pt build
188 hp 267 sp
stat base Inh Feats
str 16, 1, 1, 18
dex 13, 1, 0, 14
con 11, 2, 2, 15
int 12, 0, 1, 13
wis 12, 0, 0, 12
cha 11, 0, 3, 14
Balance 6.5 Bluff 2 Concentrate 2
Diplomacy 3 Hide -2 Intimidate 7
Jump 8 Listen 1 Move silently 1
Open lock n/a Preform n/a Repair 7
Search 1 Spot 3 Swm -4
Tumble -1.5 UMD 5
Feats
Adimatin body, Attack, Aura of courage
Aura of Good, Defense Fightng, Divine Grace
Divine Health, Dodge, Exotic Weapons(Dwarfen Axe)(Kama)(Hvy repet Xbow)
Extend Spell, Fear Immunity,
Heroic Durbability, Inscribed Armor,
Lay on hands, Lt Fortifictation,
Magic train, Martial Weapons proficcency, Power Critical
Remove Disease, Shield proficency, Simple weapon proficency
Smite evil, Sneak, Sunder
Tower Shield proficeny, Trip, Turn UnDead
T.H.F., WarForged Immunitys, Weapon Focus (slashing)
Enchancement 56 pts of 57 spent
Fighter attack boost Fighter haste boost Armored Agility
Critical accuracy Item defense I Bulkwark of good
Lay on hands I Lay On Hands II Palidn Heal
Ftr Jump Wiz repr Pal Chr 1+2+3
Wiz IQ FTR str Pal Lht 1+2
Wand Damage WF con 1+2 WF hardiness
Healers Friend 1+2 WF inscribed armor Combat training 1+2+3
So I have some plat, a few shards, and am willing to invest in some changes and buy tomes if needed. Will also shop for or grind away for stat items as needed. What do I need to change to make him viable (not uber just playable with current hign end content and in Mod 9 and beyond)
So what feats do I exhange? What tomes do I buy? what ehancement changes? and what gear should i get?
Stats for Ferricgnome (naked no items)
Warforged Level 15 10 Pal 3 ftr 3 wiz
28 pt build
188 hp 267 sp
stat base Inh Feats
str 16, 1, 1, 18
dex 13, 1, 0, 14
con 11, 2, 2, 15
int 12, 0, 1, 13
wis 12, 0, 0, 12
cha 11, 0, 3, 14
Balance 6.5 Bluff 2 Concentrate 2
Diplomacy 3 Hide -2 Intimidate 7
Jump 8 Listen 1 Move silently 1
Open lock n/a Preform n/a Repair 7
Search 1 Spot 3 Swm -4
Tumble -1.5 UMD 5
Feats
Adimatin body, Attack, Aura of courage
Aura of Good, Defense Fightng, Divine Grace
Divine Health, Dodge, Exotic Weapons(Dwarfen Axe)(Kama)(Hvy repet Xbow)
Extend Spell, Fear Immunity,
Heroic Durbability, Inscribed Armor,
Lay on hands, Lt Fortifictation,
Magic train, Martial Weapons proficcency, Power Critical
Remove Disease, Shield proficency, Simple weapon proficency
Smite evil, Sneak, Sunder
Tower Shield proficeny, Trip, Turn UnDead
T.H.F., WarForged Immunitys, Weapon Focus (slashing)
Enchancement 56 pts of 57 spent
Fighter attack boost Fighter haste boost Armored Agility
Critical accuracy Item defense I Bulkwark of good
Lay on hands I Lay On Hands II Palidn Heal
Ftr Jump Wiz repr Pal Chr 1+2+3
Wiz IQ FTR str Pal Lht 1+2
Wand Damage WF con 1+2 WF hardiness
Healers Friend 1+2 WF inscribed armor Combat training 1+2+3