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mazugal
05-02-2009, 09:19 PM
So currently i'm rolling a WF cleric along with ahuman fighter/intimtank , and a halfling wizard/rouge.

Playing this build for fun and for filling in main healing/buffing/off-tank/burst dps(bladesworn) for our small group.

obviously this is a 28-point build as I do not have anything unlocked yet but would like to know what you think of it as a basic build. (also note that as new players we dont have handme downs or money for tomes)


Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

mazgul lightningfist
Level 16 Chaotic Good Warforged Male
(2 Fighter \ 14 Cleric)
Hit Points: 228
Spell Points: 1098
BAB: 12\12\17\22
Fortitude: 15
Reflex: 3
Will: 15

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 15 16
Dexterity 8 8
Constitution 15 16
Intelligence 10 10
Wisdom 15 22
Charisma 6 6

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 0 3
Bluff -2 -2
Concentration 6 15
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 2 6
Hide -1 -6
Intimidate -2 -2
Jump 3 4
Listen 2 6
Move Silently -1 -6
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 2 6
Swim 2 -7
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Cleric)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Jump (+1)
Feat: (Selected) Adamantine Body
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Warforged Damage Reduction I


Level 2 (Fighter)
Skill: Jump (+2)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Follower of the Lord of Blades
Enhancement: Cleric Smiting I
Enhancement: Cleric Extra Turning I


Level 3 (Cleric)
Skill: Concentration (+2)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Wisdom I
Enhancement: Warforged Constitution I


Level 4 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Divine Healing I
Enhancement: Cleric Wand Mastery I


Level 5 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Life Magic II
Enhancement: Cleric Extra Turning II


Level 6 (Fighter)
Skill: Jump (+2)
Feat: (Selected) Mental Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Cleric Smiting II
Enhancement: Fighter Strength I


Level 7 (Cleric)
Skill: Concentration (+2)
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Energy of the Zealot II


Level 8 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Enhancement: Bladesworn Transformation


Level 9 (Cleric)
Skill: Balance (+1)
Feat: (Selected) Empower Healing Spell
Enhancement: Cleric Wisdom II


Level 10 (Cleric)
Skill: Concentration (+2)
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Prayer of Life II


Level 11 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Divine Light I


Level 12 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Improved Empower Healing II


Level 13 (Cleric)
Skill: Balance (+1)
Enhancement: Cleric Life Magic III


Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Enhancement: Cleric Divine Healing II


Level 15 (Cleric)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Feat: (Selected) Toughness
Enhancement: Cleric Wisdom III


Level 16 (Cleric)
Ability Raise: WIS
Skill: Concentration (+2)
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Fighter Toughness I

valczir
05-05-2009, 12:57 PM
First of all (pet peeve), rogue. Say it with me: rogue. Rouge (pronounced like "rooj") is makeup. While your wizard may be wearing rouge, I doubt that you would have mentioned that, so I'm guessing you meant to say rogue.

Kay, that aside:

Looks viable to me. I've got a warforged cleric going a roughly similar route, but with more points in strength and fewer in wisdom. He was intended to be a melee-oriented cleric, and while it's worked great for the first several levels, the low BAB is starting to take its toll. I'm sure that I'd deal much more damage as a full-fledged caster, but that's the risk of experimentation.

I still cringe at spending that many points on wisdom at character creation (clerics are spread fairly thin, already), but if you plan to focus on being a caster, I suppose it's probably necessary.