Shroonith
04-28-2009, 12:40 AM
The Knight of the Fist: [DISCLAIMER, this was built for a friend who wanted WF and numbers are based on WF]
15PLD/2RNG/3MNK (best for WF or Halfling)
Stats: (for WF, maxed out)
15+4tome+5LevelPoints+6Item+2rams: 32
15+4tome+1RNG+6Item:26
11+4tome+1WF+6Item:22
8+2tome(at creation)
11+4tome+1MNK+6Item:22
14+4tome+2PLD+6Item:22 (18Base for DM II)
Unarmed Paladin is the goal of this build, for sheer attack speed, especially if they ever fix handwraps.
FEATS:7Base 2MNK
GTWF(2)
PA
dodge
IC: Blunt
Toughness
SF:UMD
Extend
CE
Healing Stuff: (available, youll have to optimize because of paladin's AP problems)
Lay on Hands
Healers Friend
Monk Improved Recovery
Meditation
DPS Stuff:
+8 WF PA
+4STR 4DMG Bladesworn
Zeal
Monk Lvl1 Stances
+3FE dmg vs EO
+2d6 dmg vs EO (KotC II)
+6DMG Divine Might III
+3DMG Divine Favor
Exalted Smite and Divine Sacrifice(works well with curse of healing)
Monk Attacks and Finishing Moves
8.5% effective haste by using unarmed combat, even without stances.
(with all the paladin special attacks and monk special attacks, this build will be very Twitch intensive, be warned)
AC breakdown:
10 Base
2 Composite Body
7 DT
1 Alchemy
8 Dex
6 Wis
1 Monk
1 dodge
1 Dex Stance
5 Prot
4 Aura
3 Bark pot
4 Insight (on DT)
3 Chattering ring
2 Chaosgardes
1 Haste
4 Shield Wand (expect a high UMD : 11ranks+3SF+7CHA+6Shroud Item +5item +2HoGF +4GH : 38)
----------
62 Common TWF DPS AC
Raided out:
+2 real bark
+4 Bard
+2 Recitation
+5 CE
-----
76 AC
Thats really good since its not trying to be a main tank, simply a fun highish AC unarmed paladin DPS.
Saves: Off the charts (not even going to bother) + evasion + wf and paladin immunities
Changes:
Kama > Kopesh Scimitar
FTR 2 > RNG 2
Dodge > Mental Toughness
15PLD/2RNG/3MNK
Changed back for curse of healing and its synergy with divine sacrifice.
15PLD/2RNG/3MNK (best for WF or Halfling)
Stats: (for WF, maxed out)
15+4tome+5LevelPoints+6Item+2rams: 32
15+4tome+1RNG+6Item:26
11+4tome+1WF+6Item:22
8+2tome(at creation)
11+4tome+1MNK+6Item:22
14+4tome+2PLD+6Item:22 (18Base for DM II)
Unarmed Paladin is the goal of this build, for sheer attack speed, especially if they ever fix handwraps.
FEATS:7Base 2MNK
GTWF(2)
PA
dodge
IC: Blunt
Toughness
SF:UMD
Extend
CE
Healing Stuff: (available, youll have to optimize because of paladin's AP problems)
Lay on Hands
Healers Friend
Monk Improved Recovery
Meditation
DPS Stuff:
+8 WF PA
+4STR 4DMG Bladesworn
Zeal
Monk Lvl1 Stances
+3FE dmg vs EO
+2d6 dmg vs EO (KotC II)
+6DMG Divine Might III
+3DMG Divine Favor
Exalted Smite and Divine Sacrifice(works well with curse of healing)
Monk Attacks and Finishing Moves
8.5% effective haste by using unarmed combat, even without stances.
(with all the paladin special attacks and monk special attacks, this build will be very Twitch intensive, be warned)
AC breakdown:
10 Base
2 Composite Body
7 DT
1 Alchemy
8 Dex
6 Wis
1 Monk
1 dodge
1 Dex Stance
5 Prot
4 Aura
3 Bark pot
4 Insight (on DT)
3 Chattering ring
2 Chaosgardes
1 Haste
4 Shield Wand (expect a high UMD : 11ranks+3SF+7CHA+6Shroud Item +5item +2HoGF +4GH : 38)
----------
62 Common TWF DPS AC
Raided out:
+2 real bark
+4 Bard
+2 Recitation
+5 CE
-----
76 AC
Thats really good since its not trying to be a main tank, simply a fun highish AC unarmed paladin DPS.
Saves: Off the charts (not even going to bother) + evasion + wf and paladin immunities
Changes:
Kama > Kopesh Scimitar
FTR 2 > RNG 2
Dodge > Mental Toughness
15PLD/2RNG/3MNK
Changed back for curse of healing and its synergy with divine sacrifice.