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View Full Version : Ranger Capstone..Whats so Legendry??



Damionic
04-14-2009, 05:22 PM
Can anyone tell me whats in the Bag?

Shade
04-14-2009, 09:30 PM
Haste is the best spell in the game.

The ranger capstone is haste, that stacks with haste.

Your arguement is invalid.

Damionic
04-15-2009, 04:48 AM
So according to Shade the capstone is a perm "Haste" I assume he meens the Hasted rate of fire not everything else..

Ok then if this is a perm haste what does that mean in damage output=Rate of Fire

And what is the Hasted (spell) on top of the Haste Rate of Fire work out too?

Haste = 25% Faster
http://compendium.ddo.com/wiki/Spell:Haste
So when capstoned and then hasted (as per the spell) that would be 50% Faster!?

Helmet
04-15-2009, 04:47 PM
Haste doesnt affect ranged rate of fire....

Thelmallen
04-15-2009, 05:17 PM
Haste is the best spell in the game.

The ranger capstone is haste, that stacks with haste.

Your arguement is invalid.

I didn't realize he was arguing about anything. Seems that he was just asking a question.

WeaselKing
04-15-2009, 05:18 PM
Haste doesnt affect ranged rate of fire....

In what game is this?

Helmet
04-15-2009, 09:13 PM
In what game is this?

umm.. this one.

Haste does not increase ranged rate of fire.

Xyfiel
04-15-2009, 09:21 PM
Wasn't that changed in mod2 or something long time ago?

Pwesiela
04-15-2009, 10:55 PM
umm.. this one.

Haste does not increase ranged rate of fire.

Better check that again sonny.

Shade
04-16-2009, 01:45 AM
Wasn't that changed in mod2 or something long time ago?

Yea around there, back when they fixed ranged attacking in general to work better all around by letting you actually move while attacking.

Rangers will shoot at a machine-gun like rate with this.

Shima-ra
04-16-2009, 02:01 AM
The attack speed increase is substantial,
making your manyshot every more incredible.

Vivanto
04-16-2009, 02:08 AM
umm.. this one.

Haste does not increase ranged rate of fire.

Actually it does.

Helmet
04-16-2009, 08:36 AM
yep. I stand corrected on this. I suppose i havent played a ranger in a very long time!

Original
04-16-2009, 08:54 AM
It is good... but there is too many people in this game that no matter how long play they still suck. Alot of people dont know when to range and when to melee. Ranged is situational, I dont see it helping much in end game.
I could go into this some more, but I wont.

barecm
04-16-2009, 09:02 AM
Big ranged fix was Mod 3. Haste does affect RoF for ranged. Can anyone verify the 25% increase with the capstone?

Damionic
04-16-2009, 09:06 AM
Yes deffo situational

1.Smashing cretes/boxes before the melee's get to them (and taking out the Fire Barrels so that the Tanks save HP)

2.Pulling mobs/bosses into AOE spells (you know actully helping the casters)

3.Thinning out the weak mobs so that melee's can concentrate on the hard mobs.

4.Pulling Agrro to tanks so they can stand still and kill things rather then run (Benny Hill Style) trying to hit mobs on the run

5.Taking the dead tanks stones to shrines when they go Commando

The_Phenx
04-16-2009, 09:30 AM
Well... 25% from haste 25% from capstone and 10% from abbot quiver means a sustainable 60% ROF increase... combined with a WOP and multishot and your at autocrit + STUN in secconds... smart play with improved precise shot and your disabling whole rooms.

Arcane archer with a 3x acid eartchgrab bow + force ritual + foce spell + fire arrows = a LOT of dps with the autocrits granted by the special proc.

Been toying with it, you just need to keep around a set of good longswords for close quarters combat.

Course I am only 5.3 so when I get to 20 Ill let you know how it works out :)

Vivanto
04-16-2009, 09:42 AM
Well... 25% from haste 25% from capstone and 10% from abbot quiver means a sustainable 60% ROF increase... combined with a WOP and multishot and your at autocrit + STUN in secconds... smart play with improved precise shot and your disabling whole rooms.

The quiver won't stack with haste. WoP esp on a low crit weapon like bow will be next to useless the time you'll be able to take the 25% from capstone.

Original
04-16-2009, 09:42 AM
Yes deffo situational

1.Smashing cretes/boxes before the melee's get to them (and taking out the Fire Barrels so that the Tanks save HP)

2.Pulling mobs/bosses into AOE spells (you know actully helping the casters)

3.Thinning out the weak mobs so that melee's can concentrate on the hard mobs.

4.Pulling Agrro to tanks so they can stand still and kill things rather then run (Benny Hill Style) trying to hit mobs on the run

5.Taking the dead tanks stones to shrines when they go Commando

Yes true, but Pugs for me have been very bad for awhile, but the ranged rangers have been driving me nutts(Benny Hill Style). Anything that encourages players to go ranged is only going to make it worse leveling lowbies. But yes a properly played ranged player is great... there is just very few.

The_Phenx
04-16-2009, 09:53 AM
The quiver won't stack with haste. WoP esp on a low crit weapon like bow will be next to useless the time you'll be able to take the 25% from capstone.

From what I have heard quiver does stack... can anyone confirm one way or the other what type of bonus it is?

Crits? 10% of the time is still decent... I use quarterstaves on one of my toons and he crits plenty. 4 arrows per shot sped up that much is GOING to make a difference.

Strakeln
04-16-2009, 09:54 AM
umm.. this one.

Haste does not increase ranged rate of fire.You're talking about DDO, right?

lol

Vivanto
04-16-2009, 11:27 AM
From what I have heard quiver does stack... can anyone confirm one way or the other what type of bonus it is?

Crits? 10% of the time is still decent... I use quarterstaves on one of my toons and he crits plenty. 4 arrows per shot sped up that much is GOING to make a difference.

Have it, and it dosen't stack. Allacrity bonus is the same as haste, enhancement. Exactly like jorgundal's collar.

I meant the low crit in relation to the stat damage nerf. It was already inferior to melee or even a repeater, now even worse.