Sequell
04-09-2009, 03:05 PM
I tried to create this build with the least ammount of tomes possible since most of the exploiter type builds have a full set of +2's as well as a couple +3's. I wanted to see what I could come up with without all that stuff. As with any build the addition of more tomes will make it a little stronger.
Going for a higher DPS alternative for the normal Exploiter build. I am not as concerned with AC but this build should be able to achieve some respectable numbers.
Please correct if some of my numbers are off.
HP:
236 Base
048 Con Item
030 GFL
018 Minos
010 Argo Favor
----
342 Easy to attain
045 Shroud Item
016 +2 Tome
----
403 With a little farming
Saves:
13 - Fort +5 Resistance +3 Stat Item +4 GH = 25
17 - Reflex +5 Resistance +3 Stat +4 GH = 29 (Not bad for Evasion)
07 - Will +5 Resistance +3 Stat +4 GH = 15 (WF immunities make this ok IMO)
AC: Making an all-out Calc with gear...Subtract where appropriate for your grinding style as to what you think is attainable for you.
10 Base
+7 Armor Bracers
+7 Dex
+5 Pro Item
+5 Barkskin
+4 Insight Weapon
+4 Wis
+3 Chattering Ring (20 Titan's or you get lucky sooner)
+2 Tempest (Will change with capstone)
+2 Composite Plating
+1 Dodge
+1 AC Ritual on Robe
+1 Haste
----
52 Self-Buffed Dual weilding
+4 Bardsong
+2 Recitation
+5 Pali Aura
----
63 Raid-buffed (Sorta meh but AC isn't main focus)
Stats:
22 Str +6 Item +2 Ram's +2 Rage Pot = 32
18 Dex +6 Item = 24
14 Con +6 Item = 20
13 Int
12 Wis +6 Item = 18
06 Cha +6 Item = 12
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Warforged Male
(1 Monk \ 1 Rogue \ 14 Ranger)
Hit Points: 236
Spell Points: 168
BAB: 14\14\19\24
Fortitude: 13
Reflex: 17
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 17 22
Dexterity 15 18
Constitution 12 14
Intelligence 11 13
Wisdom 12 12
Charisma 6 6
Tomes Used
+1 Tome of Strength used at level 1
+2 Tome of Intelligence used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 8
Bluff -2 -2
Concentration 1 2
Diplomacy 2 2
Disable Device 5 19
Haggle -2 -2
Heal 1 1
Hide 2 4
Intimidate 2 17
Jump 7 9
Listen 1 1
Move Silently 2 4
Open Lock 6 8
Perform n/a n/a
Repair 1 1
Search 5 19.5
Spot 1 1
Swim 4 6
Tumble 3 5
Use Magic Device 2 17
Level 1 (Rogue)
Feat: (Selected) Dodge
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Level 3 (Ranger)
Feat: (Selected) Mobility
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 12 (Ranger)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 13 (Monk)
Feat: (Monk Bonus) Toughness
Level 14 (Ranger)
Level 15 (Ranger)
Feat: (Selected) Power Attack
Level 16 (Ranger)
Enhancement: Rogue Haste Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Skill Boost II
Enhancement: Ranger Skill Boost III
Enhancement: Ranger Sprint Boost I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Favored Damage IV
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Tempest I
Enhancement: Ranger Devotion I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
Going for a higher DPS alternative for the normal Exploiter build. I am not as concerned with AC but this build should be able to achieve some respectable numbers.
Please correct if some of my numbers are off.
HP:
236 Base
048 Con Item
030 GFL
018 Minos
010 Argo Favor
----
342 Easy to attain
045 Shroud Item
016 +2 Tome
----
403 With a little farming
Saves:
13 - Fort +5 Resistance +3 Stat Item +4 GH = 25
17 - Reflex +5 Resistance +3 Stat +4 GH = 29 (Not bad for Evasion)
07 - Will +5 Resistance +3 Stat +4 GH = 15 (WF immunities make this ok IMO)
AC: Making an all-out Calc with gear...Subtract where appropriate for your grinding style as to what you think is attainable for you.
10 Base
+7 Armor Bracers
+7 Dex
+5 Pro Item
+5 Barkskin
+4 Insight Weapon
+4 Wis
+3 Chattering Ring (20 Titan's or you get lucky sooner)
+2 Tempest (Will change with capstone)
+2 Composite Plating
+1 Dodge
+1 AC Ritual on Robe
+1 Haste
----
52 Self-Buffed Dual weilding
+4 Bardsong
+2 Recitation
+5 Pali Aura
----
63 Raid-buffed (Sorta meh but AC isn't main focus)
Stats:
22 Str +6 Item +2 Ram's +2 Rage Pot = 32
18 Dex +6 Item = 24
14 Con +6 Item = 20
13 Int
12 Wis +6 Item = 18
06 Cha +6 Item = 12
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Warforged Male
(1 Monk \ 1 Rogue \ 14 Ranger)
Hit Points: 236
Spell Points: 168
BAB: 14\14\19\24
Fortitude: 13
Reflex: 17
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 17 22
Dexterity 15 18
Constitution 12 14
Intelligence 11 13
Wisdom 12 12
Charisma 6 6
Tomes Used
+1 Tome of Strength used at level 1
+2 Tome of Intelligence used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 8
Bluff -2 -2
Concentration 1 2
Diplomacy 2 2
Disable Device 5 19
Haggle -2 -2
Heal 1 1
Hide 2 4
Intimidate 2 17
Jump 7 9
Listen 1 1
Move Silently 2 4
Open Lock 6 8
Perform n/a n/a
Repair 1 1
Search 5 19.5
Spot 1 1
Swim 4 6
Tumble 3 5
Use Magic Device 2 17
Level 1 (Rogue)
Feat: (Selected) Dodge
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Level 3 (Ranger)
Feat: (Selected) Mobility
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Level 8 (Ranger)
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 12 (Ranger)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Level 13 (Monk)
Feat: (Monk Bonus) Toughness
Level 14 (Ranger)
Level 15 (Ranger)
Feat: (Selected) Power Attack
Level 16 (Ranger)
Enhancement: Rogue Haste Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Skill Boost II
Enhancement: Ranger Skill Boost III
Enhancement: Ranger Sprint Boost I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Favored Damage IV
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Tempest I
Enhancement: Ranger Devotion I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Ranger Dexterity III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III