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View Full Version : How improved is the caster and ranged AI?



parvo
04-07-2009, 07:04 PM
Caster and ranged AI has been really poor for a long time. Currently, any caster or ranged mob that is not anchored, moves into melee range then out to range again. With a decent group, most casters don't get off any spells. Is there a chance the --move up and bump into the character behaviour-- was tweaked along with the shooting into walls thing?