View Full Version : Changes I'd like to see instead
Samadhi
04-06-2009, 10:39 PM
First, this thread is not about controversial changes, which there are plenty of threads about.
This is about - how many changes could you care less about? how much sooner could we have gotten this MOD?
Don't discuss specific ones, since certainly that will differ - just a number.
Rough estimate, I would say there are 30 items on there that I couldn't care less about in any way shape or form. Seems like I waited a long time for nothing.
RavenStormclaw
04-06-2009, 10:41 PM
I am only going to say. I actually don't think anything was wasted. They made the game more player friendly. That is really what a lot of these changes were about. If they combine this with a marketing push ...ahem please....this could attract and help retain a lot of players something this game really needs. So no, sorry, I don't consider anything a waste of time.
Spisey
04-06-2009, 10:42 PM
Sure looks to me like we can expect 4 high level pre-raid fallgin quests, a new explorer area to put the quest entrances in and a raid. Like you said I wouldn't be surprised if much of the devs time went to fixing than it did into true PLAYABLE content....
akla_thornfist
04-06-2009, 10:48 PM
Sure looks to me like we can expect 4 high level pre-raid fallgin quests, a new explorer area to put the quest entrances in and a raid. Like you said I wouldn't be surprised if much of the devs time went to fixing than it did into true PLAYABLE content....
its gotta be more than 4 quest we have 4 levels to gain.
Samadhi
04-06-2009, 10:53 PM
its gotta be more than 4 quest we have 4 levels to gain.
Did you see the "smaller penalties from being above the quest level" change? I wouldnt' count on it.
Spisey
04-06-2009, 10:57 PM
its gotta be more than 4 quest we have 4 levels to gain.
I'm praying man. Just more discouraged after the notes than I was before the notes. I'm sure there will be but after months and months without anything new, at what point are we content with the outcome of a mod. Lately it has been 4-5 quests, a raid and one or two new explorer areas AND lots of changes. Then nothing for 4-6 more months. The cycle is getting tiresome. They should just go back to pounding out 2 quests a month and getting it to us.
chester99
04-07-2009, 12:53 AM
dude, it was as close to a comprehensive list of things I don't care about as could possibly have been written. how many items were on the list? that's how many things were a waste of time. suddenly I know what it's like being a 3rd grade teacher and looking at a bunch of pitiful art projects, trying to grade them. "another noodle and glue on paper submission. worst place." honestly, how long does it take to come up 30 ideas specifically designed to infuriate the player base? that they spent more than 1 second discussing things to do on korthos island, or how awesome things will be if we got rid of true rez clickies, or how jack-boot whicked the game will be if my monk doesn't have green steel handwraps AND can't use his wounding kamas. did you see that they're adjusting difficulty based on party makeup? where the cartoonish graphic desingers too busy to take this the distance to wow?
but it's a waste of breath. they just really don't get it. opportunity wasted, dollars out the door. whatever. kudos to everyone involved. you got a D in 3rd grade art class.
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