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jmelanie7
03-25-2009, 07:51 PM
Anyone thought of that? I did.


Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 Chaotic Good Warforged Male
(4 Fighter \ 6 Ranger \ 6 Bard)
Hit Points: 286
Spell Points: 230
BAB: 14\14\19\24
Fortitude: 15
Reflex: 16
Will: 7

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 16 22
Dexterity 16 20
Constitution 14 18
Intelligence 10 12
Wisdom 6 8
Charisma 12 16

Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+2 Tome of Intelligence used at level 1
+2 Tome of Wisdom used at level 1
+2 Tome of Charisma used at level 1

Level 1 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Elemental


Level 2 (Ranger)


Level 3 (Ranger)
Feat: (Selected) Mobility


Level 4 (Bard)


Level 5 (Ranger)


Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Feat: (Selected) Spring Attack


Level 7 (Ranger)


Level 8 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 9 (Bard)
Feat: (Selected) Power Attack


Level 10 (Bard)


Level 11 (Bard)


Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Oversized Two Weapon Fighting


Level 13 (Fighter)


Level 14 (Bard)


Level 15 (Bard)
Feat: (Selected) Toughness


Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Lingering Song II
Enhancement: Warchanter I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Bard Charisma I
Enhancement: Bard Charisma II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II

Borror0
03-25-2009, 07:54 PM
You're telling me you're trying to build a 6/6/6 build?

Gol
03-25-2009, 07:58 PM
You're telling me you're trying to build a 6/6/6 build?
Yes, captain obvious, he is. I think it has a lot of merit in principle. The trick is to use a race that also gets a racial PrE (Dwarf, Elf, or WF). And, I see he's using WF.

Tempest Warsinger Kensai Juggernaut for the win.

jmelanie7
03-25-2009, 07:58 PM
You're telling me you're trying to build a 6/6/6 build?

i always loved 6/6/6... builds...of course....

jmelanie7
03-25-2009, 08:02 PM
Yes, captain obvious, he is. I think it has a lot of merit in principle. The trick is to use a race that also gets a racial PrE (Dwarf, Elf, or WF). And, I see he's using WF.

Tempest Warsinger Kensai Juggernaut for the win.
People are not ready for this, tho, it was 100% my intention.

Gol
03-25-2009, 08:06 PM
People are not ready for this, tho, it was 100% my intention.I've got a 4-PrE Ace up my sleeve too, but it's in limbo as 2 of them have not even had details released (mod 10 PrEs). The trick is how (or even if) I start leveling it. I just wish I could splash Monk 2 on the end of a 6/6/6 build :D

Borror0
03-25-2009, 08:26 PM
The trick is to use a race that also gets a racial PrE (Dwarf, Elf, or WF).
Wishful thinking.

And, I see he's using WF.
The build was not there when I posted.

Gol
03-25-2009, 10:24 PM
Wishful thinking.Wishful thinking that they'll implement something they've already committed to? :confused: :confused: :confused:

Borror0
03-26-2009, 12:02 AM
Wishful thinking that they'll implement something they've already committed to? :confused: :confused: :confused:
They haven't committed themselves on the mechanics of it, at all.

jmelanie7
03-26-2009, 03:28 AM
They haven't committed themselves on the mechanics of it, at all.

They actually said that juggernaut would count as a barbarian pre, and as so far, my build would work, just FAR from complete, since we don;t really know what to expect from juggernaut really. Tho, i figured it would be nice to throw in the idea.

Borror0
03-26-2009, 04:20 AM
Warforged Juggernaut requires Power Attack (which is a prereq to Warchanter too, so no problem there), Improved Bull Rush (which I doubt they will ever add) and Adamantine Body. Since they usually ask for the feat prereq to be the prereq of the PrE (like Tempest), then it's pretty safe to assume WF Juggernaut will require it too, so keep that in mind when planning.

The base stats look fine.

The build itself is a bit off but if that's you want then that is fine.

I have no idea what your level 10 plans are but I would suggest 8ftr/6rng/6brd, for the extra feat and Fighter <weapon> Specialization I. Alternatively, 8bard/6rng/6ftr might be a valid build if you're more interested by the self-buffing aspect, as it offers Inspire Courage (+1) and Inspire Damage II.

You lack Favored Enemy: Evil Outsider, which you'll miss on since most mobs in M9 will probably be Evil Outsiders.

You have no Improved Critical feat. Do you plan on using Mineral II or is that your level 18 feat?

I'd swap your feats around a little. Maybe like this:

1. Dodge
3. Toughness
6. Weapon Focus
8 (fighter). Power Attack
9. Mobility
12. Spring Attack
12 (fighter). Greater Two Weapon Fighting
15. Oversized Two Weapon Fighting
16 (fighter). Weapon Specialization
Tempest I is quite a nice bonus at higher levels, but in pales in comparison to other feats before then.

I'd also pick Improved Critical before OTWF.

Didn't look at the enhancements, since you can tweak those at will and this an unorthodox build.

Aranticus
03-26-2009, 06:45 AM
the only thing i can see is you will need to compromise alot on the enhancements

Aesop
03-26-2009, 06:51 AM
Warforged Juggernaut requires Power Attack (which is a prereq to Warchanter too, so no problem there), Improved Bull Rush (which I doubt they will ever add) and Adamantine Body. Since they usually ask for the feat prereq to be the prereq of the PrE (like Tempest), then it's pretty safe to assume WF Juggernaut will require it too, so keep that in mind when planning.

The base stats look fine.

The build itself is a bit off but if that's you want then that is fine.

I have no idea what your level 10 plans are but I would suggest 8ftr/6rng/6brd, for the extra feat and Fighter <weapon> Specialization I. Alternatively, 8bard/6rng/6ftr might be a valid build if you're more interested by the self-buffing aspect, as it offers Inspire Courage (+1) and Inspire Damage II.

You lack Favored Enemy: Evil Outsider, which you'll miss on since most mobs in M9 will probably be Evil Outsiders.

You have no Improved Critical feat. Do you plan on using Mineral II or is that your level 18 feat?

I'd swap your feats around a little. Maybe like this:

1. Dodge
3. Toughness
6. Weapon Focus
8 (fighter). Power Attack
9. Mobility
12. Spring Attack
12 (fighter). Greater Two Weapon Fighting
15. Oversized Two Weapon Fighting
16 (fighter). Weapon Specialization
Tempest I is quite a nice bonus at higher levels, but in pales in comparison to other feats before then.

I'd also pick Improved Critical before OTWF.

Didn't look at the enhancements, since you can tweak those at will and this an unorthodox build.

He may need Adamantine Body. Probably have to drop Oversized TWF for it until 18. I'd definately go with Fighter 8 and grab IC.

Aesop

Borror0
03-26-2009, 07:17 AM
He may need Adamantine Body. Probably have to drop Oversized TWF for it until 18.
I said that in the first paragraph but he does not need it now, so meanwhile he should pick an useful feat.

EinarMal
03-26-2009, 07:54 AM
I would suggest Bard 8/Ranger 6/Fighter 6, at least you will be able to cast haste. Stopping at 6 Bard when you can get Displacement/Haste at 7 and +1/+1 to your song at 8 is not a good idea.

Gol
03-26-2009, 09:20 AM
I would suggest Bard 8/Ranger 6/Fighter 6, at least you will be able to cast haste. Stopping at 6 Bard when you can get Displacement/Haste at 7 and +1/+1 to your song at 8 is not a good idea.
Agreed. Level 7 at least on Bard.

jmelanie7
03-26-2009, 11:39 AM
Alright, seeing all your comments and with some thinking on my part, i came up with those feats:

Dodge
Toughness
Weapon focus - slash
Power Attack
mobility
Spring attack
khopesh prof.
GTWF
OTWF

I won't really need improved crit, since im gonna use mineral 2 khopeshes.
When i hit ftr6 i take wpn spec. after mod 9 comes live.

I'm gonna go 8brd/6rgr/6ftr, thanx everyone.
I could also drop constructs FE and take evil outsiders instead.

maddmatt70
03-26-2009, 01:18 PM
Why not 8 fighter 6 rogue 6 ranger wf if you are looking for a tripart class?

Demoyn
03-26-2009, 02:06 PM
I'm not so sure I'd take bard past 6. Haste is nice and all, but on a level 8 bard without extend he'll never be the main party haster.

Borror0
03-26-2009, 02:08 PM
I'm not so sure I'd take bard past 6. Haste is nice and all, but on a level 8 bard without extend he'll never be the main party haster.
Level 7 has Inspire Damage II and level 8 has Inspire Courage (+1), which is the main reason to go pas bard 6.

jmelanie7
03-26-2009, 02:08 PM
Level 7 has Inspire Damage II and level 8 has Inspire Courage (+1), which is the main reason to go pas bard 6.

Exactly, and the haste + displacement is nice for when i solo.

maddmatt70
03-26-2009, 02:09 PM
Level 7 has Inspire Damage II and level 8 has Inspire Courage (+1), which is the main reason to go pas bard 6.

Haste and displacement are also very strong reasons but I digress..

maddmatt70
03-26-2009, 02:09 PM
My primary goal is to have 4 PrEs, and rogue's tier 1 PrEs are....meh.

Fighters 1st tier pre is pretty meh too..

Moonblood
03-29-2009, 06:55 AM
I'll toy with this build to thall... once it comes live we'll can see how it performs