Koragi85
03-15-2009, 02:04 AM
So I finally unlocked my Drow, and am ready to make my new bard. Mine is currently a Lv. 7 Human following the Warchanter Path, but Im not digging alot of the feats and such they give me, like Power Attack and Cleave, when I find myself Wand Healing and just Buffing in most of the dungeons. So I put together this build using a Drow instead of the Human, for better stats all around. (Pretty much a 32 point build w/out the 1750 Points.)
Any suggestions / changes are welcome.
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Auvrik Stormrunner
Level 16 Neutral Good Drow Male
(16 Bard)
Hit Points: 118
Spell Points: 880
BAB: 12\12\17\22
Fortitude: 4
Reflex: 10
Will: 9
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 16 18 18
Dexterity 10 10 10
Constitution 8 8 8
Intelligence 10 10 10
Wisdom 8 8 8
Charisma 20 25 28
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 13
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 4 18 18
Bluff 5 9 9
Concentration 3 18 18
Diplomacy 5 9 9
Disable Device n/a n/a n/a
Haggle 5 9 9
Heal -1 -1 -1
Hide 0 0 0
Intimidate 5 9 9
Jump 7 22 22
Listen -1 -1 1
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform 9 28 34
Repair 0 0 0
Search 0 0 2
Spot -1 -1 1
Swim 3 4 4
Tumble 4 19 19
Use Magic Device 9 28 28
Level 1 (Bard)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Wild Empathy
Spell (1): Focusing Chant
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Perform I
Enhancement: Bard Energy of the Music I
Level 2 (Bard)
Feat: (Automatic) Defensive Fighting
Spell (1): Master's Touch
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I
Level 3 (Bard)
Feat: (Selected) Extend Spell
Feat: (Automatic) Inspire Competence
Spell (1): Charm Person
Enhancement: Bard Inspired Attack I
Level 4 (Bard)
Spell (2): Blur
Spell (2): Heroism
Enhancement: Bard Extra Song II
Enhancement: Bard Perform II
Level 5 (Bard)
Spell (1): Hypnotism
Spell (2): Rage
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Energy of the Music II
Level 6 (Bard)
Feat: (Selected) Skill Focus: Perform
Feat: (Automatic) Suggestion
Enhancement: Bard Lingering Song II
Enhancement: Bard Charisma II
Level 7 (Bard)
Spell (2): Invisibility
Spell (3): Good Hope
Spell (3): Haste
Enhancement: Bard Extra Song III
Level 8 (Bard)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Displacement
Enhancement: Bard Inspired Attack II
Level 9 (Bard)
Feat: (Selected) Improved Mental Toughness
Feat: (Automatic) Inspire Greatness
Enhancement: Bard Inspired Damage II
Enhancement: Bard Energy of the Music III
Level 10 (Bard)
Spell (3): Charm Monster
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Enhancement: Bard Lingering Song III
Level 11 (Bard)
Spell (4): Otto's Sphere of Dancing
Enhancement: Bard Perform III
Level 12 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Song of Freedom
Level 13 (Bard)
Spell (4): Break Enchantment
Spell (5): Greater Heroism
Spell (5): Summon Monster V
Enhancement: Bard Extra Song IV
Enhancement: Bard Inspired Attack III
Level 14 (Bard)
Spell (5): Mass Suggestion
Enhancement: Bard Inspired Damage III
Level 15 (Bard)
Feat: (Selected) Toughness
Enhancement: Bard Inspired Bravery III
Level 16 (Bard)
Spell (6): Heroes Feast
Spell (6): Mass Charm Monster
Enhancement: Bard Charisma III
Thanks.
------------------------------------------
Well, after reading alot of your posts and such. I tried a different route. Maybe TWF w/ foncus on increasing damage output and such, and not trying to charm any mobs. Though the decent Perform would help if necessary. I tried to use feats in which would increase the BAB as well, to make it easier to hit things. And Toughness + Racial Toughness, to try and add some survivability.
Let me know what you think! Comments / Suggestions will all be taken into consideration. Thanks!
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Neutral Good Drow Male
(16 Bard)
Hit Points: 186
Spell Points: 590
BAB: 12\12\17\22
Fortitude: 7
Reflex: 16
Will: 9
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 10 10 10
Dexterity 18 23 23
Constitution 14 14 14
Intelligence 10 10 10
Wisdom 8 8 8
Charisma 16 18 20
Tomes Used
+2 Tome of Dexterity used at level 13
+1 Tome of Charisma used at level 13
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 25
Bluff 3 5
Concentration 6 21
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 -1
Hide 4 6
Intimidate 3 5
Jump 4 19
Listen -1 1
Move Silently 4 6
Open Lock n/a n/a
Perform 7 26
Repair 0 0
Search 0 2
Spot -1 1
Swim 0 0
Tumble 8 25
Use Magic Device 7 24
Level 1 (Bard)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Perform (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Weapon Fighting
Spell (1): Focusing Chant
Enhancement: Bard Extra Song I
Enhancement: Bard Perform I
Enhancement: Bard Energy of the Music I
Level 2 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (1): Remove Fear
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I
Level 3 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Finesse
Spell (1): Cure Light Wounds
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Bravery I
Level 4 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Heroism
Enhancement: Bard Extra Song II
Enhancement: Bard Perform II
Level 5 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Rage
Spell (1): Hypnotism
Enhancement: Bard Energy of the Music II
Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Enhancement: Drow Melee Attack I
Enhancement: Bard Charisma II
Level 7 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Haste
Spell (3): Good Hope
Spell (2): Glitterdust
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Damage II
Level 8 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Displacement
Enhancement: Bard Inspired Attack II
Level 9 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Bard Lingering Song II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Level 10 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Remove Curse
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Enhancement: Drow Melee Attack II
Level 11 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Summon Monster IV
Enhancement: Bard Lingering Song III
Level 12 (Bard)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Bard Inspired Damage III
Level 13 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (5): Greater Heroism
Spell (5): Shadow Walk
Spell (4): Break Enchantment
Enhancement: Bard Inspired Attack III
Level 14 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (5): Mass Cure Light Wounds
Enhancement: Bard Inspired Bravery II
Level 15 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Enhancement: Bard Lingering Song IV
Level 16 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (6): Heroes Feast
Spell (6): Summon Monster VI
Enhancement: Bard Extra Song IV
Enhancement: Drow Melee Damage I
Any suggestions / changes are welcome.
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Auvrik Stormrunner
Level 16 Neutral Good Drow Male
(16 Bard)
Hit Points: 118
Spell Points: 880
BAB: 12\12\17\22
Fortitude: 4
Reflex: 10
Will: 9
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 16 18 18
Dexterity 10 10 10
Constitution 8 8 8
Intelligence 10 10 10
Wisdom 8 8 8
Charisma 20 25 28
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 13
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 4 18 18
Bluff 5 9 9
Concentration 3 18 18
Diplomacy 5 9 9
Disable Device n/a n/a n/a
Haggle 5 9 9
Heal -1 -1 -1
Hide 0 0 0
Intimidate 5 9 9
Jump 7 22 22
Listen -1 -1 1
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform 9 28 34
Repair 0 0 0
Search 0 0 2
Spot -1 -1 1
Swim 3 4 4
Tumble 4 19 19
Use Magic Device 9 28 28
Level 1 (Bard)
Feat: (Selected) Mental Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Fascinate
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Wild Empathy
Spell (1): Focusing Chant
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Perform I
Enhancement: Bard Energy of the Music I
Level 2 (Bard)
Feat: (Automatic) Defensive Fighting
Spell (1): Master's Touch
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I
Level 3 (Bard)
Feat: (Selected) Extend Spell
Feat: (Automatic) Inspire Competence
Spell (1): Charm Person
Enhancement: Bard Inspired Attack I
Level 4 (Bard)
Spell (2): Blur
Spell (2): Heroism
Enhancement: Bard Extra Song II
Enhancement: Bard Perform II
Level 5 (Bard)
Spell (1): Hypnotism
Spell (2): Rage
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Energy of the Music II
Level 6 (Bard)
Feat: (Selected) Skill Focus: Perform
Feat: (Automatic) Suggestion
Enhancement: Bard Lingering Song II
Enhancement: Bard Charisma II
Level 7 (Bard)
Spell (2): Invisibility
Spell (3): Good Hope
Spell (3): Haste
Enhancement: Bard Extra Song III
Level 8 (Bard)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Displacement
Enhancement: Bard Inspired Attack II
Level 9 (Bard)
Feat: (Selected) Improved Mental Toughness
Feat: (Automatic) Inspire Greatness
Enhancement: Bard Inspired Damage II
Enhancement: Bard Energy of the Music III
Level 10 (Bard)
Spell (3): Charm Monster
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Enhancement: Bard Lingering Song III
Level 11 (Bard)
Spell (4): Otto's Sphere of Dancing
Enhancement: Bard Perform III
Level 12 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Song of Freedom
Level 13 (Bard)
Spell (4): Break Enchantment
Spell (5): Greater Heroism
Spell (5): Summon Monster V
Enhancement: Bard Extra Song IV
Enhancement: Bard Inspired Attack III
Level 14 (Bard)
Spell (5): Mass Suggestion
Enhancement: Bard Inspired Damage III
Level 15 (Bard)
Feat: (Selected) Toughness
Enhancement: Bard Inspired Bravery III
Level 16 (Bard)
Spell (6): Heroes Feast
Spell (6): Mass Charm Monster
Enhancement: Bard Charisma III
Thanks.
------------------------------------------
Well, after reading alot of your posts and such. I tried a different route. Maybe TWF w/ foncus on increasing damage output and such, and not trying to charm any mobs. Though the decent Perform would help if necessary. I tried to use feats in which would increase the BAB as well, to make it easier to hit things. And Toughness + Racial Toughness, to try and add some survivability.
Let me know what you think! Comments / Suggestions will all be taken into consideration. Thanks!
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Neutral Good Drow Male
(16 Bard)
Hit Points: 186
Spell Points: 590
BAB: 12\12\17\22
Fortitude: 7
Reflex: 16
Will: 9
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 10 10 10
Dexterity 18 23 23
Constitution 14 14 14
Intelligence 10 10 10
Wisdom 8 8 8
Charisma 16 18 20
Tomes Used
+2 Tome of Dexterity used at level 13
+1 Tome of Charisma used at level 13
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 25
Bluff 3 5
Concentration 6 21
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 -1
Hide 4 6
Intimidate 3 5
Jump 4 19
Listen -1 1
Move Silently 4 6
Open Lock n/a n/a
Perform 7 26
Repair 0 0
Search 0 2
Spot -1 1
Swim 0 0
Tumble 8 25
Use Magic Device 7 24
Level 1 (Bard)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Perform (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Weapon Fighting
Spell (1): Focusing Chant
Enhancement: Bard Extra Song I
Enhancement: Bard Perform I
Enhancement: Bard Energy of the Music I
Level 2 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (1): Remove Fear
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I
Level 3 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Finesse
Spell (1): Cure Light Wounds
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Bravery I
Level 4 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Heroism
Enhancement: Bard Extra Song II
Enhancement: Bard Perform II
Level 5 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (2): Rage
Spell (1): Hypnotism
Enhancement: Bard Energy of the Music II
Level 6 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Enhancement: Drow Melee Attack I
Enhancement: Bard Charisma II
Level 7 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Haste
Spell (3): Good Hope
Spell (2): Glitterdust
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Damage II
Level 8 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Displacement
Enhancement: Bard Inspired Attack II
Level 9 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Bard Lingering Song II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Level 10 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (3): Remove Curse
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Enhancement: Drow Melee Attack II
Level 11 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Summon Monster IV
Enhancement: Bard Lingering Song III
Level 12 (Bard)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Bard Inspired Damage III
Level 13 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (5): Greater Heroism
Spell (5): Shadow Walk
Spell (4): Break Enchantment
Enhancement: Bard Inspired Attack III
Level 14 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (5): Mass Cure Light Wounds
Enhancement: Bard Inspired Bravery II
Level 15 (Bard)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Enhancement: Bard Lingering Song IV
Level 16 (Bard)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Perform (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (6): Heroes Feast
Spell (6): Summon Monster VI
Enhancement: Bard Extra Song IV
Enhancement: Drow Melee Damage I