Dexxaan
03-05-2009, 09:38 AM
OK Doccc here´s the TWF Build (Drow Version, Halfling I´ll get to asap).
Notes: end Build Ranger 12 Paladin 6 Monk 2
STR 22 (24 with 8´RamsMight)
DEX 33 (34 with Enhancement, +3 Tome or Cap Increase Attribute pt)
CON 20
INT 14
WIS 18 (19 if 2 AP´s used)
CHA 24
* HP´s Will be 343 (non GS item)
* SP´s Will be around 322 with WIZ VI item.
* Saves: 29 32 21 Unbuffed and assuming Bloodstone instead of HOGF for another +2 if you prefer.
Balance 30
Intimidate 31
Jump 25
Listen 18 (I figured it could be useful at some point and no better place to put it.....I refuse to boost your Haggle...you have too much Plat as it is!)
Tumble 19
UMD 16
Combat Expertise / Diehard / GTWF / IC Piercing / ManyShot / Toughness / Weapon Finesse
Tempest / 2 LOH´s / Exalted Smite I / Divine Might I / Unyielding Sovereignity / +5 Damage +5 AC and +1 To Hit vs FE
For only 2 AP´s you can increase WIS score by 1 if a +5 WIS item "of something cool" comes your way...(Ring of Stormreaver Prophecy?)
Anyway here goes:
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Docc´s TWF
Level 16 Lawful Good Drow Male
(6 Paladin \ 2 Monk \ 8 Ranger)
Hit Points: 255
Spell Points: 132
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 25
Will: 14
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 14 16
Dexterity 17 27
Constitution 12 14
Intelligence 12 14
Wisdom 10 12
Charisma 14 18
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+2 Tome of Intelligence used at level 1
+2 Tome of Wisdom used at level 1
+2 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 27
Bluff 3 4
Concentration 2 3
Diplomacy 3 4
Disable Device n/a n/a
Haggle 3 4
Heal 5 5
Hide 4 8
Intimidate 5 13
Jump 7 22
Listen 5 15
Move Silently 4 8
Open Lock n/a n/a
Perform n/a n/a
Repair 2 2
Search 2 4
Spot 1 3
Swim 3 3
Tumble 6 16
Use Magic Device 5 13
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Heal (+4)
Skill: Intimidate (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Weapon Finesse
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Monk)
Skill: Balance (+3)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Dodge
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Unarmed Strike
Level 3 (Monk)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Mobility
Feat: (Selected) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 4 (Paladin)
Ability Raise: DEX
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Intimidate (+0.5)
Skill: Jump (+2)
Skill: Listen (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spring Attack
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 7 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard
Level 8 (Ranger)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1.5)
Skill: Use Magic Device (+0.5)
Level 9 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Critical: Piercing Weapons
Level 10 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 11 (Paladin)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 12 (Ranger)
Ability Raise: DEX
Skill: Balance (+2)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Improved Wild Empathy
Level 13 (Ranger)
Skill: Balance (+2)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Use Magic Device (+0.5)
Level 14 (Paladin)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Turn Undead
Level 15 (Paladin)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Combat Expertise
Level 16 (Paladin)
Ability Raise: DEX
Skill: Jump (+2)
Feat: (Automatic) Remove Disease
Enhancement: Paladin Saves Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Divine Might I
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Enchantment Resistance I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Way of the Patient Tortiose I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Tempest I
Enhancement: Monk Balance I
Enhancement: Ranger Jump I
Enhancement: Monk Tumble I
Enhancement: Ranger Energy of the Wild I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
P.S: This is a requested build, yes there are better and more Flavor Of The Month builds out there, but This is what he wants, and it has some very nice potential with known PrE´s.
Notes: end Build Ranger 12 Paladin 6 Monk 2
STR 22 (24 with 8´RamsMight)
DEX 33 (34 with Enhancement, +3 Tome or Cap Increase Attribute pt)
CON 20
INT 14
WIS 18 (19 if 2 AP´s used)
CHA 24
* HP´s Will be 343 (non GS item)
* SP´s Will be around 322 with WIZ VI item.
* Saves: 29 32 21 Unbuffed and assuming Bloodstone instead of HOGF for another +2 if you prefer.
Balance 30
Intimidate 31
Jump 25
Listen 18 (I figured it could be useful at some point and no better place to put it.....I refuse to boost your Haggle...you have too much Plat as it is!)
Tumble 19
UMD 16
Combat Expertise / Diehard / GTWF / IC Piercing / ManyShot / Toughness / Weapon Finesse
Tempest / 2 LOH´s / Exalted Smite I / Divine Might I / Unyielding Sovereignity / +5 Damage +5 AC and +1 To Hit vs FE
For only 2 AP´s you can increase WIS score by 1 if a +5 WIS item "of something cool" comes your way...(Ring of Stormreaver Prophecy?)
Anyway here goes:
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Docc´s TWF
Level 16 Lawful Good Drow Male
(6 Paladin \ 2 Monk \ 8 Ranger)
Hit Points: 255
Spell Points: 132
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 25
Will: 14
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 14 16
Dexterity 17 27
Constitution 12 14
Intelligence 12 14
Wisdom 10 12
Charisma 14 18
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+2 Tome of Intelligence used at level 1
+2 Tome of Wisdom used at level 1
+2 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 27
Bluff 3 4
Concentration 2 3
Diplomacy 3 4
Disable Device n/a n/a
Haggle 3 4
Heal 5 5
Hide 4 8
Intimidate 5 13
Jump 7 22
Listen 5 15
Move Silently 4 8
Open Lock n/a n/a
Perform n/a n/a
Repair 2 2
Search 2 4
Spot 1 3
Swim 3 3
Tumble 6 16
Use Magic Device 5 13
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Heal (+4)
Skill: Intimidate (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Weapon Finesse
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Monk)
Skill: Balance (+3)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Dodge
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Unarmed Strike
Level 3 (Monk)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Mobility
Feat: (Selected) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 4 (Paladin)
Ability Raise: DEX
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Intimidate (+0.5)
Skill: Jump (+2)
Skill: Listen (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spring Attack
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 7 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard
Level 8 (Ranger)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1.5)
Skill: Use Magic Device (+0.5)
Level 9 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Critical: Piercing Weapons
Level 10 (Ranger)
Skill: Balance (+1.5)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 11 (Paladin)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 12 (Ranger)
Ability Raise: DEX
Skill: Balance (+2)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Improved Wild Empathy
Level 13 (Ranger)
Skill: Balance (+2)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Use Magic Device (+0.5)
Level 14 (Paladin)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Turn Undead
Level 15 (Paladin)
Skill: Balance (+1)
Skill: Intimidate (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Combat Expertise
Level 16 (Paladin)
Ability Raise: DEX
Skill: Jump (+2)
Feat: (Automatic) Remove Disease
Enhancement: Paladin Saves Boost I
Enhancement: Ranger Skill Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Divine Might I
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Enchantment Resistance I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Way of the Patient Tortiose I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Tempest I
Enhancement: Monk Balance I
Enhancement: Ranger Jump I
Enhancement: Monk Tumble I
Enhancement: Ranger Energy of the Wild I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
P.S: This is a requested build, yes there are better and more Flavor Of The Month builds out there, but This is what he wants, and it has some very nice potential with known PrE´s.