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Obmi
03-03-2009, 09:54 PM
This is my rogue/ninja/killer/trapspringer/scroll-using/tumbling/tempest toon :D
Most fun toon I have ever played...(all props to Twerpp who masterminded the build).Tricked out with best gear for max effect....

6 ranger/8 rogue/2 monk...halfling KILLER
starting stats: 12 str, 19 dex, 14 con, 12 wis, 11 int, and 8 cha

feats: dodge, weap finesse, mobility (monk),spring attack, imp crit pierce,combat expertise (monk) and I took 2 weap defense, but could also take greater two weap fighting (which i find unnecessary) , and I will be taking toughness at 18.

skills: max out umd, and rogue skills ( you still have to do rogue junk sometimes)jump is fun, blah blah u pick em

Enhancements:(these are musts, rest do what u like ) Way of the acrobat 1, Tempest 1, max rogue attack speed boost, running boost, max dex, monk wis 1 (extra ac),the monk enhancement that gives +2 dex and some attack speed (?)


Then get all the gear you can get, these numbers were built around +3 tomes on dex and wisdom minimum....

Some peeps think only one level of monk is way to go, I took second monk level for extra feat, couple hp's, and monk wis 1...but i'm sure someone smarter than me can post a good reason to go one way or another???

Level progression: rog/ran/rog/ran/mnk/rog/ran/rog/ran/rog/ran/rog/ran/rog /rog/mnk

Anyway, thats the main stuff....definitely a cool toon, at first I couldn't get into a reaver when 10 of the 12 peeps piked :( .... now...he doesnt get hit in pit fiend, can be main tank versus sully ( who needs intimidater), and can solo most stuff...and that's sayong alot, because im a total noob player when it comes to knowing stuff on here:D

If ur gonna flame me.....BE NICE about it....I didn't post this on here to brag about toon or say this guy is better than that guy, blah, blah....I did solely out of laziness in responding to the many pm's I get regarding this build and my inherent niceness in responding....now I only have to do once...YAAAAAAAA for efficiency....

In addition thanks to Khruc , his cronie milky, and Hebe (my gal) for helping me hit the ac in pic.





http://i302.photobucket.com/albums/nn109/hebe_010/106ackruc.jpg

kamimitsu
03-03-2009, 10:10 PM
Thanks for the info Obmi, you've made a lot of people (doubters included) very interested about this build in the MAX AC thread. I may have to give you an honorary induction into R.O.G.U.E.

One minor question, does this build require foot pedals? ;)

lethal413
03-03-2009, 10:34 PM
this toon is terrible!!!!!


now if you wanna roll a minimum HP warforged barbarian hafling thrower toon then look up milkey on ghallanda :)

Stamp3de
03-03-2009, 10:39 PM
sweet thx dude :D

Blazer
03-04-2009, 12:35 AM
Are your last four levels going to rogue to pick up Acrobat II?

Thanimal
03-04-2009, 09:29 AM
Thanks for posting. Very interesting.

A little background: This guy is (at this moment anyhow) the leader in "my" ridiculous AC screen shot contest, at 106. So a few people asked him to post the build.

I really like the looks of this, and I hope others will give it a go. Personally, I'm working on a Rogue N/Paladin 2-or-3/Monk 2 that I think I'm going to continue on. Quite a few similarities, though obviously some differences.

Anyhow I think we may be at the dawn of an era where the best end-game tanks are mostly Rogue!!??

alchilito
03-04-2009, 09:31 AM
I was one of the ones requesting this post.

Much appreciated dude.

Obmi
03-04-2009, 11:00 AM
dude, i can barely use a mouse, I can only imagine if justicar used this toon with his footpedal set-up, he might be able to get me in pvp :D bwahahahaha

T-Town_Titan
03-04-2009, 12:43 PM
This build is complete package (only when he remembers to put on his int goggles)..I have to admit...when he first discussed this build with me...I pulled his chain (as usual) but had no doubt he would make it into a Killah (he is secret Freddiemac of Ghallanda..he got a bank full of stimulus packages)..I would say you did...and more..what is more amazing is how he got past the character gen screen without it being a WF bard.....miracles do happen Toto/Obme et al...I say we make April 15th Westside Day!!!!!

Best endgame build....I salute you bro ;)


PS: Im guessing a 10 starting str or 12 con instead of the 12/14 posted or 12 str 13 con..or was that your 2nd stimulus package you received?

T

Strakeln
03-04-2009, 01:02 PM
Some peeps think only one level of monk is way to go, I took second monk level for extra feat, couple hp's, and monk wis 1...but i'm sure someone smarter than me can post a good reason to go one way or another???This build is VERY similar to my rog/rgr/mnk build (I think the stats were almost identical), with the above exception.

With 1 level of monk you will end up at 13/6/1.
With 2 levels of monk you will end up at 12/6/1.

The tradeoff: 1 monk wis, 1 feat, vs.
+1d6 sneak, 1 rogue feat (crippling strike, imp. evasion, etc), and I think the final tier of the sneak attach enhancements (not sure, compendium down).

Khroc
03-04-2009, 03:54 PM
PS: Im guessing a 10 starting str or 12 con instead of the 12/14 posted or 12 str 13 con..or was that your 2nd stimulus package you received?

T

12 STR - 14 CON .. Thats what I did..

D'rin
03-04-2009, 08:04 PM
If you don't mind posting what was the AC break down? How did you get that DEX? What are your weapons you use most often? I see both rapiers and kamas. Very interesting build. Great add one more that I may want to try and level that only makes 4 or 5 now.

Obmi
03-04-2009, 09:28 PM
weapons used on this guy mostly in no particular orded...
set of smiting rapiers, set of banishing rapiers, +2/+4 wop rapiers, transmuting greater evil outsider bane light pick, dual lightning strike kamas, radiance rapier, mineral 2 rapier, lightning strike light pick, dual vorp kamas, set of weak of enfeeble rapiers, wop bow and weak/enfeb bow, usual junk...

only thing about the dex interesting is the +3 dex pot that khruc scrounged up for me, but only good for a pic in my opinion...:)

i definitely spent some time getting gear for this fellow which obviously helps a tad...

T-Town_Titan
03-05-2009, 04:02 AM
12 STR - 14 CON .. Thats what I did..

Nevermind..I forgot that he obtained a 32pt build mod 7..muh bad

Obmi
03-06-2009, 11:25 PM
glad you are not my IRS auditer....:cool:

T-Town_Titan
03-07-2009, 05:15 PM
glad you are not my IRS auditer....:cool:

Would you prefer Steve or Michelle this time? ;)

SlipperyPete
03-07-2009, 10:06 PM
What's the breakdown on the dex?

19 start
4 levels
3 tome
6 item
4 shroud item
3 potion

39

Where does the rest come from?

leviathan
03-07-2009, 10:09 PM
missing 5 for enhancements, so thats 44

D'rin
03-07-2009, 10:10 PM
The rest of the dex comes from windstance and the thief acrobat showtime boost.

SlipperyPete
03-08-2009, 12:00 AM
Ah, you think I"d remember enhancements after playing the game for almost three years. Still probably would have missed wind stance and acrobat though.

Thx

paul1devries
03-08-2009, 01:25 PM
You mentioned usign him to intimidate for Soullimandes- did you put points into that or just into rogue stuff?

Thanks

paul1devries
03-08-2009, 01:26 PM
You mentioned you initimidate - did you put points into that or just into rogue skills?

Thanks

Obmi
03-08-2009, 03:24 PM
i have zero intimidate , i tank sulimades and he cant hit me much, and i can swing while hes attacking me, so i get to damage him, and keep aggro, and others can beat on him, and clerics get to pyke, :D ....until firebats anyway :D , usually pretty easy healing run for 1 or 2 decent clerics, sooooooooooooooo long story short..... no intimitank needed

Thriand
03-08-2009, 03:39 PM
For your uber AC screenshot you could've gotten a lil more tumbling AC by going wisdom stance just to look fancier. But awesome build though I've got a 13/6/1 build quite similar, just need to work on my +3 tomes before I can get my UBER AC screenshot.

cm2_supernova
03-08-2009, 04:20 PM
Rock on Westy...was always kinda curious to actually see your numbers! :D

Justicar
03-13-2009, 01:44 PM
dude, i can barely use a mouse, I can only imagine if justicar used this toon with his footpedal set-up, he might be able to get me in pvp :D bwahahahaha

I still wouldnt be able to beat you man. I bow to your geekdom ;)

Obmi
03-15-2009, 09:26 PM
I didn't know that....thanks for the info bro :)

Accelerando
03-23-2009, 11:37 AM
Hm since i reactivated I forgot to stop by and tell you how much I love this build, even though as a rule I tend to scoff at dex based rogues (even my own) this toon is a freaking bada**.

Obmi
03-23-2009, 01:07 PM
welcome back dude :) ....forums havent been the same without you bro

Accelerando
03-23-2009, 01:39 PM
welcome back dude :) ....forums havent been the same without you bro
word... and I demand to see this guy in action soon!

Deadz
03-25-2009, 12:39 PM
Does 2monk give you an additional +1ac and access to second tier stances?

Obmi
03-25-2009, 07:45 PM
not sure about the tier 2 stance, but it gives monk wisdom 1 as enhancement and an additional feat ( yes i know the feat selection is limited to monk feats, but tehat fit my plan perfectly, so no issue there )....some would argue that the build is "damaged" this way because you dont get extra d6 sneak attack and second rogue feat, but I think it's a matter of choice personally, and anyone who has ever played this build is an idiot ( no names mentioned ) if they think that he is "damaged", but I digress.....:)

Archetype
04-15-2009, 11:42 AM
http://i302.photobucket.com/albums/nn109/hebe_010/106ackruc.jpg
If you look closely at the bottom of this "screenshot" you will see there is still a program running called "103ac - Paint" :rolleyes:

So is it "AC" of:
103 (in the Paint file name)?
102 (on the Character Sheet)?
106 (on the Inventory Summary)?

I have seen similar builds with ACs in the 80s, but, really where is an extra 20 AC coming from (even for "showtime" purposes)?

And without Pally levels, where is the +35/+59/+33 saves progression coming, at lvl 16 then?

Sorry, dude, but without a breakdown on these "amazing #s" all I see is...photoshop. :p

Hasteclicky
04-15-2009, 02:23 PM
I know it's possible so i'm just trying to help, what am I missing? I think you posted your breakdown in another thread but this should be close for reference.
10 Base+26 stats+8 armor+ 8 Dodge (feat,ring,icy)+5 prot+ 5 CE+ 5 pally friend+ 5 bark+ 4 insight+1 ritual+1 size+2 recitation+ 4 shield wand+ 2 tempest+ 4 heroics+ 1 TWD feat+ 6 uncanny dodge+ 4 tumble.

Accelerando
04-15-2009, 02:36 PM
http://i302.photobucket.com/albums/nn109/hebe_010/106ackruc.jpg
If you look closely at the bottom of this "screenshot" you will see there is still a program running called "103ac - Paint" :rolleyes:

So is it "AC" of:
103 (in the Paint file name)?
102 (on the Character Sheet)?
106 (on the Inventory Summary)?

I have seen similar builds with ACs in the 80s, but, really where is an extra 20 AC coming from (even for "showtime" purposes)?

And without Pally levels, where is the +35/+59/+33 saves progression coming, at lvl 16 then?

Sorry, dude, but without a breakdown on these "amazing #s" all I see is...photoshop. :p

You can't fake somethign like that with "paint" unless you are a professional artist. Trust me, Obmi is not. The discrepancies are due to refresh bugs, which cannot be corrected due to the short durations of certain buffs he is using to reach that AC plus tumble which only shows up in one window. Maybe read the AC tread that this request comes from before flaming.

Westside = Uber. PERIOD.

Thrudh
04-15-2009, 02:38 PM
i have zero intimidate , i tank sulimades and he cant hit me much, and i can swing while hes attacking me, so i get to damage him, and keep aggro, and others can beat on him, and clerics get to pyke, :D ....until firebats anyway :D , usually pretty easy healing run for 1 or 2 decent clerics, sooooooooooooooo long story short..... no intimitank needed


How can you keep aggro when you're not getting your sneak attack?

rayflo
04-15-2009, 03:01 PM
he keeps the aggro with straight dps. its a common thing for vegas. i hardly get to take my intim tank in there anymore cuz of it darnit. and he gets everything in there and gets a 76 ac and almost 40 dr buffed. a bunch of serious hitting fast dps machines. 50 taught everyone dont cha know haha.

by the way those photoshop classes are paying off i see ob ;P

Obmi
04-15-2009, 03:03 PM
first off, the 103 paint was the first screeny I took and i just saved the 106 over that file, when I get a minute, if I have the desire to justify myself I can post the breakdown, but chances are that I am just to lazy, but we shall see..

secondly, I have no idea how I am able to keep aggro, I just beat on him for 30 seconds or so and hes mine, that being said the other night a crit pali smite took him away from me for a second, that was a first....hope this helps:D

like I said earlier, I get a few tells regarding this build, and instead of adressing every question I thought it a better use of my time to post the general build here...

and lastly, even though this guy is "damaged" per some dude who has like a kajillion posts on his all knowing ddo uberness, he is fun to play and quite capable of giving rogues another look....
:cool:

Accelerando
04-15-2009, 03:10 PM
first off, the 103 paint was the first screeny I took and i just saved the 106 over that file, when I get a minute, if I have the desire to justify myself I can post the breakdown, but chances are that I am just to lazy, but we shall see..

secondly, I have no idea how I am able to keep aggro, I just beat on him for 30 seconds or so and hes mine, that being said the other night a crit pali smite took him away from me for a second, that was a first....hope this helps:D

like I said earlier, I get a few tells regarding this build, and instead of adressing every question I thought it a better use of my time to post the general build here...

and lastly, even though this guy is "damaged" per some dude who has like a kajillion posts on his all knowing ddo uberness, he is fun to play and quite capable of giving rogues another look....
:cool:

**** all that bro. You know that your guy is one of the best goddamn rogues ever to hit this server. All the haters can go eat a ****. Who needs intimidate when you are constant DPS on the mob and not getting hit? Not I? Yes it is possible to loose aggro, but non likely. What is with all the whining? This guy took my pre monk build and made it super better! Nothing wrong with that. Westside PWNS your face off. If that upsets you... reroll.

Obmi
04-15-2009, 03:13 PM
accellerando ....You rock! thanks for the kind words bro... u da man' :)

hey accell....remember when we didn't like each other? ha good times

Thrudh
04-15-2009, 03:21 PM
he keeps the aggro with straight dps. its a common thing for vegas. i hardly get to take my intim tank in there anymore cuz of it darnit. and he gets everything in there and gets a 76 ac and almost 40 dr buffed. a bunch of serious hitting fast dps machines. 50 taught everyone dont cha know haha.

by the way those photoshop classes are paying off i see ob ;P

How does a rogue with no sneak attack do more DPS than the other melee in the group... Guess I'm not understanding... Do the other melee just wait 15 minutes before attacking Sully? Because I'm thinking it wouldn't take too long for them to catch up on damage otherwise...

I'm not bashing rogues... Rogues have awesome DPS... when sneak attacking...

Obmi
04-15-2009, 03:27 PM
but with attack speed from tempest, haste boost, and either using transmuting greater evil outsider bane light picks, or dual lightning strike weapons after 30 seconds or so the melee can attack from behind and it has not been a problem , even raged up dual wielding mineral 2 pick wielding barbs, dont know what to say man....if you have a toon on ghallanda and wanna roll it with me sometime let me know...:)

in addition, remember when devils pop the melee run off and vorpal those while i stick on sally, so maybe that has something to do with helping my "lacking, non-backstab dps"

Thrudh
04-15-2009, 03:33 PM
but with attack speed from tempest, haste boost, and either using transmuting greater evil outsider bane light picks, or dual lightning strike weapons after 30 seconds or so the melee can attack from behind and it has not been a problem , even raged up dual wielding mineral 2 pick wielding barbs, dont know what to say man....if you have a toon on ghallanda and wanna roll it with me sometime let me know...:)

in addition, remember when devils pop the melee run off and vorpal those while i stick on sally, so maybe that has something to do with helping my "lacking, non-backstab dps"

Hey, if you actually do it in game, and it works for you great... You're probably right that it's the melee peeling off to get the devils and orthans that makes the difference...

Because any ranger with the same weapons as you, and tempest, and favored enemy: evil outsider would do a lot more damage than you. Maybe you don't run with those very often... :)

Now, if you were sneak attacking, you'd be doing more than them, so don't take that as a bash...

But again, you're probaly right that when they peel off to fight the other mobs, that lets you build up your damage lead again...

Strakeln
04-15-2009, 04:37 PM
Hey, if you actually do it in game, and it works for you great... You're probably right that it's the melee peeling off to get the devils and orthans that makes the difference...

Because any ranger with the same weapons as you, and tempest, and favored enemy: evil outsider would do a lot more damage than you. Maybe you don't run with those very often... :)

Now, if you were sneak attacking, you'd be doing more than them, so don't take that as a bash...

But again, you're probaly right that when they peel off to fight the other mobs, that lets you build up your damage lead again...Don't forget that this is a team game. If someone is really trying, they can pull agro off of the tanking rogue. But if they're playing the game in a team approach, they won't.

The good part is, those who refuse to play as part of a team are typically squished the second they steal agro.

It's also worth pointing out that you are disregarding things like rogue haste boost, which stacks with tempest and haste.

I will say this, from my most recent experience tanking Sulu with a build similar to Westside's: it helps a lot if you turn off subtle backstabbing :o

rayflo
04-16-2009, 12:49 AM
Don't forget that this is a team game. If someone is really trying, they can pull agro off of the tanking rogue. But if they're playing the game in a team approach, they won't.

The good part is, those who refuse to play as part of a team are typically squished the second they steal agro.

It's also worth pointing out that you are disregarding things like rogue haste boost, which stacks with tempest and haste.

I will say this, from my most recent experience tanking Sulu with a build similar to Westside's: it helps a lot if you turn off subtle backstabbing :o

there is no laying off on the damage by anyone. we have a few toons that do this in vegas. dps aggro him that is. and its like ob said he beats on him for 30 seconds or so then the rest of us go in all beefed up and ready to swing and beat on him. the dps does pull him off rarely but i think ive only seen that happen once or twice.

any of you that doubt the process wait on ghal. till you see a vegas vod up and you will see it for yourself. i think we have 3 in rotation that do the damage aggro now


westside is one bad mofo.

Accelerando
04-16-2009, 01:16 AM
in addition, remember when devils pop the melee run off and vorpal those while i stick on sally, so maybe that has something to do with helping my "lacking, non-backstab dps"

HAHAHAHA You tell em bro!

Archetype
04-16-2009, 11:50 AM
heh, found it

http://forums.ddo.com/showthread.php?t=173504

Very nice. Forgot about tumble not showing.

Wasn't hating, or flaming btw, just wondering & didn't see it, thaz all...

Actually, I wanna thank ya bud for posting this. The Westside build got me off my lazy azzz after 2 1/2 years of exclusively playing caster-types to level up my first satisfying melee. :D (Of course, being *completely freekin' bored* waiting for "Mod Niner" to actually go live helped a lot too...)

It's so much fun, I can't describe it. Just need to grind out the last raid gearz to hit your rockin' #s range, heh. :o

/bows deeply
:cool:"We're not worthy!:cool:

Strakeln
04-16-2009, 12:56 PM
there is no laying off on the damage by anyone. we have a few toons that do this in vegas. dps aggro him that is. and its like ob said he beats on him for 30 seconds or so then the rest of us go in all beefed up and ready to swing and beat on him. the dps does pull him off rarely but i think ive only seen that happen once or twice.

any of you that doubt the process wait on ghal. till you see a vegas vod up and you will see it for yourself. i think we have 3 in rotation that do the damage aggro now


westside is one bad mofo.Khyber groups have trouble waiting 15-30 seconds for agro to be established. They're an impatient lot.

I will agree that if you can get the group to hold off for 30 seconds (which, btw, has the exact same result as "laying off on the damage"), holding agro will typically not be an issue. And I'll again state that if someone is really really trying to pull agro (and have the DPS to do so), they likely will - as you yourself have witnessed "once or twice".

tman
04-16-2009, 01:29 PM
What are your plans for 17-20? Rogue for level 12 WotA II? Just curious?

What AC do you typically tank Sully at, 103 AC is purely for show, what is your attack AC when standing toe to toe with him, and what buffs do you try to run?

I'm asking as my 15 Rogue/1 Monk (Tman) unbuffed attack AC is around mid 60, and haven't tried to put him in VOD as the main tank. I usually do the traps and do the sneak dmg on his backside. But with some investment (i.e. shroud gear) I could get him prepared for tanking.

Appreciate the feedback, and a very nice build with some SICK gear (looking at the screen shot.) :)

Obmi
04-16-2009, 05:38 PM
glad u enjoy archetype, def a fun build to play...:)

with regard to aggro, we see intimis lose aggro more than this method, but whose keeping track, nothing is perfect...

I usually run ac around 85-90, if a pali or bard is around, round it up a few...
I will prolly go to level 12 rogue, seems best choice to go that route at this point and take acrobat II, maybe some smarter guys have a different thought? love to hear an opinion on the matter especially since I gimped him going 2 monk levels :rolleyes:

byaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!!!!!!!!

Accelerando
04-16-2009, 05:47 PM
I usually run ac around 85-90, if a pali or bard is around, round it up a few...
I will prolly go to level 12 rogue, seems best choice to go that route at this point and take acrobat II, maybe some smarter guys have a different thought? love to hear an opinion on the matter especially since I gimped him going 2 monk levels :rolleyes:

byaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!!!!!!!!

Not gimped man, I did the same on my first tempest rogue with fighter (before monk came out). You are just missing out on 1d6 sneak and crippling strike. Nothing to reroll over when your character is this powerfull. Who cares about 2 str damage when nothing can hit you. LOL Def go 12 rogue, pick up acrobat II, you will love it.

paul1devries
04-17-2009, 08:04 AM
I am currently bringing up a guy like this and he has been fun so far. He gets to about 52 or so ac at lvl 8 and is very surviveable.

I am not in game right now and was just wondering what way of the acrobat is? I don't remember if i have it and wondered when you get it and is it on a timer? Does it boost dex by 4 as the posts have mentioned?

I am currently 4 rgr/4 rogue/ 1 monk

Thanks in advance...

tman
04-17-2009, 09:08 AM
Agree on the "gimp" state, your toon can stand pretty well against any top toon in the game. If there is any debate, it might be a minor tweak here or there, but we all know those really are more a player preference.

I definately would go with Way of the Acrobat II with 4 levels of Rogue. I love it on my build, not being able to be knocked down is so nice against the DQ, air elementals, etc. I'm still debating on what I will do with my Rogue, right now I'm leaning 19 levels of Rogue, 1 level of Monk. Too bad we are not seeing WotA III in Mod 9...

Obmi
05-22-2009, 02:19 PM
appreciate the feedback...:D
my "gimped" comment was sarcastically directed at a troll that said my guy was damaged by taking 2 levels of monk vs one...I just had to get my lil jab in ....looks like I might be stuck at level 16 though given that mod 9 disappeared into shavarath....:(

Thrudh
05-22-2009, 03:45 PM
there is no laying off on the damage by anyone. we have a few toons that do this in vegas. dps aggro him that is. and its like ob said he beats on him for 30 seconds or so then the rest of us go in all beefed up and ready to swing and beat on him. the dps does pull him off rarely but i think ive only seen that happen once or twice.

any of you that doubt the process wait on ghal. till you see a vegas vod up and you will see it for yourself. i think we have 3 in rotation that do the damage aggro now


westside is one bad mofo.

Waiting 30 seconds is the same as laying off the damage, and then peeling off to take care of orthans and devils also lets westside build his aggro lead back up again... If that didn't happen, he WOULD lose aggro...

Not saying it's wrong.. or that westside is gimp... I'm just saying he is NOT doing more damage than any ranger or barbarian in the group... He's doing good damage for a rogue with aggro, but it's impossible for him to do more than an like-equipped ranger or barb...

Obmi
05-22-2009, 03:53 PM
that is such a strong word........and i'm not sure where where I said I did more damage than anyone, but... I might ;)

Comfortably
05-22-2009, 03:54 PM
accellerando ....You rock! thanks for the kind words bro... u da man' :)

hey accell....remember when we didn't like each other? ha good times

He still doesn't like you, he told me so yesterday! :D

Thrudh
05-22-2009, 03:58 PM
that is such a strong word........and i'm not sure where where I said I did more damage than anyone, but... I might ;)

Only if the other players had worse gear than you :)

Math doesn't lie, my friend... Hey, I'm jealous... I wish my rogue had your AC...

char_db
06-05-2009, 10:09 PM
Tried this build out and got it up to 16. Lot of fun to play, but i still could use a lot the gear... If i was going to make only 1 set of shroud weapons for this build, what would be the best bet?

Obmi
06-10-2009, 05:58 PM
I find myself using lightning strike light pick with +4 ac and my radiance rapier most often, although against red named's i will sometimes use a transmuter... :) :D

hope this helps..
glad you have some interest.....

Twerpp
06-21-2009, 04:31 PM
Killer Obmi! I never thought it would see 100+ AC!

Remember when we thought we were studs at high 50's lol.

Obmi
06-23-2009, 04:04 PM
wassup dude? long time, ya ur monster with khruc's help worked out ok. I love riding coattails :) . Are you playing again? I haven't been on in awhile, I can only do so many shrouds before my mind is numb..... later

westside !!!!!!!!!!!!!!!!!!!!!

KatanAztar
06-23-2009, 04:07 PM
Killer Obmi! I never thought it would see 100+ AC!

Remember when we thought we were studs at high 50's lol.

Hey man, nice to see ya.


wassup dude? long time, ya ur monster with khruc's help worked out ok. I love riding coattails :) . Are you playing again? I haven't been on in awhile, I can only do so many shrouds before my mind is numb..... later

westside !!!!!!!!!!!!!!!!!!!!!


Where have you been? You havent been loitering in the lobster lateley.

Comfortably
06-23-2009, 04:16 PM
loitering in the lobster lately.

You'd know something about that Aztar, wouldn't you?

Twerpp
06-25-2009, 01:37 AM
I moved to Oregon, new job to learn, kids here for the summer and we havin a blast :D

A good time to let DDO develop for a while and come back... looks like it'll have to be with a new build! I'm actually looking forward to forgetting everything lol, I can roll through like a noob in total awe of Stormreach and uber guilds running around in crazy looking shiny armor I've never seen.

Justicar
06-25-2009, 09:44 AM
I moved to Oregon, new job to learn, kids here for the summer and we havin a blast :D

A good time to let DDO develop for a while and come back... looks like it'll have to be with a new build! I'm actually looking forward to forgetting everything lol, I can roll through like a noob in total awe of Stormreach and uber guilds running around in crazy looking shiny armor I've never seen.

Twerpp! Good to hear your still alive man.

Obmi
06-29-2009, 02:01 PM
wassup dude? is there a reason to come back yet? i don't remember my log in password ... what's shaking anyway?

croley1
07-01-2009, 06:38 PM
Great build! fixing to try this build myself but with one less mnk lvl.

I have one quick question though, dunno if this post is still active:

On your main post you list 7 feats, but if you have 2 mnk lvls shouldnt you have 8?

thanks again for posting this build!

Obmi
07-02-2009, 02:05 PM
ya man great question, i'll have to take a gander next time i log on and get back to ya , if that's ok? i'm not the most detail oriented guy around....

croley1
07-02-2009, 05:05 PM
ya man great question, i'll have to take a gander next time i log on and get back to ya , if that's ok? i'm not the most detail oriented guy around....

yeah thats fine, really like this build. gonna try it out myself. also was wondering if this lvl progression would yield the same build:

rog/ran/ran/ran/ran/ran/ran/mnk/rest rog

Charlemagne2
07-03-2009, 12:48 PM
What slot for greensteel item is best I have just gotten 2nd shard so im looking to add some hps....you opinion?

Btw look for abduulll ver 4.0 its all there is to do until we get some new content.

Obmi
07-06-2009, 04:57 PM
What's up brotha' ? Ya man u know me I kinda ham n egged westside, but atm I have his hp item on necklace with wisdom 6. I also made some dualy steam guard boots for fun, and planned to make the super prot 5 item on a cloak, or helm but figured id wait til new mod to see if any recipes changed before I invested the scales. Let me know ur thoughts, i'm confident they are better than mine.....:D

until later bro

oogly54
07-09-2009, 02:04 PM
What a thread of Elite players. Take the group that posted here and just about any speed record in the game could be broken. Too bad I have never been in a group with all these players at the same time.

Obmi
Aztar
Twerp
Khroc
Thriand
Accel
Comf
Abduul
Oogly(just because it was my idea)

PWNED!!!

Nice build Obmi.

Obmi
07-10-2009, 10:45 PM
I agree bro, I thought the same thing.....Kinghts of the round table convene !!!( minus obmi of course ) .... I can serve the drinks :)

rayflo
07-22-2009, 01:25 PM
I agree bro, I thought the same thing.....Kinghts of the round table convene !!!( minus obmi of course ) .... I can serve the drinks :)

pffff you think your good enough to serve the drinks to them? someone thinks high of himself :P

Obmi
07-24-2009, 11:16 PM
no wonder u had -43 rep..... evil man!!!:)

SlipperyPete
07-31-2009, 12:30 AM
What a thread of Elite players. Take the group that posted here and just about any speed record in the game could be broken. Too bad I have never been in a group with all these players at the same time.

Obmi
Aztar
Twerp
Khroc
Thriand
Accel
Comf
Abduul
SlipperyPete
Oogly(just because it was my idea)

PWNED!!!

Nice build Obmi.

Yeah!!! High 5's and man grunts all around! :D

Wezlin
08-01-2009, 11:43 AM
Yeah!!! High 5's and man grunts all around! :D

I see what you did there....

mzprox
08-03-2009, 05:57 AM
My build is very similar, except I went 18 dex 13 int 13 wis (not 19-11-12) and instead of CE, TW defense and thoughness my build have the 3 healing mark feats. So I'll have somewhat less AC but can cast 180 hp-s heals in combat w/o umd gear.
Halflings rock :)

(Too bad my rogue, Zhorko not that rich yet to have +2-3 tomes in every stats, I'm still in the first month in a new server (Thelanis) :) )

Obmi
09-12-2009, 11:32 AM
like the idea, but.... hopefully you don't get hurt that much (exception of new raid) to put those dragonmarks to use....if you get bored and ever respec feats let me know ur thoughts between 2 weap defense and marks, vs expertise build.....

thanks obmi

Reisei
09-12-2009, 11:37 AM
amazing

i hate how one of the best if not the best rogue build is lawful :rolleyes:

Obmi
09-23-2009, 08:34 PM
I AM NOT LAWFUL...... it just says that on my membership card....shhhhhhhhhhhh, im incognito in my evilness bwahahah:D

Obmi
10-12-2009, 08:49 PM
I had a couple pm's asking how I would adjust this guy to a 28 point build.... any thoughts from those number guys smarter than I ? Thanks in advance Obmi

Strakeln
10-13-2009, 12:29 AM
My only advice to that: don't.

Obmi
10-13-2009, 03:25 PM
kinda my initial thought also strak, thanks for that....

Mandoman
10-25-2009, 08:44 PM
Started this build the other day...very fun and surviavable so far. I am currently 3rog/2ran/1mnk. Would I drastically change the build if I took my next four levels as Ranger, or should I stick with the alternating leveling.

Cramski
10-26-2009, 12:27 PM
I have this build to 19 right now and he rocks! Wicked sick speed. I have all the bells and whisltes on him and can solo most stuff. The radiance rapier is the biggest plus on him, my backstabs with 12 rog and tharnes is averaging 48-55, more at 13 rog, crippling strike, saves are sick, full umd, etc.... The one thing that is a little misleading is the 100+ ac. Not at all practical for sustained fighting. I'm floating around 75 self buffed and 85ish raid buffed. No bother though, he's by far my favorite toon at the moment.

Obmi
10-26-2009, 12:54 PM
level him as you like, I don't see any problems.....:D
The 106 ac shot was for fun, just to see where we could get him, but you are right , not sustainable for long... :)

karnokvolrath
10-26-2009, 02:11 PM
Well imma start this guy today. A few questions though, i have 32s but only a couple tomes and there +1 tomes, Dex/Cha/Str. Everywhere i see people say to start on even numbers, so you end up even stats (for max bonus's). Im not to much of a build master, so is there a specific reason for the odd stats? IE with the lvls as they are you enhancement unlock to an odd number or something? Also, the int seems low for a rouge, but i guess a build like this the stats by default have to get spread out thin. And Lastly the lvl progression, you want to go 12/6/2 eventully im guessing? Maybe im a little to convential thinking, but dropping monk and useing more int/dex/str and being rngr/rogue isnt better? I really like these rogue combo builds due to the comical DPS they can produce, would dropping monk out just totally kill the surviabilty?

ArloOne
10-26-2009, 05:22 PM
/bump

Viccoo
11-01-2009, 09:59 AM
I'm fairly green on rogues and DDO builds in general. Would you use your level up attributes in Dex or Strength? The build has very little strength, but it's centered around dex obviously.

2) If you get Rogue Acrobat at lvl 20ish, you have just made all the points put into balance unnecessary. How hard would it be to level up with only the dex bonus to balance? Now that I think about it---this builds dex bonus is probably higher than a lot of people end up with in balance.

3) Would slippery mind be better for this character than two weapon defense? It seems like a redo on will saves would be much better than 2 ac when already in the 60-70+ range without trying.

Edit: BTW this build is rockin---Thanks for posting it.

BoogerLick
11-02-2009, 06:08 AM
why specificly did you have your umd as a priority, any reason to need to go past wands and potions?is there more to it than that?

also how did you finish it off(topped off with rogue?)? i jsut started this one thismorning. a little rough it seems. but i will stick it out to at least your level.

I do have a question about the second level of monk.
do you think it would be more productive in hind sight to go one level...then more rogue?
or how about one monk. and one fighter?

Khroc
11-02-2009, 06:12 AM
http://i43.tinypic.com/244yucm.jpg

Twerpp
11-02-2009, 06:37 AM
I'm fairly green on rogues and DDO builds in general. Would you use your level up attributes in Dex or Strength? The build has very little strength, but it's centered around dex obviously. Level up points go into the more expensive dex. The DPS comes from sneak dice and insanely fast GTWF+Tempest+Rogue haste boosted attack speed. Ranger favored and Rams might also help.

2) If you get Rogue Acrobat at lvl 20ish, you have just made all the points put into balance unnecessary. How hard would it be to level up with only the dex bonus to balance? Now that I think about it---this builds dex bonus is probably higher than a lot of people end up with in balance. Good point, I think this concept was from before that enhancement. Also before level cap was raised allowing it to hit 12 rogue. Without armor penalties the dex bonus and buffs is probably enough balance.

3) Would slippery mind be better for this character than two weapon defense? It seems like a redo on will saves would be much better than 2 ac when already in the 60-70+ range without trying. Slippery mind is a rogue feat, its a whole 'nuther thing.

Edit: BTW this build is rockin---Thanks for posting it.

Replies in red

BoogerLick
11-02-2009, 07:24 AM
http://i43.tinypic.com/244yucm.jpg

I dont get it. ive been into D&D about a month now.

Khroc
11-02-2009, 07:30 AM
I dont get it. ive been into D&D about a month now.

106 AC .. Evasion .. 50+ sneak attack .. its even higher now since they raised the lvl cap to 20.

Obmi
11-02-2009, 11:19 PM
i like the balance on this guy, i don't think it would be wasted with acrobat 2, unless you are one of those guys that levels to 20 in a few days.... umd is awesome in my opinion, especially during leveling, with racial gear needs as well as being able to cast heal , teleport, and raise dead scrolls, once or twice i was a backup healer for fun just to do it....quite versatile
tata for now,,,

AS far as feats, 2 weap defense or slip mind, or oversize two weap fighting, toughnesss......whatever ur pleasure, since my goal was to have a silly a.c. with beatstick killer skills :) , i chose 2 weap defense

to each their own

WESTSIDE !!!!!!!!!!!!!!!!!

BoogerLick
11-04-2009, 01:30 AM
i like the balance on this guy, i don't think it would be wasted with acrobat 2, unless you are one of those guys that levels to 20 in a few days.... umd is awesome in my opinion, especially during leveling, with racial gear needs as well as being able to cast heal , teleport, and raise dead scrolls, once or twice i was a backup healer for fun just to do it....quite versatile
tata for now,,,

AS far as feats, 2 weap defense or slip mind, or oversize two weap fighting, toughnesss......whatever ur pleasure, since my goal was to have a silly a.c. with beatstick killer skills :) , i chose 2 weap defense

to each their own

WESTSIDE !!!!!!!!!!!!!!!!!

I rolled two versions of this build. one is a 19dex the other is an 18dex build with the rest put into int/wis

Im tempted to splash it with 1fgtr/1mnk instead of 2lvls mnk.
Could it pay off to do this, or would it backfire?

Strakeln
11-04-2009, 10:05 AM
I rolled two versions of this build. one is a 19dex the other is an 18dex build with the rest put into int/wis

Im tempted to splash it with 1fgtr/1mnk instead of 2lvls mnk.
Could it pay off to do this, or would it backfire?

13/6/1 rog/rgr/mnk is just as powerful. Swapping ftr for monk is a bad idea IMO.

BoogerLick
11-04-2009, 10:55 AM
my understanding is at lvl 2 monk you get special stances. is that true?

Strakeln
11-04-2009, 02:47 PM
my understanding is at lvl 2 monk you get special stances. is that true?
No, those stances are granted at level 1... and you have to use monk weapons to have them enabled.

As far as why Obmi took a second level of monk:

I took second monk level for extra feat, couple hp's, and monk wis 1

BoogerLick
11-09-2009, 12:34 PM
Enhancements:(these are musts, rest do what u like ) Way of the acrobat 1, Tempest 1, max rogue attack speed boost, running boost, max dex, monk wis 1 (extra ac),the monk enhancement that gives +2 dex and some attack speed (?)



I don't see "Way of the Acrobat". However, the closest thing I see that matches that description is called:
"Rogue Thief Acrobat I"
I'm just gonna use common judgment and assume that is what you meant, the reason i really bring this up is I just wanted to be double sure that Im not making a mistake.

However, after reading the description, it seems kinda mediocre(Assassin seems much more potent).
True, I like the lvl 2 version of thief acrobat. It at least gives you %10 movement bonus. Also lvl 2 giving you complete knockdown immunity is also awesome! Wish I had this foresight 3 days ago. I have spent a a dozen points or so to my balance skill. Because now it looks like in the end, it wont matter since Ill be immune to knockdown anyways.

My main question Id like to pose is simple: can you give me some pros/cons in choosing Way of the acrobat lvl 1. vs. lvl 2. Or do you intend to get lvl 2 as well?

Even better yet, why choose Acrobat over Assassin? It seems to me Assassin gives much higher DPS vs Acrobat.

================================================== =====

And hey, thanks for the help with this build and tips. I appreciate people who took the time to answer me. I just hit lvl 11, and the only real thing I would do differently would be two things:

A: No skill points spent on Balance...I would spend it elsewhere... probably more tumble.

B: I wouldn't do the same level progression:
Id do 1 rogue, one ranger, one monk. Then I would add 5 more levels of ranger and go straight for tempest I.
From there I would do the remainder Rogue.
My end goal is Gonna be 13rog/6rng/1mnk.

The only thing I might choose would be maybe...and thats a big maybe trade one level of rogue for one more job class. Although at this point I wouldnt know what.

All in all the build was a little frustrating at first since I think I was expecting too much out of it from the start. But now that I have a more realistic vision for this build, its really starting to become fun.

I am now ranking near the top constantly in DPS on parties, and thats cool to me. I wouldn't mind a little more AC, it feels a little low at 33 self buffed and no potions at lvl 11. I know with a little work And proper planing I can get a tad more, but honestly not a whole lot. That would mainly come from me re-fitting this build with some new gear. I am running around in a robe and kamas, using the wind stance from monk.

My AC bracers are only+4. My dex item is +3 so as you can see, i can still squeeze a little more out.

But my reflex is pretty doggone good ATM, its +28 and im doing pretty good on evasion as a result...imo at least.

Strakeln
11-09-2009, 12:41 PM
I wouldn't mind a little more AC, it feels a little low at 33 self buffed and no potions at lvl 11. I know with a little work And proper planing I can get a tad more, but honestly not a whole lot. That would mainly come from me re-fitting this build with some new gear. I am running around in a robe and kamas, using the wind stance from monk.

My AC bracers are only+4. My dex item is +3 so as you can see, i can still squeeze a little more out.

But my reflex is pretty doggone good ATM, its +28 and im doing pretty good on evasion as a result...imo at least.
Once you're geared up, you'll have uber AC, assuming you built it with dex in mind. This is very much a gear-dependent build.

Accelerando
11-09-2009, 01:15 PM
I rolled two versions of this build. one is a 19dex the other is an 18dex build with the rest put into int/wis

Im tempted to splash it with 1fgtr/1mnk instead of 2lvls mnk.
Could it pay off to do this, or would it backfire?

why not add a lvl of bard while you are at it?

BoogerLick
11-09-2009, 03:45 PM
why not add a lvl of bard while you are at it?

feel better?

BoogerLick
11-09-2009, 03:52 PM
.... assuming you built it with dex in mind. This is very much a gear-dependent build.

Ya I started with 19 dex as prescribed.
And every 4th level is to dex. I intend on maxing racial and rogue dex enhancements as well. Currently at 26 dex w/out any tombs or gear. strictly enhancements and leveling.

Strakeln
11-09-2009, 08:47 PM
Ya I started with 19 dex as prescribed.
And every 4th level is to dex. I intend on maxing racial and rogue dex enhancements as well. Currently at 26 dex w/out any tombs or gear. strictly enhancements and leveling.
These types of builds, if done right, are rather weak at low levels (from an all-around perspective... they typically excel at something, such as DPS). There's a few sweet spots where the overall effectiveness of the build gets a dramatic boost.

For my 13/6/1, that was level 13, I think. Tempest, ITWF, GTWF, plus access to higher level items. He went from moderate power to a killing machine overnight :)

BoogerLick
11-10-2009, 02:22 AM
For my 13/6/1, that was level 13, I think. Tempest, ITWF, GTWF, plus access to higher level items. He went from moderate power to a killing machine overnight :)

I just got lvl 11 today and ill agree. im 6rng/4rog/1mnk and unlocking 6rng on this build was a definite boost. i also reset my enhancements and focused on reflex saves(29 self buffed and climbing^_^) and anything melee DPS. Its cool to see someone chipping at a mob, then ill come up behind it and it will come crashing down.

Strakeln
11-10-2009, 07:43 AM
I just got lvl 11 today and ill agree. im 6rng/4rog/1mnk and unlocking 6rng on this build was a definite boost. i also reset my enhancements and focused on reflex saves(29 self buffed and climbing^_^) and anything melee DPS. Its cool to see someone chipping at a mob, then ill come up behind it and it will come crashing down.

:D

The best part is when you've completed the build and geared it out... then there's no sneaking up behind mobs, or concerns about agro... you want the agro, since you won't get hit, and your radiance weapon will keep the sneak going all night long.

BoogerLick
11-12-2009, 12:35 PM
I question improved critical pierce. This build so far has been one that uses kamas. otherwise your not getting your wind stance for mnk, and whats the point otherwise? instead of improved critical pierce, why not slashing?

please elaborate. thx

Obmi
11-12-2009, 01:36 PM
i seldom use kamas unless dual vorping or have max ac/dex greensteel kamas for defensive..... most often i am using rapiers or light picks for real damage....:D

Strakeln
11-12-2009, 08:06 PM
I question improved critical pierce. This build so far has been one that uses kamas. otherwise your not getting your wind stance for mnk, and whats the point otherwise? instead of improved critical pierce, why not slashing?

please elaborate. thx
Ditch the kamas. The main point of the monk level (or levels, if you're a 2-monker) is for the wisdom AC bonus - other things like a free feat are just icing on the cake.

You won't miss wind stance once you're wielding a radiance rapier. Not at all. You'll be too busy pwning.

BoogerLick
11-13-2009, 07:04 PM
one problem. rapiers are 20-30x the price of an equivalent Kama.
for now ill use my assortment of kamas.

for me its simple:
3mil gold for a disruption rapier, or 20k for a kama that does disruption.
I know I am not doing the super damage I could be doing, but for a fraction of the price it will do. in the meantime im consistently scoring 1st on the kill count, sometimes I fall to 2nd, but thats cool by me.

Dopey_Power
11-23-2009, 05:10 PM
Noob question here. How do you get both tempest and acrobat? They have class dex enhancements as prereqs, but as I'm whipping this guy up in veteran status, as soon as I take one class' Dex enhancement, the other is locked out. Am I just missing something, or what?
Nevermind, Just realized that the build probably doesn't take tempest 2 or 3.

Junts
11-23-2009, 05:13 PM
Tempest 1 does not require ranger dexterity enhacnements.

BoogerLick
12-13-2009, 03:02 AM
This is a great build. it should be done when you have a deeper pocketbook....but for me i got along ok on about 500k plat total invested, potions and all. I went the kama rout, and just crafted my first green steel rapier blank. Im now collecting and swapping over to rapier, but it aint cheap.
I took 13 lvls of rogue. A feat for increasing my sneak attack damage is too hard to pass up.

And I saw a similar build to this westside last night. It was 16rog/3pld/1mnk. Im reincarnating my second roll to mimic this. It was a GREAT idea!

Strakeln
12-13-2009, 10:50 AM
This is a great build. it should be done when you have a deeper pocketbook....but for me i got along ok on about 500k plat total invested, potions and all. I went the kama rout, and just crafted my first green steel rapier blank. Im now collecting and swapping over to rapier, but it aint cheap.
I took 13 lvls of rogue. A feat for increasing my sneak attack damage is too hard to pass up.

And I saw a similar build to this westside last night. It was 16rog/3pld/1mnk. Im reincarnating my second roll to mimic this. It was a GREAT idea!
Just to be clear, 500k doesn't really represent the cost to put this together. For example, a single radiance rapier costs around 1.5million pp (when you factor in costs of ingredients).

BoogerLick
12-14-2009, 08:32 PM
Just to be clear, 500k doesn't really represent the cost to put this together. For example, a single radiance rapier costs around 1.5million pp (when you factor in costs of ingredients).

yes, thank you for clearing it up. I could have worded it better.

I wanted inform people that personally have invested about 500k to get it to 20. That means all my kamas, gear, potions ect.

I am JUST NOW crafting my first set of green steel items. And slowly transitioning to rapiers. Its going to run millions apon ,millions to complete this build with rapiers and gear, but that is what time invested is all about.

I just wanted to give a light estimate of what you can expect if you went the cheap route like I did. When I get my 2 greensteel to teir 2. Ill true re-incarnate. Im going to try pld and see how that pans out.

KatoJaks
12-17-2009, 04:38 PM
Currently messing around with 2 similar builds with only different starting ability scores.
Question is: what feat to take at 9th level? Can't take improved crit cuz base attack is 1 too low. Used OP's level progression (Rog/Rang/Rog/Rang/Monk/Rog/Rang/Rog/Rang for 9th), and currently have: Weapon Finesse, Dodge, Mobility, Spring Attack.
Take one of the other suggested feats: 2weapon def, Toughness eary? Then take improved crit at 12th? Just curious...as I'm ready for 9th!
Thanks much Obmi. Guildy and I are running ident builds and massively sick killas!

BoogerLick
12-20-2009, 05:49 AM
improved 2 wpn def.

BoogerLick
12-22-2009, 12:35 AM
For the reincarnate, what stat would you recommend pumping those extra 2 points into?

Obmi
12-22-2009, 07:25 PM
Dex all the way baby....unless you are using kamas ;) ...haha

merry christmas all

BoogerLick
12-24-2009, 09:56 AM
On the re-incarnate ill do rapiers all the way since ill be able to afford it. I also got a pair of DOUBLE positive green steels teir 2 ready to craft. And i want to have a few more assorted green steels, and some endgame pieces of armor ect before I re-incarnate.

Soooo... some time in the couple weeks reincarnate, and try 16rog/3pal/1mnk. Ill keep you posted on how well it works. And if I like the other way better, ill go back to 13rog/6rng/1mnk

TheBlueFox
01-13-2010, 11:06 AM
wow, that is...massive AC... I think I wanna try this. Right now Im level 18 full rogue with Assassin III, I love it, I really do. but my AC is so low it might as well be 0. I've got a Greensteel Rapier with holy on it, Im going to make it Holy, Flaming burst, +4ac. When I make it, Im going to use it to help me get stuff like the Chattering ring and Tharne's goggles. When I have those two items, along with my Icy Raiment, I'm going to True rez into THIS, I think. My god, just the prospect of being able to out AC an AC tank WHILE sneak attacking makes me giggle.

This build works right? its not just some kind of elaborate hoax you're all in on to fool us newbies :P

12 levels of rogue for acrobat 2, 6 levels of ranger for Tempest 1, 2 levels of monk for Wis AC and a feat.

Dodge, Weapon Finesse, mobility, spring attack, TWF granted by Ranger... Wow, I've gotta look more into this

rayflo
01-13-2010, 11:38 AM
this build works for sure. having run with the elusive westy many times i can tell you he gets the job done theblue

TheBlueFox
01-13-2010, 01:47 PM
STR 12
DEX 19
CON 14
INT 11
WIS 12
CHA 8


1 rog Dodge
2 ran(granted ranger feats)
3 rog Weapon Finesse
4 ran (Granted Two weapon fighting)
5 mnk (Monk Feat: mobility)
6 rog Spring Attack (BAB+4 required, do you get that by now?)
7 ran (granted: Die Hard)
8 rog
9 ran Two Weapon Defense
10 rog
11 ran
12 rog (Access to Acrobat 1) Improved Critical: Pierce
13 ran (Granted Improved TWF, Manyshot, and Access to Tempest 1)
14 rog
15 rog (GTWF?)
16 mnk (Monk Feat: Combat Expertise +2 int tome required by now and most likely used asap?)
17-20 rog - Toughness (acrobat 2)

Needed: +3 dex tome, +3 wis tome, +2 int tome


Does this look right to you all?
Sorry for this, but I'm not 100% familiar with DDO just yet, and I need to see things written down to understand it.

Strakeln
01-13-2010, 01:59 PM
wow, that is...massive AC... I think I wanna try this. Right now Im level 18 full rogue with Assassin III, I love it, I really do. but my AC is so low it might as well be 0. I've got a Greensteel Rapier with holy on it, Im going to make it Holy, Flaming burst, +4ac. When I make it, Im going to use it to help me get stuff like the Chattering ring and Tharne's goggles. When I have those two items, along with my Icy Raiment, I'm going to True rez into THIS, I think. My god, just the prospect of being able to out AC an AC tank WHILE sneak attacking makes me giggle.

This build works right? its not just some kind of elaborate hoax you're all in on to fool us newbies :P
This build, and any of the similar variants (13/6/1, for example), is the friggin easy button of DDO. Most people that have one stop playing them once they're fully geared out... they make the game to easy (no joke).

Regarding your GS rapier... make sure it has radiance on it (you mention holy, fire, and AC... sounds like you have all of the basics for radiance... just MAKE SURE that you make a radiance rapier. It is absolutely essential to fulfill this build's destiny :)

TheBlueFox
01-13-2010, 02:02 PM
Heh, yea, I forgot to SAY radiance because I figured people would understand its going to be a RadII. I really should be more specific. Anyways, Easy buttons are nice from time to time >.>

Strakeln
01-13-2010, 04:44 PM
Heh, yea, I forgot to SAY radiance because I figured people would understand its going to be a RadII. I really should be more specific. Anyways, Easy buttons are nice from time to time >.>

No doubt, I was not intending to discourage you from trying it. It is hella fun to break out Pints once in a while and pretty much make the game my *****.

TheBlueFox
01-13-2010, 05:14 PM
So was I correct on the feat progression?

Strakeln
01-13-2010, 07:12 PM
So was I correct on the feat progression?

That's a personal taste. For example, toughness comes in handy a lot sooner than CE, but you may not care. Looks like you have the right feats.

TheBlueFox
01-20-2010, 04:26 PM
Can someone help me out here. Im trying to figure out how he gets so much dex...

19 base
4 from levelups (not level 20 yet)
2 halfling dexterity 2
3 rogue dexterity 3
2 ranger dexterity 2
3 +3 tome
4 Acrobat showtime
2 Exceptional item
-------
39?

Strakeln
01-20-2010, 08:20 PM
Can someone help me out here. Im trying to figure out how he gets so much dex...

19 base
4 from levelups (not level 20 yet)
2 halfling dexterity 2
3 rogue dexterity 3
2 ranger dexterity 2
3 +3 tome
4 Acrobat showtime
2 Exceptional item
-------
39?
Can't take rogue and ranger dexterity (one or the other).

You do appear to have forgotten a +6 stat item... :D

TheBlueFox
01-20-2010, 08:23 PM
wow I am just ******** today

19 base
4 from levelups (not level 20 yet)
2 halfling dexterity 2
3 rogue dexterity 3
6 +6 item
3 +3 tome
4 Acrobat showtime
2 Exceptional item
-------
43

That sounds more like it

Bronto
02-19-2010, 04:26 PM
what if I screwed up and didnt make a lawful character...what does not having a level (or 2) of monk really cost me?

could a 14 rogue 6 ranger still have a 100ish max AC?

Obmi
02-22-2010, 03:07 PM
Hey bro, if ac is your deal, not taking monk might hurt a lil bit.... monk wisdom, monk ac bonus for wisdom, and a stance all help the ac out a bit.... although, I'm sure the build you have planned will work just fine as well....either way, have fun....:D

WESTSIDE !!!!!!!!!!!!!!!!!!!!!!!!!

BYAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!

Progen
03-02-2010, 06:35 PM
Ok made my 28pt version of this and I don't think i lose much in the end. Would like comments on enhancements. Thinking of dropping halfling dex 3 although it depends if it would make it even or not.

Also for in general questions what set ups are needed?

Like what should I use for trash mobs?

Regular Bosses?

Raid Bosses?

Max AC?

Basically just want to know what weapons I should aim for end game and when I want to use monk stances?

Character Plan by DDO Character Planner Version 3.12 BETA
DDO Character Planner Home Page

WESTSIDE
Level 20 Lawful Neutral Halfling Male
(2 Monk / 12 Rogue / 6 Ranger)
Hit Points: 238
Spell Points: 55

BAB: 16/16/21/2626
Fortitude: 15
Reflex: 25
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 12 12
Dexterity 16 26
Constitution 14 14
Intelligence 12 13
Wisdom 14 15
Charisma 8 8

Tomes Used
+1 Tome of Intelligence used at level 15

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 18
Bluff -1 2
Concentration 2 2
Diplomacy -1 -1
Disable Device 5 24
Haggle -1 -1
Heal 2 2
Hide 7 33
Intimidate -1 -1
Jump 5 17
Listen 2 4
Move Silently 7 33
Open Lock 7 31
Perform n/a n/a
Repair 1 1
Search 5 24
Spot 2 2
Swim 1 1
Tumble 7 37
Use Magic Device 3 22

Level 1 (Rogue)
Feat: (Selected) Dodge

Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead

Level 3 (Rogue)
Feat: (Selected) Weapon Finesse

Level 4 (Ranger)

Level 5 (Monk)
Feat: (Monk Bonus) Mobility

Level 6 (Rogue)
Feat: (Selected) Spring Attack

Level 7 (Ranger)

Level 8 (Rogue)

Level 9 (Ranger)
Feat: (Selected) Toughness

Level 10 (Rogue)

Level 11 (Ranger)

Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons

Level 13 (Ranger)

Level 14 (Rogue)

Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting

Level 16 (Monk)
Feat: (Monk Bonus) Combat Expertise

Level 17 (Rogue)

Level 18 (Rogue)
Feat: (Rogue Bonus) Cripling Strike
Feat: (Selected) Two Weapon Defense

Level 19 (Rogue)

Level 20 (Rogue)
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Haste Boost IV
Enhancement: Ranger Sprint Boost I
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Cunning III
Enhanccement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Guile III
Enhancement: Halfling Luck (Will) I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Defense I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Balance I
Enhancement: Rogue Balance II
Enhancement: Rogue Tumble I
Enhancement: Rogue Tumble II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Enhancement: Monk Wisdom I

Note that I may have put some points in Balance accidently but am too lazy to run through the entire thing again to find it. Assume I will be putting them all into jump instead. Although I probably put a few points in it at first level for lack of options. I put the absolute minimum of tomes up but I assuming by 20 the +2 to all the important stuff shouldn't be too tough.

Edit also what should the two favored enemies be? I have no idea what's best and just put undead in there just cause.

Edit2 did some more searching on the forums and found a post saying the best ones are "Undead, Giant, Elemental, Constructs, Evil Outsider "
and that I absolutely need Evil Outsider at endgame. So what is the next most common enemy/best choice?

ArichValtrahn
03-11-2010, 03:21 PM
Ok made my 28pt version of this and I don't think i lose much in the end. Would like comments on enhancements. Thinking of dropping halfling dex 3 although it depends if it would make it even or not.

You forgot to take Tempest on your enhacements. Might want to re-run that through the build creator as you are overspending on APs.

Edit - If you drop sprint and favored damage 2 you can fit in Tempest 1.

lusmirnoff
03-13-2010, 06:46 AM
Found this build a little while ago and decided to try it out. Threw in into the character planner and tried out some ideas. This is the way I decided to go.


Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Halfling Male
(1 Monk \ 13 Rogue \ 6 Ranger)
Hit Points: 236
Spell Points: 55
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 26
Will: 11

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 12 14 14
Dexterity 18 25 30
Constitution 14 16 16
Intelligence 13 15 15
Wisdom 13 15 15
Charisma 8 10 10

Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 8 28 34
Bluff -1 0 0
Concentration 2 3 3
Diplomacy -1 0 0
Disable Device 5 25 29
Haggle 3 23 23
Heal 1 2 2
Hide 4 10 12
Intimidate -1 0 0
Jump 5 25 31
Listen 1 2 4
Move Silently 4 10 12
Open Lock 8 33 35
Perform n/a n/a n/a
Repair 1 2 2
Search 5 25 28
Spot 5 25 27
Swim 1 2 2
Tumble 8 33 39
Use Magic Device 3 23 23

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Dodge
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Balance I


Level 2 (Ranger)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Enhancement: Ranger Sprint Boost I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Search I
Enhancement: Rogue Tumble I


Level 3 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Weapon Finesse
Feat: (Automatic) Evasion
Enhancement: Halfling Dexterity I
Enhancement: Rogue Dexterity I


Level 4 (Ranger)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Jump (+2)
Skill: Search (+2)
Skill: Spot (+2)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Rogue Open Lock I
Enhancement: Rogue Spot I


Level 5 (Monk)
Skill: Balance (+3)
Skill: Spot (+1)
Skill: Tumble (+2)
Feat: (Monk Bonus) Mobility
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike


Level 6 (Rogue)
Skill: Disable Device (+2)
Skill: Haggle (+2)
Skill: Open Lock (+3)
Skill: Use Magic Device (+3)
Feat: (Selected) Spring Attack
Feat: (Automatic) Trap Sense


Level 7 (Ranger)
Skill: Jump (+3)
Skill: Search (+3)
Skill: Spot (+2)
Feat: (Automatic) Diehard


Level 8 (Rogue)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Disable Device (+2)
Skill: Open Lock (+2)
Skill: Tumble (+3)
Skill: Use Magic Device (+2)
Feat: (Automatic) Uncanny Dodge
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Balance II
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock II
Enhancement: Rogue Search II
Enhancement: Rogue Spot II
Enhancement: Rogue Tumble II


Level 9 (Ranger)
Skill: Haggle (+1)
Skill: Jump (+2)
Skill: Search (+2)
Skill: Spot (+2)
Feat: (Selected) Improved Two Weapon Fighting
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Enhancement: Ranger Sprint Boost II
Enhancement: Halfling Dexterity II


Level 10 (Rogue)
Skill: Disable Device (+2)
Skill: Haggle (+2)
Skill: Open Lock (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)


Level 11 (Ranger)
Skill: Haggle (+1)
Skill: Jump (+2)
Skill: Search (+2)
Skill: Spot (+2)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 12 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+2)
Skill: Haggle (+2)
Skill: Open Lock (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Thief-Acrobat I
Enhancement: Rogue Dexterity II


Level 13 (Ranger)
Skill: Haggle (+1)
Skill: Jump (+2)
Skill: Search (+2)
Skill: Spot (+2)
Feat: (Automatic) Manyshot
Enhancement: Ranger Tempest I


Level 14 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+2)
Skill: Haggle (+1)
Skill: Open Lock (+2)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Skill Boost III


Level 15 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Rogue Disable Device III
Enhancement: Rogue Search III


Level 16 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)


Level 17 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Jump (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III


Level 18 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Rogue Skill Boost IV


Level 19 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost IV
Enhancement: Rogue Thief-Acrobat II


Level 20 (Rogue)
Ability Raise: DEX
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Cripling Strike
Enhancement: Rogue Disable Device IV

Obmi
04-03-2010, 12:47 AM
readers digest version, what did you do differently? or did you make a user friendly progression chart.... I'm old , taxes are due soon.....forgive me

WESTSIDE!!!!!!!!!!!!

BYAAAAAAAAAAA!!!!!!!!!!!!!!!!!

heavyg25
07-14-2010, 06:29 PM
I don't understand, why Acrobat? Is it just for the dex boost? You don't use a staff so I am not seeing what else you could possibly get out of it. Wouldn't it be better to go Assassin?

Razcar
07-14-2010, 06:46 PM
I don't understand, why Acrobat? Is it just for the dex boost? You don't use a staff so I am not seeing what else you could possibly get out of it. Wouldn't it be better to go Assassin?
Because it's an AC build? Acrobats gets the Showtime buff and more Uncanny Dodges - among other things. Look it up on the DDO Wiki or on the compendium. I just wish people would get that worthless q-staff out of their heads when talking about Acrobats.

AylinIsAwesome
07-15-2010, 01:52 AM
I was actually thinking about this build the other day. Is it still worth taking 6 Ranger with the Tempest nerf? (Use a shield wand instead?)

Obmi
07-18-2010, 01:48 AM
can I get a lil help? The firt nerf didn't hurt it much, but not sure if this guy is affected by the last 3 or 4 updates. I haven't been on in awhile so am open to the uber ddo guys.... curious also...thanks :)

WESTSIDE !!!!!!!!!!!!!!!!!!!!!!!!!!

jurzey
07-21-2010, 12:39 PM
Subscribed.

AylinIsAwesome
07-21-2010, 05:02 PM
can I get a lil help? The firt nerf didn't hurt it much, but not sure if this guy is affected by the last 3 or 4 updates. I haven't been on in awhile so am open to the uber ddo guys.... curious also...thanks :)

WESTSIDE !!!!!!!!!!!!!!!!!!!!!!!!!!

Not sure if you've found out by now or not then, but TWF and Tempest both got hit with nerfs.

Characters now have a 20% for their off-hand to proc on main hand attacks without feats, and each TWF feat adds +20% to that, with 80% when you have all three.

Tempest 1 now gives +10% offhand proc instead of +10% attack speed (hence my earlier question of it being worth it).


With those changes, personally I'd suggest taking GTWF now, though not sure what you'd drop to pick it up.

Obmi
10-19-2010, 11:35 PM
anyone else have any other thoughtsregarding above.... im getting prepared tothink about coming back to maybe play but I know I will be lost and lonely hiding in the corners of the quests like a noob ..... sad time indeed :(

Razcar
10-20-2010, 04:21 AM
anyone else have any other thoughtsregarding above.... im getting prepared tothink about coming back to maybe play but I know I will be lost and lonely hiding in the corners of the quests like a noob ..... sad time indeed :(
Before Update 5:
TWF:ing with TWF or no feat: 50% attacks off-hand
ITWF: 75% attacks off-hand
GTWF: 100% attacks off-hand (i.e for every main-hand attack, you did an off-hand hook as well)

After Update 5:
TWF:ing with no feat: 20% attacks off-hand (i.e for every main-hand attack, you have 20% chance of getting an off-hand hook as well)
TWF:ing with TWF feat: 40% attacks off-hand
ITWF: 60% attacks off-hand
GTWF: 80% attacks off-hand

The Tempest I that you have adds 10% chance for off-hand hooks (Tempest II adds total 20% chance for 100% off-hand attacks, like GTWF was before the nerfs struck). But the big nerf is that Tempest I does not add any haste boost to attacking anymore.

So in a nutshell, TWF was nerfed, and Tempest I was nerfed even more. Six levels of ranger is still nice, for the free feats, spells, two Favored Enemies (great on a rogue), skillpoints. manyshot and speed run boosts. But Tempest I was mercilessly nerfed and has lost its lustre.

sournw
05-27-2014, 12:56 PM
has anybody updated a version of the "Westside" build for the new enhancements?