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ChadMan
02-23-2009, 07:27 PM
Ok so i am rolling a new build once new mod comes around i was wondering witch build i should roll. there are 2 bard builds 1 mele 1 croud controll and 1 monk kinda focusing on dps kinda on ac so witch one should o roll.

build number one.

Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 Chaotic Good Human Male
(2 Fighter \ 14 Bard)
Hit Points: 179
Spell Points: 723
BAB: 12\12\17\22
Fortitude: 9
Reflex: 9
Will: 8

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 16 22
Dexterity 10 10
Constitution 14 15
Intelligence 12 12
Wisdom 8 8
Charisma 16 23

Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Constitution used at level 1
+2 Tome of Charisma used at level 1
+5 Tome of Constitution used at level 20
+1 Tome of Intelligence used at level 20
+1 Tome of Wisdom used at level 20
+3 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 0 0
Bluff 4 6
Concentration 2 2
Diplomacy 4 6
Disable Device n/a n/a
Haggle 8 27
Heal -1 -1
Hide 0 0
Intimidate 4 6
Jump 4 6
Listen -1 -1
Move Silently 0 0
Open Lock n/a n/a
Perform 8 27
Repair 1 1
Search 1 1
Spot -1 -1
Swim 4 6
Tumble n/a n/a
Use Magic Device 8 28

Notable Equipment
Ring: Health Ring of
Necklace: Golden Cartouche
Trinket: Trinket of the Magi
Cloak: Charismatic Cloak of
Belt: Belt of Greater False Life

Level 1 (Bard)
Feat: (Selected) Extend Spell
Feat: (Human Bonus) Toughness
Enhancement: Bard Extra Song I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Song Magic I
Enhancement: Bard Energy of the Music I


Level 2 (Bard)
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I


Level 3 (Fighter)
Feat: (Selected) Mental Toughness
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Toughness I


Level 4 (Fighter)
Feat: (Fighter Bonus) Power Attack


Level 5 (Bard)
Enhancement: Bard Inspired Attack I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Bard Haggle I
Enhancement: Bard Perform I
Enhancement: Fighter Strength I


Level 6 (Bard)
Feat: (Selected) Maximize Spell
Enhancement: Bard Haggle II
Enhancement: Bard Perform II


Level 7 (Bard)
Enhancement: Bard Inspired Bravery II


Level 8 (Bard)
Enhancement: Warchanter I


Level 9 (Bard)
Feat: (Selected) Skill Focus: Use Magic Device
Enhancement: Bard Energy of the Music II
Enhancement: Bard Charisma II


Level 10 (Bard)
Enhancement: Bard Inspired Damage II


Level 11 (Bard)
Enhancement: Bard Extra Song II
Enhancement: Bard Lingering Song II


Level 12 (Bard)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Human Improved Recovery II
Enhancement: Bard Song Magic II


Level 13 (Bard)


Level 14 (Bard)


Level 15 (Bard)
Feat: (Selected) Improved Mental Toughness


Level 16 (Bard)
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Charisma III




build #2


Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 True Neutral Drow Male
(16 Bard)
Hit Points: 182
Spell Points: 975
BAB: 12\12\17\22
Fortitude: 8
Reflex: 12
Will: 9

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 10 10
Dexterity 14 15
Constitution 14 16
Intelligence 12 13
Wisdom 8 8
Charisma 18 27

Tomes Used
+1 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+2 Tome of Charisma used at level 1


Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 2 2
Bluff 5 8
Concentration 7 26
Diplomacy 9 27
Disable Device n/a n/a
Haggle 9 28
Heal -1 -1
Hide 2 2
Intimidate 5 8
Jump 0 0
Listen -1 1
Move Silently 2 2
Open Lock n/a n/a
Perform 9 28
Repair 1 1
Search 1 3
Spot -1 1
Swim 4 7
Tumble 6 21
Use Magic Device 9 29

Notable Equipment
Ring: Health Ring of
Trinket: Trinket of the Magi
Cloak: Charismatic Cloak of
Belt: Belt of Greater False Life

Level 1 (Bard)
Feat: (Selected) Mental Toughness
Enhancement: Bard Extra Song I
Enhancement: Bard Haggle I
Enhancement: Bard Song Magic I
Enhancement: Bard Energy of the Music I


Level 2 (Bard)
Enhancement: Bard Perform I
Enhancement: Bard Tumble I
Enhancement: Bard Charisma I


Level 3 (Bard)
Feat: (Selected) Empower Healing Spell
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Lingering Song I


Level 4 (Bard)
Enhancement: Bard Concentration I
Enhancement: Bard Concentration II
Enhancement: Bard Lyric of Song I


Level 5 (Bard)


Level 6 (Bard)
Feat: (Selected) Two Weapon Fighting
Enhancement: Spellsinger I
Enhancement: Bard Song Magic II
Enhancement: Bard Energy of the Music II


Level 7 (Bard)


Level 8 (Bard)
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Bravery II


Level 9 (Bard)
Feat: (Selected) Extend Spell
Enhancement: Bard Extra Song III


Level 10 (Bard)
Enhancement: Bard Inspired Damage I
Enhancement: Bard Inspired Damage II
Enhancement: Bard Lingering Song II


Level 11 (Bard)
Enhancement: Bard Charisma II


Level 12 (Bard)
Feat: (Selected) Improved Mental Toughness
Enhancement: Bard Energy of the Music III


Level 13 (Bard)
Enhancement: Bard Energy of the Music IV


Level 14 (Bard)


Level 15 (Bard)
Feat: (Selected) Toughness
Enhancement: Bard Extra Song IV
Enhancement: Bard Song Magic III


Level 16 (Bard)
Enhancement: Bard Charisma III




build number three:

Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 Lawful Good Halfling Female
(16 Monk)
Hit Points: 179
Spell Points: 0
BAB: 12\12\17\22
Fortitude: 12
Reflex: 21
Will: 15

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 16
Dexterity 17 24
Constitution 11 12
Intelligence 13 13
Wisdom 14 18
Charisma 8 8

Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Wisdom used at level 1
+2 Tome of Wisdom used at level 16

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 5 12
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 4
Hide 5 10
Intimidate -1 -1
Jump 6 11
Listen 2 6
Move Silently 8 15
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot 2 4
Swim 3 3
Tumble 8 11
Use Magic Device n/a n/a

Notable Equipment
Ring: Health Ring
Belt: Belt of Greater False Life

Level 1 (Monk)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Two Weapon Fighting
Enhancement: Halfling Luck I (Reflex)
Enhancement: Disciple of Breezes
Enhancement: Disciple of Puddles


Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Enhancement: Way of the Patient Tortiose I
Enhancement: Void Strike
Enhancement: Monk Wisdom I


Level 3 (Monk)
Feat: (Selected) Least Dragonmark of Healing
Enhancement: Extra Dragonmark I
Enhancement: Halfling Dexterity I


Level 4 (Monk)
Enhancement: Monk Improved Recovery I
Enhancement: Monk Concentration I
Enhancement: Monk Concentration II


Level 5 (Monk)


Level 6 (Monk)
Feat: (Selected) Lesser Dragonmark of Healing


Level 7 (Monk)


Level 8 (Monk)


Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Halfling Athletics I
Enhancement: Halfling Athletics II
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Silent Moves I
Enhancement: Halfling Silent Moves II
Enhancement: Way of the Patient Tortiose II
Enhancement: Monk Improved Recovery II
Enhancement: Difficulty at the Beginning
Enhancement: Monk Concentration III
Enhancement: Monk Jump I


Level 10 (Monk)
Enhancement: Extra Dragonmark II
Enhancement: Extra Dragonmark III


Level 11 (Monk)
Enhancement: Monk Wisdom II


Level 12 (Monk)
Feat: (Selected) Greater Dragonmark of Healing
Enhancement: Adept of Wind


Level 13 (Monk)


Level 14 (Monk)
Enhancement: Halfling Dexterity II
Enhancement: Halfling Luck III (Reflex)
Enhancement: Master of Thunder


Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Extra Dragonmark IV


Level 16 (Monk)
Enhancement: Ten Thousand Stars
Enhancement: Way of the Patient Tortiose III




so now witch one should i roll

Sequell
02-24-2009, 11:24 AM
You should roll.............wait.......none of these builds.

I will not waste much time disecting poorly constructed builds IMO but I will point out some obvious problems.

There are major flaws in all 3 builds IMO.
-Build 1 has a ridiculous ammount of tomes...and is there seriously a +5 tome rofl. I don't think they are even going to be n game.
-Build 2 you wasted a feat on TWF when there isn't enough Str to hit the broad side of a barn even with max buffs.
-Build 3 is a Monk with healing marks? Why in the world would you do that? The Monk needs the most help in the DPS dept and wasting feats for healing when they are arguably the most healer friendly class in game is ludicrous.

Back to the drawing board for you. If at first you fail try try again.

If you disagree that is fine. These are just my thoughts. :)

ChadMan
02-24-2009, 08:49 PM
sry it got buged on the +5 tomes idk why

ChadMan
02-24-2009, 08:50 PM
just picked up a +5 mith tower shield rr dwrof and a bunch of other stuff nice for a dworf fighter so i think im gona roll up a dworf fighter