Auran82
02-18-2009, 11:25 PM
Made this over the loot/xp weekend because I wanted to try out some kind of THFer.
Aiming toward MOD9, this will end up being 12/6/2 Fighter/Paladin/Rogue
When making the build I was aiming at Evasion, UMD, decent saves and decent damage, taking both Kensai II and maybe one of the paladin PREs. Probably could tank somewhat with a docent of defiance.
The tomes aren't really necessary (other than the +1 int tome, which you really need to use before level 2) main skills are UMD, Intimidate and Balance which should all be maxed.
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Warforged Male
(10 Fighter \ 4 Paladin \ 2 Rogue)
Hit Points: 278
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 18
Reflex: 13
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 16) (Level 16)
Strength 17 23 26
Dexterity 11 13 14
Constitution 15 16 16
Intelligence 13 14 14
Wisdom 6 6 6
Charisma 12 14 15
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+2 Tome of Charisma used at level 1
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 5 19 19
Bluff 2 2 2
Concentration 3 3 3
Diplomacy 2 2 2
Disable Device n/a n/a n/a
Haggle 2 2 2
Heal -2 -2 -2
Hide 1 2 2
Intimidate 6 21 24
Jump 8 12 12
Listen -2 -2 -2
Move Silently 1 2 2
Open Lock 5 6 6
Perform n/a n/a n/a
Repair 6 8 8
Search 2 2 2
Spot 2 2 2
Swim 8 12 12
Tumble 5 6 6
Use Magic Device 6 21 21
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Repair (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Resistances
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 7 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 12 (Rogue)
Ability Raise: STR
Skill: Balance (+6)
Skill: Intimidate (+1)
Skill: Repair (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Automatic) Evasion
Level 13 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 14 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Level 15 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Automatic) Turn Undead
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Stunning Blow
Aiming toward MOD9, this will end up being 12/6/2 Fighter/Paladin/Rogue
When making the build I was aiming at Evasion, UMD, decent saves and decent damage, taking both Kensai II and maybe one of the paladin PREs. Probably could tank somewhat with a docent of defiance.
The tomes aren't really necessary (other than the +1 int tome, which you really need to use before level 2) main skills are UMD, Intimidate and Balance which should all be maxed.
Character Plan by DDO Character Planner Version 3.00
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Warforged Male
(10 Fighter \ 4 Paladin \ 2 Rogue)
Hit Points: 278
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 18
Reflex: 13
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 16) (Level 16)
Strength 17 23 26
Dexterity 11 13 14
Constitution 15 16 16
Intelligence 13 14 14
Wisdom 6 6 6
Charisma 12 14 15
Tomes Used
+2 Tome of Strength used at level 1
+2 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+2 Tome of Charisma used at level 1
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 5 19 19
Bluff 2 2 2
Concentration 3 3 3
Diplomacy 2 2 2
Disable Device n/a n/a n/a
Haggle 2 2 2
Heal -2 -2 -2
Hide 1 2 2
Intimidate 6 21 24
Jump 8 12 12
Listen -2 -2 -2
Move Silently 1 2 2
Open Lock 5 6 6
Perform n/a n/a n/a
Repair 6 8 8
Search 2 2 2
Spot 2 2 2
Swim 8 12 12
Tumble 5 6 6
Use Magic Device 6 21 21
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Repair (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Resistances
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 7 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 12 (Rogue)
Ability Raise: STR
Skill: Balance (+6)
Skill: Intimidate (+1)
Skill: Repair (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Automatic) Evasion
Level 13 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 14 (Fighter)
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Level 15 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Automatic) Turn Undead
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+2)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Stunning Blow