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Quarion
09-11-2007, 11:02 AM
Hello everyone!

The developer you may know as Zyrca has been kind enough to sit down and tell us a little about a new featured item in the gam (http://i620.photobucket.com/albums/tt283/itsapuzzle/01100010.jpg?t=1243551900)e, called BAGS! Here's what she had to say:



Is your backpack overflowing with all the little random things the denizens of Stormreach have asked you for? Are you beginning to think that gems are not really shiny? When you see an executioner beetle, do you want to step on it instead of capturing it for Mantakhan? Do you have kobold prayer beads falling out of your backpack? The top minds of Stormreach have been toiling day and night to relieve adventurers of their overflowing packs of gems and collectibles.

What did Stormreach's finest minds come up with? Bags! Bags that can be put inside of backpacks! These bags have amazing organizational qualities! The Stormreach Tailors Union bring you two types of bags, one for collectibles and one for gems.

Adventurers like shiny things, and what shines more then gems? So, why are so many gems left lying on the sewer floors? No more! Gems can now be placed into gem bags and then sold to vendors in a snap by telling vendors to go ahead and take all the gems they can find in player's packs, including their new gem bags. Gem bags are available in three sizes and each back only takes up one space in your backpack!

Small:
Can hold up to 6 types of gems in stacks of up to 1000. (i.e.: a stack of up to 1000 Bloodstones, a stack of up to 1000 Blue Quartz, etc)
Small gem bags are given out by Old Sully and Aida. Players who have completed these quests will receive one automatically when Module 5 is released. Medium:
Can hold up to 12 types of gems in stacks of up to 1000.
Players can purchase 1 medium gem bag Large:
Can hold up to 30 types of gems in stacks of up to 1000.
Players will occasionally find large gem bags when they find lootCollectors everywhere have noticed that adventures don't seem interesting in bringing them the things they want. So another type of bag is one for collectible items. These are also available in three sizes and take up only one backpack space!

Small:
Can hold up to 12 different collectibles, in stacks of 100. (i.e.: a stack of up to 100 Amber Vials, a stack of up to 100 festival coins, a stack of up to 100 prayer beads, etc.)
Small gem bags are given out by Old Sully and Aida. Player who have completed these quests will receive one automatically at the beginning of the module Medium:
Can hold up to 30 different collectibles, in stacks of 100.
Players can purchase 1 medium collectible bag Large:
Can hold up to 80 different collectibles, in stacks of 100.
Players will occasionally find large collectible bags in lootThe same tech that brings you gem and collectible bags also brings you new quest dynamics. Adventurers can put together an evil sigil, a tome, a tapestry and a shield from bits and pieces found throughout the Necropolis. When each item is complete, you will be able to use it in your questing.

The members of the Stormreach Tailors Union have retreated back to their dungeons and cellars to continue manufacture these amazing bags to meet the demands of adventurers everywhere! To see what the bags look like in action, check out the attached images below.

emsteiner
09-11-2007, 11:07 AM
Before the complaints start I like the idea because I am a pack rat.

emsteiner
09-11-2007, 11:11 AM
When you say tome do you mean like a +1 str tome or a book that might be useful

Lorien_the_First_One
09-11-2007, 11:11 AM
This is a great idea but I'm wondering if we can get any dev feedback on the fact the medium sized backs are horribly expensive compared to the value of items they can help you collect.

Mad_Bombardier
09-11-2007, 11:14 AM
Thank you, thank you, thank you for adding a Sell Gems button!!!

On that note, can Collectors now accept collectables directly from Bags as well?

llevenbaxx
09-11-2007, 11:14 AM
I dont see anyone complaining. If they dont want these things or still have no intention of collecting either the gems or collectables, nothing will change. For me(packrat/overequiped), this means I can again start to collect these things.

I always feel like the biggest dope leaving piles of valuble gems in a chest because I just cant fit another little stone in my pack? To this change I say, about time.

Hendrik
09-11-2007, 11:14 AM
Great work on the Bags Zyrca! I'm sure there were some coding hurdles to jump over to get these in game for us. Thank you!!

Before rants start, might I ask if you think Quivers/Spell Component pouches are feasible? I know this is new tech and I would think that you are thinking about adding more Bag's for us. Not asking if they will be in 5.1, M6, or any timeframe at all, just looking for your professional input - do YOU think it can be done?

Again, thank you for listening and creating these additions!

Bladedge
09-11-2007, 11:16 AM
Any chance in the future will there will be scroll and potion cases?

Beherit_Baphomar
09-11-2007, 11:17 AM
So do the gems and collectables automatically go into yer bag? Or do you have to move um? Hopefully automatically....

I like these and I will start collecting gems and collectables now.

Awesome addition Devs, thank you.

Hendrik
09-11-2007, 11:18 AM
So do the gems and collectables automatically go into yer bag? Or do you have to move um? Hopefully automatically....

I like these and I will start collecting gems and collectables now.

Awesome addition Devs, thank you.


Both. You can move them to the bag yourself OR click to have them auto added.

Mad_Bombardier
09-11-2007, 11:19 AM
So do the gems and collectables automatically go into yer bag? Or do you have to move um? Hopefully automatically....

I like these and I will start collecting gems and collectables now.

Awesome addition Devs, thank you.You still need to move them. But there is a 'Gather' button on your Bag UI that sucks it all in and stacks it.

teddok
09-11-2007, 11:27 AM
Can you have all 3 bags at once. One small med and large bag all at the same time.

Hendrik
09-11-2007, 11:28 AM
Can you have all 3 bags at once. One small med and large bag all at the same time.

Not 100% sure, think one. If I remember correctly they are unique items.

teddok
09-11-2007, 11:31 AM
Not 100% sure, think one. If I remember correctly they are unique items.

Yes the pic showed that they were exclusive but the are technically 3 differnet items. Know if you upgrade for one to the other then yes I can see why you would only get one but if not then i doint see why you cound not have all three at once.

Graal
09-11-2007, 11:32 AM
This is a great idea but I'm wondering if we can get any dev feedback on the fact the medium sized backs are horribly expensive compared to the value of items they can help you collect.

Small bags should be close to sufficient for everyday use in collecting stuff.

The medium bags are a luxury item for those that think the extra space is worth the cost or just have piles of plat laying around. They are not meant to be cost efficient.

DrAwkward
09-11-2007, 11:33 AM
Woah!

The collectable bag sorts by location and vendor? Win and Awesome!

blakbyrd
09-11-2007, 11:40 AM
When you say tome do you mean like a +1 str tome or a book that might be useful

Just a guess, but several more rare collectibles (the ones you only need one of to turn in for a reward) are called tomes. For example, Tome: Prophecies of Kyhber.

My guess is the reference is to that kind of tome, but who knows.

Wulf_Ratbane
09-11-2007, 11:43 AM
Small bags should be close to sufficient for everyday use in collecting stuff.

The medium bags are a luxury item for those that think the extra space is worth the cost or just have piles of plat laying around. They are not meant to be cost efficient.

I understand your reasoning.

But I don't think you'll sell many Medium gem bags. There's just no reason to do it. You'll sell a few, and then the item will go unused by the vast majority.

Honestly, the cost of the gem bag is a "stupidity tax."

I'll take the "sufficient" small bag, and wait for a Large bag to drop. (Can we put Large bags on the AH?)

I do intend to buy a M collectibles bag.

Karethon
09-11-2007, 11:57 AM
Just a guess, but several more rare collectibles (the ones you only need one of to turn in for a reward) are called tomes. For example, Tome: Prophecies of Kyhber.

My guess is the reference is to that kind of tome, but who knows.

From what I have read in the Risia forums, there are 3 types of collectibles in the Orchard area: bits of tapestry, pieces of shield, and pages of tome (not sure the exact name for the items). Collecting 20 or so of these items and turning them in earns you the choice of some named items.

Boulderun
09-11-2007, 12:02 PM
From what I have read in the Risia forums, there are 3 types of collectibles in the Orchard area: bits of tapestry, pieces of shield, and pages of tome (not sure the exact name for the items). Collecting 20 or so of these items and turning them in earns you the choice of some named items.

Tapestries drop from rare spawns in the orchard, 20 of them (all are identical) get you a goodie. Shield and tome pieces drop from specific chests in/after orchard-area quests; there are 8 different ones of each, two have a chance of dropping from each quest or the pre-raid. Full sets of either give you more goodies.

Rissten
09-11-2007, 12:13 PM
Great work on the Bags Zyrca! I'm sure there were some coding hurdles to jump over to get these in game for us. Thank you!!

Before rants start, might I ask if you think Quivers/Spell Component pouches are feasible? I know this is new tech and I would think that you are thinking about adding more Bag's for us. Not asking if they will be in 5.1, M6, or any timeframe at all, just looking for your professional input - do YOU think it can be done?

Again, thank you for listening and creating these additions!

Second that Quivers and spell componet pouches would be awsome considering one full back pack slot on my sorc and cleric is totally full of spell componets. As far as the gem bags and collectible bags awsome Idea I might actully start collecting them now.

Ustice
09-11-2007, 12:21 PM
This is great, but now that you have the code done for this, how long until we see Heward's Handy Haversack with places for ammo components and the like?

Delzon
09-11-2007, 12:26 PM
"Gems can now be placed into gem bags and then sold to vendors in a snap by telling vendors to go ahead and take all the gems they can find in player's packs, including their new gem bags."

I'm just making sure I didn't read this wrong, it won't automatically take your gem bag when you sell but just search through it for gems? I had to read that a few times.

Mad_Bombardier
09-11-2007, 12:29 PM
"Gems can now be placed into gem bags and then sold to vendors in a snap by telling vendors to go ahead and take all the gems they can find in player's packs, including their new gem bags."

I'm just making sure I didn't read this wrong, it won't automatically take your gem bag when you sell but just search through it for gems? I had to read that a few times.Correct, Vendors will search through your bags and take the gems. The wording is a bit off, but describes a change/innovation. As originally implemented, you had to manually move all your gems out of the bag to sell, but no more!

Theadora
09-11-2007, 12:42 PM
Are the bags bound? We have a guildie who is the guru of collectables. He spends early mornings while the rest of us work turning in all the collectables. Would we be able to hand him a full bag for him to return to us empty?

DragonsFire01
09-11-2007, 12:42 PM
Finaly I will have a place to put my horde of gems that I have been collecting for months (I like Gems :D ). I stopped gathering the colectables to make room for the gems and i have several characters with full bank accounts for storage. I am looking forward to getting the collectables again.

Traka
09-11-2007, 12:52 PM
What are the chances that we can apply this new tech to quivers so I don't have to run around with a whole backpack full of bolts for my repeater? :)

Just asking...

Mad_Bombardier
09-11-2007, 12:55 PM
Are the bags bound? We have a guildie who is the guru of collectables. He spends early mornings while the rest of us work turning in all the collectables. Would we be able to hand him a full bag for him to return to us empty?I *think* the free, small bags are bound. But, can't quite remember. (Someone from Risia please correct me if I'm wrong.)

However, from the screenshots, the Medium bags are labelled Exclusive, so would take some inventory management to shuffle about. You could mail out an empty one then detach a new full bag from the mail. But, you couldn't have two in your inventory to pool collectables, then mail back the empty bag.

Coldin
09-11-2007, 01:01 PM
Well, the large bags are neither bound nor exclusive. So you can trade those around at least.

Theadora
09-11-2007, 01:08 PM
Thank you. Well, it was a thought. We are currently picking it up and discarding it if it is not one that he collects. But now, with the bag, we can trade the collectables to him around a chest or between quests. It still will mean that WE have more room to collect to give to him. It works out in the end.

Mack31k
09-11-2007, 01:10 PM
Now I can start collecting again!

Ringlord
09-11-2007, 01:49 PM
I pick up EVERYTHING now since I started using the bags on Risia and the collectibles seem to pile up faster than they used to when I picked up everything during my first few weeks playing :D

I too definitely would like to see this tech applied to quivers and bags for spell components.

Oh and I see with the reference to the new collectible items in the Necropolis area that the devs are living up to the promise made in the state of the game address to do more with the collectible part of the game. Btw does this apply or will it apply to the relics in GH too?

Coldin
09-11-2007, 02:12 PM
Btw does this apply or will it apply to the relics in GH too?

Gianthold relics (and dragon scales for that matter) will go in the standard collectible bags.

Spookydodger
09-11-2007, 02:50 PM
Small bags should be close to sufficient for everyday use in collecting stuff.

The medium bags are a luxury item for those that think the extra space is worth the cost or just have piles of plat laying around. They are not meant to be cost efficient.

This is a problem with the translation of gems into money. Gems are a form of money, and as such should not receive nearly the ding to value that selling a longsword or plate-armor do. At best they should be a nearly 1-to-1 value, and at worst it should be determined by a haggle-skill starting much nearer to the original value.

If you guys are worried about money becoming too plentiful if gems were working the way they really should (ie a 10,000 gp gem selling for 10,000 gp), then make them rarer, or increase the range of gems available (a level 14 chest can give you 100gp gems or 10,000 gp gems.)

That was the biggest reason for not holding onto them. Why hold onto a 1000 gp gem when you were only going to get, on average, 100gp for it when you could sell a 15,000 gp sword for 1,500 gp.

It's still an awful lot of work for little payout. The same reason why money doesn't really fall from breakables anymore. If you're strapped for cash that much, then it's more profitable to move on than pick up everything, and if you're not strapped for cash, then there's no point what-so-ever.

txnroger
09-11-2007, 03:13 PM
Great job! I am definitely looking forward to using them. I would like to see bags in the future for Scales, Relics, Spell Components and missiles (arrows, bolts, etc.) I know my ranger would love that for all the arrows he has to carry around.

Boulderun
09-11-2007, 03:26 PM
The Collectable bag holds scales and gianthold relics. Presumably everything that appears in the collectable section of the auction house.

daniel7
09-11-2007, 03:52 PM
I think they should add a small adamantine pack where items in it dont take damage. Hold like 6 items. Store like rez scrolls and stuff.

Lorien_the_First_One
09-11-2007, 04:21 PM
Small bags should be close to sufficient for everyday use in collecting stuff.

The medium bags are a luxury item for those that think the extra space is worth the cost or just have piles of plat laying around. They are not meant to be cost efficient.

Sorry Graal but I disagree. A small gem bag holds 6 types of gems correct? You can get more than 6 types falling from a single chest. There is no way that is sufficient for basic use, it does almost nothing for you.

Now the 12 for collectables is a little more reasonable, but even that isn't enough if you are collecting at mid levels stuff from the harbor and market vendors (and the odd house vendor) at the same time.

Lorien_the_First_One
09-11-2007, 04:24 PM
Are the bags bound? We have a guildie who is the guru of collectables. He spends early mornings while the rest of us work turning in all the collectables. Would we be able to hand him a full bag for him to return to us empty?

Small bags are bound

Medium bags are exclusive (you can only carry one at a time but have as many as you want in the bank). They are not bound are are tradable and mailable.

Large bags are unbound, and auctionable, tradable, and mailable.

Hendrik
09-11-2007, 04:41 PM
Sorry Graal but I disagree. A small gem bag holds 6 types of gems correct? You can get more than 6 types falling from a single chest. There is no way that is sufficient for basic use, it does almost nothing for you.

Now the 12 for collectables is a little more reasonable, but even that isn't enough if you are collecting at mid levels stuff from the harbor and market vendors (and the odd house vendor) at the same time.

I dunno, those small ones are from starter Quests. One would think, at that level, these would be of great use. Granted, using a Small on a L14 does not make much sense to me. But a Small on a L1~3/4, seems reasonable...

MathGeek
09-11-2007, 04:49 PM
Small gem bags are given out by Old Sully and Aida. Players who have completed these quests will receive one automatically when Module 5 is released.

This makes me sad. I intentionally avoid picking up Aida's necklace because it creates an entire new area in my Quest Journal for the Wavecrest Inn basement. :(

I suppose that this is the price I pay for not helping out a damsel in distress...

MathGeek
09-11-2007, 05:00 PM
Before rants start, might I ask if you think Quivers/Spell Component pouches are feasible?

I'm actually against spell component pouches. I see it as a game balance issue: most (but not all) casters tend to carry fewer weapons in their golf bags, but the corresponding slots are filled with components. If the intent was just to make components a money sink and something to remember to buy, then I could imagine them adding such a pouch.

If you want to save the backpack space normally used for spell components, take the Eschew Materials feat. It will be more reasonably priced in Mod 5 (although a feat plus 2 SP per spell cast still seems a bit pricey, it might be a reasonable deal if there are Improved Eschewing enhancements which bring down the cost.)

Last word on spell components: If clerics didn't heal us, would you let someone into your party who was carrying 5 pounds of bull dung in his backpack? :p

edventure
09-11-2007, 05:11 PM
Great addition Devs. I'm looking forward to collecting stuff again.

How about adding a Joe the Gemcutter somewhere in market that would give us dearer prices for the gems? Maybe sell some common trinket magic gems as well. Or better yet just have the trinket brokers in the marketplace tent offer better prices on gems like the weapons/armor brokers do.

Rog
09-11-2007, 05:12 PM
same backack space more loot great work and a real game improver.
lunarsong

GovtMule
09-11-2007, 05:19 PM
YES!

just

YES!

:D

HFGfeather
09-11-2007, 06:42 PM
OK, I love the idea of the bags. Now having the bags to carry the collectables and gems it will take for use in crafting items. I am a packrat I hate to leave anything behind. So this will be very helpfil. Good work Devs! Good work!

It looks like there is a glimer of hope, of crafting to come one of these days. looking at the Necropolis colectable construction ideas. Excelent work guys! The game is becoming a bit more involved and interesting. I like creating things and crafting will fill that need for some of us. Other of us will be happy to collect and trade in the collectables and Jewls or sell to players.

I am a wizard with a half of a bag of Spell Componants If I carried all the possible spell componants I could easily fill a bag. But I refuse to carry a stack of each kind on normal amo to make flameing amo for my group. They provide the componant I will make it. Recently I picked up a wand that requires no componants to make the flameing amo. Same with stone skin. So, I can get by with out a bag for componants.

Now, as for Wands that is a whole other story. I tried to keep It at one bag of wands now It has over flowed in to another bag and keeps on growing. A Wand Bag/Quiver would be heaven, sent as a Quiver would be for rangers. My Cleric is going crazy with wand over flow as well, as she needs Buff wands and other types and several heal wands for each quest she goes into. Please give it a thought Devs. That is all I ask.... :)

Thanks guys for the fine game inmprovements.
Azari

Lorien_the_First_One
09-11-2007, 06:53 PM
I'm actually against spell component pouches. I see it as a game balance issue: most (but not all) casters tend to carry fewer weapons in their golf bags, but the corresponding slots are filled with components. If the intent was just to make components a money sink and something to remember to buy, then I could imagine them adding such a pouch.

But D&D specifically states we SHOULD have such a pouch and actually that we shouldn't need to keep track of componants except for very expensive and special ones (ie - stoneskin, raise dead, etc). This was totally a money sink.

Lorien_the_First_One
09-11-2007, 06:55 PM
I dunno, those small ones are from starter Quests. One would think, at that level, these would be of great use. Granted, using a Small on a L14 does not make much sense to me. But a Small on a L1~3/4, seems reasonable...


But even on a starter quest you can get more than 6 gems drop. People leave them behind all the time... And at L1/2/3/4 you may still only have 3 or at most 4 pages to store stuff on (5 if you are twinked of course).

Besides, Graal didn't say they would good enough up to L4, he said they were good enough for every day use, and that's just incorrect.

redslayer
09-11-2007, 08:20 PM
Another way to fill loot chests up with junk. Maybe the devs havent notice but to senior players money is worthless,and the gems are worthless unless they can be used for crafting or some other worthwhile purpose. Oh yea thats right crafting is in mod 6 next spring problem is by then there wont be enough pepole playing to collect them.

ArkoHighStar
09-11-2007, 08:50 PM
If purchased from the general vendor in house p the medium bags are 7500pp base currently, and the medium bag is exclusive but not bound. You can own a small and medium bag at the same time as well

borackus
09-11-2007, 08:50 PM
as far as collectables, are relics and scales considered collectabkes?? and can the be stored in the bags??

MathGeek
09-11-2007, 08:53 PM
But D&D specifically states we SHOULD have such a pouch and actually that we shouldn't need to keep track of components except for very expensive and special ones (ie - stoneskin, raise dead, etc). This was totally a money sink.

D&D also states that getting weapons out of your backpack takes much more time than drawing one from a scabbard. Do you have scabbards for the 20 weapons your fighter is carrying around? ;)

As a long-time D&D player, I certainly enjoy it when the DDO rules and flavor match up with D&D. But there are different gameplay issues in a tabletop role-playing game and in a MMORPG.

I realize that nobody takes the Eschew Materials feat (and probably won't even with the reduced cost in Mod 5), but its existence in a game where nobody takes away your spell component pouch indicates that it is there to save backpack space or to save money (which in this game means that it's only valuable to new players.) Are you arguing the latter?

I play casters, and I certainly feel the backpack space crunch fairly often. I'm all for us getting more backpack space. Are we asking for things like quivers for arrows, pouches for spell components, scroll cases, and potion belts because we think it makes sense, or because we think it is a reasonable way for the game developers to add more backpack space. Would we be just as happy if arrows and spell components took up the same amount of space, but we could find or buy "pouches" which we could put in your backpacks which gave us extra slots. Imagine if you could put anything in your gems pouch, like 6 suits of full plate for example. Would that suffice? Then the casters could put components in it, the archers could put arrows in it, the fighters could keep weapons and armor in it, etc.

Essentially, I'm asking whether we want the specialized "pouches" for flavor, or for extra backpack space?

I should state that I'm all for the addition of gem and collectible pouches, but mostly because people won't pick them up otherwise, so it doesn't make a big impact on how much equipment a character is willing to carry (vs. space left open for treasure.) Their value doesn't justify the inventory space required (at least to most players.) If casters weren't keeping spell components in their backpacks, and archers weren't keeping ammunition there, we would need pouches and quivers to incentivize them.

I should also state that while I'm against spell component pouches, if they put them in the game, I will gladly use them. :D

ArkoHighStar
09-11-2007, 08:54 PM
as far as collectables, are relics and scales considered collectabkes?? and can the be stored in the bags??

just checked scales, and relics are considered collectibles

Deaths_ward
09-11-2007, 09:17 PM
I don't know about the rest of you, but even before anything was going on I picked up collectibles, and I was generally happy with the rewards.

Now I just have more room for them, I mean when you loot a kobold and see "You collect an Icon of Kyber from the dead kobold" it makes your heart jump at low level, because you have a chance to get lesser reptile bane weapons and ammo from Goldscuttle, and at levels 1~4 that basically mean Lesser kobold bane weapons and ammo.

So devs thank you for making it easier for those of us who take advantage of the collectibles to keep them without sacrificing so much space for other valuable loot.

As always I'm impressed with the thought you put into what you add to this game, and I can't wait to see Mod5. Simply because I don't have enough memory space on my computer to have Risia, otherwise I'd be exploring it right now, and I really like the concept of the "Dark Accension" (not sure on the spelling there) quests.

jjflanigan
09-11-2007, 09:23 PM
Another way to fill loot chests up with junk. Maybe the devs havent notice but to senior players money is worthless,and the gems are worthless unless they can be used for crafting or some other worthwhile purpose. Oh yea thats right crafting is in mod 6 next spring problem is by then there wont be enough pepole playing to collect them.

Umm....you do realize that gems already spawn in chests so they don't have to add them to "fill loot chests up with junk?"

Hendrik
09-11-2007, 09:55 PM
I'm actually against spell component pouches. I see it as a game balance issue: most (but not all) casters tend to carry fewer weapons in their golf bags, but the corresponding slots are filled with components. If the intent was just to make components a money sink and something to remember to buy, then I could imagine them adding such a pouch.

If you want to save the backpack space normally used for spell components, take the Eschew Materials feat. It will be more reasonably priced in Mod 5 (although a feat plus 2 SP per spell cast still seems a bit pricey, it might be a reasonable deal if there are Improved Eschewing enhancements which bring down the cost.)

Last word on spell components: If clerics didn't heal us, would you let someone into your party who was carrying 5 pounds of bull dung in his backpack? :p

Might be able to make the same argument with Rangers and Arrows. Myself, I don't see a game balance issue. I see it as a 'simple' addition to make our inventory mgmt. easier and adding a bit of flavor to the game. I think back and remember Component Pouches on my Wizard and Quivers of Arrows while playing PnP. Just makes sense to me to have them by a simple gameplay standpoint. Sure would only free up six inventory slots, but it would be cool to actually have a functional component bag on my Wizard.

:)

Hendrik
09-11-2007, 10:00 PM
But even on a starter quest you can get more than 6 gems drop. People leave them behind all the time... And at L1/2/3/4 you may still only have 3 or at most 4 pages to store stuff on (5 if you are twinked of course).

Besides, Graal didn't say they would good enough up to L4, he said they were good enough for every day use, and that's just incorrect.

Oh, I agree. Easy to fill up a small bag. I'm just thinking, with limited inven space on a low lvl character, the bag would be a boon to inventory mgmt - more room for 'real' loot. Sure would not of any harm to have one...

Very true, Graal never said that. My interpretation of his post and its meaning. I know on my characters, those bags will see everyday use...

/respect

Lorien_the_First_One
09-11-2007, 11:12 PM
Oh, I agree. Easy to fill up a small bag. I'm just thinking, with limited inven space on a low lvl character, the bag would be a boon to inventory mgmt - more room for 'real' loot. Sure would not of any harm to have one...

Very true, Graal never said that. My interpretation of his post and its meaning. I know on my characters, those bags will see everyday use...

/respect


Oh don't get me wrong...the small bags coming as a free item for doing your first quest is wonderful and the bags will definately help.

I just wish they lowered the price of the medium bags so they will be useful for someone other than the people now hording stones because they think they might be used for crafting someday.



If purchased from the general vendor in house p the medium bags are 7500pp base currently, and the medium bag is exclusive but not bound. You can own a small and medium bag at the same time as well

Based on haggle that is decent but not exceptional lets see you get 15% of the face value while trading in gems. That means you need 500,000gp worth of gems collected and sold before you have paid for the bag. since some of those gems could have been collected without a bag, the reality is you would have to run into 600-800,000gp worth of gems before the bag is paid for.

So why would you buy one? They are basically useless.

Now lets talk collectables. In your entire history of using collectables, with the exception of scales/relics, have you found 7500pp worth of collectables?

Hendrik
09-12-2007, 09:14 AM
Oh don't get me wrong...the small bags coming as a free item for doing your first quest is wonderful and the bags will definately help.

I just wish they lowered the price of the medium bags so they will be useful for someone other than the people now hording stones because they think they might be used for crafting someday.


*SNIP*



Yes, the 7.5kpp does seem a bit much for a bag - no argument there. Who knows, maybe once the madness of M5 going live is done, we can get a price reduction on them.

Thx for the great conversation Lorien. Refreshing change from the doom and gloom...

/bow

HFGfeather
09-12-2007, 01:50 PM
So far as my collecting can tell there are most likely 10 of each value 10gp 50gp 100gp 500gp 1000gp 5000gp that would be 60 different types of gems.
I don't have every one of them yet but am looking for them. Just want to know what we are looking at here.

OK, a 6 slot gem bag is real cute and will work for your harbor quests, but that is where it ends. No way will that 6 slot gem bag hold the gems comming out of several different quests from market to house quests. So now comes the 12 slot bag why would I waste a slot plus 60k gp to 80k gp to put in a 12 slot bag that is not going to hold all the stones I will pick up while questing. So as much as I love pretty stones, I will wait for the 30 slot bag to pop from a chest some place. In fact I will need 2 large gem bags in my bank to hold my gem collection of 30 gem types. Or will this 30 slot bag be so rare I have to buy 5 12 slot bags for my bank.

Has any body given a tiny thought as to the weight all this stuff we carry will pack on to us. I am a halfling wizard and basically I can't cary much as a wizard and even less as a halfling. So all the bags in the world unless they have a weight reduction on them won't help me. And what about when Monks come out they need to be almost weightless to do what they do and do it well.

I am not a fighter so I know nothing of weapons but I have seen the specialized arrows and weapons. So many different types is rather insane. In reality why would anyone who is really fighting carry all that weight around and try to fight with it. In reality carrying 15 weapons would be unrealistic.

I do hope that crafting will let us trim down the different weapons and wands and amo to a reasonable amount and help us get back to a playable state that seems more realistic. For instance I have several partially spent Fire Ball wands that if I could combine them it would free up a slot or two. As with weapons what if I could combine 2 weapons with the right componants and a little magic and make them favor 2 different types of creatures instead of one. Same with amo. I realize this could get compilicated and I don't mean for it to but not carrying so much junk is a good thing. I mean ever wonder why you can't run or jump or swim. Can anybody say we weighted down with junk.

One mans junk is another mans treasure.
Azari

DZX
09-12-2007, 03:47 PM
Great work on the Bags Zyrca! I'm sure there were some coding hurdles to jump over to get these in game for us. Thank you!!

Before rants start, might I ask if you think Quivers/Spell Component pouches are feasible? I know this is new tech and I would think that you are thinking about adding more Bag's for us. Not asking if they will be in 5.1, M6, or any timeframe at all, just looking for your professional input - do YOU think it can be done?

Again, thank you for listening and creating these additions!

They are definitely feasible now, there is really no denying that. Hopefully we will see spell component pouches and quivers in mod 6? Those imo are more important than collectible and gem bags (but I do like the gem/collect bags)

Hendrik
09-12-2007, 04:20 PM
They are definitely feasible now, there is really no denying that. Hopefully we will see spell component pouches and quivers in mod 6? Those imo are more important than collectible and gem bags (but I do like the gem/collect bags)

Well, I look at the bags as a test of new tech. See if it can be done, how well it works, what bugs are caused and such. Zyrca has proven him/herself very talented with these bags and I have no doubt that in the future he/she will again grace us with more bags of different types that we would all love to have.

For all we know this could have been Zyrca's first 'project' for DDO and a great way to get ones hands dirty. With these bags, I do think it can and is possible for us to get Quivers and Component bags in the future. Only Zyrca can tell us and I hope he/she can let us know if it can be done. A lot more here then making a bag that holds stuff.

Again, I hope Zyrca can find the time, after M5 goes Live, to give us a little input on the future of various bags.

Pfhoenixx
09-12-2007, 08:10 PM
I love this idea....I don't even want to think about how much money I could have made (in small amounts at a time, I know) from continuing to run collectibles or from picking up all those shiny gems and NOT having to destroy them for more financially worthwhile items.
I do have a question, however....Will they be developing bags for tools (like thieves' tools), potions, (please oh please!!) wands, and spell componenets??

MathGeek
09-12-2007, 09:15 PM
I love this idea....I don't even want to think about how much money I could have made (in small amounts at a time, I know) from continuing to run collectibles or from picking up all those shiny gems and NOT having to destroy them for more financially worthwhile items.
I do have a question, however....Will they be developing bags for tools (like thieves' tools), potions, (please oh please!!) wands, and spell componenets??

They already developed bags for tools, potions, wands, and components. When the game started, there were only 3 backpack tabs. When they introduced favor, you gained the ability to unlock additional backpack tabs. If you would like, designate one for potions and another for wands.

I think that asking for special bags for things we already routinely carry (most of us don't routinely pick up gems or collectibles) is the same as just asking for more inventory space.

How about using the "pouch" technology to give us "stuff pouches" which can contain stuff. My wizard can use his for wands and spell components, and your ranger/rogue can use it for arrows, tools, and a few potions.

I think we should be honest with ourselves about what we're asking for. I want more bag space for everything. :D

zearon
09-13-2007, 12:57 AM
Wow, the cost of the M bag is so high! It would take me a long time if I was a new player to get one, and as most of you have talked about its not worth haveing, as the small one will do just fine.. I do hope the cost will go down befor they put them live, but o well.. Just have to look for the L bag rare drop or keep looking on the AH for one.

Issip
09-13-2007, 10:41 AM
Small bags should be close to sufficient for everyday use in collecting stuff.

The medium bags are a luxury item for those that think the extra space is worth the cost or just have piles of plat laying around. They are not meant to be cost efficient.

I definately like the concept, but doubt I will use them. The problem with a small bag is that it stays in your inventory once you have sold all your gems - if I pick up a small gem bag and a small collectible bag it takes 2 inventory slots which I currently leave completely free (I empty everything I can between quests as I am inventory bloated on all my toons).

I could see using the collectible bag if it holds items like bronze tokens, relics, dragon scales, blood offerings, etc. and can be put in my bank rather than my inventory (free up bank space whoo hoo!).

Certainly nothing to complain about, as it doesn't harm anything, but I'm not certain until I play with them whether or not I would actually use them.

Hendrik
09-13-2007, 10:42 AM
I definately like the concept, but doubt I will use them. The problem with a small bag is that it stays in your inventory once you have sold all your gems - if I pick up a small gem bag and a small collectible bag it takes 2 inventory slots which I currently leave completely free (I empty everything I can between quests as I am inventory bloated on all my toons).

I could see using the collectible bag if it holds items like bronze tokens, relics, dragon scales, blood offerings, etc. and can be put in my bank rather than my inventory (free up bank space whoo hoo!).

Certainly nothing to complain about, as it doesn't harm anything, but I'm not certain until I play with them whether or not I would actually use them.

From what I have been reading, they do.

/rejoice!

Talon_Moonshadow
09-13-2007, 04:07 PM
Pssttt....read the post carefully.....the devs said they are bringing back festival coins!!!!! :)

Talon_Moonshadow
09-13-2007, 04:19 PM
OK, I love the idea of the bags. Now having the bags to carry the collectables and gems it will take for use in crafting items. I am a packrat I hate to leave anything behind. So this will be very helpfil. Good work Devs! Good work!

It looks like there is a glimer of hope, of crafting to come one of these days. looking at the Necropolis colectable construction ideas. Excelent work guys! The game is becoming a bit more involved and interesting. I like creating things and crafting will fill that need for some of us. Other of us will be happy to collect and trade in the collectables and Jewls or sell to players.

I am a wizard with a half of a bag of Spell Componants If I carried all the possible spell componants I could easily fill a bag. But I refuse to carry a stack of each kind on normal amo to make flameing amo for my group. They provide the componant I will make it. Recently I picked up a wand that requires no componants to make the flameing amo. Same with stone skin. So, I can get by with out a bag for componants.

Now, as for Wands that is a whole other story. I tried to keep It at one bag of wands now It has over flowed in to another bag and keeps on growing. A Wand Bag/Quiver would be heaven, sent as a Quiver would be for rangers. My Cleric is going crazy with wand over flow as well, as she needs Buff wands and other types and several heal wands for each quest she goes into. Please give it a thought Devs. That is all I ask.... :)

Thanks guys for the fine game inmprovements.
Azari

Yeah, my multi-classed toon took his first lvl of wiz with the dream of using all of these great wands in different situations.......sadly, I don't have the space in my backpack for many wands, so they become a burden rather than the boon I had origianlly dreamed of. :(

Talon_Moonshadow
09-13-2007, 04:21 PM
If purchased from the general vendor in house p the medium bags are 7500pp base currently, and the medium bag is exclusive but not bound. You can own a small and medium bag at the same time as well

Does exclusive mean you can have one or more in the bank, but only one in your backpack?

Mad_Bombardier
09-13-2007, 06:43 PM
Does exclusive mean you can have one or more in the bank, but only one in your backpack?Yes.

Nikodaemon
09-13-2007, 08:25 PM
thank u dev's. love the updates. :D

pls add the wand/arrow/spell component bags, pls. :) they will help us packrats.

question: can we carry multiple 'small' bags? :confused: my bank is almost all collectables/gems.

also, can u lower the med bag price with haggle? :mad: would b nice. we can carry multiples, right, but expensive. :rolleyes:

again, this game rocks... gets better all the time :) (and 2 the whiner above, :eek: sayn will b less ppl later -- the real gamers here never wanted 'them' here in the 1st place. :p their temp revenue helps keep the game active, though :eek:

turbine: keep up the great work; it's appreciated. :cool:

HFGfeather
09-13-2007, 08:44 PM
Yeah, my multi-classed toon took his first lvl of wiz with the dream of using all of these great wands in different situations.......sadly, I don't have the space in my backpack for many wands, so they become a burden rather than the boon I had origianlly dreamed of. :(

Oh, Talon Moonshadow, that is sad. I do know how you feel.

I use my wands for buffing, mostly to conserve spell points, unless the buffing is more effective via spell casting. I also turn to wands when my spell points are low. Wands are not something I constantly use. I would much rather have a couple of weapons in my hands that enhance my spell casting abilities.

Between weapons that enhance my casting and many bracers of spell focus I fill another bag. I don't fight with my weapons I use them for max power now that they nerfed all of my AoE spells and made me the mobs primary target when ever I cast them. If I can't kill the mobs by the second cast I don't generally cast the spell in the first place. Unless I can make a pet or control the crowd. My build has now changed to max power nothing else will do.

Wands are just taking up space, yea I need them in a pinch, but they have become a burden, that I would like to bag.
Azari

Zorth
09-14-2007, 04:31 AM
The economy will become stonger. I like it!

fleetsbane
09-15-2007, 12:15 PM
Before the complaints start I like the idea because I am a pack rat.

ah a player after my own heart .... if its shiny i pick it up ;) .. i have one whole mule whose job is to hold my colllectabes.. no maybe i can start using that slot!!!:D

liamfrancais
09-17-2007, 05:08 PM
Pssttt....read the post carefully.....the devs said they are bringing back festival coins!!!!! :)

Oh good will I be able to use the ones from last year still, after the merge I noticed a few toons had these.

zachwolf
09-18-2007, 06:36 AM
This is a great idea but I'm wondering if we can get any dev feedback on the fact the medium sized backs are horribly expensive compared to the value of items they can help you collect.

I was curious as to how much they actually cost, so i go in game on the risia server and have looked around for a person or vendor with the medium bags, and haven found any. Where did you find the information about the price of the medium bags? Or, where is the vendor?

Lorien_the_First_One
09-18-2007, 10:48 AM
I was curious as to how much they actually cost, so i go in game on the risia server and have looked around for a person or vendor with the medium bags, and haven found any. Where did you find the information about the price of the medium bags? Or, where is the vendor?

I believe I found them at the general vendor in house P.

Xaaon
09-19-2007, 11:35 PM
Any chance in the future will there will be scroll and potion cases?

Like the infinite scroll case. How about actually giving us bags of holding, heward's handy haversack, and ESPECIALLY a quiver of ehlonna!!!!

Boulderun
09-20-2007, 12:50 AM
And an Apparatus of Kwalish!

Xaaon
09-20-2007, 02:53 AM
And an Apparatus of Kwalish!

An artifact? how'd you get that from the container items I listed? maybe you were thinking of The Book of Infinite Spells instead of the infinite scroll case?

Bronko
09-27-2007, 02:26 PM
*Applause Applause*

Thank you for doing something so simple yet so needed.

You are bringing back the fun of grabbing collectibles that hasn't been felt since anyone had their first level 1 noob.

Now if we can just convince you to somehow squeeze an extra pack slot in...:rolleyes:

shiffd
09-27-2007, 11:22 PM
Im wondering if the medium packs will collect and such effectively inside a bank account. With all the new collectibles coming out, and their value medium and/or large may become very nessecerry. And since the Large will be a rare drop.... that serves teh plat sellers, why would DDO want to help the platsellers with the way they run their games?

People who are limited on account, space, toons etc. are players. Well I havent seen many sellers lately, maybe they finally were removed? Is DDO on our side finally? Anyway these bags are a great help, but the large functionality as a rare item is not a good idea. It will be overpriced at auction hurting only your average player, further feeding peoples ideas of selling items and platinum for real money. As long as the games goals are within reach of normal game play plat sellers will have nothing to sell. But when you make many goals outside the grasp of a normal player, that is when sellers and ridiculous inflation occurs.

Collectibles systems for loot, which dont require to much repitition, will make the game fun and enjoyable and scare away sellers, although it complicates the market. But its like building a maze to your house, tough for your friends to get in at first but once they know the way its no problem, and it would deter anyone from soliciting you.....


ON PACK MANAGEMENT- I have used a house rule for years that each item has Weight and Bulk. Each player is limited by how much they can carry in sense of both Bulk and weight. This would be EXTREMELY easy for DDO to manage with computerized calculating. Its a little harder in PnP so a lot of people just make bags of holding standard so as not to have to do to much calculating writing and erasing. Give us INFINITE slots with a limit on the total BULK (size) of our gear. This can be expanded by bags of holding. Weight likewise could be adjusted by antiballast magic. So instead of wizards pushing +6 str items just to carry their loot they could instead get an antiballast for their back and decrease their gear load by 100 pounds etc. Anyway this is the way to go... maybe i shoudl post this in Dev section as new thread?

Trivilus
09-28-2007, 07:09 AM
Would love to see the large gem sacks hold more than 30 as i have a gem mule that already has 3 backpacks full. As large packs are supposed to be rare drops that means I have to find about 3 of these rare items to replace my mule.

Guess it doesnt matter as it is a mule and they added another slot for me to make anyways:()

Would like to see large packs upped to around 50 or so tho as they are rare and I think there are a lot more gems than collectibles, which a large bag holds 80 of.

VonBek
09-28-2007, 08:03 AM
I like collectibles. The way I approach the game, they help provide a sense of surviving off the environment. I have a mule for them. So I looked forward to the new medium bags. But then:


90,000 GP? (http://i240.photobucket.com/albums/ff297/KonstantinVB/BaggageBlues.jpg)

This disappoints. It seems like good tech, existing for a utilitarian reason, but the cost/benefit ratio fails. I'd have spent 5000 GP for the utility to indulge my hobby within a hobby - but this DQ's it for me.

Make the cost reasonable for gathering Khyber Prayer Pamphlets, Shamanic Totems, and Intact Spore Pods, and I can do more than wish.

MysticTheurge
09-28-2007, 08:26 AM
I like collectibles. The way I approach the game, they help provide a sense of surviving off the environment. I have a mule for them. So I looked forward to the new medium bags. But then:


90,000 GP? (http://i240.photobucket.com/albums/ff297/KonstantinVB/BaggageBlues.jpg)

This disappoints. It seems like good tech, existing for a utilitarian reason, but the cost/benefit ratio fails. I'd have spent 5000 GP for the utility to indulge my hobby within a hobby - but this DQ's it for me.

Make the cost reasonable for gathering Khyber Prayer Pamphlets, Shamanic Totems, and Intact Spore Pods, and I can do more than wish.

You got a small bag for free. You can find a big bag in chests. The medium bag is a luxury and so you have to pay significantly for it.

If it were me, I'd suggest making a new mule (maybe with your new slots) and running the wavecrest quests again. I think you can choose to get two collectible bags instead of one collectible bag and one gem bag.

Invisible_Wight
09-28-2007, 08:56 AM
Where can you buy the medium bags? Who sells them?

Mad_Bombardier
09-28-2007, 10:34 AM
Where can you buy the medium bags? Who sells them?House Phiarlan, Erstwhile Emporium, General Vendor.

VonBek
09-28-2007, 11:41 AM
You got a small bag for free. You can find a big bag in chests. The medium bag is a luxury and so you have to pay significantly for it.

If it were me, I'd suggest making a new mule (maybe with your new slots) and running the wavecrest quests again. I think you can choose to get two collectible bags instead of one collectible bag and one gem bag.

My expectations were up as I'd hoped to cut back on using a mule. I hear you, though. At least it hurts less to reroll a mule.

VonBek
09-28-2007, 11:45 AM
Where can you buy the medium bags? Who sells them?

Also, "Empty Handed" general vendor in House Jorasco.

WilbyZ
09-28-2007, 01:02 PM
Collectible Bags should have their Stackable number increased (currently 100 per stack). Just so at least Ancient Brozen Tokens from the Desert can take 1 slot in the bag (especially when u have 700 tokens) ;)

Dark_Helmet
09-28-2007, 06:05 PM
Hello everyone!

The developer you may know as Zyrca has been kind enough to sit down and tell us a little about a new featured item in the game, called BAGS!

I hope you expand the bags to hold tomes, spell components, and dragonshards.

I also wish you would let tomes stack as well as up the limit for Dragonshards (currently max of 20). Yes, I pulled that many dragonshards and can't sell them for much :(

QuantumFX
09-29-2007, 05:22 PM
OK, I really like the bags so far. I have only 2 wants for them though.

- First: Is there any way we can get the collect button made into an item we can drag to a hotbar? It would be helpful when in a quest with zergers.

- Second: As already mentioned - Efficient Quivers, Scroll Cases, Component cases, Tool Pouch, etc

Aspenor
09-29-2007, 07:06 PM
This gem bag is nearly useless if it takes my gems out of the SELL window. I don't really want to tote this stuff around. Change it.

DZX
09-30-2007, 07:00 AM
This gem bag is nearly useless if it takes my gems out of the SELL window. I don't really want to tote this stuff around. Change it.

What happened to the Sell Gems button that I saw in the screenshot? I ran around to many different vendor types and did not get that option... Sure its nice that we can hold a bunch of gems. But if we can't sell them from the gem bag whats the use? I don't want to drag them all out stack by stack then sell them. May as well start ignoring the fact that they exist again.

WilbyZ
09-30-2007, 08:02 AM
I don't want to drag them all out stack by stack then sell them. May as well start ignoring the fact that they exist again.


I concur.

Mad_Bombardier
09-30-2007, 10:11 AM
What happened to the Sell Gems button that I saw in the screenshot? I ran around to many different vendor types and did not get that option... Sure its nice that we can hold a bunch of gems. But if we can't sell them from the gem bag whats the use? I don't want to drag them all out stack by stack then sell them. May as well start ignoring the fact that they exist again.
That's exactly what I asked. What the heck happened to SELL GEMS!!! (http://forums.ddo.com/attachment.php?attachmentid=106&d=1189522883) At the very least we need an "Ungather" (Empty/Dump/etc.) button so we don't have to drag and drop each type of gem back to inventory to sell.

dnisis
10-02-2007, 11:58 AM
I really like the new bags. It would also be nice as stated for other types of bags. On my sorc, I have about 4 compartments of my backpack filled with components, scrolls and wands. By the time you add these bags and the new bags for the stuff in the orchard and my different optimizer items such as fire lore, glaciation etc, there is no room to pick up new stuff.

iamsamoth0
10-02-2007, 05:09 PM
~snip~
- First: Is there any way we can get the collect button made into an item we can drag to a hotbar? It would be helpful when in a quest with zergers.
~snip~

One of the best idea's I have seen floated on the bags so far!
Way to use the noodle, yo. :p

dragonspeake
12-22-2007, 06:29 PM
Small bags are bound

Medium bags are exclusive (you can only carry one at a time but have as many as you want in the bank). They are not bound are are tradable and mailable.

Large bags are unbound, and auctionable, tradable, and mailable.

Small bags are tradable, auctionable and mailiable. I have attempted and succeeded

dragonspeake
12-22-2007, 06:31 PM
I have been having an issue when it comes to selling gems. For some reason it doesnt give me the option of selling all gems. A little help!?!?!?!?!?

Lorien_the_First_One
12-23-2007, 10:18 AM
I have been having an issue when it comes to selling gems. For some reason it doesnt give me the option of selling all gems. A little help!?!?!?!?!?

Its a know bug, and its in the Mod6 fix list in the WDA

dragonspeake
12-25-2007, 03:54 PM
Its a know bug, and its in the Mod6 fix list in the WDA

thx

GrrArgh
02-23-2008, 03:04 PM
That's exactly what I asked. What the heck happened to SELL GEMS!!! (http://forums.ddo.com/attachment.php?attachmentid=106&d=1189522883) At the very least we need an "Ungather" (Empty/Dump/etc.) button so we don't have to drag and drop each type of gem back to inventory to sell.

The button appears at vendors when you're on the sell tab. It disappears (or is not available) on the 'repair' and 'buy' tabs....

Mad_Bombardier
02-23-2008, 03:55 PM
The button appears at vendors when you're on the sell tab. It disappears (or is not available) on the 'repair' and 'buy' tabs....But, 5 months ago, when I posted that question, we did not have such a button. ;)

GrrArgh
06-05-2008, 05:50 PM
Yeah, well, you know......