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View Full Version : Particle Effects on Shroud Weapons



Samadhi
01-31-2009, 01:04 AM
What's the rules of precedence? Kind of want to make a weapon that has the negative energy visuals but not sure if that would require making something pretty gimp :D Pls advise.

bobbryan2
01-31-2009, 01:09 AM
What's the rules of precedence? Kind of want to make a weapon that has the negative energy visuals but not sure if that would require making something pretty gimp :D Pls advise.

Just did this, cuz I wanted an unholy weapon. Very very very disappointed. It's not the unholy graphic of old, it's a dumb one.

But even if you want to try it... negative is least in precedence... so no other graphic effect can be on it.

Soul-Shaker
02-02-2009, 06:25 AM
To clarify more on what bobbryan2 means.

For the graphic to actually show, it must be a Damage type in the tier.
As for which one shows up, its based on dominance.

So if you want holy/pg effect on a MINII for example, you cant have any acid, acid burst, acid blast in any of your tiers because acid dominates pos. So example is holy/wisdom/ac4 gives you a holy effect weapon instead of acid.

So for negative, you would need a unholy or evil blast/burst in tier but no other damage Tiers due to negative is dominated by everything. So if you don't make a negx3, then you need to make something to a similar effect to my MINII example. Like for DUSTII STR+6/evil burst/STR+2. This will give Evil bursts graphic effect.