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Khurse
01-29-2009, 12:05 AM
Ok
So trying to get back into playing, have been out of it long enough that I'm not sure what I'm supposed to bring to the various runs- I know (ages ago) my guild tried VoD , and I needed several hundred major pots and scrolls (though my memory may be exaggerating the amounts a bit)
So nearly joined a VOD group tongith, but realized I didn't know what I should bring with me, if I showed up and announced I had 10x the amount of pots and scrolls I should need, I'd look like a newb. (Which I basically am, but I digress) If I didn't bring anything, they'd assume I was demanding donations. (Also not cool)

Usually I carry about 200 heal scrolls, 100 Grtr Res scrolls, 50 Raise Dead scrolls, 10 Res scrolls (they're kinda pricey) and a bunch of cure mod mass scrolls that I've now decided are worthless. I don't carry major pots as I cry a little every time one goes away.

So just curious- are there any amount of supplies a clerics (sans any greensteel) should bring to
-VOD
-Hound
-Shroud
Those new quests for the DT stuff (which I really should get around to doing)

Any advice on what consumables one generally carries would be great!

kinar
01-29-2009, 12:24 AM
VoD = 5 majors and 100 heal scrolls = prepared for what should be the worst possible run. On average, I'd say 1-2 pots and 50 scrolls (depends on if the tank is WF or AC build)
hound = 50 heal scrolls (there never is a bad run of hound, only completions and incompletions)
Shroud = 50 heal scrolls and 2-3 majors should get you through the worst runs. I usually don't use any of either in an average run.

New content isn't hard enough to ever warrant NEEDing mana pots on normal. a few heal scrolls should get ya through...