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WeaselKing
11-25-2008, 01:36 PM
Fleshchanter Battlebard
Warforged Warchanter
Mod 9 Speculation

Level 1: Bard
Feat: Extend Spell

Level 2: Fighter
Feat:THF
Important Enhancement:WF Great Weapon Aptitude I

Level 3: Bard
Feat:WF:Slashing

Level 4: Bard
Level Point:Strength

Level 5: Bard

Level 6: Bard
Feat:Power Attack

Level 7: Bard
Important Enhancement:Warchanter

Level 8: Fighter
Feat:ITHF
Important Enhancement: WF Great Weapon Aptitude II
Level Point:Strength

Level 9: Bard
Feat: SF:UMD

Level 10: Bard

Level 11: Bard

Level 12: Bard
Feat: IC: Slashing
Level Point:Strength

Level 13: Bard

Level 14: Bard

Level 15: Bard
Feat:GTHF
Important Enhancement:WF Greater Weapon Aptitude III

Level 16: Bard
Level Point:Strength

Level 17: Bard

Level 18: Bard
Feat:Toughness

Level 19: Bard

Level 20: Bard
Level point:strength

This is speculation on how I would have built Fleshchanter had I started him post-mod 9 as we know it. I am hoping that this build has room for Warchanter II and III if they add it but truth be told AP are probably awful tight so we will have to see what those look like when they are released.

Fleshchanter is a 15 brd/1 ftr but I have rearranged the level orders and added another fighter level before 16 to optimize feats/enhancements.

Skill points should of course go to UMD, other than that its up to you but I happen to favor stealth so I have a lot in move silent and hide I can self buff to 37 hide/36 move silent which is good enough for just about anything that can be sneaked by currently in game.

Beginning stats:
str 18
dex 9
con 15
int 8
wis 6
chr 14

Current stats unraged:
str 30
dex 15
con 24
int 9
wis 6
chr 24

HP:348 unraged
SP:743

Weapon: Get carnifex as soon as possible and use that until you have a min II greataxe.

Gear @ level 16:
Minos Legens
Thrane's Goggles
Seven Fingered Gloves
Ring of Thelis
Mummified Bat
Dragontouched Docent (Corrosive Salt Guard and Freezing Ice Guard ATM hoping to add GFL)
Bard's Cloak
Levik's Bracers
Con +6 Belt
GFL ring/Hide +15 ring
Dex +6 boots/madstone boots/move silent +15 boots
Necklace of haggling +15(just got gloves to replace cartouche plan to make +45 hp greensteel necklace)

Enhancements I didn't mention that are important:
Fighter/Racial Toughness
Warforged Power Attack
Inspire Courage Damage/To Hit enahancements (and 2 tiers of the fear one for Warchanter)
Lingering song (all levels)
WF Constitution
Bard Charisma (I only have two tiers of this atm)

Spells Memmed:
Focused Chant
Detect Secret Doors
Greater Heroism
Good Hope
Blur
Displacement
Freedom of Movement
Invisibility
Haste
Cure Critical Wounds


Please point out any errors so that I may correct them. Thank you.

BTW: Daemonis's Warforgedchanter build was the original inspiration for this build, so thank you Daemonis.

Aspenor
11-25-2008, 01:37 PM
reroll

WeaselKing
11-25-2008, 01:50 PM
reroll

You're not the boss of me.

Partisus
11-26-2008, 03:04 PM
You need the two-handed fighting feats for the great weapon aptitude enhancements.

MrCow
11-26-2008, 03:06 PM
You need the two-handed fighting feats for the great weapon aptitude enhancements.

Which he takes at levels 2, 8, and 15.

WeaselKing
11-26-2008, 05:27 PM
Which he takes at levels 2, 8, and 15.

Beat me to it, Cow, thanks.

BTW have you ever made a mostly Bard WF?

Maybe not cause you might have to name it COWard.

tolana
11-26-2008, 05:32 PM
unfortunately with blanket immunities given to everything in mod 8 and we can only guess mod 9, bards are being rendered useless and turbine should hang their head in shame. don't think you will see bards in too many groups unless some changes are made or you expect to be a buff bot.

WeaselKing
11-26-2008, 05:58 PM
unfortunately with blanket immunities given to everything in mod 8 and we can only guess mod 9, bards are being rendered useless and turbine should hang their head in shame. don't think you will see bards in too many groups unless some changes are made or you expect to be a buff bot.

ROFLMAO, you obviously haven't been grouping with any good warchanters.

Tanka
11-26-2008, 06:00 PM
ROFLMAO, you obviously haven't been grouping with any good warchanters.
Most people never do.

WeaselKing
11-26-2008, 06:04 PM
Most people never do.

Really? I could probably name half a dozen or so that I group with regularly on Argo.

Tanka
11-26-2008, 06:10 PM
Really? I could probably name half a dozen or so that I group with regularly on Argo.
There might be that many in total on Sarlona. At least, it seems that way of the ones I've grouped with. Most go Spellsinger.

query
11-26-2008, 06:13 PM
oh look, I AM the boss of you now!
Reroll! :D

(sings)......life is unfair...........

WeaselKing
11-26-2008, 06:23 PM
There might be that many in total on Sarlona. At least, it seems that way of the ones I've grouped with. Most go Spellsinger.

Spell singer!?!? Blechh! At least you didn't say Virtuoso lol.

query
11-26-2008, 06:25 PM
Neener neener neener!

No, not one, just had to say it :p


Spell singer!?!? Blechh! At least you didn't say Virtuoso lol.

tolana
11-26-2008, 06:26 PM
so you are telling me that war chanter is the only bard out there, the other two were killed last mod and i would expect the same thing to happen to war chanter next mod. ddo is trying to move like 4.0 rules where there is no bard.

PS you haven't run with my war chanter

WeaselKing
11-26-2008, 06:32 PM
so you are telling me that war chanter is the only bard out there, the other two were killed last mod and i would expect the same thing to happen to war chanter next mod. ddo is trying to move like 4.0 rules where there is no bard.

PS you haven't run with my war chanter

Actually when I am on my casters I love it when a spellsinger shows up but I'm not going to build my own anytime soon. A virtuoso is fine too as long as you are soloing or play with people that know how to deal with fascinated mobs, which does not define most pugs.

Do'Urden
12-06-2008, 10:54 AM
I'm leveling a similar build (full offensive THF warforged warchanter). Only at 1 Fighter / 4 Bard so far but I'll let you know how I like it. The build itself seems capable of very high damage output, but the thing that still gets me about Bards is the low hit point totals. Definitely have to play the 2nd line melee role with aggro management tactics in difficult quests.

FYI...this is my second melee focused bard. The other is a GTWF Human with around 350HP at level cap including 2 toughness feats (both from the 2 extra fighter levels), racial toughness enhancements, and shroud HP goggles. That doesn't feel like enough HP in cap content even with stoneskin, displacement, and the ironskin chant :(

Strykersz
12-06-2008, 10:59 AM
One Bard will always have a place in groups, at least until dps no longer becomes desirable. They have the buff which adds the second most dps in the game(behind haste, which they can also cast!) and they can do decentish damage themselves.

WeaselKing
12-06-2008, 11:02 AM
I'm leveling a similar build (full offensive THF warforged warchanter). Only at 1 Fighter / 4 Bard so far but I'll let you know how I like it. The build itself seems capable of very high damage output, but the thing that still gets me about Bards is the low hit point totals. Definitely have to play the 2nd line melee role with aggro management tactics in difficult quests.

FYI...this is my second melee focused bard. The other is a GTWF Human with around 350HP at level cap including 2 toughness feats (both from the 2 extra fighter levels), racial toughness enhancements, and shroud HP goggles. That doesn't feel like enough HP in cap content even with stoneskin, displacement, and the ironskin chant :(

Well, Fleshchanter has 348 unraged and I haven't gotten around to making a greensteel hp item yet (was going to earlier this week but well, you know. So with the hp item max hp with rage and double madstone is somewhere around 450.

Do'Urden
12-10-2008, 11:45 AM
Just hit level 9 last night (2 Fighter / 7 Bard). Like my other battle bard, I'm liking it so far except that I take a major *ss beating if I get aggro and can't kill it in one or two swings. I try not to be the first into battle anymore and the diplo button has been used more and more recently :) Displacement should help some as well.

One comment on the original build is that you can't take the Improved Critical feat as referenced at level 9 (BAB not high enough even with the 2 fighter levels). I took Force of Personality instead...may switch it out to SF: UMD later when I get closer to being able to use Reconstruct scrolls. Will take IC: Slashing at 12.

P.S. Sorry to a certain individual afk at the rest shrine in SC yesterday. I was pressured into using my Diplo skill for nefarious purpose :o

WeaselKing
12-10-2008, 05:39 PM
J
One comment on the original build is that you can't take the Improved Critical feat as referenced at level 9 (BAB not high enough even with the 2 fighter levels).

About time someone pointed out an error in my build, I was thinking Imp Crit was level 9 not BAB 8 oops. Edit in process.

Kethari
12-19-2008, 12:28 PM
To correct the information that was post earlier, there's plan for Bard & Barbarian Class in 4.0. It should be release in P&H II.

For OP, I play a similar kind of build over Ghallanda, name is Oreille le Bard, but I did go with a lvl of Barbarian instead of Fighter. No need to explain the pros and cons of this choice.

It's my personnal flavor and I love to play him this way.

At low and mid level this toon can stay head to head in kill count with any other DPS type.

At higher level, considering that you need to have (like any other type of build) decent weapon to output decent dps.

My AC su.. cause I rely on BLUR, DISPLACEMENT and STONESKIN to protect myself.

Considering that I have a MIN II Greataxe, dmg output is awesome. I never attempt to solo stuff a higher content, cause I don't want to assume the money pit involve with repair wand. But in a group, songs and buffs are more than welcome and i have never any trouble to pug any RAID at all.

I hope that you have fun with it as much as I had with mine.

If you want I can post it somewhere on the forum, but it look very close to DAEMONIS Warfogedchanter build adapted to my taste :)

Regards

WeaselKing
08-25-2009, 12:55 PM
And here is Fleshchanter on the planner:

Character Plan by DDO Character Planner Version 3.08
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Fleshchanter Battlebard
Level 20 True Neutral Warforged Male
(2 Fighter \ 18 Bard)
Hit Points: 320
Spell Points: 583
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 11
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 9 10
Constitution 15 20
Intelligence 8 8
Wisdom 6 6
Charisma 14 19

Tomes Used
+3 Tome of Strength used at level 20
+1 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+3 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 0
Bluff 2 4
Concentration 2 5
Diplomacy 2 4
Disable Device n/a n/a
Haggle 2 4
Heal -2 -2
Hide 3 21
Intimidate 2 4
Jump 4 9
Listen -2 -2
Move Silently 3 21
Open Lock n/a n/a
Perform 6 25
Repair -1 -1
Search -1 -1
Spot -2 6
Swim 4 8
Tumble 3 4
Use Magic Device 6 30

Level 1 (Bard)
Feat: (Selected) Extend Spell


Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting


Level 3 (Bard)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 4 (Bard)


Level 5 (Bard)


Level 6 (Bard)
Feat: (Selected) Power Attack
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Bravery I
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Charisma I
Enhancement: Warforged Constitution I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Power Attack I
Enhancement: Warforged Great Weapon Aptitude I


Level 7 (Bard)
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Enhancement: Bard Charisma II


Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting


Level 9 (Bard)
Feat: (Selected) Skill Focus: Use Magic Device


Level 10 (Bard)


Level 11 (Bard)


Level 12 (Bard)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Bard)


Level 14 (Bard)


Level 15 (Bard)
Feat: (Selected) Greater Two Handed Fighting


Level 16 (Bard)


Level 17 (Bard)


Level 18 (Bard)
Feat: (Selected) Toughness


Level 19 (Bard)


Level 20 (Bard)
Enhancement: Bard Extra Song III
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Damage II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song III
Enhancement: Bard Lingering Song IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Warforged Constitution II
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
Enhancement: Warforged Great Weapon Aptitude II
Enhancement: Warforged Great Weapon Aptitude III

malaky
08-25-2009, 01:10 PM
And here is Fleshchanter on the planner:

Character Plan by DDO Character Planner Version 3.08
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Fleshchanter Battlebard
Level 20 True Neutral Warforged Male
(2 Fighter \ 18 Bard)
Hit Points: 320
Spell Points: 583
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 11
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 9 10
Constitution 15 20
Intelligence 8 8
Wisdom 6 6
Charisma 14 19

Tomes Used
+3 Tome of Strength used at level 20
+1 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+3 Tome of Charisma used at level 20




Out of curiosity, why the 14 base charisma? You don't need it for spell DCs, and it only gives a very small increase to SP. Wouldn't those points be better served elsewhere? Perhaps in CON, as it is a melee-focused character? For example, if you drop CHA to 12, you can get CON to 17 and DEX to 10. You save the +1 DEX tome and have 20 more hp and +1 fort save.

WeaselKing
08-25-2009, 01:25 PM
Out of curiosity, why the 14 base charisma? You don't need it for spell DCs, and it only gives a very small increase to SP. Wouldn't those points be better served elsewhere? Perhaps in CON, as it is a melee-focused character? For example, if you drop CHA to 12, you can get CON to 17 and DEX to 10. You save the +1 DEX tome and have 20 more hp and +1 fort save.

This build was based on the Warforgedchanter build and thus the 14 cha, in fact I have this guy rolled essentially although he is a 15 brd/1 ftr atm. I see no reason why you couldn't do as you propose.

Also you could probably drop SF:UMD at high levels, 39 is all you really need.

WeaselKing
01-11-2010, 03:05 PM
Out of curiosity, why the 14 base charisma? You don't need it for spell DCs, and it only gives a very small increase to SP. Wouldn't those points be better served elsewhere? Perhaps in CON, as it is a melee-focused character? For example, if you drop CHA to 12, you can get CON to 17 and DEX to 10. You save the +1 DEX tome and have 20 more hp and +1 fort save.

People still look at me funny when they hear how high Fleshchanter's cha is (24) but I still stand by it, nothing beats hitting a 41 umd WITHOUT GH or seven fingered gloves and at 505 hp I don't mind "only" having 26 (28 w/rage).

This toon is, without question, my best character.

WeaselKing
04-25-2012, 11:50 AM
Bump so I can find this bloody thing.

Mr_Tank
04-28-2012, 12:58 PM
1/2 orc sellout -1

WeaselKing
05-06-2012, 07:14 PM
1/2 orc sellout -1

Pow!