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Eternity25
11-18-2008, 09:28 PM
I developed a build that I think is a good warforged build. Because of the stat dispersion, the build is technically a tank.

Ending Stats are

Hp: 387 (403 with rage)
(with base hp, toughness feat*2, toughness helm, AoA Favor, GFL, +6 Con Item, 10 Barb Toughness, 20 Racial Toughness, and Shroud hp item, warofrged con enhancements, and a +2 con tome)

Sp: 823
(only sp enhancing item is a +6 Int, Good Burst, Flaming Blast, Radiance: 4d6 Light damage and Blinds target on Crit rapier)

Stats:

Str: 18Base+4 Ability increases+2tome+6 item=30 (unraged--32 str with rage)
Dex: 8Base
Con: 18 Base+2 wf con enhancements+2 tome+6 item= 28 con (unraged--30 con with rage)
Int: 14 Base+2 tome+6 item=22 Int
Wis: 6Base
Cha: 6Base

Saves: (These include buffs and items--Will has no stat bonus mods added to it)

Fort: 31
Reflex: 29
Will: 21

Spell Selection (I have low dc, so I do not carry any spells that have dc)

lvl1-Jump, Nightshield, Magic Missile, Detect Secret Doors, Expeditious Retreat
lvl2-Blur, Scorching Ray, Resist Energy, Repair Moderate Dmg, Knock
lvl3- Haste, Cure Serius Dmg, Rage, prtoection from Energy, Displacement
lvl4- Solid Fog, D Door, Wall of Fire, Fireshield
lvl5- Teleport, Summon Monster 5, Cloudkill, (Choosing not to carry a fourth lvl 5 spell)
lvl6- Greater Heroism, True Seeing, Reconstruct


Feats:

Select Any Feats

Mithral Body
Profiency: Khopesh
Toughness
Toughness
Power Attack
Insightful Reflexes



Select Caster Only Feats

Maximize
Empower
Extend

I think this wf tank is a good tank. It can self-heal, self-buff, has good saves, is a *limited* caster, and is can also focus on solo-play at lvl 16.

Anyone have any possible suggestions before I decide to create this build in the future?

sirgog
11-18-2008, 09:38 PM
On the level 5 spells, Break Enchantment is worth carrying, to dispel hostile firewalls/bladebarriers and in certain situations to dispel friendly ones too (e.g. Shroud part 2, someone drops a FW on Nimrisr and it crits with the cat at low HP - Break Enchantment lets you dispel it fast)

Noctus
11-18-2008, 10:28 PM
You only listed 6th level spells, but also only 6 spend feats.

So you didnt take monk of fighter levels. In which classes did you invest the rest of your character levels?

Eternity25
11-18-2008, 11:03 PM
Looks like I forgot to add some important details.

Build is lvl 12wiz/2 barb/2 rogue

Chose this for the wizard spells, the extra barb dmg and dmg resistance barb boosts and barb toughness, the rogue evasion.

Will get these stats with proper gear and buffs

Balance: 34 (with buffs)
Repair: 45 (without buffs)
Concentration (without items but with gh): 27

Vyctor
11-18-2008, 11:13 PM
Lots of suggestions I have for you..

1. First and foremost this build fails without quicken spell...things simply hit too hard if you're going to be meleeing to assume you are going to get that concentration check off while casting reconstruct.

2. Since you're only going 12 wiz at current cap you would be better served with a 12 sorc/2pal/2monk mix.

3. Cha works double duty boosting saves also

4. Monk gives 2 bonus feats towards Spring Attack, which you will need to hit at cap, since things don't usually stand still and your to-hit will suffer

5. Drop Mithral Body, at cap it will be worthless

6. You only need one 6th level spell, reconstruct, the rest you can scroll cast