PDA

View Full Version : Patch 1 release notes



oogly54
11-11-2008, 08:21 AM
Can someone cut and past these please, I hate that the link they use is always blocked.

kamimitsu
11-11-2008, 08:27 AM
DDO Release Notes: Module 8.0 Patch 1

Welcome to the Release Notes for Dungeons & Dragons Online! These release notes were posted Tuesday, November 11th 2008
Of Special Note:

* The Djinni of the cake has gotten his eyes checked. He now recognizes you as the master of the cake, and will grant your wishes rather than making you dance for his amusement.
* Vendors can now tell the difference between ordinary gems and special essences and gems needed for quests. They will no longer auto-purchase these items when you use the "Sell Gems" button.
* Characters created prior to Module 8 will no longer lose their old starting equipment when first logging in. Unfortunately, the Quickfoot Thieves have already traded away any starter equipment that went missing prior to this patch. We recommend that anyone with characters created prior to Module 8, who lost starter equipment before the patch, start anew with a character on Korthos Isle to acquire new starter equipment.
* Wearing multiple green steel items? Dead? Can't seem to stay alive? There is now a short delay before the Taint of Shavarath is applied, so be prepared to take one of the items off so you can live again, Taint free.

Hirelings
Hireling News

* Hirelings previews will be held this Wednesday November 12th, 2008. For more information, click here.
o Hireling vendors will be available in the game during the Wednesday preview in the following locations:
+ The Harbor
+ The Marketplace
+ Gianthold
+ Meridia

General Hireling Changes

* Caster Hirelings have re-evaluated their contracts and realized that if they have offensive spells, casting those spells is also a part of their contract.
* Hireling name text now matches the color of other party members.
* Key mappings will now show up in the hireling toolbar.
* Summoned hireling paladins produce the expected aura.
* The sixth entry in the hireling toolbar is now always the 'Use' icon.
* Hirelings were a bit jealous, and have been given a pep talk to increase their self esteem.
o They will stop looking suspiciously at your summoned pets.
o They will no longer damage summoned or charmed monsters when using AoE spells.

UI Improvements

* The 'Recall' button will no longer appear when the quest UI is in 'ghost' mode.

Paths
General Path Changes

* When leveling up on a pre-generated path character the total Skills will be calculated correctly. This was only a display issue.
* Drow Rogue Thief Acrobat's will now be able to advance properly when using a pre-generated path.
* When reaching level 15, pre-generated path Warforged Virtuoso Bards no longer have to pick their own feat.

Skills, Feats, & Abilities
General Ability Changes

* Dragonmarks of healing work against undead once again.

Spells
General Spell Changes

* Death Pact's constitution penalty will now go away when you hang around a tavern for a while.

Enhancements
General Changes

* The following enhancements are now working correctly:
o Paladin Redemption I
o Paladin Redemption II
o Elven - Undying Call
o Monk Finishers
+ Rise of the Phoenix
+ The Receptive Earth
+ Difficulty at the Beginning
+ Restoring the Balance

Items
General Changes

* Dragontouched leather armor now has all the proper textures.
* The set bonus for the troubleshooter's necklace/google has been corrected to offer +1 resistance, +3 to disable, and +3 to open locks.

Quests
General Quest Changes

* The Grotto
o Racing ahead to find the secret door will no longer confuse Jeets.
* Korthos Village
o Your bind point will no longer be set to Korthos Village after completing Misery's Peak if you are bound elsewhere.
o Player's who for some reason disconnect or die and find themselves in the Wavercrest Tavern will exit into Sunny Korthos and be able to make their way back to Stormreach.
* Sacrifices
o Favor is now recording properly
* Slavers of the Shrieking Mines
o The sonic traps will now properly be disabled by the removal of the wildman miner.
* Stealer of Souls
o Is now appearing on the favor list
* Prey on the Hunter
o The dragon encounter has been adjusted to better match the appropriate quest difficulty selected.
* Siber Atoll
o You and your friends can now take in the views of the Siber Atoll together. Siber Atoll allows more than player per instance.
o Siber Atoll now has ambient sound.
o Sister Theris, in Siber Atoll, now really binds your soul to Siber Atoll
* Reaver's Refuge
o Kobolds have been dispatched to patch up a few holes in the Reaver's Refuge.
o The Stormreaver no longer sits so stoically, and is now a bit more animated instead.
* Prey on the Hunter
o The dragon should be more willing to talk to players after all the giants in the room have been killed. Remember that you must kill all giants in the room, not just red named, before the dragon is willing to speak with you.

Other Changes

* There is now a map in Ternathear's Lair
* Detaching an exclusive item from mail while already having the same exclusive item in your inventory will no longer cause you to lose the item being detached.
* Players running the New Player Experience will now receive 10 healing kits and 10 repair kits from chests rather than one one healing kit and one repair kit.
* The plane of Fernia is now waning, and lava is going back to it's normal amount of damage.
* Corrected a typo in Sigmund Bauerson's and Aurben's dialogue
* Charlotte the Scarlet is no longer working in Three Barrel Cove.
* Fixed a combat text error that had been appearing when monsters had resisted critical hits.
* You will be notified when your soul stone is picked up by another player.
* Lyvetenant Thifspar in the marketplace has learned to walk.

Arianrhod
11-11-2008, 08:33 AM
* Charlotte the Scarlet is no longer working in Three Barrel Cove.


Aww :(

kamimitsu
11-11-2008, 08:33 AM
* Charlotte the Scarlet is no longer working in Three Barrel Cove.

Dangit... she was the hottest piece of tail in all of Stormreach. Now who am I gonna ogle mindlessly when my wife has me on lockdown (which is perpetually)? And exactly where did all those coppers go that I stuf... oh... I'll be in my bunk.

edit: Just noticed the simulpost, Arianrod. At least we know what's really important in those release notes.

Bekki
11-11-2008, 08:39 AM
* Charlotte the Scarlet is no longer working in Three Barrel Cove.

Dangit... she was the hottest piece of tail in all of Stormreach. Now who am I gonna ogle mindlessly when my wife has me on lockdown (which is perpetually)? And exactly where did all those coppers go that I stuf... oh... I'll be in my bunk.

edit: Just noticed the simulpost, Arianrod. At least we know what's really important in those release notes.

Sorry Shiz, I know How you Feel! :D

But See there was this Scandal with Lord "Goodblade" and....she kind of got "Fired"

*See Mayoral Vote Thread...

Flasharte
11-11-2008, 08:39 AM
She's probably working over some wide eyed noobs on Korthos!!

VonBek
11-11-2008, 08:51 AM
Charlotte and Nat Gan opened a bed & breakfast in Sharn, staffing it with trapeze artists and contortionists.

ArkoHighStar
11-11-2008, 09:15 AM
Charlotte you will be missed

http://i226.photobucket.com/albums/dd264/arkohighstar/ScreenShot00226.jpg

Dracolich
11-11-2008, 10:01 AM
I think the Minotaur that was waiting in line put her in the hospital. That is why she isnt there anymore.

weyoun
11-11-2008, 10:05 AM
So much for any reference to adult humor anywhere in the game. Goodbye Charlotte, you were so accomodating and you will be missed. :D

Dellamorte
11-11-2008, 11:43 AM
/sigh

Charlotte the Scarlet deserved a better fate than this...

Mindspat
11-11-2008, 12:07 PM
Charlotte you will be missed

http://i226.photobucket.com/albums/dd264/arkohighstar/ScreenShot00226.jpg

nice!

Would be cool if there were more non armored options for character's besides the lame as robes.

Ciaran
11-11-2008, 12:10 PM
May or may not have had anything to do with it, but man, if Charlotte was removed because it offended people's sensibilities, I can only imagine what good ol' Sancha from AoC would've done! :D

http://conaninfo.com/index_files/image3490.jpg

Her dialogue and the way she moved would've set them over the top. :eek:

I know this game is geared in a different direction and that's fine, I'm just sayin'...

Impaqt
11-11-2008, 12:11 PM
May or may not have had anything to do with it, but man, if Charlotte was removed because it offended people's sensibilities, I can only imagine what good ol' Sancha from AoC would've done! :D

http://conaninfo.com/index_files/image3490.jpg

Her dialogue and the way she moved would've set them over the top. :eek:

I know this game is geared in a different direction and that's fine, I'm just sayin'...

Isnt AoC Rated M Though?

Ciaran
11-11-2008, 12:14 PM
Isnt AoC Rated M Though?

Indeed. Hence my comment about DDO being geared in a different direction. ;)

kamimitsu
11-11-2008, 12:20 PM
I've started a petition to return Charlotte to us. If I knew how to make links here, I'd link to it. It's in DDO General Discussion. Please, if you feel as I do, sign it and get Charlotte brought back.