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View Full Version : Why are there solo-only quests in a group MMO?



Lithic
11-01-2008, 11:03 PM
Please for the love of Khyber, let us do the solo-only quests on N/H/E! Even if you can only go in there by yourself. Most of these use to be available all the way to elite, why are they still solo-only?

Can anyone come up with a good reason why we need ANY solo-only quests? Please note, I have no problem with solo difficulties on normal quests.

Uska
11-01-2008, 11:15 PM
agreed

sirgog
11-02-2008, 01:55 AM
/signed

Grimtooth333
11-02-2008, 01:04 AM
/signed

Qzipoun
11-02-2008, 01:18 AM
I think the idea is that making those quests group-quests would not mean that a party of 6 would do n/h/e but that a single person would do s/n/h/e and they're, for some reason, avoiding that.

The quests are simply too easy for a party. That said, I agree with you, if a level1 thinks they need a full party to kill 3 scorpions, why stop them? If they think they are "elite" enough to handle the uber-power of 3 elite scorpions, let them! :D

DoctorWhofan
11-02-2008, 01:22 AM
They used to be, well Eyegouger and Berrigan Enge's. My main and a few other toons havethem on elite (though same favour as normal) This was Turbine's first Noob training area.