PDA

View Full Version : Things that would be fun to see in the game...



suitepotato
10-31-2008, 05:27 PM
Other kinds of stat damage weapons. A cha dmg weapon, a club, called the Ugly Stick, 1 pt cha dmg per hit, or 1d6 per crit.
That neat club from VoN1 that the named troll carries. Let us have one called, what else, the Rhythm Stick. On crit, DC something or other or else dance sucker, groove sucker. Extra points for finding it next to an adventurer named Drury who appears to have been beaten with it.
Crazy Bastard Sword, on crit DC something or other or else feeblmind on the one hit, and rage on the one using it.
An adventure with armies of drow scorpions. NOT DROW, drow scorpions. That game start-up movie with the drow scorpion... come on. A big arse castle with traps and drow scorpions everywhere, maybe a beholder here or there, but drow scorpions everywhere... that's the drawing power.
An orc versus elf war joined by the players as a raid. Two dozen npcs fighting each other on each side, and twelve adventurers tagging along. Maybe another jungle island for the search and destroy fun of it. Gwylan's is still some fun for lowbies with all those plants everywhere as is that other one at House P.
More non-live but one-off random events. Like raids of NPCs through a ward attacking and maybe killing people, sacking, and raising heck. Maybe dropping named trinkets to collect to show off for amusement.
Outfits that are just plain stupid looking. That BPoD from before? Keep up that kind of thing. I love stupid looking outfits. Some of the monk outfits with what looks like they were made from leopard skins and leftover orange safety jackets from the DOT are a riot. But no more of those pimp hats. There's one person on Ghallanda who wears one all the time, and he knows who he is, and everyone knows him for it. Let the pimped out stay unique and colorful.
Traps in the wards every so often.
Larger wards. More places just outside the walls to run around with more NPCs to interact with.
/showclothes off|on
Undead sitting outside the crypt at the market taking a coffee break in between quests
Wandering vendors/brokers. A few wandering about that you actually have to find who carry stuff no longer there like certain scrolls, etc... think about it. What's the harm of a wiz getting to buy those scrolls IF they can find the wandering vendor. Is he/she at Sorrowdusk today? Or maybe it's Tangleroot... No, someone said they saw them at Stormcleave.
NO ONE named McCormick anywhere near Tag Hardcastle. Really. We mean it.
NPCs with varying attitudes. "No, you can't have any more of that Ghallanda potion. You're looking way too tipsy. Don't make me call the city guards."
Give /lfh a small but nonzero chance to actually find ham. Anywhere.
Traps in door locks. Fail to pick it and a burning hands type fire trap hits.
Random slow traps. Totally counteracting haste and bringing people to a sleet-storm like crawl.
Random grease traps. At TS. On the sides of the peak outside. And the top against Sorjek. "Oh f-!!!"
A re-do of reaver that makes sense: putting pillars all around the main room so the eles can knock people around like it was a game of bumper pool. Random traps spring out from the pillars, or maybe on a timed pattern so you have to keep rotating from place to place or get quisinart'd.

That's what I got for now.

EDIT: Oh yeah. Since there's night, why not have NPCs go to bed at night and instead put shady characters out, and random bandit muggings. Either give them some gold or fight to the death. Maybe a necromancer in House P who might step from the shadows and summon undead to waylay you.

Vivanto
10-31-2008, 05:38 PM
From some of your points I'm not sure if you mean this thread as a joke/fun or some serious suggestions. I had a good chuckle on a few. But many points are pretty cool actually.
Since the next game before DDO I played was BG2 I was expecting trapped locks from the start.
Other stat damagers may bring variety too, tho an "Ugly Stick" sounds funny, as if beaten to ugliness :)
There are many quests with drow scorpions, tho a whole army could probably cause too much lag
The wandering vendors could be part of an event or event series, so people wouldnt say all of a sudden "*** the rusty is empty!!"
Random traps are a long time gripe as well, if ppl are afraid of them, making just fun but not deadly like you suggest could be even better.
Even agreed on reaver, make it a more fun/challenging raid, but devs shouldnt waste too much time on old content so I better hang up on that one.

suitepotato
11-05-2008, 03:54 PM
Wow. Just one reply. So much for interest in making some fun, either through brainstorming or suggesting...

Yeah, I was trying to be funny with some, but this game badly needs jokes in it. There's not a lot to bring a smile to one's face after an evening of bugs, lag spikes, and the like.

While I am sure some of those things might happen like wandering vendors, eventually, there's just a lot of simple things that would amuse and get people to stop being so down. You know those little bugs in the Risia AH that had rr:arrowhawk and rr:mimic? Why not actually put out loot ahead of time rr:half-orc? See what falls and if it is worth holding.

Oh well.

Cahira
11-05-2008, 05:07 PM
Based on your list, might I also make a suggestion?

A quarterstaff with 1-3 charges of Trap the Soul on it. They could call it the "Spirit Stick."

;)

VonBek
11-05-2008, 05:47 PM
Wow. Just one reply. So much for interest in making some fun, either through brainstorming or suggesting...Oh well.

What?! You seemed like you were on a roll and doing just fine :D

This one I really liked:

Wandering vendors/brokers. A few wandering about that you actually have to find who carry stuff no longer there like certain scrolls, etc... think about it. What's the harm of a wiz getting to buy those scrolls IF they can find the wandering vendor. Is he/she at Sorrowdusk today? Or maybe it's Tangleroot... No, someone said they saw them at Stormcleave.
Good stuff there!

Dymond
11-05-2008, 06:02 PM
I have one but it might ruin the NPE experience but all those quests when your on Ice.. make it ACTUALLY like Ice> Maybe the opposite of grease, it doesn't keep you from moving, it keeps you from stopping. eerrrrrrrrr... right off the edge..

Rog
11-05-2008, 06:13 PM
Wow. Just one reply. So much for interest in making some fun, either through brainstorming or suggesting...

Yeah, I was trying to be funny with some, but this game badly needs jokes in it. There's not a lot to bring a smile to one's face after an evening of bugs, lag spikes, and the like.

While I am sure some of those things might happen like wandering vendors, eventually, there's just a lot of simple things that would amuse and get people to stop being so down. You know those little bugs in the Risia AH that had rr:arrowhawk and rr:mimic? Why not actually put out loot ahead of time rr:half-orc? See what falls and if it is worth holding.

Oh well.

they tried to do that with bam when it came out they put in loot at a higher level than cap it was great loot but people screamed so that loot got tooken out.

Pedaru
11-05-2008, 11:25 PM
http://forums.ddo.com/showthread.php?t=162144
I wrote an idea there. I think it's logical and fun.

Missing_Minds
11-06-2008, 09:43 AM
[LIST]
Other kinds of stat damage weapons. A cha dmg weapon, a club, called the Ugly Stick, 1 pt cha dmg per hit, or 1d6 per crit.
Give /lfh a small but nonzero chance to actually find ham. Anywhere.



Well.. that sort of already exists. Tchurchul's Kukri.

As for /lfh actually I like that one.

Actually I'd love it if some of the stuff we see the NPCs have we could get. Like the robe designs the dragons wear in Refuge. The rock that trogs are using, the House outfits/armor, NPC shields, etc.

I mean they really do have some cool loooking stuff.