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View Full Version : Cool idea (at least I think so) for Monks!



Arkat
08-23-2008, 10:31 PM
You know what would be pretty cool for Monks?

Levitating a little above the ground when they're meditating!

You could do this a couple of ways:

1) Just how high they got off the ground would be dependant on what level they were. Example: A 10th level Monk could wind up levitating a foot or two off the ground while a 20th Monk could wind up levitating 5 or 6 feet off the ground or higher.

or

2) When a Monk reaches 20th level, he/she levitates about a foot off the ground while meditating. (I actually prefer this one myself)

It would have no real game affecting utility other than looking really cool.

hydra_ex
08-23-2008, 10:35 PM
You know what would be pretty cool for Monks?

Levitating a little above the ground when they're meditating!

You could do this a couple of ways:

1) Just how high they got off the ground would be dependant on what level they were. Example: A 10th level Monk could wind up levitating a foot or two off the ground while a 20th Monk could wind up levitating 5 or 6 feet off the ground or higher.

or

2) When a Monk reaches 20th level, he/she levitates about a foot off the ground while meditating. (I actually prefer this one myself)

It would have no real game affecting utility other than looking really cool.

Hopefully they do this, probably not :)

Arkat
08-24-2008, 10:26 AM
Oh, c'mon people! This is a cool idea!!!

Let's generate some support for this! Please!

(thanks for your support hydra_ex)

jmelanie7
08-24-2008, 10:33 AM
Nice idea!!

Tho, i would not like that being implemented...
Why?? I think devs got beter to do than doing cool things that NOT affect the gameplay.
I'd rather have the devs working on bugs and mods!!

But as I said, this is a nice idea and if ever implemented, would be really fun!!

Arkat
08-24-2008, 10:41 AM
Nice idea!!

Tho, i would not like that being implemented...
Why?? I think devs got beter to do than doing cool things that NOT affect the gameplay.
I'd rather have the devs working on bugs and mods!!

But as I said, this is a nice idea and if ever implemented, would be really fun!!

Well, maybe some Dev will have the vision to see just how cool this is and work on it on their own time (free of charge to Turbine of course) at home or something and then work on mods/bug fixes while "on the clock."

One could always hope anyway. :D

Arkat
08-27-2008, 06:42 AM
Wow, only two responses that aren't mine.

I'd have thought that at least those who play Monks would have had an opinion on my idea. I know more than two people play them.

Aesop
08-27-2008, 07:14 AM
Its early yet Arkat

more than likely you will see a bunch of people say that the Devstime is better spent on content blah blah blah etc etc

and to an extent they are right.

But still those little things like this make the game more fun and interesting

so I say I like the idea

Gringo
08-27-2008, 07:17 AM
Had an idea like this ever since my monks first reaver raid...

I got fly beating on the reaver, went into the puzzle room and meditated for Ki in mid air...

Looks very cool

Arkat
08-27-2008, 07:33 AM
...

more than likely you will see a bunch of people say that the Devstime is better spent on content blah blah blah etc etc

and to an extent they are right.

But still those little things like this make the game more fun and interesting

so I say I like the idea

I hear ya Aesop and I agree it's those little details that can really increase the "fun" factor of a game.

Thanks!





Had an idea like this ever since my monks first reaver raid...

I got fly beating on the reaver, went into the puzzle room and meditated for Ki in mid air...

Looks very cool

That DOES sound cool!

I'll have to try that the next time my Monk's in a Reaver Raid. Maybe a Dev will be playing one of his/her regular toons and see that.

Thanks Gringo. :)

Yaga_Nub
08-27-2008, 08:08 AM
It's a nice idea Arkat.

Uska
08-27-2008, 08:17 AM
NO monks are already differnet enough from pnp also time and better spent on other things and doesnt even seem fun or cool to me. Thats my opinion and I am sticking to it

Kaboth
08-27-2008, 08:39 AM
I agre its a nice idea and should be added, but the devs already have so much on their plate already, if it meant getting handwraps delayed I would say later for sure.

Arkat
08-27-2008, 12:40 PM
NO monks are already differnet enough from pnp also time and better spent on other things and doesnt even seem fun or cool to me. Thats my opinion and I am sticking to it

Party poooper!

Oh, btw...make sure you find me in-game sometime and I'll show you how to get up on that statue in the Harbor...maybe. ;)


I agre its a nice idea and should be added, but the devs already have so much on their plate already, if it meant getting handwraps delayed I would say later for sure.

You know what? I'd certainly be ok with fixing all the broken stuff (e.g. handwraps) with Monks first. Just thought it would be fun to add at some point.

jkm
08-27-2008, 12:51 PM
i don't think its a bad change, as long as it also applied to wholeness of body. add a couple of kobold prayer beads floating around us and we'd be set.

while they are doing this, i'd like for it be just a touch harder to break the stance though, especially wholeness of body.

Arkat
08-27-2008, 12:56 PM
i don't think its a bad change, as long as it also applied to wholeness of body. add a couple of kobold prayer beads floating around us and we'd be set.

while they are doing this, i'd like for it be just a touch harder to break the stance though, especially wholeness of body.

Agree on both points.