View Full Version : Congrats turbine
galoor
07-24-2008, 12:16 PM
you have lost another longterm player.
7 capped toons all as perfect as i want them, 2 level 15's waiting for cap increase before deciding whether to M/C and my monk now 14 and fun.
When there are few people on i like to run a lowbie and solo to pass the time, so today i bit the bullet and deleted my capped caster cleric to build an assassin, i didnt WANT to delete her but its the lesser of 2 evils (i need something to do). A few weeks back i deleted a char and created my monk with no problems, but today after deleting my beloved cleric i cant create another in her place...
On reading the FAQ it appears i shouldnt have had 10 char's only 9, i thought 10 was bad after over 2 years playing and was annoyed when they didnt raise the slots when monk was released, but to find my capacity has decreased has really peeved me.
now I know there are going to be people who will say " get another account" give me the money and i will
and there are people who will say " move to another server" scr8w that, i have alot of friends and iam very happy on the server iam on.
I have just returned from a short break because of the lack of things to do and walked straight back into the same problem.
So, with nothing to do and no comments on more slots in the future (and even if you did increase them in mod8 it would probably only be by 1) iam bored out of my skull, annoyed at losing my cleric for no gain and totally peeved at the short sightedness of turbine for expecting people to just reroll again to find something to do.
So after playing since 10 days after release I bid you all a fond farewell, i loved the game and the people are the best, but enough is enough.
Turial
07-24-2008, 12:19 PM
Take Care Galoor.
Beherit_Baphomar
07-24-2008, 12:19 PM
So after playing since 10 days after release I bid you all a fond farewell, i loved the game and the people are the best, but enough is enough.
Sorry man.
Korvek
07-24-2008, 12:23 PM
Sorry to hear you're leaving man.
Did you try talking to Nyx again on whoever has 1750 favor though? It might reopen your tenth slot, just a thought.
Tanka
07-24-2008, 12:31 PM
Ten slots has always been a bug. Nine has always been the real maximum.
galoor
07-24-2008, 12:33 PM
Yep, 9 is the true max, 10 must have been a bug, i tried talking to nyx and no joy. :(
Missing_Minds
07-24-2008, 12:37 PM
*shrug* later.
have fun playing other games where you are limited to a lot less characters.
Laith
07-24-2008, 12:39 PM
have fun playing other games where you are limited to a lot less characters.while it's true DDO offers more characters than most MMOs, it also offers many more character building options.
*shrug* i still continue to wonder how much a few additional slots would really cost turbine.
later galoor, good luck.
Kistilan
07-24-2008, 12:40 PM
This game started out with five character slots per server.
Nine Characters is pretty good in retrospect. Some games offer very few characters compared to that. Asheron's Call still only offers 6 per server. Star Wars Galaxies offered 1 per server and somehow 2.1 million people managed to endure and love that game until its NGE hit.
I'm sorry you deleted a character under false pretense, but 9 characters is quite a lot of options and content. I suggest trying a LOTRO trial key or a free MMO for awhile if you managed to become bored with 9 characters next time. I've been playing since Alpha and somehow I have tons of low-level characters and friends across numerous servers.
It might not work for everyone, but it sounds like you just needed a reason to leave. Maybe I'll see you in Stargate Worlds Online? That game should be really good when it releases -- or Star Wars Galaxies 2, AotoR.
llevenbaxx
07-24-2008, 12:41 PM
Yup, 9 is the "magic":rolleyes:number. Turbine definitely earned a BIG booooo... two thumbs down in my book for not adding a slot with a new class(after 2+ years). I mean ***?
That said, have a good one man.
ArkoHighStar
07-24-2008, 12:46 PM
There are 2 possible reasons to have 10 or more char slots
1. Old bug where every char that reached 1750 gave you an extra slot. Turbine fixed this quite a while ago but only recently fixed it fully with mod 6 so that your true max is 9, up until that point people could delete and keep 10. Turbine did state many times that this could be changed at any time, and that keeping the xtra characters was a bonus.
2. Server merge caused you to exceed 9 characters(7 before mod 5).
At both times Turbine made it clear that you would have to reduce your character count to 1 below maximum to be able to create another character, this has never changed and any workarounds or bugs that allowed you to exceed the limit, could be plugged at any time without notice.
That is not to say that we should have been given an extra slot with mod 7 for those who wanted to create a monk. I have a feeling however that this is going to become a payable option when "Super Secret" is revealed.
Mellkor
07-24-2008, 12:47 PM
Well, since NObody has said this.....
Can I have your stuff?
:D
Aspenor
07-24-2008, 12:50 PM
That is not to say that we should have been given an extra slot with mod 7 for those who wanted to create a monk. I have a feeling however that this is going to become a payable option when "Super Secret" is revealed.
Interestingly enough, if your hypothesis is true, Turbine is stupid for keeping this a secret. "Top Secret" is BAD publicity and BAD marketing. Period.
People like the OP would not leave if Turbine let us know later down the road this would be an option.
Andora
07-24-2008, 12:51 PM
I hate to see anyone leave the game. More slots should happen and not with more money from us. To me, that is a given.
Please keep your items and do not give them away. I have some maybe naive hopes for this next year. When you come back, and it is ok to come back, you will need your stuff.
9 character slots versus 4-6 in most other mmos.... where as most other mmos takes 8 times as long to lev one character as compared to dnd, and then you usually have one main character that your raid with, not 4, 5 or 9. 2 active lev 70s and 1 leveling character drove me nuts in eq2 trying to keep up with the 3 of em..... and one lev 70 in wow and i was bored to tears, couldnt imagine leveling another one. I could lev 2 or even 3 chars here in the amount of time it takes to hit 60, 70, 80 in most mmos, so if you really wanna get into it the coresponding number to 5, for ddo, should be more along the lines of 12-15, and since we wont see a lev cap this year.... yeah i understand why hes leaving, stargate and warhammer for me end of the year.
Avelin
07-24-2008, 01:07 PM
You should move your least favorite capped character to another server then make your new guy on your home server. Then when they add additional slots, move your other guy back. Sorry to see you leave. :(
Meepo
07-24-2008, 01:21 PM
[QUOTE=Kistilan;1800222]. "Star Wars Galaxies offered 1 per server and somehow 2.1 million people managed to endure and love that game until its NGE hit."
Thanks a lot! I had finally managed to put that pain out of my mind. Three accounts (so I could have 3 alts). Force-enhanced Rodian Master Weaponsmith, Wookie Creature Handler. AND THEN THE NGE. Oh the pain, the agony. If you weren't there, you really have no idea how bad it was. It would be like DDO devolving to text based Zork on a VIC 20 or something. Or swapping out to 4th edition overnite and taking out the skill system.
Anyway, it still hurts. A lot.
Sob,
Meepo
Tin_Dragon
07-24-2008, 01:23 PM
You know, your all focused on the "slot" being the only reason here, I think that was more the Straw that broke the Camel's back".
There are SOO many issues right now with Turbine, I have gone back to playing an older game I used to play, and spend about 50% of the time I was in DDO just a few weeks back. I havent even bothered to capp my monk, simply do to bugs, lack of newer HIGH level content (sorry grinding 2 new raids constantly gets old quick, even with 5 capped 32 pt toons) and leveling lowbies, is just so old hat.
I think if the info black out keeps up much longer, or they lie to us and fail to deliver, this is gonna be the 1st of a moderate exodus, simply stated, many of us are here do to other players anymore, the friends we have made, when they start to go, its gonna be a chain reaction of, lets meet up @ XYZ and start fresh.
Gadget2775
07-24-2008, 01:35 PM
Interestingly enough, if your hypothesis is true, Turbine is stupid for keeping this a secret. "Top Secret" is BAD publicity and BAD marketing. Period.
People like the OP would not leave if Turbine let us know later down the road this would be an option.
It doesn't matter what Turbine does. People like the OP will leave. They'll become bored with what we have and want more. It happens and nothing Turbine does will stop that. Can they slow it? Yes. Stop it? No. Just how it goes. Hope the OP finds something fun out there.
ArkoHighStar
07-24-2008, 01:37 PM
Interestingly enough, if your hypothesis is true, Turbine is stupid for keeping this a secret. "Top Secret" is BAD publicity and BAD marketing. Period.
People like the OP would not leave if Turbine let us know later down the road this would be an option.
I never said Turbine was smart when it came to communication, but the signs point to some kind of relaunch, otherwise why redo 3BC or the harbor unless you are expecting a large influx of new players. Turbine can achieve this in really a few ways. 1 is a new retail launch with mod 8, 2 is go to free to play with micro transactions (want extra slots pay a dollar month per slot, same with backpack etc)3. is lowered monthly fee with extra for extra slots (7$ with 1 slot a dollar for extra slots), and finally a paid expansion with extra slots for those who buy it. There are other ways, but given that Turbine did extensive polling on pay features, it seems logical that they might be moving in this direction.
But I agree super secret is just super annoying, and unless they are under NDA with Atari on releasing the details until say GenCon, there is no reason to keep any of this a secret. The only reason you keep things like this a secret is to maximizet the impact when you make the release, if everyone knows ahead of time your press coverage is scattered over a longer period, and you can lose valuable momentum. Apple is king of this, everyone knew there would be a new Iphone, the signs were all there, but because Apple said nothing everyone piled into a conference so they could be the first to get official word out to the world as it happened.
So with that said "Super Secret" better be something amazing like an expansion pack or a major change in the pricing model etc. In other words it better be deserving of the wait, not just something like guild housing or a level cap increase.
Issip
07-24-2008, 01:38 PM
Well, since NObody has said this.....
Can I have your stuff?
:D
D'oh, you beat me to it!
Charlemagne2
07-24-2008, 02:03 PM
I had the same thing happen!, I cant tell you how upset I was when I found out I deleted a toon for no reason. To the powers that be: give us more character slots, after 2 plus years alot of us are out of places to put in new builds. I would suggest that every toon over like 2250 in favor get an additional slot. Max it at 12 and then peace will reigh upon the darkest reaches of eberron.
Lonewolfe
07-24-2008, 02:15 PM
Has anyone ever played CoH or CoV? you get tons of slots and you can't cap a toon in 2 weeks like you can on this game. In fact, it's more like 6 months or so. Granted, I left CoH/CoV to come here, but that game has even more combinations and depth of character builds. The slots available has been **** from day one. No excuses, no bs about cost, they are making money or they would be gone. They can spend money to brighten up the harbor that NOBODY CARE ABOUT, but they can't give you new slots so that your new toons can see it. The content has been good lately, but we waited forever to get it. Now we will be waiting who knows how long to get more. How many times will we all run the shroud before we have all the stuff we need and start having dreams about how much we hate it. Example.....REAVER. Even at a 15min per quest run, I HATE IT NOW! Boring and played out over and over again. At least with more slots, we could keep the game fresh by making more toons climb the ranks. Everyone has small complaints about this and that, which I usually just laugh at, but this is pretty basic. Quit wasting time, making long term players leave for another game, revamping stuff nobody care about and do something that would actually please the PAYING customers. I love this game, but some of the stuff Turbine pulls just doesn't make sense. There are way too many new alternatives to choose from, and we have already went through one merger of servers because of the hemorrhaging losses suffered because of complaints that were never given proper attention.
VirieSquichie
07-24-2008, 02:19 PM
I had the same thing happen!, I cant tell you how upset I was when I found out I deleted a toon for no reason. To the powers that be: give us more character slots, after 2 plus years alot of us are out of places to put in new builds. I would suggest that every toon over like 2250 in favor get an additional slot. Max it at 12 and then peace will reigh upon the darkest reaches of eberron.
And this whole "I deleted a character and can't make a new one!" problem would have been solved long ago with a little counter on or near the Create Character button that said how many free slots the account has.
But why do something to remove any mystery on how vast players' accounts really are(n't)? After all, this is the game of the Vast and Mysterious.
Anyhow, to the OP, keep your remaining characters intact with their stuff. I've found my old games didn't hold up very long and I resumed my subscription out of greater boredom than when I'd left.
Dimicron
07-24-2008, 02:25 PM
[QUOTE=Kistilan;1800222]. "Star Wars Galaxies offered 1 per server and somehow 2.1 million people managed to endure and love that game until its NGE hit."
Thanks a lot! I had finally managed to put that pain out of my mind. Three accounts (so I could have 3 alts). Force-enhanced Rodian Master Weaponsmith, Wookie Creature Handler. AND THEN THE NGE. Oh the pain, the agony. If you weren't there, you really have no idea how bad it was. It would be like DDO devolving to text based Zork on a VIC 20 or something. Or swapping out to 4th edition overnite and taking out the skill system.
Anyway, it still hurts. A lot.
Sob,
Meepo
Hey, I liked my VIC 20... if you wanted to play a game on it, you wrote the code for it yourself! You whippersnappers nowadays have it easy you just go to a store and buy someone else's code :) (Though my VIC 20 has long since died, I still have an old paperback copy of "Zap! Pow! Boom! Games for the Vic 20" on my bookshelf)
MrWizard
07-24-2008, 02:26 PM
i cannot see a legitimate reason for capping the number of toons at so low a number. Especially given the large number of races versus classes.
I too have deleted many cool toons just to start over as there is nothing to do at times.
I am just waiting out my first 6 month subscription (after years of monthly)...and then I am gonna wait a year and see if they add new content and maybe come back. Just have to work a lot, not playing other games.
Back to the toons... realy makes no sense to cap it so low unless they are using some old limiting programming problem (like the size of the filename for earlier versions of DOS). The amount of space a toon would take is pretty small and I would think if they HAD to make a cap, it should be 100 or so.
Who wants to kill their characters off? I never made a warforged and there are other multiC I wanna try..but I have to kill great toons to do it.
Another reason why doing raids is a waste to me....When you kill your toon you lose the raid loot...so why bother doing it 60 times to get that one piece only to lose it to roll a monk..
It has to be a programming limitation the original programmers added without thinking...and now to change it they will have to pay those guys lots of cash to do so...and they won't ?
Kistilan
07-24-2008, 02:38 PM
You know, your all focused on the "slot" being the only reason here, I think that was more the Straw that broke the Camel's back".
There are SOO many issues right now with Turbine, I have gone back to playing an older game I used to play, and spend about 50% of the time I was in DDO just a few weeks back. I havent even bothered to capp my monk, simply do to bugs, lack of newer HIGH level content (sorry grinding 2 new raids constantly gets old quick, even with 5 capped 32 pt toons) and leveling lowbies, is just so old hat.
I think if the info black out keeps up much longer, or they lie to us and fail to deliver, this is gonna be the 1st of a moderate exodus, simply stated, many of us are here do to other players anymore, the friends we have made, when they start to go, its gonna be a chain reaction of, lets meet up @ XYZ and start fresh.
The Black Out Info would be better stated publicly. I agree there is a current lack of generalized communication on the forums -- didn't they have a reasoning for this? Tolero's 3-Question Weekly Thread is no longer updated and I looked forward to answering and giving inputs there every Tuesday.
I believe the major complaints about content, however, are those players that spend too much time on the wire (or in one game at least). I've been playing since Alpha and have managed to pace myself so I don't get burnt out in DDO. Pick up another hobby aside from DDO is my best recommendation here. The casual players I meet on a daily basis in PUGs do not seem to be complaining about lack of content.
I think you'll also be happily suprised when Guild Housing Content comes out. I specifically have taken keen interest in this and passed some info onto the devs because I was involved with Turbine's housing in LOTRO & Asheron's Call (not developmentally, but as a critic/player). It sounds like there are some very good options coming out with the Guild Housing.
9 character slots versus 4-6 in most other mmos.... where as most other mmos takes 8 times as long to lev one character as compared to dnd, and then you usually have one main character that your raid with, not 4, 5 or 9. 2 active lev 70s and 1 leveling character drove me nuts in eq2 trying to keep up with the 3 of em..... and one lev 70 in wow and i was bored to tears, couldnt imagine leveling another one. I could lev 2 or even 3 chars here in the amount of time it takes to hit 60, 70, 80 in most mmos, so if you really wanna get into it the coresponding number to 5, for ddo, should be more along the lines of 12-15, and since we wont see a lev cap this year.... yeah i understand why hes leaving, stargate and warhammer for me end of the year.
Antithesis to Character Slots Argument: Asheron's Call: Max level 255+ requires 6-12 months continuous grinding to even remotely achieve. Character slots available to date -- 6 per server (1 more than at release). Sidenote: 100th FREE Publish August 2008 (record for any MMORPG company). Content -- still provided after 9 years.
Antithesis to Character Slots Argument: Star Wars Galaxies: 1 Character Per Server until Jedi Unlocked, then 2. Number of races? 7. Number of classes for first 2.5 years? 32+ Professions. Customer Base that were happy with that combination: 2.1 million. Post-NGE number of races 8+ Number of Professions 9. Granted 2 Characters per server automatically, no grining for jedi. Number of customers happy with that? 100,000 -- approximately 10,000 active subs current.
Antithesis to Character Slots Argument: Eve Online: 3 Character Slots, 1 Actively "levelling" at any time. Still successfully drawing new players every day.
And there are MORE MMOs out there with 6 or fewer slots. Quitting over a character slot is unfortunate -- the OP probably just wants out of the game to find something new and invigorating.
And finally, it was officially stated last Stratics Chat that level 18 Cap IS releasing this year. Also, it was more or less announced at the same Stratics Chat that Half-Orcs & Druids will be released in the first half of 2009 and Codog is hopefully already working out the details.
Lack of Content? I think we're about to start seeing content fly through the roof in 2009 because now they have introduced a new race & class -- it's going to be a standard thing. Expect your character slots to probably go up at that point too.
Gadget2775
07-24-2008, 03:26 PM
I think if the info black out keeps up much longer, or they lie to us and fail to deliver, this is gonna be the 1st of a moderate exodus, simply stated, many of us are here do to other players anymore, the friends we have made, when they start to go, its gonna be a chain reaction of, lets meet up @ XYZ and start fresh.
Heard so much of this talk. Most recently with the (then) pending release of AoC. Everyone was tired of DDO. No new content, how dare they not promise us a new character slot, all the bugs, not enough high end content, no new content to push lowbies through, not enough communication, everyone I know is going to mass exodus to AoC, etc, etc, etc, blah blah blah.
AoC hit and my guilds numbers shrank, for all of two weeks. For a short time we were having trouble filling an all Guild party while everyone explored the new release. Now? Now we have enough people to fill a full Guild raid plus. I don't see the blackout of news killing this game any more than AoC. People may drift for a while, but they'll come back. Most of the issues people leave over are present elsewhere, but the style of gameplay? Ya just can't find it anywhere but here.
Missing_Minds
07-24-2008, 03:36 PM
Has anyone ever played CoH or CoV? you get tons of slots and you can't cap a toon in 2 weeks like you can on this game. In fact, it's more like 6 months or so. Granted, I left CoH/CoV to come here, but that game has even more combinations and depth of character builds.
and no sence of any stratagy or thinking what so ever compared to DDO.
Oh look, some criminal or hero down the street. I punch it. They fall over even though they are a block down the way. From a punch! yeah.. that works.
Or make a scrapper and have auras up. Jump into a crowd do a /readpaper or whatever the heck it was, and not do a darn thing.
Or how about auto cycle your attacks, and hit the follow button, and jab a pencil in the keyboard for jumping constantly. leave the game, come back and find the quest completed. WEEEeeee.. yeah, that is what I want. bleh.
Depth of character builds? *smirks* limited into two power sets or some such as I recall? Yeah.. real big depth there.
TommyBoy
07-24-2008, 03:57 PM
This game started out with five character slots per server.
Nine Characters is pretty good in retrospect. Some games offer very few characters compared to that.
no it isnt. the fact it started with 5 is horrid. and there should be a new slot everytime they add a class or race.
Lonewolfe
07-24-2008, 04:06 PM
apparently from your response, the answer is no...you haven't. There are no "punch" attacks from a block away. There are ranged attacks, but that is way different that hitting mobs with a bow an arrow that are soooo far away, they aren't even visiable on your screen. Or that fact that you can shoot thru other things and still hit your target. Yeah, that's possible...not! And it wasn't the scrapper that could jump into a crowd and survive. That would be the tank who's sole purpose was to be a meat shield. And yes, that is totally different that an intimitank with high ac constantly hitting the intimidate button wiht block on to keep the squishies alive. Very insightful on your part.
However, don't feel too bad because you're not completely wrong. It is possible, if you are lazy enough, to hit auto attack and a follow command. Of course, that is an option for lazy people, which you obivously discovered during your short 15 day trial.
And finally, for your most ignorant response...depth of builds. Each toon picked 2 power sets with 10 or so powers in each. Of course, there were 6 different hero's to choose from and each had between 6-9 differennt power sets on the offensive and defensive side. Oh and I don't want to forget the 4 ancillary power sets that are chosen for the 8 possible. Oh yeah, then there are the epic power sets you get when you get really high in level....although, I wouldn't expect you to know that since your experience came from playing on a 15 day free trial. All of this and I didn't even get to the 6 slots per power that you could boost with a gambit of possible cominations. But then again, you don't care, because it was too shallow for you.
I agree that this game is very fun to play, but it's certainly not the only game in town worth playing. It has some good points and bad points just like everyother game. But for you to spout off about a game you know nothing about so that you can praise this game to be the best out there....well, that is a bit of a stretch junior. Keep drinking the Kool Aid.
transtemporal
07-24-2008, 04:22 PM
Later Galoor, take care!
Gadget2775
07-24-2008, 04:22 PM
Has anyone ever played CoH or CoV? you get tons of slots and you can't cap a toon in 2 weeks like you can on this game. In fact, it's more like 6 months or so. Granted, I left CoH/CoV to come here, but that game has even more combinations and depth of character builds. The slots available has been **** from day one. No excuses, no bs about cost, they are making money or they would be gone.
Tried it and was bored to tears before my free trial period ended.
They can spend money to brighten up the harbor that NOBODY CARE ABOUT, but they can't give you new slots so that your new oons can see it.
Your right. New players who hit the game doen't care about the harbor. After all, why should they care about the area they're going to spend the first week or month(s) in game? Right? Shouldn't worry about revamping something that'll help hook new subs for the game...Bad buisness descision there. New subs are bad, yeah, definitly. Definitly bad. The only one that matters is yours, and you don't care about the harbor. Feh, just because something doesn't provide you immediate gratification doesn't mean nobody cares about it. Look down the road far enough to see that the Harbor area is where DDO hooks most of our new players. New players = more money = more content all the way around.
The content has been good lately, but we waited forever to get it. Now we will be waiting who knows how long to get more. How many times will we all run the shroud before we have all the stuff we need and start having dreams about how much we hate it. Example.....REAVER. Even at a 15min per quest run, I HATE IT NOW! Boring and played out over and over again. At least with more slots, we could keep the game fresh by making more toons climb the ranks.
Does it really keep the game fresh? Or does it just give you something else to be bored with? I own two accounts. One maxed and capped, the second is almost to 1750. When I get bored I unplug, spend extra time with my family, read a book, watch tv...Sometimes I even leave my house! (Dear gosh not that!) I really don't think demanding Turbine give us additional slots will fix the problems with becoming bored. My 17 sure don't keep me from hitting stale spots.
Samadhi
07-24-2008, 04:29 PM
I feel you man.
My favorite part of this game is making new characters - but unfortunately my account has been filled with level capped toons now for 8 months (not even counting some of the capped toons I deleted to make room for more then).
I lightweight contemplated deleting one of my bards to make a monk, since I do have two bards, despite +2 tomes in every slot but dex and more raid loot than you can fit in the bank - but the thought of deleting number 10 and being in the same spot as what happened to you has me scairt.
More slots is not better than more high end quests, or faster level cap increases, but for many of us it is the only other option.
Hopefully things will improve....
LOUDRampart
07-24-2008, 04:32 PM
You should move your least favorite capped character to another server then make your new guy on your home server. Then when they add additional slots, move your other guy back. Sorry to see you leave. :(
You know, this is not a bad idea. I may move one of my 1750 favors that I don't play often over to a different server (which I've been thinking about playing on at times) to unlock the 32 points there and provide another slot for a new character on my main server.
Frodo_Lives
07-24-2008, 04:39 PM
So long, hope to see you back.
That being said, I do get a chuckle out of still hearing the complaint about not being able to create more than 9 characters. This is a well documented issue that has gotten a very clear response on. This should not come as a surprise to anyone anymore.
I still think that for $15 a month DDO still gives me great bang for my buck in terms of entertainment. I enjoy the game and while I am not one of those players who think the only part of the game that is worth playing is end game, I still find tons of stuff to do.
If you are bored with DDO becuase you have 9 capped characters and don't want to take one of the options available to have more (new server, server transfer, deletion of old characters, etc) then there is absolutely nothing wrong with taking a break. If you are bored than most times I seriously doubt that yet another character would help solve the problem. I mean really how does anyone find the time to play 9 capped characters and still be bored? I play 9 and I can go weeks without logging on to one character of another.
arrrcher
07-24-2008, 04:41 PM
op has made his point (as he had a right to). saying he is right or wrong is everyone elses right. saying op (or anyone else here) is daft or immature for having his/her opinion is ridiculous. thats not my opinion. thats just fact. here's proof:
George Carlin said it best:
arguing on them internets is like winning in the '08 olympics...
no, wait. that was some one else (though fitting).
George said (and Im sure Im paraphrasing here):
everyone that drives faster than me is a maniac, every one who is slower is a grandma!
meaning: op can state his opinion, others can agree or disagree, but only I am right.
and on this issue, as all others, I say:
its just a game. play it or dont. try to effect change you'd like to see if you want, but again: its just a game. play it or dont. relax.
otherwise, refer to first quote.
and yes, I know I dont use punctuation. Im pretentious. or lazy. but remember, above all else, only I am right;)
Deathseeker
07-24-2008, 04:56 PM
While I agree there should be more slots added, I never understood the logic...
"I enjoy all of my toons so much that I can't think of deleting one of them...therefore, I shall leave the game and never come back".
So let me get this straight...you can't concieve of possibly retiring one of your toons cuz you can't live without them, so you're leaving them all?
Man, hope you aren't the guy on the airplane in charge of the 8 parachutes for 9 people...you'll choose to throw all the parachutes out of the plane so no one gets unfairly left out :)
Yeah, yeah i know, it's more the principle of feeling let down by Turbine and having had enough, straw that broke the camel's back and such. But really, take a break for a bit, try another MMO that sucks, and then come back and either kill a toon or transfer one to another server and enjoy.
Or really get crazy and spring for the extra $15 per month. If you've got 9 capped toons, you've probably been playing 15 to 20 hours per week. Heck, that's 20 cents per hour for your entertainment...good luck replacing that for less money! I guess you could go see one movie per month with a soda, but then what the heck will you do for the other 75 hours you would have been playing ddo?
Face it, your like the rest of us...your addicted, you love it, you need more...pull the trigger, dump a toon, and get back in the game with us! We need you!
And Turbine...give us a darn slot or two...I mean really, throw us a bone ya know? Make it a reward for running a lowbie through Tangleroot for the 100th time or something...
Grimtooth333
07-24-2008, 07:15 PM
no it isnt. the fact it started with 5 is horrid. and there should be a new slot everytime they add a class or race.
Exactly... they added the Monk they should have given us a slot... or just have given us our original slots back. We lost a bunch of slots in the server merge, why has no one mentioned them? We should have what like 14-15 base per server? Plus the 2 unlocks... IMHO anyway.
Samadhi
07-24-2008, 07:33 PM
"I enjoy all of my toons so much that I can't think of deleting one of them...therefore, I shall leave the game and never come back".
So let me get this straight...you can't concieve of possibly retiring one of your toons cuz you can't live without them, so you're leaving them all?
As someone that does think this way, I will attempt to explain it, whether it works or not :D
My favorite thing to do is build new toons. Even in PnP, I was the GM in my younger days that had such an extreme amount of irrelevent background and detail on my characters that, frankly, was just never necessary.
The first time I finally and actually filled my account with capped toons, knowing that my favorite thing about the game was building toons, I went to another server. Without my crew there, though, I got bored and came back. I like the game but, until that moment, never realized how much the integrated voice chat and friends in game were a part of what I liked. So, for continued discussion, other servers are dead to me.
So, I deleted my least favorite capped toon. Still couldn't make another one. !$%! Delete another toon. All right, now we are working.
That was months ago; and I still miss having that second toon. The thing is, if I quit the game entirely, I wouldn't think of the toon anymore to miss. When I play my existing toons, though, there are times that it sucks and I think deleting was a big mistake.
So, yes, eventually it will probably be the lack of character slots that drives me from the game (unless level cap increases miraculously start coming every 3-4 months). This may not be rational - but it is true.
transtemporal
07-24-2008, 07:39 PM
I still think that for $15 a month DDO still gives me great bang for my buck in terms of entertainment. I enjoy the game and while I am not one of those players who think the only part of the game that is worth playing is end game, I still find tons of stuff to do.
If you are bored with DDO becuase you have 9 capped characters and don't want to take one of the options available to have more (new server, server transfer, deletion of old characters, etc) then there is absolutely nothing wrong with taking a break. If you are bored than most times I seriously doubt that yet another character would help solve the problem. I mean really how does anyone find the time to play 9 capped characters and still be bored? I play 9 and I can go weeks without logging on to one character of another.
QFT :)
KoboldKiller
07-24-2008, 08:34 PM
*BURSTS THROUGH DOOR*
THE GAME IS DYING, THE GAME IS DYING!!!!!!!!!!!!!!!!!!
*Runs back out*
Kistilan
07-24-2008, 11:07 PM
*BURSTS THROUGH DOOR*
THE GAME IS DYING, THE GAME IS DYING!!!!!!!!!!!!!!!!!!
*Runs back out*
Nietszche, come back!!!!! Come Back My Love!!!
winsom
07-24-2008, 11:51 PM
Its the OPs own fault for building up 10 dedicated characters on THE SAME server. No foresight. It's not turbines fault that they "only" gave us 9 character slots.
He should have figured out that he likes creating a lot of characters and sharing items between them. Knowing this he could have started doing this on a second server. He could have already had two healthy rosters of characters on both servers if he had started that project sooner.
tenga
07-25-2008, 12:28 AM
to this day, i still haven't heard a real reason why we didn't get a new slot for monks, just a lot of deflection.
query
07-25-2008, 01:19 AM
The Jedi D00ds was the final retching shater my heart into a million pieces (why toil for months to find a prize, just whine) moment.
God I don't like thinking about it either. I LIKED being a marksman and trapper. It was fine if I decided to take and leave bounty hunter then. We even could change our hair :)
But sucksville quickly won.
[quote=Kistilan;1800222]. "Star Wars Galaxies offered 1 per server and somehow 2.1 million people managed to endure and love that game until its NGE hit."
Thanks a lot! I had finally managed to put that pain out of my mind. Three accounts (so I could have 3 alts). Force-enhanced Rodian Master Weaponsmith, Wookie Creature Handler. AND THEN THE NGE. Oh the pain, the agony. If you weren't there, you really have no idea how bad it was. It would be like DDO devolving to text based Zork on a VIC 20 or something. Or swapping out to 4th edition overnite and taking out the skill system.
Anyway, it still hurts. A lot.
Sob,
Meepo
query
07-25-2008, 01:37 AM
And I play on two Servers, less than I used to before as in multi server. Meet new friends. Or see a RL one you didn't know played DDO but they are NOT on your main server.
That's what we do this weekend. Ahh the simple joys of the CH, the TR and now the new TBC. Forged Fighter/iwz and my halfling barbarian tearing it up!
Enjoy the simple things again even if it means 28 points and "running lowbie quests for that favor again."
MondoGrunday
07-25-2008, 01:55 AM
[QUOTE=Samadhi;1800743]I feel you man.[QUOTE]
umm maybe that should have been put in a pm :D
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