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Inspire
07-17-2008, 08:21 PM
Was Aproached With A Concept Build For An Intimitank; Halfling Build


Character Plan by DDO Character Planner Version 2.96
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Davinah
Level 16 Lawful Good Halfling Female
(12 Fighter \ 3 Paladin \ 1 Rogue)
Hit Points: 292
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 22
Reflex: 18
Will: 12

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 16) (Level 16)
Strength 15 21 23
Dexterity 13 14 16
Constitution 14 16 16
Intelligence 12 13 13
Wisdom 8 8 8
Charisma 14 16 17

Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+2 Tome of Charisma used at level 1

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 6 7 7
Bluff 7 7 7
Concentration 3 3 3
Diplomacy 7 7 7
Disable Device n/a n/a n/a
Haggle 3 3 3
Heal -1 -1 -1
Hide 2 3 5
Intimidate 7 22 25
Jump 7 11 13
Listen 3 3 5
Move Silently 2 3 5
Open Lock 6 7 7
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 1
Spot -1 -1 -1
Swim 3 6 6
Tumble 6 7 7
Use Magic Device 7 20 20

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Diplomacy (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Open Lock (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Dodge


Level 2 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)


Level 3 (Paladin)
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 4 (Paladin)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+0.5)


Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Mobility


Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Spring Attack
Feat: (Selected) Toughness


Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)


Level 8 (Fighter)
Ability Raise: STR
Skill: Use Magic Device (+1.5)
Feat: (Fighter Bonus) Combat Expertise


Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Fighter)
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 11 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)


Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Power Attack


Level 13 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)


Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Shield Mastery


Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Trip


Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Shield Mastery
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Armor Mastery III
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Tower Shield Mastery II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck II (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV




Now Enhancments Are A Touchy Subject With Me, So Feel Free To Play Around With Them If Youd Like.

Inspire
07-17-2008, 08:41 PM
Looking At The Build You Could Not Take The Paladin Charisma, And Wear A +6 Item... Or Eat A +1 Cha Tome And Take The Enhancment.

Also Eat A +1 Str Tome And Have 28Str Which Is Respectable, +3 Tome Gets You 30Str Which Is How Allegaince Got His 30Str, I Think 6Ap Is A Bit Expensive For This Build.

Ac Breakdown;

10 Base
19 +5 Mith Fp(Vision) 8Base 6Dex 5Enchanted
9 Levicks Defender
3 Chatering Ring
5 Protection
1 Size
2 Chaosgarde
4 Insight
2 Paladin
5 Combat Expertise
2 Ritual
1 Feat

Unbuffed; 63Ac

5 Ranger
3 Paladin
2 Recitation
1 Haste

Buffed; 74Ac

Intimidate;

19 Ranks
6 Charisma
3 Enhancments
15 Item
6 Shroud Crafted
2 Head Of Good Fortune
3 Skill Focus

Unbuffed; 54

4 GH
2 Bard Song

Buffed; 60

UMD;

17 Ranks
6 Charisma
5 Gloves
6 Shroud Crafted
2 Head Of Good Fortune

Unbuffed; 36

4 GH
2 Bard Song

Buffed; 42







Edit;

Added +1Ac From Alchemical(Because It Will Work At Somepoint In The Future... *Knock On Wood*)

Davinna
07-17-2008, 08:47 PM
You rock, thanks for your help

**cupcakes for you**

Inspire
07-17-2008, 09:21 PM
Suggested Weapons;

Scimitars Would Be Best, Unless You Can Free A Feat Choice And Take Khopesh(Reccomended If You Can Fit) But Scimitars Are Great For Weakening/Enfeebling And Other Crit Based Attacks, As DPS Isnt As Important To You. Power Attack With The SoS or Greataxe Is Great For When Intimidate Dosent Matter, Or PA With Your Scimitar/Khopesh Is Fine Aswell.

Lightning 2/Mineral 2 Would Be Good Bets For This Toon, However Positive Works If You Cant Spend The Larges.

Borror0
07-17-2008, 11:28 PM
Lightning 2/Mineral 2 Would Be Good Bets For This Toon

If you're going to spend larges, get Mineral II. Why? Because you're going to want that +4 AC all the time so...

tc12
07-18-2008, 12:13 AM
Ac Breakdown;

10 Base
21 +5 Mith Fp(Vision) 11Base 6Dex 5Enchanted
9 Levicks Defender
3 Chatering Ring
5 Protection
1 Size
2 Chaosgarde
4 Insight
2 Paladin
5 Combat Expertise

Unbuffed; 62Ac

From the screenshot of the Vision plate in the definitive loot thread, it seems that should be 19 not 21. Also, for Levicks, there's a problem in that it's not a mith tower, so max only dex 2. So at DEX 22 you'd need 4 levels of Tower Shield Mastery, but currently there's only enhancements for I-III. So that knocks 2 off, as the max dex then negatively affects both your armor and your shield.

Not to diminish what looks like a fun build, just helping with the numbers. :)

TC

Inspire
07-18-2008, 03:04 AM
From the screenshot of the Vision plate in the definitive loot thread, it seems that should be 19 not 21. Also, for Levicks, there's a problem in that it's not a mith tower, so max only dex 2. So at DEX 22 you'd need 4 levels of Tower Shield Mastery, but currently there's only enhancements for I-III. So that knocks 2 off, as the max dex then negatively affects both your armor and your shield.

Not to diminish what looks like a fun build, just helping with the numbers. :)

TC

My Numbers Are Correct,

I Added In Tower Shield Mastery And FAM For 21, Levicks Defender Is Mithral, If Yours Isnt(Pre Mod 7.1) Put It In The Marketplace Alter Or 12 Alter And It Will Make It Mithral For You(+4 Dex Bonus... +6 With TSM 2, 22 Dex = +6), Both Equal +6 Dex Bonuses With The Enhancments I Chose For Her.

Anything Else Tc12? Any Other Adivce/Problems You Notice Are Welcome.

Borror0
07-18-2008, 03:29 AM
Mobility & Sring Attack? Not a fan of these...
Improved Trip? How good can it be without the enhancements and lower Str?

Strykersz
07-18-2008, 03:40 AM
My Numbers Are Correct,

I Added In Tower Shield Mastery And FAM For 21, Levicks Defender Is Mithral, If Yours Isnt(Pre Mod 7.1) Put It In The Marketplace Alter Or 12 Alter And It Will Make It Mithral For You(+4 Dex Bonus... +6 With TSM 2, 22 Dex = +6), Both Equal +6 Dex Bonuses With The Enhancments I Chose For Her.

Anything Else Tc12? Any Other Adivce/Problems You Notice Are Welcome.

You didn't address the other point, that FP has a base armor bonus of 8.

Inspire
07-18-2008, 03:42 AM
You didn't address the other point, that FP has a base armor bonus of 8.

Fixed.

Strykersz
07-18-2008, 03:43 AM
Fixed.

8+5+6=19 :D

Inspire
07-18-2008, 03:46 AM
Mobility & Sring Attack? Not a fan of these...
Improved Trip? How good can it be without the enhancements and lower Str?

Mobility Gains 4Ac When Tumbling, Of Which My Toons Do Alot. Spring Attack For New AI, I Just Hate Missing.

Improved Trip, I Guess Im Used To Allegiance Using Serrulae And He Has All 4 Fighter Enhancments. Perhaps This Feat Can Be Switched For Greater Weapon Focus Or Khopesh.

Inspire
07-18-2008, 03:46 AM
8+5+6=19 :D

Its Almost 4Am Here, Very Sorry Lol. Fixed.

Borror0
07-18-2008, 04:00 AM
Mobility Gains 4Ac When Tumbling, Of Which My Toons Do Alot.

When is it really useful? You're most likely Tumbling to repositionate yourself ewith blocking.

I'm sure you don't need the AC too often.

Inspire
07-18-2008, 04:26 AM
When is it really useful? You're most likely Tumbling to repositionate yourself ewith blocking.

I'm sure you don't need the AC too often.

Intimitanks Dont Want Free Ac?

Mobility Is Part Of Spring Attack, I Tumble All The Time... Maybe Its Just Me.

Borror0
07-18-2008, 04:29 AM
Intimitanks Dont Want Free Ac?

When do you Tumble for the AC? (Or find yourself happy of having Mobility.)

Inspire
07-18-2008, 05:27 AM
When do you Tumble for the AC? (Or find yourself happy of having Mobility.)

Well Ill Say It Again, I Tumble All The Time To Get Flanking Bonuses To-Hit + SA Damage(On Allegaince) +4Ac Just Sweetens The Deal, Plus I Can Tumble Faster Than Moves Some Times Anyways, And You Can Move To Get Your 5th Attack Swing In W/e You Want To That Way.

Leyoni
07-18-2008, 06:19 AM
I've often wondered about intimitanks. As I look at the build I have a question about hitpoints. Seems very low for a character that is intending to draw all the aggression. Is the AC enough to prevent getting splattered?

Thx

Riot
07-18-2008, 08:38 AM
Intimidate + Spring Attack = ticked off companions.

Stay still. Mobs dies faster when they aren't running around.

Davinna
07-18-2008, 09:26 AM
I've often wondered about intimitanks. As I look at the build I have a question about hitpoints. Seems very low for a character that is intending to draw all the aggression. Is the AC enough to prevent getting splattered?

Thx


With a buffed AC of 72 very few mobs are even going to be able to hit this girl at end game.

Durack
07-18-2008, 09:36 AM
great post .........................1/2'ers FTW

EKKM
07-18-2008, 10:03 AM
Looks interesting, also not sure I would do spring attack but whatever you like.

The intimidate number doesn't seem to include the -4 for effective size modifier compared to other races.

Borror0
07-18-2008, 11:47 AM
Is the AC enough to prevent getting splattered?

Yes, it is.

Leyoni
07-18-2008, 03:16 PM
Ok, thx. Didn't know that. Gives me a new goal for my next tank project. I've already got one that went the HP route and he doesn't get splattered by much at all. Of course, he's only L15 and I haven't been in the highest content areas yet (its tough playing at non-peak times) so I'm sure that the time will come. :(

Davinna
09-02-2008, 11:23 AM
Here's her stats at lvl 9. This toon is so much fun to play.

With GH
Intimidate =33
UMD=21 *still need to get golden cartouche*
AC=49

http://i266.photobucket.com/albums/ii268/mona3403/Dominnae_lvl9.jpg

Laith
09-02-2008, 11:30 AM
Intimidate + Spring Attack = ticked off companions.

Stay still. Mobs dies faster when they aren't running around.
yep... keeping mobs still is half the point.

if i wanted to chase someone's aggro, i'd find someone with a bow/repeater.

Davinna
09-02-2008, 11:43 AM
yep... keeping mobs still is half the point.

if i wanted to chase someone's aggro, i'd find someone with a bow/repeater.


I totally agree, which is why I stand still and shield block while in party.

Inspire
09-02-2008, 11:52 AM
I totally agree, which is why I stand still and shield block while in party.

So Does Allegiance, I Only Use Mobility When Im Not Intimidating... Anyone With A Brainstem Knows To Stay Put Or Pull Mobs To A Firewall Or Other AoE "Trap" When Intimidating.

There Is More Than 1 Use For Spring Attack/ Mobility, I Probably Couldnt Solo Half The Stuff I Can Without Either, Cause Im Always On The Move.

Looking Good At Lvl 9 Dav :D! I Cant Wait To Run With Her On One Of My Fellers!

Borror0
09-02-2008, 12:00 PM
[...]
You're back?

Inspire
09-02-2008, 12:00 PM
You're back?

/Wave

Borror0
09-02-2008, 12:07 PM
/Wave

Nice! You may see me log in one ofthese days...

Inspire
09-02-2008, 12:14 PM
Nice! You may see me log in one ofthese days...

Id Better! Or Else... Errr... Ill... Errr... Hunt You Down And Gut You Like A Fish! - The Grinch:D

Davinna
09-12-2008, 07:09 AM
/hugs

Davinna
09-12-2008, 09:18 AM
http://i266.photobucket.com/albums/ii268/mona3403/dominnae_lvl13.jpg

Her AC is standing 57, 61 w/ haste and a pot of barkskin as shown in picture above.
Intim w/ GH = 44
UMD w/ GH = 29

I have swapped out some of her feats and took bullheaded and force of personality. Force of personality made a BIG difference on her will saves.

Davinna
09-19-2008, 12:47 AM
She's now standing at a 59 AC unbuffed. Once I craft her +4 AC insight weapon she'll have a standing 63 AC. In the original calculation the shield alchemical and one from dodge was missing. :D

Inspire
10-08-2008, 01:15 AM
Lol, Oops! Updated :D

Davinna
01-28-2009, 05:06 PM
Solid build. Would rethink the race w/ size penalty and hound if I had to do her again. She does just fine w/ sulo ;)

Davinna
08-27-2011, 12:26 AM
Great fun to play :)