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View Full Version : DDO2 dont be outdone.



Taojeff
06-27-2008, 04:47 PM
I am not sure the plans for DDO2. Be nice if that was what the 40 million in investment was going to. Also be nice if it was 4.0. But I do not want DDO2 to be outdone by whatever bioware is cooking up. Looks like they are investing quite a bit into it. Found this tidbit about a technology that bioware is licensing... maybe DDO2 should make use of the same technology.

The best thing about this game is the detailed quests. Why not step it up a notch.

http://www.1up.com/do/newsStory?cId=3160238

Deriaz
06-27-2008, 04:53 PM
I'm actually hoping there won't be a DDO2, and that Turbine will continue to update and improve the game they have here.

I've noticed a huge trend of "2" things, like DDO2 or Rock Band 2, to name some examples. With games like those, where you have constant updates, I'd say it's better to keep updating the gem you have at the moment, instead of splitting your resources and making a sequel to an MMO. . . Which, if I remember right, doesn't work out so well, sometimes. Yes, Everquest 2 is popular (Last I heard), but. . . Was it Asheron's Call 2 that fell through? I don't honestly remember the name.

I'd say just keep updating what you've got. . . No need for a sequel, especially to an always changing world. . .

-D

ArkoHighStar
06-27-2008, 05:00 PM
I'm actually hoping there won't be a DDO2, and that Turbine will continue to update and improve the game they have here.

I've noticed a huge trend of "2" things, like DDO2 or Rock Band 2, to name some examples. With games like those, where you have constant updates, I'd say it's better to keep updating the gem you have at the moment, instead of splitting your resources and making a sequel to an MMO. . . Which, if I remember right, doesn't work out so well, sometimes. Yes, Everquest 2 is popular (Last I heard), but. . . Was it Asheron's Call 2 that fell through? I don't honestly remember the name.

I'd say just keep updating what you've got. . . No need for a sequel, especially to an always changing world. . .

-D

The only reason you get a second version of anything is because ite either a sports title that comes out every year, a sequel to a stand alone game, or in the ase of MMO's the designers want to make radical changes to the game, that if they knew they implemented to the current game would drive away players like what happened with SWG. So Everquest 2 had new ideas and new graphics etc, but given how sucessful Everquest still is they decided to break it off into a new game so that all players would start off on the same foot. DDO2 woudl have tobe in the same vein something similiar but they could get rid of all the the compromises they had to make due to bad design from the first game.

Talcyndl
06-27-2008, 05:07 PM
Given Turbine's experience with Asheron's Call 2, I hope they don't waste the money on a DDO 2.

;)

Vizzini
06-27-2008, 05:14 PM
The only reason I could see them needing to make a DDO 2 is for 4th Edition D&D rule set. Personally I would HATE to see a butchered half 3.5 half 4th Edition version of DDO we currently have.

It's either all or nothing IMHO.


I'm actually hoping there won't be a DDO2, and that Turbine will continue to update and improve the game they have here.

I've noticed a huge trend of "2" things, like DDO2 or Rock Band 2, to name some examples. With games like those, where you have constant updates, I'd say it's better to keep updating the gem you have at the moment, instead of splitting your resources and making a sequel to an MMO. . . Which, if I remember right, doesn't work out so well, sometimes. Yes, Everquest 2 is popular (Last I heard), but. . . Was it Asheron's Call 2 that fell through? I don't honestly remember the name.

I'd say just keep updating what you've got. . . No need for a sequel, especially to an always changing world. . .

-D

Taojeff
06-27-2008, 08:13 PM
Does not have to be called DDO2. A good reason for a new game, is a new engine. New technology. Its not always easy to incorporate new stuff into an old engine. Somethings you have to plan for from the beginning. I think this engine still has some life in it. But it is not going to last forever. The following is not so big that if a similar game with more features comes out that it could not be in real trouble from competition.

As far as I know, Turbine does not have exclusive rights to Dungeons and Dragons games. I believe Bioware has rights to the Forgotten Realms which is much more popular then Eberron. I think if bioware came out with a Forgotten Realms MMO and took away some of the things that DDO did well, like intricate and interactive quests and action based game play, it could easily take half to most of the player base. Sometimes you just gotta get better to stay competitive, and sometimes that means a new game because your current technology does not allow you to compete.

I also think if they do go for 4.0, they should create a new game and go all the way. 4.0 lends itself by design to MMOs and they certainly should not alienate the 3.5 folks by taking their game ala DDO and making it 4.0. They should come out with a new game.....

MageLL
06-27-2008, 08:32 PM
Given Turbine's experience with Asheron's Call 2, I hope they don't waste the money on a DDO 2.

;)

IMO what they should have learned from AC2 is what Blizzard learned from watching every other MMO before it. Do not release a half finished product just becasue 10's of thousands of people say they are ready to pay for it, or some third party is pushing you hard on a release date.. *caugh* microsoft *caugh*. On release the game should be virtually bug free, no major bugs period, and atleast 6 months of hardcore content.

Kistilan
06-27-2008, 10:12 PM
The game is less than 3 years old....

AC2 was published 2 years 7 months later (give or take a few months) and flopped. Turbine won't do this.

EQ2 took over 7 years to actually be a publish -- not a development. EQ1 is still alive and well, although relatively dwindling.

There is no WoW2 and it's only shy of 4 years old.

SWG2 is not even announced (althugh plausibly a Bioware development in secret). SWG1 was release July 2003. It's nearly July 2008 (5 years later).

Shall I go on?

It's a little early to be speculating DDO2 guys. If you're that bored, check out another current MMO or Beta -- or roll a new character! ;)

Dylos_Moon
06-27-2008, 10:53 PM
the only way i want to see a DDO2 is this,

Dungeons and Dragons online: Outpost of Dar Qat

Basically an evil DDO based in the other Xen'drik city.

Mistinarperadnacles
06-28-2008, 04:32 AM
I'd fall over my feet in the rush to sell my granny to get SWG2 if it signalled a complete killing of current "revamped" SWG and a return to the awesomeness of the original game peak where JTLS came in.

SWG just had everything you could want IMO from going raid questing against super tough mobs, the long road of the original Jedi quests, the sheer amount of superb fluff - player cities, business men, prospectors, miners, explorers, pilots, mercenaries, personal housing and all manner of fluff you could lose weeks to. Non-combat professions for cripes sake! Dancers, musicians, merchants, master crafstmen. Aww hell yes.

Just pressed all my buttons and was a truly sad day when they changed everything across the board and just flat out ruined it.

I long for a bit more Fluff in DDO really provides goals for those of us that way inclined besides racing to 16 to farm larges for yet another capped toons uber greensteel items.

I realise a lot of the playerbase are very much "Sod rugs and housing, gimme more quests to burn through" but some of us like other stuff too.

Stormanne
06-28-2008, 05:27 PM
Considering Bioware holds the rights to FR and SW, its a toss up as to what they are going to create MMO-wise. If its a SW based game, as has been the core of the speculation, it will surely kill off Galaxies. If it is a D&D based game, there is a very good chance that it can kill off DDO. Until they announce what it is, it does little good to guess. Now if you see a mass exodus of Turbine employees to Bioware, then you can start worrying/cheering, depending on your POV.

Talcyndl
06-28-2008, 06:37 PM
Considering Bioware holds the rights to FR and SW, its a toss up as to what they are going to create MMO-wise. If its a SW based game, as has been the core of the speculation, it will surely kill off Galaxies. If it is a D&D based game, there is a very good chance that it can kill off DDO. Until they announce what it is, it does little good to guess. Now if you see a mass exodus of Turbine employees to Bioware, then you can start worrying/cheering, depending on your POV.

I don't believe they have rights to either of those properties anymore. Certainly not for an MMO - at least that's been announced.

And as mentioned above, Bioware has stated they wanted to give up the proprietary game worlds and instead focus on things they completely control. See Jade Empire.

Rog
06-30-2008, 03:31 AM
hear me out put a team together seprate them enstead of making ddo2 use the same amount of money that it would cost to produse ddo2 and build us another town and bridge the 2 towns together and add new race classes feat and spell and have a wide open area that you have range to get from one town to the other and add monster like rocs and stuff in that area and give us horse to ride around on. it would cost about the same and devoping ddo2 and i would be much happyer.

RazorrX
06-30-2008, 07:04 AM
The whole issue with a DDO 2 is does Turbine think that DDO is screwed up and needs to be fixed? Does WOTC want a 4.0 version of thier game as a MMO? Does WOTC even think a MMO is a good idea anymore?

It comes down to is it worth developing a game, spending lots and lots of money on it when the first version has a less than spectacular user base? The main goal in developing a new product, even a sequel is if it will generate revenue. DDO does not seem to be a cash cow for Turbine.

Is it worth it for a company to develop a game that will be even more 'niche' based than the first? Currently there is a love vs hate going on with 4.0 and just like when 3.0 came out, many older version players are boycotting it.

So I dobut very much that there will be a DDO2.

Now maybe another company has a license from Atari/WOTC to develop a new 4.0 MMO . . . but I doubt it.

But now . . . Jade Empire Online or Mass Effect Online? Yeah I would so be there. I am looking forward to Biowar's MMO, what ever it ends up being.

Kreaper
06-30-2008, 07:40 AM
We don't need a DDO2. We need an expansion pack.

Taojeff
06-30-2008, 11:05 AM
The whole issue with a DDO 2 is does Turbine think that DDO is screwed up and needs to be fixed? Does WOTC want a 4.0 version of thier game as a MMO? Does WOTC even think a MMO is a good idea anymore?

It comes down to is it worth developing a game, spending lots and lots of money on it when the first version has a less than spectacular user base? The main goal in developing a new product, even a sequel is if it will generate revenue. DDO does not seem to be a cash cow for Turbine.

Is it worth it for a company to develop a game that will be even more 'niche' based than the first? Currently there is a love vs hate going on with 4.0 and just like when 3.0 came out, many older version players are boycotting it.

So I dobut very much that there will be a DDO2.

Now maybe another company has a license from Atari/WOTC to develop a new 4.0 MMO . . . but I doubt it.

But now . . . Jade Empire Online or Mass Effect Online? Yeah I would so be there. I am looking forward to Biowar's MMO, what ever it ends up being.

There is going to be a 4.0 MMO.

1. Wizards put alot of time into 4.0 and made it easily portable.
2. A great way to sell 4.0 is through and MMO.
3. There is a good deal of money in MMO's, alot more then Turbines share.
4. All Wizards has to say is, hey you wanna keep using our License, you better make a 4.0 game.
5. Wizards will not be pushing 3.5 any more, like all companies they will want to push their new version, that means leveraging the online and other game assets they have.

Puke
06-30-2008, 12:55 PM
I don't see there being a DDO2 any time soon. I think the game is only about 2.5-years old though that does not count the development time.

The end of my second one-year subscription is less than 30-days away and I see the count-down to renew every time I log in (which is rarely these days) and I will not renew. For me, DDO has run its course. Not enough new content and it's the same-ol' and the entertainment of the game has become rote. But that's just me. Time to move on. I may be back for one last hurrah for a month or two down the road but it's about done for me...put a fork in it.

But why I reply in here is to state that if there were to be a DDO2 using the 4.0 rules, I would definitely join that. But at the slow rate it takes them to create a new adventure or up the capped level, I can't see any DDO2 being released in any reasonable amount of time without DDO1 suffering severely.

The one thing I'd really, REALLY like to see is a single-player game like Temple Of Elemental Evil that Troika/Atari released a few years back with the new version 4.0 rules. I personally think that'd be the best way to introduce the world to version 4.0.

Banditt~Riedra
Pukingdog
Burpingdog
Snarlingdog

Litz
06-30-2008, 01:02 PM
I think we'll see a DDO 1.5 before seing a DDO 2. I forsee many problems between DDO Eberron and WOTC 4.0 Eberron. People will be confused and disheartened in switching to one or the other (having expectations only to be disapointed).

My advice is to play DDO as a campeign set up in your buddys place where the rules are bent, the dice is loaded, and the pizza is cold. You had fun then and you will have fun now, but D&D 4.0 it will not be. If you desire a RPGA sanctioned event then join one and don't drag DDO into it. It is what I plan on doing (otherwise I wouldn't sugest it)..

Noctus
07-01-2008, 06:26 AM
We don't need a DDO2. We need an expansion pack.

Absolutly!

esoitl
07-01-2008, 07:52 AM
can't see me switching over to a different DDO unless this one dies completely

i don't even enjoy a lot of 3E rules but the MMO platform makes them somewhat bearable. 4E to me just seems too far from what i enjoy from the D&D world which is why i play here

there will be the fans drawn here from the two major camps - the D&D fans and the MMO fans
i personally like MMO's but have never really had one that i could stick with until DDO. it was something i could relate to and that draw will keep me here for a long time.... i would assume a lot of the D&D crowd will feel the same

now, the MMO lot will look at DDO2 as the start of a new MMO and probably not care about the D&D lure as long as it's a playable game. seeing how DDO has been put together i could imagine a DDO2 would fulfill this with 4E rules.

for myself i've put a lot into this game and probably will never leave for a sequel. the best thing they could do IMO is release a massive adventure pack as you'd keep both worlds happy and not split the fanbase between choosing this or the other as they would never both survive

VonBek
07-01-2008, 08:27 AM
The investment funding from Time Warner seems slated for console development of a new title.

http://www.gamasutra.com/php-bin/news_index.php?story=18974 (http://www.gamasutra.com/php-bin/news_index.php?story=18974)