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haggis
06-16-2008, 11:08 AM
I play pretty strict on my permadeath chars. One rule I have is I don't loot the dead. I also want to play is that I don't allow looting of my dead body and I destroy all cash and items. I figure the owner of the dungeon deserves my stuff not those who lived through the fight I dies in. I'd be interested to get the view of permadeath players.

Allistair
06-16-2008, 11:21 AM
The way we play depends on how/where you die.
We allow party members to loot ONE item (Or stack like healing potions) off of a comrades body
IF and only IF they are able to retieve the soul stone.

They fell into deep lava and died, you want something go swimming for his stone.

tihocan
06-16-2008, 11:21 AM
Have you checked the rules of the various perma-death guilds in DDO?

haggis
06-16-2008, 11:26 AM
I am not looking to change guilds or anything, I am more interested in the opinions of permadeath players. Do you think it is ok not send items to those who want to loot. OR maybe to limit how they loot i.e. must be taken to a Rez shrine then send items through a trade. I know the different guild rules but you can normally play more strict than guild rules.

Zenako
06-16-2008, 11:35 AM
Basically whatever floats your boat is fine.

you can make fairly compelling arguements for a whole vareity of options.

Able to loot from a recovered body for example. The character is dead, but the items still exist, so there is really no in game reason his companions could not loot the body for assets to help them survive. I know a PnP game would definitely do so. Since most Perma death characters are not super rich anyway, even looting them and adding them into the party would not really overbalance things. Lots of the cool lowbie stuff gets bound anyway as end rewards and cannot be passed on in any case.

tihocan
06-16-2008, 12:13 PM
Basically whatever floats your boat is fine.
QFT. If you enjoy twinking a perma-death character, go for it :)

parvo
06-16-2008, 01:05 PM
Mortal Voyage rules are a compromise between keeping things difficult, what might be likely in Paper and Pencil D&D and simplicity. If survivors recover the Soul Stone (body), they can loot one item. It's somewhat realistic without being Christmas whenever someone is lost.

Allowing others to loot your dead character is a selfless exercise that shows others you care about thier survival.

FluffyDucky
06-19-2008, 01:49 PM
Below is my ideas for rules on looting the dead.

In order to loot equipment off of a dead companion you must get their soul stone and bring it to a shrine or carry it out of the dungeon.

Reasoning: Any items being carried by a character when they die are automatically cursed. The only way to remove this curse is to bring the body and items to a shrine (assumed to be available once you are outside the dungeon) and perform the last rites ritual. When the ritual is complete the spirit of the deceased will appear and any party member who wants an item he was carrying must get permission from the spirit before taking the item. Any item taken without permission from the spirit (either because you could not perform the ritual and ask the spirit for permission. or because the spirit denies you permission) will cause the item to be cursed. The nature of the curse is so horrible that no one has attempted this for many generations.

Game Mechanics. This explains why you can't just loot a body when it dies and also explains why you can't take the sword off of that orc you just killed. Unless you want to bring the orc's body to a shrine and ask permission from the orc's spirit, (Which you ain't gonna get,). This also means if you can't get a persons soul stone you can't get their equipment. I think this makes sense as if you can't get close enough to the body to get the soul stone how are you going to get the sword that was in his hand much less rummage through their backpack or strip the armor off their body.

Uska
06-19-2008, 01:53 PM
most I have played with allow one itme looting and some one legacy item if stone can be reached.