sigtrent
05-20-2008, 04:39 PM
This build is from Sigtrent's build request thread (http://forums.ddo.com/showthread.php?t=117232)
Build Name: Dwarven Holy Defender
Author: Sigfried Trent
Requester: Snogrot
Last Updated: 06/30/10
Key Words [Paladin, 28pts, Defender of Siberys]
Objectives
The request was for a 28pt dwarven paladin with an open door for multi classing which used axes and had some healing ability. Since a lot of that all kind of falls into place with race and class, there wasn’t a strong direction.
Design
After trying a few variations I settled in on this very defensive tank build using Defender of Siberys with a bit of two handed axe focus thrown in. The two handed feats dovetail nicely with the dwarven axe which can deliver glancing blows when using a as shield. It gives the build a nice offensive tactic for pure hate tanking or just doing DPS when actual tanking is moot.
The character is designed to operate in very heavy armor with little dex allowance and a tower shield. Taking your dex up as high as you can with items should just fill out dragontouched armor. A fairly hefty pile of hit points and decent if not astounding saves help round out the defenses. There isn’t a lot of healing here, but lay on hands and sovereignty provide some sizable heals to doll out in emergencies.
The character has full intimidate but not much to boost it very high. For trash mobs and the like it should do fine, but for boss tanking you will want to go with hate based agro control which you have plenty of tools for.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Dwarf Male
(2 Fighter \ 18 Paladin)
Hit Points: 372
Spell Points: 205
BAB: 20\20\25\30\30
Fortitude: 23
Reflex: 11
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 14 18
Dexterity 10 10
Constitution 16 18
Intelligence 14 14
Wisdom 10 10
Charisma 12 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 15
Bluff 1 1
Concentration 3 7
Diplomacy 1 1
Disable Device n/a n/a
Haggle 1 1
Heal 0 0
Hide 0 0
Intimidate 5 25
Jump 6 11
Listen 0 0
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 2 2
Search 2 4
Spot 0 0
Swim 2 4
Tumble 2 11
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Tumble (+2)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Toughness
Enhancement: Fighter Haste Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Fighter Intimidate I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Armor Class Boost I
Enhancement: Dwarven Spell Defense I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Power Attack
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Focus of Good I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Item Defense I
Enhancement: Paladin Extra Smite Evil II
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Two Handed Fighting
Enhancement: Paladin Divine Sacrifice I
Enhancement: Racial Toughness II
Enhancement: Paladin Toughness II
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Defender of Siberys I
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Unyielding Sovereignty
Level 9 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Exalted Smite I
Level 10 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Extra Smite Evil III
Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Exalted Smite II
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Extra Lay on Hands II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Dwarven Armor Mastery I
Enhancement: Paladin Defender of Siberys II
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Resistance of Good III
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Dwarven Constitution I
Enhancement: Paladin Divine Sacrifice II
Level 16 (Paladin)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Toughness III
Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Bulwark of Good IV
Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Paladin Extra Smite Evil IV
Level 19 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Defender of Siberys III
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Fighter Bonus) Improved Shield Bash
Enhancement: Fighter Armored Agility I
Enhancement: Paladin Exalted Smite IV
Play
Playing the build is pretty easy, although raid tanking will take some skill. For hate tanking you want to start with the great axe. Get a hit in to get initial attention, then throw a smite, then fall into defensive stance and hit the retribution. Now that all the agro bonuses are on, lay in with repeated smites and divine sacrifices. Once you have hit a few, switch to shield and axe and continue throwing smites until they are exhausted and invite others to join in. If you lose agro just bring back the great axe.
If you can hit the intim then that is the safest way to tank and blocking you should be nearly indestructible. I’m not sure how much agro you can pull with hate bonuses and shield bash but its worth a try between intims. If blocking isn’t needed you can throw smites with your dwarven axe between intims.
Variations
32pts and tomes can open up a lot of doors for the build, although enhancements are already tight so not a lot should change there. Extra points can go to con or str. You could start at a lower int with tomes available or just pick up extra skills as desired.
Build Name: Dwarven Holy Defender
Author: Sigfried Trent
Requester: Snogrot
Last Updated: 06/30/10
Key Words [Paladin, 28pts, Defender of Siberys]
Objectives
The request was for a 28pt dwarven paladin with an open door for multi classing which used axes and had some healing ability. Since a lot of that all kind of falls into place with race and class, there wasn’t a strong direction.
Design
After trying a few variations I settled in on this very defensive tank build using Defender of Siberys with a bit of two handed axe focus thrown in. The two handed feats dovetail nicely with the dwarven axe which can deliver glancing blows when using a as shield. It gives the build a nice offensive tactic for pure hate tanking or just doing DPS when actual tanking is moot.
The character is designed to operate in very heavy armor with little dex allowance and a tower shield. Taking your dex up as high as you can with items should just fill out dragontouched armor. A fairly hefty pile of hit points and decent if not astounding saves help round out the defenses. There isn’t a lot of healing here, but lay on hands and sovereignty provide some sizable heals to doll out in emergencies.
The character has full intimidate but not much to boost it very high. For trash mobs and the like it should do fine, but for boss tanking you will want to go with hate based agro control which you have plenty of tools for.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Dwarf Male
(2 Fighter \ 18 Paladin)
Hit Points: 372
Spell Points: 205
BAB: 20\20\25\30\30
Fortitude: 23
Reflex: 11
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 14 18
Dexterity 10 10
Constitution 16 18
Intelligence 14 14
Wisdom 10 10
Charisma 12 12
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 15
Bluff 1 1
Concentration 3 7
Diplomacy 1 1
Disable Device n/a n/a
Haggle 1 1
Heal 0 0
Hide 0 0
Intimidate 5 25
Jump 6 11
Listen 0 0
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 2 2
Search 2 4
Spot 0 0
Swim 2 4
Tumble 2 11
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Tumble (+2)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Toughness
Enhancement: Fighter Haste Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Fighter Intimidate I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Armor Class Boost I
Enhancement: Dwarven Spell Defense I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Power Attack
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Focus of Good I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Item Defense I
Enhancement: Paladin Extra Smite Evil II
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Two Handed Fighting
Enhancement: Paladin Divine Sacrifice I
Enhancement: Racial Toughness II
Enhancement: Paladin Toughness II
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Defender of Siberys I
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Unyielding Sovereignty
Level 9 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Exalted Smite I
Level 10 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Extra Smite Evil III
Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Exalted Smite II
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Extra Lay on Hands II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Dwarven Armor Mastery I
Enhancement: Paladin Defender of Siberys II
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Resistance of Good III
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Dwarven Constitution I
Enhancement: Paladin Divine Sacrifice II
Level 16 (Paladin)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Toughness III
Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Bulwark of Good IV
Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Paladin Extra Smite Evil IV
Level 19 (Paladin)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+0.5)
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Defender of Siberys III
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Fighter Bonus) Improved Shield Bash
Enhancement: Fighter Armored Agility I
Enhancement: Paladin Exalted Smite IV
Play
Playing the build is pretty easy, although raid tanking will take some skill. For hate tanking you want to start with the great axe. Get a hit in to get initial attention, then throw a smite, then fall into defensive stance and hit the retribution. Now that all the agro bonuses are on, lay in with repeated smites and divine sacrifices. Once you have hit a few, switch to shield and axe and continue throwing smites until they are exhausted and invite others to join in. If you lose agro just bring back the great axe.
If you can hit the intim then that is the safest way to tank and blocking you should be nearly indestructible. I’m not sure how much agro you can pull with hate bonuses and shield bash but its worth a try between intims. If blocking isn’t needed you can throw smites with your dwarven axe between intims.
Variations
32pts and tomes can open up a lot of doors for the build, although enhancements are already tight so not a lot should change there. Extra points can go to con or str. You could start at a lower int with tomes available or just pick up extra skills as desired.