View Full Version : Char slots...
mightymidget
05-12-2008, 06:29 PM
Will we be getting an additional slot with the drop of mod 7? Would like to have a Monk but i don't want to delete any of my 8 toons. Anyone know?
wolfy42
05-12-2008, 06:35 PM
I started on a fresh server a bit over a month ago to make sure I had plenty of slots for monks.
All the slots on that server are not full with characters I don't want to delete either.
I hope we get more then 1 extra slot or something radically changes because I'm not starting on yet ANOTHER server. I guess I could delete my oldest characters now on thrashrak since I like my new ones but that seems crazy.
Samadhi
05-12-2008, 06:41 PM
I started on a fresh server a bit over a month ago to make sure I had plenty of slots for monks.
All the slots on that server are not full with characters I don't want to delete either.
I hope we get more then 1 extra slot or something radically changes because I'm not starting on yet ANOTHER server. I guess I could delete my oldest characters now on thrashrak since I like my new ones but that seems crazy.
I agree that this problem needs addressed ASAP. I have gone from playing 40hrs a week to 5hrs a week primarily because, unlike between previous MODS, I have no more slots to create new builds. Whether as a premium service or just out of kindness; they need to add new slots ASAP; because build junkies like myself will have nothing more to do.
Kalanth
05-12-2008, 06:48 PM
I agree that this problem needs addressed ASAP. I have gone from playing 40hrs a week to 5hrs a week primarily because, unlike between previous MODS, I have no more slots to create new builds. Whether as a premium service or just out of kindness; they need to add new slots ASAP; because build junkies like myself will have nothing more to do.
I think Wolfy42 solved the "problem" perfectly. I have 8 slots filled, sure, but if I really want to play Monk I have no problem kicking one to the curb just to play, or even starting up a 28 point buy monk (if allowed) on another server. I mean, how many characters do we think we really need?
Samadhi
05-12-2008, 06:56 PM
I think Wolfy42 solved the "problem" perfectly. I have 8 slots filled, sure, but if I really want to play Monk I have no problem kicking one to the curb just to play, or even starting up a 28 point buy monk (if allowed) on another server. I mean, how many characters do we think we really need?
I consider my characters works of art - I'm not going to delete any more level capped toons - and very much regret the ones that I have deleted in the past.
Another server? I play this game to play with friends. Conversely, I'm not going to play this game if I cannot play with my friends. Therefore, I will not be playing on another server.
How many characters do we really need? Well, I currently have 10 level capped characters on my account. I know other players with 15. Currently, end game is easily enough reached, that for many of us - we derive our fun from the game by testing and building new characters. With all of my slots full, 90% of what I find enjoyable about this game - the endless diversity in build options - is no longer available to me. I suggest that it be made available; because that will keep me interested in playing the game (I have two more bard builds I would love to make, another cleric build, two more sorc builds, and quite possibly several monk builds - but we will see).
While I appreciate that not everyone enjoys this aspect of the game as much as I do - there are others besides me out there - and for us, I beg, plead, and grovel for more characters slots. Without this I have no reason to keep playing beyond possible renewing my account after the next level cap increase.
Lorien_the_First_One
05-12-2008, 07:30 PM
I think Wolfy42 solved the "problem" perfectly. I have 8 slots filled, sure, but if I really want to play Monk I have no problem kicking one to the curb just to play, or even starting up a 28 point buy monk (if allowed) on another server. I mean, how many characters do we think we really need?
Well I do have a problem with that. I kept the char sheets of most of the chars I played for any length of time in D&D. No more slots, all capped chars, time to retire from the game for me.
Kalanth
05-12-2008, 08:03 PM
Well I do have a problem with that. I kept the char sheets of most of the chars I played for any length of time in D&D. No more slots, all capped chars, time to retire from the game for me.
I can buy into Samadhi's reasoning. Well explained, and it is why I play the game as well (building characters and playing with friends.) To his comments I say why not build a second chapter of your guild on another server? Or regulate time between the servers? Just tossing out options.
However, Lorien, I do not understand the need to retire. Is the game changing because you are unwilling to find a way to make due with what you have? Is it that game breaking for you to start a character on, for example, Sarlona instead of your normal home?
Maybe I am trying to be a bit to rational about this...
Lorien_the_First_One
05-12-2008, 08:12 PM
However, Lorien, I do not understand the need to retire. Is the game changing because you are unwilling to find a way to make due with what you have? Is it that game breaking for you to start a character on, for example, Sarlona instead of your normal home?
Part of why I play the same game after all this time is the friends i've made over the past year and a half. They aren't on another server.
Maybe I am trying to be a bit to rational about this...
You don't make friends or make your case by insulting others. By your logic since personally I think I'm rational, so that makes your idea irrational right?
I like preserving what I've built. It feels wrong to "kill off" a char that I spend several months working on. I don't care if you understand that or not, it doesn't make it invalid. I suppose the powerlevelling crowd that pays someone to level or that power levels to 16 in 5 days would understand.
Kalanth
05-12-2008, 08:42 PM
You don't make friends or make your case by insulting others. By your logic since personally I think I'm rational, so that makes your idea irrational right?
I like preserving what I've built. It feels wrong to "kill off" a char that I spend several months working on. I don't care if you understand that or not, it doesn't make it invalid. I suppose the powerlevelling crowd that pays someone to level or that power levels to 16 in 5 days would understand.
I did not realize that was an insult? Then again, two people can read the same book and find a different story within the pages. Afterall, I was only saying that I was being to rational, not that you were being irrational. Please don't take offense where none was given.
I do realize that friends are on specific servers, but one of my many ideas is to set a "dedicated team" with those friends to play with monk on a different server. No need to delete, you are not leaving your friends behind, and you get to play with the new class. There are many different ways to find a work around for the "problem."
llevenbaxx
05-13-2008, 07:32 AM
I can buy into Samadhi's reasoning. Well explained, and it is why I play the game as well (building characters and playing with friends.) To his comments I say why not build a second chapter of your guild on another server? Or regulate time between the servers? Just tossing out options.
However, Lorien, I do not understand the need to retire. Is the game changing because you are unwilling to find a way to make due with what you have? Is it that game breaking for you to start a character on, for example, Sarlona instead of your normal home?
Maybe I am trying to be a bit to rational about this...
Actually Im sorta in the same boat as Lorien. I just deleted a 16th level character just to have something other than grind raids to do, as a couple RL friends just started new characters. My play time had gone from 15-20+hrs a week down to maybe 5-6. I didnt really want to delete the character and would much prefer to stay with my friends and continue making 32pt builds.
I dont think I will be trying monks if it means deleting another or going to another server. I will just likily be playing less often, when my friends will be on. I dont think they owe me anything, I just dont see why they wouldnt add another slot in light of the fact this is a core class they are just getting into the game after 2+yrs. I know my situation is far from unique, I dont feel I should have to go to another server, delete longtime characters or open another account to continue to enjoy and get the most out of the game.
If they are going to add something as big as another class to play it just makes sense to me, based on previous similar adds(drow), that they would do everything possible to get the most players to try this new content out. Once again, far from a unique point of view Im sure.
Ransacked
05-13-2008, 07:48 AM
Starting on another server would be more of a viable option if the 1750 favor reward was toggled on the account level instead of the server level.
Beyond that I don't see the big deal with creating more character slots.
Zedim
05-13-2008, 08:14 AM
Part of why I play the same game after all this time is the friends i've made over the past year and a half. They aren't on another server.
You don't make friends or make your case by insulting others. By your logic since personally I think I'm rational, so that makes your idea irrational right?
I like preserving what I've built. It feels wrong to "kill off" a char that I spend several months working on. I don't care if you understand that or not, it doesn't make it invalid. I suppose the powerlevelling crowd that pays someone to level or that power levels to 16 in 5 days would understand.
He wasn't insulting you.
llevenbaxx
05-13-2008, 08:22 AM
Starting on another server would be more of a viable option if the 1750 favor reward was toggled on the account level instead of the server level.
Beyond that I don't see the big deal with creating more character slots.
Agree, dont really think I would ever use the character switch premium service either. Pay more money to play on a server you dont really prefer to? Nah.
Baron
05-13-2008, 08:34 AM
The reasoning used why players in Europe have more slots is that there are less servers so the maximun number of possible character slots is about the same. Could anyone at Turbine tell me why they could not simply track the user accounts and allow the maximun number of character slots on a single server and deny access to other servers when that limit is reached. It would balance out would it not?
ENGRAV0
05-13-2008, 08:44 AM
I suppose the powerlevelling crowd that pays someone to level or that power levels to 16 in 5 days would understand.
Leave me alone, Lorien. I know you watch me with each new character I bring up, LoL!
Actualy, here is a reason I would appreciate more slots: RAID loot is bound. The Shroud items that you (insert whichever term you wish, Grind, Repeat, run, whichever) can have a LOT of time devoted to obtaining. It would be wrong to tell people to simply raise characters in between each module that comes out, realizing that MANY will cap them out, begin doing a lot of RAIDs just to get certain items, and then have to choose which characters they want to get rid of, so that they can play around with a newly released class (Or Race, should that ever occur).
Look at it this way, and this is only the way I see the book:
I build a character, get him up to 1750, unlock the 32 point builds.
Build a 32 pt character, get him up to 1750, Then go back and delete my 28 pt build. Now I have a 32 pt build that will hold my 32 pt builds open, Say a Sorc.
Roll up a 32pt Rogue
Roll up a 32pt Cleric
Roll up a 32pt Wizard
Roll up a 32pt Barb/Ranger/Rogue
Roll up a 32pt Barb/Fighter
Roll up a 32pt Sorc (UMD build)
Roll up a 32pt Fighter
Roll up a 32pt Monk
There are my nine slots. So, as part of what IS attractive about the game is being able to experiment with new builds and explore the possibilities, which do I delete if I want a Bard, or if I want to play around with the different feats and abilities of the new class? Is it really "FAIR" that I am so limited on slots? 9 is Enough? I wont agree OR disagree, because each person has their own opinion. Personaly, I always thought 9 was enough, until now, well, a short time ago I changed my point of view. I bought a second account just to make sure I could continue building new characters. I put a LOT of time into getting my guys leveled, equipped and ready. Each character COULD be a little better, but the little things that would make them better (to me) aren't worth rerolling as that still leaves the gear, the money and everything else some place I have to store or sell. Now, unlimited character slots isn't the answer either, too easily abused by Farmers to hold their gear as well. perhaps somehow allowing an extra slot for each 2 slots that have 1750 favor, I dunno. I am FULLY aware that there are some that WONT appreciate even a mention of this, as some REALLY dislike favor hunting. But, it seems to be a viable option, to me, for a couple reasons:
It would require the farmers to do runs they wouldn't want to do because there isn't a reward for them to make any money off of. The items from a LOT of those quests just aren't gonna be worth anything, but if they wanted to further their slots, they would have to do this.
For those that DO want more slots, it would require some more work, and yes, eventualy, you could only get so many. It could work something like:
1st slot to reach 1750 unlocks your ninth character slot, 3rd 1750 opens a 10th, 5th opens an 11th, 7th opens a 12th, 9th opens a 13th, 11th opens a 14th, 13th opens a 15th and 15th opens a 16th slot. Everyone COULD end up with a MAX of 16 slots, effectively making anyone that WANTS these extra slots be capable of having a total of 16. More than enough, but also a difficult enough task that Farmers would have to spend enough time Favor running that it wouldn't be fiscaly appreciated to them. The casual gamer (Define as you will) might not really like this, as being casual means they may never reach this. BUT, the point is, it IS available to EVERYONE, IF the work is put into it.
Kalanth
05-13-2008, 11:54 AM
I believe that Tubrine is looking at this in a profit way. Monk will bring customers, but for those that are full up on characters, it may bring more income as some will just buy a second account so they can continue to play with the monk.
You all make excellent points as to why you do not want to go to an alternative server or anything. For me, I already deleted a lvl 16 as of this morning to make room for a monk. I am not the type of person to become sentimentally attached to much of anything, honestly.
Razvan
05-13-2008, 12:01 PM
The reasoning used why players in Europe have more slots is that there are less servers so the maximun number of possible character slots is about the same. Could anyone at Turbine tell me why they could not simply track the user accounts and allow the maximun number of character slots on a single server and deny access to other servers when that limit is reached. It would balance out would it not?
They are stored on different servers, so if they would do that, when everyone makes 45 characters on one server...well, that server goes bye bye!
Lorien_the_First_One
05-13-2008, 12:09 PM
I did not realize that was an insult? Then again, two people can read the same book and find a different story within the pages. Afterall, I was only saying that I was being to rational, not that you were being irrational. Please don't take offense where none was given.
Sorry, I guess I'm so used to snide comments on the forums these days I misunderstood :)
Leave me alone, Lorien. I know you watch me with each new character I bring up, LoL!
lol.. you know I was thinking of you when I said 5 days.... I don't have a clue how you pull that off.
Mostly I was just thinking I seem to be more attached to my chars than some of the frequent rerollers. I can think of a guildy for instance that seems to reroll weekly :)
I like your idea about favor generating more slots (kinda like the old bug...) and I also like the idea that has been repeatedly given about giving us the option of paying for more slots if we want as a premium service.
Lorien_the_First_One
05-13-2008, 12:10 PM
They are stored on different servers, so if they would do that, when everyone makes 45 characters on one server...well, that server goes bye bye!
Unless the database and associated queries are extremely poorly designed (which I suppose they could be) additional chars only take disc space and slow initial load times and char save times. They should not impact in game play.
Ransacked
05-13-2008, 12:11 PM
There are also "veteran" rewards....
1 additional slot for having cumalitive account (billing) for 6 months
Second additional slot for having been billed for 12 months, etc...
ENGRAV0
05-13-2008, 12:12 PM
Weekly? Well, I will said guildy alone, and help said guildy as much as I possibly can. Tis a good guildy, and fun to run with. Just wish said guildy had more higher level characters (or, as you seem to dislike them being reffered to (hehe) Toons).
Lorien_the_First_One
05-13-2008, 12:40 PM
Weekly? Well, I will said guildy alone, and help said guildy as much as I possibly can. Tis a good guildy, and fun to run with. Just wish said guildy had more higher level characters (or, as you seem to dislike them being reffered to (hehe) Toons).
Yes she is fun. If only I wasn't out of char spots I'd enjoy running with her more often :)
The three of us have very different play styles, and yet what we have in common is a love of building a characters and that speaks to all of us needing more char slots :)
Dummmmy
05-13-2008, 01:01 PM
i undersatnd we have to wait a fair amount of time in between updates and i dont complain about that cause i know it takes time . But i dont think there should be a char slot limit for this very reason people tend to make one or two alts during the time it takes to release an update , just seems fair to me ,why should have to delete a char to make one when ya passing time waiting for lvl increase or content addition.
Slapphappy
05-13-2008, 01:13 PM
Thanks all for chiming in on my number one request from teh devs. As Oliver Twist said, "Please, sir, may I have some more?" (Lots..., soon..., pretty please?...)
How many spots do I need? I dont know, right now I think that 5 more would do the trick. My toons may not be works of art, but I do have a lot invested in them. Even while I know I am just playing a game, somethign inside winces when I think of taking all the time I spent building up a character and tossing it into the garbage. I don't want to delete toons to make more. I just want to make more.
BTW - I still haven't heard the Dev's give an explanation for why they limit the number of slots. Is it technical or business? Still very curious about this.)
GovtMule
05-13-2008, 01:34 PM
Is somebody here cross-posting?
http://forums.worldofwarcraft.com/thread.html?topicId=6441114924&sid=1
:)
Ransacked
05-13-2008, 01:37 PM
I am now dumber for having clicked that link.
"You receive no points and may god have mercy on your soul."
Blagrak
05-13-2008, 01:58 PM
I really don't see where allthe angst is coming from regarding an extra character slot being given when monks come out. They did it for drow, favor, and the anniversary (or whatever it was that raised the 'legal' number to eight). Why wouldn't they give another for monks?
Having said that, the desire for more slots for monks seems to boil down to need vs want. If one has too many characters on a server and they 'need' a slot for a monk, but are already at the maximum number, they will:
delete characters to get below the required number
create one on another server
shell out the bucks for another account
do what it takes
If one 'wants' another slot for a monk given the same circumstances they will:
whine and pule for another slot
wring their hands and cry about their other characters and how precious they are
give up, curl into a ball, die, and cancel their account, bidding adieu to all of their supposed 'friends'
Needing brings to mind an adult doing what it takes to achieve what you want, while wanting is more reminiscent of a baby bird in its nest, mouth agape as wide as it can go, making the most noise so it gets the fattest worm.
Just my 2 sour grapes
Lizardgrad89
05-13-2008, 02:40 PM
IMO, you can't take Plat Farmers into the equation. That's a defeatist attitude.
Do what's best for the player base.
I see no issue with 20 character slots. From the DDO point of view, it's only storage space, and Hard Drives are pretty cheap these days. I mean, you can only run one toon at a time, so the rest sits in the DDO hard drives.
As long as there is sufficient hard drive space, we should be allowed to have all the character slots we need.
Hambo
05-13-2008, 03:04 PM
I really don't see where allthe angst is coming from regarding an extra character slot being given when monks come out. They did it for drow, favor, and the anniversary (or whatever it was that raised the 'legal' number to eight). Why wouldn't they give another for monks?
Having said that, the desire for more slots for monks seems to boil down to need vs want. If one has too many characters on a server and they 'need' a slot for a monk, but are already at the maximum number, they will:
delete characters to get below the required number
create one on another server
shell out the bucks for another account
do what it takes
If one 'wants' another slot for a monk given the same circumstances they will:
whine and pule for another slot
wring their hands and cry about their other characters and how precious they are
give up, curl into a ball, die, and cancel their account, bidding adieu to all of their supposed 'friends'
Needing brings to mind an adult doing what it takes to achieve what you want, while wanting is more reminiscent of a baby bird in its nest, mouth agape as wide as it can go, making the most noise so it gets the fattest worm.
Just my 2 sour grapes
The slot count worked as follows: We originally got 5 to start, but that's now 7 because of the server merge. Then we get 1 more when we unlock our first Drow, and 1 more when we unlock our first 32pt. build. This results in a total of 9. Some have more than this because they had Alts on servers that were merged together, and Turbine allowed those to remain, with the stipulation that new alts could only be created if you had 8 or less (an empty slot is required to begin). If we get another slot, a lot of people would have to delete one less alt to create a Monk.
Considering that, other than the server merge slots, the increases came at points where players might want to build new characters (Drow & 32pt. builds) most are expecting this trend to continue with Monks. To me this seems to be a reasonable expectation, but I'm not betting the farm on it.
I have several capped/near capped alts. Some I play. Some are just placekeepers for the names... These will be re-rolled, possibly as Monks. I have lower level "experiments" that can always be reformulated at any time I feel like it. I have already deleted a couple to reserve Monk names. I'm ok in that respect.
Another slot would sure be nice, though... :D:D:D
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