Xyphos3
03-16-2008, 10:59 PM
my own design, and currently in the making.
Character Plan by DDO Character Planner Version 2.85
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Drow Female
(2 Paladin \ 2 Rogue \ 12 Sorcerer)
Hit Points: 84
Spell Points: 1137
BAB: 9\9\14
Fortitude: 15
Reflex: 20
Will: 25
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 8 8 8
Dexterity 10 10 10
Constitution 8 8 8
Intelligence 18 18 18
Wisdom 8 8 8
Charisma 20 24 27
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 4 5 5
Bluff 9 13 13
Concentration -1 -1 -1
Diplomacy 5 8 8
Disable Device 8 23 24
Haggle 9 13 13
Heal -1 -1 -1
Hide 4 5 5
Intimidate 5 8 8
Jump 3 4 4
Listen 3 4 6
Move Silently 4 5 5
Open Lock 4 19 20
Perform n/a n/a n/a
Repair 4 4 4
Search 8 23 29
Spot 3 4 6
Swim 3 4 4
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Feat: (Selected) Insightful Reflexes
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Elven Enchantment Resistance I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Level 2 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion (Rogue)
Enhancement: Improved Drow Spell Resistence I
Enhancement: Elven Arcane Fluidity I
Enhancement: Rogue Improved Trap Sense I
Level 3 (Paladin)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Force of Personality
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Enhancement: Paladin Saves Boost I
Enhancement: Elven Perception I
Enhancement: Rogue Search I
Level 4 (Paladin)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 5 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Automatic) Magical Training
Spell (1): Hypnotism
Spell (1): Magic Missle
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 6 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Extend Spell
Spell (1): Detect Secret Doors
Enhancement: Improved Drow Spell Resistence II
Enhancement: Elven Arcane Fluidity II
Enhancement: Elven Enchantment Resistance II
Enhancement: Sorcerer Charisma I
Level 7 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (1): Nightshield
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): Blur
Level 9 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Heighten Spell
Spell (2): Eagle's Spendor
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 10 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (3): Haste
Enhancement: Elven Arcane Fluidity III
Enhancement: Elven Enchantment Resistance III
Enhancement: Sorcerer Charisma II
Level 11 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): Knock
Spell (3): Heroism
Enhancement: Improved Drow Spell Resistence III
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Spell Penetration
Spell (4): Phantasmal Killer
Level 13 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): See Invisibility
Spell (3): Repair Serious Damage
Spell (4): Dimension Door
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Energy of the Dragonblooded III
Level 14 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (5): Mind Fog
Enhancement: Improved Drow Spell Resistence IV
Level 15 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Greater Spell Penetration
Spell (3): Protection From Energy
Spell (4): Stoneskin
Spell (5): Teleport
Enhancement: Sorcerer Charisma III
Level 16 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (6): Greater Heroism
Enhancement: Elven Perception II
Enhancement: Elven Perception III
2 levels of rouge for the skills and trap save
2 levels of pally for the save boosts
rest is sorc, my favorite class, using my favorite spell; Phantasmal Killer.
Gameplay: Hypno the masses and PK 'em 1 by 1.
Character Plan by DDO Character Planner Version 2.85
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 Lawful Good Drow Female
(2 Paladin \ 2 Rogue \ 12 Sorcerer)
Hit Points: 84
Spell Points: 1137
BAB: 9\9\14
Fortitude: 15
Reflex: 20
Will: 25
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 8 8 8
Dexterity 10 10 10
Constitution 8 8 8
Intelligence 18 18 18
Wisdom 8 8 8
Charisma 20 24 27
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 16) (Level 16)
Balance 4 5 5
Bluff 9 13 13
Concentration -1 -1 -1
Diplomacy 5 8 8
Disable Device 8 23 24
Haggle 9 13 13
Heal -1 -1 -1
Hide 4 5 5
Intimidate 5 8 8
Jump 3 4 4
Listen 3 4 6
Move Silently 4 5 5
Open Lock 4 19 20
Perform n/a n/a n/a
Repair 4 4 4
Search 8 23 29
Spot 3 4 6
Swim 3 4 4
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Swim (+4)
Feat: (Selected) Insightful Reflexes
Feat: (Automatic) Attack
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Enhancement: Rogue Skill Boost I
Enhancement: Elven Enchantment Resistance I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Level 2 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion (Rogue)
Enhancement: Improved Drow Spell Resistence I
Enhancement: Elven Arcane Fluidity I
Enhancement: Rogue Improved Trap Sense I
Level 3 (Paladin)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Force of Personality
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Enhancement: Paladin Saves Boost I
Enhancement: Elven Perception I
Enhancement: Rogue Search I
Level 4 (Paladin)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 5 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Automatic) Magical Training
Spell (1): Hypnotism
Spell (1): Magic Missle
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 6 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Extend Spell
Spell (1): Detect Secret Doors
Enhancement: Improved Drow Spell Resistence II
Enhancement: Elven Arcane Fluidity II
Enhancement: Elven Enchantment Resistance II
Enhancement: Sorcerer Charisma I
Level 7 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (1): Nightshield
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): Blur
Level 9 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Heighten Spell
Spell (2): Eagle's Spendor
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 10 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (3): Haste
Enhancement: Elven Arcane Fluidity III
Enhancement: Elven Enchantment Resistance III
Enhancement: Sorcerer Charisma II
Level 11 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): Knock
Spell (3): Heroism
Enhancement: Improved Drow Spell Resistence III
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Spell Penetration
Spell (4): Phantasmal Killer
Level 13 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (2): See Invisibility
Spell (3): Repair Serious Damage
Spell (4): Dimension Door
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Energy of the Dragonblooded III
Level 14 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (5): Mind Fog
Enhancement: Improved Drow Spell Resistence IV
Level 15 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Feat: (Selected) Greater Spell Penetration
Spell (3): Protection From Energy
Spell (4): Stoneskin
Spell (5): Teleport
Enhancement: Sorcerer Charisma III
Level 16 (Sorcerer)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Spell (6): Greater Heroism
Enhancement: Elven Perception II
Enhancement: Elven Perception III
2 levels of rouge for the skills and trap save
2 levels of pally for the save boosts
rest is sorc, my favorite class, using my favorite spell; Phantasmal Killer.
Gameplay: Hypno the masses and PK 'em 1 by 1.