View Full Version : 4th Edition News, Turbine Mentioned Check it out
Taojeff
03-03-2008, 09:45 AM
Here is a little tidbit about 4th edition. They mentioned a quick tidbit about DDO near the end....wonder how much of it was conjecture.
http://pc.ign.com/articles/855/855992p1.html
oronisi
03-03-2008, 09:56 AM
I wish DDO could find a way to the new 4.0 rules. I can't help but keep thinking that the 4.0 rules were meant to be portable -as in specifically designed for tabletop AND videogames AND the MMO platform as well. The more I read about 4.0, the stronger I feel about this.
Taojeff
03-03-2008, 10:08 AM
I wish DDO could find a way to the new 4.0 rules. I can't help but keep thinking that the 4.0 rules were meant to be portable -as in specifically designed for tabletop AND videogames AND the MMO platform as well. The more I read about 4.0, the stronger I feel about this.
Yeah, I remember reading that they made 4.0 both borrowing from and with an eye towards mmos.
It would be cool if DDO came out as DDO2 4.0!!! I am not sure Turbine can leverage the manpower to make it happen though, unless they are pulling from the LOTRO team. Which I think if they stuck close to the 4.0 ruleset, coming out with a DDO2 could be a commercial success. They certainly have learned loads from DDO, and have gotten much better at using there toolset to create worlds.
I am also interested in supposed other 4.0 titles that may be on the horizon? Will we see another Dungeons and Dragons MMO? Forgotten Realms Online?
Who knows, but its fun to speculate.
Scarsgaard
03-03-2008, 10:12 AM
Yeah, I remember reading that they made 4.0 both borrowing from and with an eye towards mmos.
It would be cool if DDO came out as DDO2 4.0!!! I am not sure Turbine can leverage the manpower to make it happen though, unless they are pulling from the LOTRO team. Which I think if they stuck close to the 4.0 ruleset, coming out with a DDO2 could be a commercial success. They certainly have learned loads from DDO, and have gotten much better at using there toolset to create worlds.
I am also interested in supposed other 4.0 titles that may be on the horizon? Will we see another Dungeons and Dragons MMO? Forgotten Realms Online?
Who knows, but its fun to speculate.
Rumour has it that a Forgotten Realms MMO is in the works :)
Taojeff
03-03-2008, 10:16 AM
Rumour has it that a Forgotten Realms MMO is in the works :)
Im only going to play it if they have crazy magic ...like what is suppose to be in the 4.0 setting. But its just a rumor, so...
shhhhhhhh
Invalid_86
03-03-2008, 01:40 PM
Im only going to play it if they have crazy magic ...like what is suppose to be in the 4.0 setting. But its just a rumor, so...
shhhhhhhh
We don't have crazy magic here?
Drider
03-03-2008, 01:42 PM
I'm not to high on 4th edition.. looks like they took a long look at MMO's and started to balance the classes against each other and then try to shoehorn them a bit into roles.
Lorien_the_First_One
03-03-2008, 02:23 PM
Anyone ever try converting a char from AD&D to 3.0? They don't translate well. I think moving chars from 3.x to 4.0 will be an equally painful move as the char you built based on rules 1,2,3 now finds that those rules no longer apply and they turn out to be a totally different char maybe better, maybe worse, maybe just different, but not the same.
If they change all the chars you have in this game so that all the features people have worked hard to build and have fallen in love with no longer work the same... people will be upset.
They are far better to start DDO 2.0 using the 4.0 rules than to try and go into everyone's stats/abilties/equipment and rewrite the rules mid game.
Now if people like this better, they will stay. If they like the new game better, they will move. If they see things in both, Turbine gets double the cash.
William_the_Bat
03-03-2008, 03:07 PM
I see a lot of people clamoring for 4.0 rules... but we don't even know if it's going to play better as a tabletop game, let alone as a realtime hack-n-slash like DDO.
It sounds like there are a lot of interesting things you can do that will make a lot of sense in a turn-based game that might not translate well into DDO.
That being said, I'm really looking forward to seeing what's new. I just think Turbine should be circumspect in incorporating new ideas from what sounds like in many ways to be a different game.
Rissten
03-05-2008, 09:28 AM
DDO2 : WATERDEEP would be awsome lol!
RazorrX
03-05-2008, 09:45 AM
Wizards has already stated that you can not actually convert from 3.0 to 4.0. I think they even mentioned that they had tried to convert from 2.0 to 3.0 but even they thought that was a mess.
IF DDO were to go 4.0 then it would require a reboot. As they would probably lose subscribers, I would think that there will be a DDO 4.0 game to come out and both would be online.
If it stays in Eberron I think that woudl be cool. If it goes to Forgotten Realms, *shrugs* I guess that would be cool as well. (not a huge FR fan) Greyhawk would have been cool to me, but WOTC is dumping Greyhawk.
I would like it to be in Eberron and set near the Mournlands.
But what ever setting, I will sign up for a 4.0 rules MMO (and I hope that Turbine has it, because they have done a great job with DDO in my opinion)
Borror0
03-05-2008, 09:49 AM
Rumour has it that a Forgotten Realms MMO is in the works :)
If it doesn't have DDO's combat system, count me out.
Elthbert
03-05-2008, 12:39 PM
Yeah, I remember reading that they made 4.0 both borrowing from and with an eye towards mmos.
It would be cool if DDO came out as DDO2 4.0!!! I am not sure Turbine can leverage the manpower to make it happen though, unless they are pulling from the LOTRO team. Which I think if they stuck close to the 4.0 ruleset, coming out with a DDO2 could be a commercial success. They certainly have learned loads from DDO, and have gotten much better at using there toolset to create worlds.
I am also interested in supposed other 4.0 titles that may be on the horizon? Will we see another Dungeons and Dragons MMO? Forgotten Realms Online?
Who knows, but its fun to speculate.
Switching to 4.0 is one of the only things that could really cause me and the rest of my guild to leave this game, we have no interest in 4th edition, and no interest in using it online either. This is a 3.5 game, it should remain so for sometime, most 3.5 PnP games are not just going to switch instantly, or even in the near futre, there is no need for DDo to either.
MysticTheurge
03-05-2008, 01:26 PM
This is a 3.5 game...
Sort of.
sigtrent
03-05-2008, 01:26 PM
I wish DDO could find a way to the new 4.0 rules. I can't help but keep thinking that the 4.0 rules were meant to be portable -as in specifically designed for tabletop AND videogames AND the MMO platform as well. The more I read about 4.0, the stronger I feel about this.
I got to play some 4.0
The differences would make it pretty hard to adapt to DDO. DDO would have to change... a lot. It is a good system for video games but its not very compatable with DDO as we see it today. In many ways it would have been easier to make DDO as 4th edition but now that it is how it is... it would be very hard to change it.
Elthbert
03-05-2008, 01:27 PM
Sort of.
Smart Alack
fefnir3284
03-05-2008, 01:57 PM
as you all can plainly see, all of my characters are tri-classed and heavily customized. I definitely would NOT want turbine to just 'translate' all my 3.5 characters into 4.0 because they dont have the pation or idea of what I did with my characters.
Im even reserving my judgement on 4.0 but I dont think every class should be able to heal (hunters/rogue in wow cant, but all in 4.0 can? dont know how this will work). And how will multi-classing work? No offend, but turbine butchered multi-classing here, its all straight class munchkin style or nothing (unless you are clever, mainly cause there are no multi-class PrCs)
MysticTheurge
03-05-2008, 02:04 PM
Im even reserving my judgement on 4.0 but I dont think every class should be able to heal (hunters/rogue in wow cant, but all in 4.0 can? dont know how this will work).
Realistically, almost every character in DDO can already heal itself, to one degree or another.
It's kind of true in D&D too, depending on your access to items. But one of the things they've said they tried to do in 4E was reduce dependence on magic items. So rolling "Cure potions/wands" into class abilities seems like a good first step.
RazorrX
03-05-2008, 02:17 PM
All classes have a healing surge ability that allows them to heal some damage so many times a day.
Basically a first level paladin can heal himself 6 hp 11 times a day. A 1st level cleric can self heal 6 pts 8 times a day (not counting spells), etc.
4th ed is WOTC new baby, all new D&D games will be 4th ed. It makes no sense for WOTC to do otherwise. As DDO is the only MMO for D&D I can fully see it eventually either converting or adding another game that is 4th ed.
People said they would quit when 1st ed went to 2nd. They said they would quit when 2nd became 3rd. I heard the same thing for 3.5.
Is 4th better than previous? I think that depends on the individual. I did not care much for 2nd but enjoyed 1st. I enjoyed 3 and 3.5. I am looking forward to checking out 4th.
Hafeal
03-05-2008, 02:29 PM
4th ed is WOTC new baby, all new D&D games will be 4th ed. It makes no sense for WOTC to do otherwise. As DDO is the only MMO for D&D I can fully see it eventually either converting or adding another game that is 4th ed.
Just before 5th ed. comes out. ;)
People said they would quit when 1st ed went to 2nd. They said they would quit when 2nd became 3rd. I heard the same thing for 3.5.
And perhaps they did. It would be interesting to see sales figures for merchandise after each new edition.
RazorrX
03-05-2008, 02:33 PM
Just before 5th ed. comes out. ;)
Will be a few years on that one from the business plan they have presented.
And perhaps they did. It would be interesting to see sales figures for merchandise after each new edition.
From what I have read, revenue has increased after each 'upgrade'. I am sure that some did quit. Some quit because life moves on and they get busy, etc. Some quit in a fit of Nerd Fury. Some quit because when they called a 900 number psychic they were told to, etc. BUT the money has been coming in. Enough that they have been growing the franchise.
Muppethero
03-05-2008, 10:30 PM
3.0-4.0 was about 10 years so I think 5.0 is some time away 8 )
also I am fairly confident that DDO will stay 3.5.02 (or 3.5 lite) like the artical says they would have to change everything under the hood client and Server side and I dont see that happening. well it could happen but then it would be called DDO2 and DDO would be its own game.
dragnmoon
03-05-2008, 11:08 PM
3.0-4.0 was about 10 years so I think 5.0 is some time away 8 )
Almost...
1st Edition 1978 -1989 11years *I am distinguishing AD&D from The original D&D which came out in 74*
2nd Edition 1989-2000 11 years
3rd Edition 2000-2003 3 years
3.5 Edition 2003-2008 5 years
CDevil
03-06-2008, 11:48 AM
Meh. I wanna see a comeback of Ravenloft.
And NO, the undead-heavy mods we've gotten in the past are NOT the same thing.
:D:D:D
Elthbert
03-06-2008, 07:50 PM
From what I have read, revenue has increased after each 'upgrade'. I am sure that some did quit. Some quit because life moves on and they get busy, etc. Some quit in a fit of Nerd Fury. Some quit because when they called a 900 number psychic they were told to, etc. BUT the money has been coming in. Enough that they have been growing the franchise.
D&D is perhaps a growing franchise, but it is not a growing game, the changes in edition have not increased the number of people playing, of course it increases revenue, at least for the period of transition when people who feel the need shift over to the new editiona nd have to buy new books. My understanding is that D&D has lost both significant market share and even absolute numbers from the glory days of first edition AD&D. The number of dollars coming in has grown of course my first edition MM cost me like 8 bucks in the early 80's ( I started playing D&D and only moved to AD&D a few years later) So yeah the fact that they have more money coming is a no brainer.
I have been playing a long time, I didn't quite when 2nd edition came out, but I didn't convert to it. I looked over 3rd edition and after looking it over I decided it was a worthy heir to the Title and converted over, I don't see any reason why a game which has been been revised only 4 years ago and has had major books coming out for it as recently as 3rd edition has needs a new edition. I doubt seriously that everyne is just going to dump their current campaign and start anew with 4th edition, since unlike 2nd to 3rd there is no way to convert your character over.
Elthbert
03-06-2008, 07:55 PM
Anyone ever try converting a char from AD&D to 3.0? They don't translate well. I think moving chars from 3.x to 4.0 will be an equally painful move as the char you built based on rules 1,2,3 now finds that those rules no longer apply and they turn out to be a totally different char maybe better, maybe worse, maybe just different, but not the same.
If they change all the chars you have in this game so that all the features people have worked hard to build and have fallen in love with no longer work the same... people will be upset.
They are far better to start DDO 2.0 using the 4.0 rules than to try and go into everyone's stats/abilties/equipment and rewrite the rules mid game.
Now if people like this better, they will stay. If they like the new game better, they will move. If they see things in both, Turbine gets double the cash.
I didn't have any trouble converting my characters from AD&D to 3rd edition, not even 1st edition characters I thought theey translated fine. In fact it was the free conversion book that WOTC offered that caused me to really consider converting to 3rd edition, which I indeed did. The fact that 4th seems unconvertable is a real problem for me.
MysticTheurge
03-07-2008, 07:01 AM
My understanding is that D&D has lost both significant market share and even absolute numbers from the glory days of first edition AD&D.
It would be absurd to expect anything else.
D&D pioneered roleplaying gaming. In the "glory days of first edition" it was roleplaying gaming and that was that.
These days there are dozens, if not hundreds, of different games all vying for the same market. It's absolutely inevitable that some people/dollars/sales were going to spread out throughout the industry.
And honestly, I don't think anyone but the most hardened market analyst at Hasbro would think that was a bad thing.
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