sigtrent
02-15-2008, 01:10 PM
[CENTER]This build is from Sigtrent's build request thread (http://forums.ddo.com/showthread.php?t=117232)
Build Name: Tempest of Pain
Author: Sigfried Trent
Requester: Staffman
Last Updated: 07/13/10
Key Words [Assassin, Tempest, Drow, Rogue]
Objectives
The request was for a rogue/ranger, favoring rogue using drow as the race. I didn’t want to use tomes to keep it accessible. I like the tempest/assassin mix as you get more versatility than a pure rogue and the extra off hand attacks help compensate for the loss of sneak attack.
Design
I often go finesse with drow rogues and rangers due to the natural synergy for dex. It gives great reflex saves and high accuracy with both ranged and melee attacks. DPS comes more from power attack and sneak attack than from brute strength and you get a superior armor class. With drow, Rapier+Shortsword is the natural weapon selection and requires less feat investment than other choices.
When you take ranger for feats, you need to front load it into the build and that’s what I do here so for the early levels you are more ranger than rogue. That turns around once you get ITWF and Tempest. I splashed monk here to even out the feats but if you don’t have monk you could take a fighter level, or shift all the feats one level forwards. Monk has a lot of benefits though including an unarmed attack mode (blunt damage for fighting undead) and the ac bonus from wisdom. You wouldn’t normally be in a stance but when unarmed you can benefit from that as well.
Final defenses are decent with improved evasion and high reflex saves being a highlight. AC is quite decent if geared out and other saves are at least decent. DPS should be a decent second tier. Rogue skills are solid if not astounding due to limited int. You probably will have a trapping set of gear and a fighting set to really shine at both.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Male
(1 Monk \ 13 Rogue \ 6 Ranger)
Hit Points: 236
Spell Points: 45
BAB: 15\15\20\25\25
Fortitude: 13
Reflex: 23
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 13 13
Dexterity 17 26
Constitution 14 14
Intelligence 12 12
Wisdom 11 11
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 18
Bluff 0 4
Concentration 2 25
Diplomacy 0 0
Disable Device 5 26
Haggle 0 0
Heal 0 0
Hide 6 20
Intimidate 0 0
Jump 5 11
Listen 0 2
Move Silently 7 21
Open Lock 7 31
Perform n/a n/a
Repair 1 1
Search 5 27
Spot 4 25
Swim 1 1
Tumble 4 9
Use Magic Device 4 23
Level 1 (Rogue)
Feat: (Selected) Dodge
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Disable Device I
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Sprint Boost I
Enhancement: Drow Melee Damage I
Enhancement: Ranger Favored Damage I
Level 3 (Ranger)
Feat: (Selected) Weapon Finesse
Enhancement: Elven Dexterity I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Improved Trap Sense I
Level 4 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Search I
Enhancement: Rogue Dexterity I
Level 5 (Monk)
Feat: (Monk Bonus) Mobility
Enhancement: Drow Melee Attack I
Level 6 (Ranger)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Enhancement: Rogue Damage Boost I
Enhancement: Ranger Energy of the Wild I
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity II
Enhancement: Ranger Favored Damage II
Level 9 (Ranger)
Feat: (Selected) Power Attack
Enhancement: Ranger Tempest I
Level 10 (Rogue)
Enhancement: Rogue Hide I
Enhancement: Rogue Move Silently I
Level 11 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Sneak Attack Training II
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Hide II
Enhancement: Rogue Move Silently II
Level 13 (Rogue)
Enhancement: Rogue Assassin I
Level 14 (Rogue)
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Rogue Sneak Attack Training III
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Disable Device II
Level 16 (Rogue)
Enhancement: Rogue Dexterity II
Level 17 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Rogue Sneak Attack Accuracy III
Level 18 (Rogue)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Rogue Sneak Attack Training IV
Level 19 (Rogue)
Enhancement: Racial Toughness II
Enhancement: Rogue Assassin II
Level 20 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Haste Boost II
Enhancement: Ranger Sprint Boost II
Play
You aren’t super squishy but you do need to watch your agro carefully since sneak attack is the lions share of your dps output. Using banishing or smiting weapons will really help in mid game and the build is excelent for that play style.
Variations
If you want to bring in tomes you could shift this to a strength based build and have a fairly even str/dex profile. As mentioned you can substitute fighter for the monk level if you don’t have monk, and shift skill points out of concentration into stealth skills or the like. Or you can go with more rogue and shift all the feats forward, dropping toughness at the end.
Build Name: Tempest of Pain
Author: Sigfried Trent
Requester: Staffman
Last Updated: 07/13/10
Key Words [Assassin, Tempest, Drow, Rogue]
Objectives
The request was for a rogue/ranger, favoring rogue using drow as the race. I didn’t want to use tomes to keep it accessible. I like the tempest/assassin mix as you get more versatility than a pure rogue and the extra off hand attacks help compensate for the loss of sneak attack.
Design
I often go finesse with drow rogues and rangers due to the natural synergy for dex. It gives great reflex saves and high accuracy with both ranged and melee attacks. DPS comes more from power attack and sneak attack than from brute strength and you get a superior armor class. With drow, Rapier+Shortsword is the natural weapon selection and requires less feat investment than other choices.
When you take ranger for feats, you need to front load it into the build and that’s what I do here so for the early levels you are more ranger than rogue. That turns around once you get ITWF and Tempest. I splashed monk here to even out the feats but if you don’t have monk you could take a fighter level, or shift all the feats one level forwards. Monk has a lot of benefits though including an unarmed attack mode (blunt damage for fighting undead) and the ac bonus from wisdom. You wouldn’t normally be in a stance but when unarmed you can benefit from that as well.
Final defenses are decent with improved evasion and high reflex saves being a highlight. AC is quite decent if geared out and other saves are at least decent. DPS should be a decent second tier. Rogue skills are solid if not astounding due to limited int. You probably will have a trapping set of gear and a fighting set to really shine at both.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Male
(1 Monk \ 13 Rogue \ 6 Ranger)
Hit Points: 236
Spell Points: 45
BAB: 15\15\20\25\25
Fortitude: 13
Reflex: 23
Will: 8
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 13 13
Dexterity 17 26
Constitution 14 14
Intelligence 12 12
Wisdom 11 11
Charisma 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 18
Bluff 0 4
Concentration 2 25
Diplomacy 0 0
Disable Device 5 26
Haggle 0 0
Heal 0 0
Hide 6 20
Intimidate 0 0
Jump 5 11
Listen 0 2
Move Silently 7 21
Open Lock 7 31
Perform n/a n/a
Repair 1 1
Search 5 27
Spot 4 25
Swim 1 1
Tumble 4 9
Use Magic Device 4 23
Level 1 (Rogue)
Feat: (Selected) Dodge
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Disable Device I
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Sprint Boost I
Enhancement: Drow Melee Damage I
Enhancement: Ranger Favored Damage I
Level 3 (Ranger)
Feat: (Selected) Weapon Finesse
Enhancement: Elven Dexterity I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Improved Trap Sense I
Level 4 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Search I
Enhancement: Rogue Dexterity I
Level 5 (Monk)
Feat: (Monk Bonus) Mobility
Enhancement: Drow Melee Attack I
Level 6 (Ranger)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Enhancement: Rogue Damage Boost I
Enhancement: Ranger Energy of the Wild I
Level 8 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity II
Enhancement: Ranger Favored Damage II
Level 9 (Ranger)
Feat: (Selected) Power Attack
Enhancement: Ranger Tempest I
Level 10 (Rogue)
Enhancement: Rogue Hide I
Enhancement: Rogue Move Silently I
Level 11 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Sneak Attack Training II
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Rogue Hide II
Enhancement: Rogue Move Silently II
Level 13 (Rogue)
Enhancement: Rogue Assassin I
Level 14 (Rogue)
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Rogue Sneak Attack Training III
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Disable Device II
Level 16 (Rogue)
Enhancement: Rogue Dexterity II
Level 17 (Rogue)
Feat: (Rogue Bonus) Crippling Strike
Enhancement: Rogue Sneak Attack Accuracy III
Level 18 (Rogue)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Rogue Sneak Attack Training IV
Level 19 (Rogue)
Enhancement: Racial Toughness II
Enhancement: Rogue Assassin II
Level 20 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Haste Boost II
Enhancement: Ranger Sprint Boost II
Play
You aren’t super squishy but you do need to watch your agro carefully since sneak attack is the lions share of your dps output. Using banishing or smiting weapons will really help in mid game and the build is excelent for that play style.
Variations
If you want to bring in tomes you could shift this to a strength based build and have a fairly even str/dex profile. As mentioned you can substitute fighter for the monk level if you don’t have monk, and shift skill points out of concentration into stealth skills or the like. Or you can go with more rogue and shift all the feats forward, dropping toughness at the end.