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jarlaxle_dourden
02-14-2008, 01:47 PM
Hi All,

How is everyone liking the tempest enhancement?

I am toying around with this build ... ready to level up to 7 and take my first ranger level.

Note: This char was designed to be a repeater assassin sniper but because of restrictions that is not possible. Anyways the first 6 levels of rogue were to get the char to assassin as quick as possible ... if I were to redo then I would get tempest first but I have eaten a tome so a re-roll is out of the question (I don't come by tomes as easily as som folks:))

Let me know what you think.


Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

assasin tempest
Level 16 Lawful Good Halfling Male
(10 Rogue \ 6 Ranger)
Hit Points: 160
Spell Points: 10
BAB: 13\13\18\23
Fortitude: 11
Reflex: 21
Will: 5

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 9 9
Dexterity 18 27
Constitution 14 14
Intelligence 17 19
Wisdom 8 8
Charisma 8 8

Tomes Used
+1 Tome of Intelligence used at level 6
+2 Tome of Intelligence used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 21
Bluff 3 13
Concentration 2 2
Diplomacy -1 -1
Disable Device 7 22
Haggle -1 -1
Heal -1 -1
Hide 8 33
Intimidate -1 -1
Jump 3 19
Listen 3 14
Move Silently 8 33
Open Lock 8 26
Perform n/a n/a
Repair 3 4
Search 7 24
Spot 3 17
Swim -1 5
Tumble 8 19
Use Magic Device n/a n/a

Level 1 (Rogue)
Feat: (Selected) Dodge
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Hide I
Enhancement: Rogue Move Silently I

Level 2 (Rogue)
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Dexterity I

Level 3 (Rogue)
Feat: (Selected) Weapon Finesse
Enhancement: Halfling Dexterity I

Level 4 (Rogue)
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Hide II
Enhancement: Rogue Move Silently II

Level 5 (Rogue)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Rogue Sneak Attack Training II

Level 6 (Rogue)
Feat: (Selected) Mobility
Enhancement: Way of the Assassin I

Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Rogue Dexterity II

Level 8 (Ranger)
Enhancement: Halfling Dexterity II

Level 9 (Ranger)
Feat: (Selected) Spring Attack

Level 10 (Ranger)
Enhancement: Halfling Cunning I
Enhancement: Rogue Sneak Attack Accuracy II

Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Halfling Cunning II

Level 12 (Ranger)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Tempest I

Level 13 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Ranger Search I
Enhancement: Ranger Search II

Level 14 (Rogue)
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Skill Boost III

Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Rogue Subtle Backstabber II

Level 16 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III

Cambo
02-24-2008, 11:38 PM
I was thinking of the same concept.

Rogue Ranger, Tempest build for TWF
Repeater for Ranged

Issues I had:
Tempest used too many feats to fit repeater in.
Level 6 Ranger ate too many levels of rogue sneak attack.

Issues this build has (IMO)
9 Halfling Str....you wont be able to carry anything and your AC will drop dramatically when encumdered if wearing light armour or robes.
Subtle backstabber is important as you will grab agro from many melee when sneak attacking. and you will end up doing less dps and you only have 2 levels of SB..need to max it on an sneak attack build for longer term DPS.
Mele haste from Tempest just speeds up your loss of sneak attack and gaining agro.
Int too high, my main is at 14 and can handle most all traps that I know of.

Things i liked:
Ranger speslls for Rams might, Camoflage, Instintcs (+10 spot??)
Manyshot, bow str..less important
Favored enemy

More Things I like...
Halflings are getting sneak attack bonuses to damage in upcoming mod....go the halfling assasin..

What I would do differently.

Go 4 levels of fighter..3 would have been nice but couldnt quite fit the feats...still under review

Keeping rogue levels odd is nice for the sneak attack dice
Feates take TWF, ITWF, GTWF, Repeater + Rapid reload, Improved Crit Pierc and ranged + Toughness
Use rogue haste boost to boost attack speed on bosses to replace tempest
Max Subblte backstab - More DPS as less agro
Max Sneak attack traning for damage (no need to max sneak attack hit bonus as you will be high hit anyway)
Take 11 str min and use fighter st to take it to 12.
Drop intel to 14/15 incase you get a +1 tome...there cheap these days
Drop con to 12.. toughness makes up the diff in hp
Increase Charisma to 12/13 (ie tome again) for UMD...this can replace the spell benefits of 6 ranger and self healing by wands
Drop way of the assasin...not enough benefits..enhancements/prereq can be used elsewhere
Take Figheter critical accuracy II for full time crit boos
This will be a serios DPS build with the forthcoming halfling guile (+8 dmage) enahcement for sneak attack damage.This is a general guideline not sure on the right mix of enhancments (ie what level to take them too to fit them all in)

I still need to flesh it our but this is my path...since the ranged attack will also give sneak attack benefits...repeater will be nice.

Cambo
02-25-2008, 12:52 AM
Character Plan by DDO Character Planner Version 2.85
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 Lawful Good Halfling Male
(4 Fighter \ 12 Rogue)
Hit Points: 181
Spell Points: 0
BAB: 13\13\18\23
Fortitude: 10
Reflex: 18
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 12 14
Dexterity 18 24
Constitution 11 12
Intelligence 15 16
Wisdom 8 8
Charisma 13 14
Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Intelligence used at level 1
+1 Tome of Charisma used at level 1

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 4 7
Bluff 2 2
Concentration 1 1
Diplomacy 2 2
Disable Device n/a n/a
Haggle 2 2
Heal -1 -1
Hide 4 9
Intimidate 2 2
Jump 1 4
Listen -1 1
Move Silently 4 9
Open Lock n/a n/a
Perform n/a n/a
Repair 3 3
Search 3 3
Spot -1 -1
Swim 1 2
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Finesse
Level 3 (Rogue)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Light Crossbow
Level 4 (Rogue)
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Rapid Reload
Level 7 (Rogue)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 9 (Rogue)
Feat: (Selected) Toughness
Level 10 (Rogue)
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Enhancement: Rogue Extra Action Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Skill Boost III
Enhancement: Rogue Skill Boost IV
Enhancement: Fighter Critical Accuracy I
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Rogue Subtle Backstabber II
Enhancement: Rogue Subtle Backstabber III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Enhancement: Rogue Dexterity III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Rogue Improved Trap Sense I


Okay this is what I got.
Could have dropped 1 leve lof fighter... 13 rogue 3 fighter
loose Rapid Reload or Toughness (Rr IMO)
Gained 1d6 Sneak attack and ability to gain 1 level higher of subtle backstab
and gained 1 bonus rogue calss feat...
Seems worth the change.....
Then Ftr 3 does less as no bonus feat...but gives you BAB at the right time for improved crit earlier....

My Personal build is currently 14 Rogue 1 fighter (My first Toon - 28 pts) got the favor tome..dont thinnk its worth rebuilding.
I went 20 Dex to start which sucked up a few points and my UMD and Str are a little worse for wear...long road to re roll even with a full set of +1 tomes sitting in the bank....would have to find a new dragon robe and treason and head of good fortune....
I dont think it is worth rebuilding..I will be respeccing feats with lvl 2 ftr at 16th and will end up with
TWF, Finesse, Toughness, ITWF, Icrit Pierce, GtWF, IC Ranged
Got banishing, paralyzing repeaters and some nice sneak attack repeaters in the bank...

Tried combat expertise to get AC above 50 but still get hit too much at higher level.