View Full Version : tempest question
Irongutz2000
02-12-2008, 05:59 AM
How many ppl acutally respeced there rangers for the tempest enchanment line an found it worth it? I play a dex base TWF elf ranger an was thinking of respecing, my question was does it really make that much of a diff?
Shadow_Flayer
02-12-2008, 06:21 AM
I am enjoying it on my ranger. He's 34 dex, 26 str. I like being able to move around with no attack penalty and attacking faster. Often I forget to drink a haste pot. Every quest I've taken him on in Mod 6, this ranger has been top of the kill count. I like it, but your mileage will vary. It's a big feat commitment, that is for sure.
Illuminati
02-12-2008, 06:35 AM
Awesome stuff.
Like the previous poster says, while moving and not getting the -4/-4 is huge, especially on Elite. I notice the 10% increase but I did find some odd stuff in testing a multi-class build (seems slower for some reason than on my ranger... hidden ranger love?). Also, it is less noticeable (probably graphically) with Dwarven Axes and certain blunt weps.
Remember, we also have Tempest II coming. If scaled to 15% and +1 more AC (3 total) then it's a no brainer.
Mhykke
02-12-2008, 06:38 AM
Remember, we also have Tempest II coming. If scaled to 15% and +1 more AC (3 total) then it's a no brainer.
Not to mention hints that maybe Tempest II might be part of the path to bypass the base dex 19 required for STWF.
DragonKiller
02-12-2008, 09:15 AM
While I haven't taken it, I'm considering a build using it. I can see how in a focused TWF build it would be an awesome addition.
I just wish I could take it AND The Arcane Archer line... there would be no stopping Rangers at that point :D
Yaga_Nub
02-12-2008, 11:04 AM
While I haven't taken it, I'm considering a build using it. I can see how in a focused TWF build it would be an awesome addition.
I just wish I could take it AND The Arcane Archer line... there would be no stopping Rangers at that point :D
Who can stop us now?
Laith
02-12-2008, 11:09 AM
am i imagining things, or did rangers get an offhand attack on the 5th swing for free already?
Cedrica-the-Bard
02-12-2008, 11:16 AM
am i imagining things, or did rangers get an offhand attack on the 5th swing for free already?
I noticed that too.
Mad_Bombardier
02-12-2008, 11:20 AM
am i imagining things, or did rangers get an offhand attack on the 5th swing for free already?Yes. With GrTWF and BAB+15, you get 10 attacks per animation. According to Codog's decsription, STWF will add one more for 11 attacks per animation.
Laith
02-12-2008, 12:11 PM
Yes. With GrTWF and BAB+15, you get 10 attacks per animation. According to Codog's decsription, STWF will add one more for 11 attacks per animation.
aren't we currently at:
animation: 1 2 3 4 5
+0, +0/+0, +5/+5, +10/+10, +10/+10
That's right, correct? That's 9.
EinarMal
02-12-2008, 12:28 PM
aren't we currently at:
animation: 1 2 3 4 5
+0, +0/+0, +5/+5, +10/+10, +10/+10
That's right, correct? That's 9.
They added one to the first swing with a change to GTWF. So you chart should be...
animation: 1 2 3 4 5
+0/+0, +0/+0, +5/+5, +10/+10, +10/+10
Laith
02-12-2008, 12:31 PM
They added one to the first swing with a change to GTWF. So you chart should be...cool. don't mind being wrong.
i thought that first swing was only added while you were moving, but i'll take it :)
Westerner
02-12-2008, 04:00 PM
am i imagining things, or did rangers get an offhand attack on the 5th swing for free already?
Wow.
They added one to the first swing with a change to GTWF. So you chart should be...
animation: 1 2 3 4 5
+0/+0, +0/+0, +5/+5, +10/+10, +10/+10
Visibly, you'd think this, but I think I have observed otherwise. I'll validate tonight.
Mad_Bombardier
02-12-2008, 06:04 PM
They added one to the first swing with a change to GTWF. So you chart should be...
animation: 1 2 3 4 5
+0/+0, +0/+0, +5/+5, +10/+10, +10/+10
Correct. Double 1st and double 4th attacks from GrTWF.
At BAB+15, everyone gets: +0, +0/+0, +5, +10, +10/+10 (7 attacks)
Imp TWF adds another +5: +0, +0/+0, +5/+5, +10, +10/+10 (8 attacks)
Gr TWF adds another +0 and another +10: +0/+0, +0/+0, +5/+5, +10/+10, +10/+10 (10 attacks)
SupTWF should add another +10 at the end: +0/+0, +0/+0, +5/+5, +10/+10, +10/+10/+10 (11 attacks!)
Renegade66
02-20-2008, 12:08 PM
I'll take your word for it that the 10% speed increase works, but it's hard to tell.
The +2 AC doesn't seem to work though. Is that bugged?
Illuminati
02-20-2008, 12:27 PM
As long as you are dual wielding, works fine for me on 2 diff toons.
Illuminati
02-20-2008, 12:31 PM
Correct. Double 1st and double 4th attacks from GrTWF.
At BAB+15, everyone gets: +0, +0/+0, +5, +10, +10/+10 (7 attacks)
Imp TWF adds another +5: +0, +0/+0, +5/+5, +10, +10/+10 (8 attacks)
Gr TWF adds another +0 and another +10: +0/+0, +0/+0, +5/+5, +10/+10, +10/+10 (10 attacks)
SupTWF should add another +10 at the end: +0/+0, +0/+0, +5/+5, +10/+10, +10/+10/+10 (11 attacks!)
Do you know which are considered Main Hand and Off Hand (for dmg calc configurations)?
Yaga_Nub
02-20-2008, 12:41 PM
I'll take your word for it that the 10% speed increase works, but it's hard to tell.
The +2 AC doesn't seem to work though. Is that bugged?
It is bugged but in our favor!
The +2 AC should only be active when TWFing but it currently being given even when sword and board.
Laith
02-20-2008, 12:44 PM
It is bugged but in our favor!
The +2 AC should only be active when TWFing but it currently being given even when sword and board.
yup, you'll notice you are ALWAYS getting 2 more dodge AC.
Known issue. It won't last forever. :(
Yaga_Nub
02-20-2008, 12:49 PM
yup, you'll notice you are ALWAYS getting 2 more dodge AC.
Known issue. It won't last forever. :(
Actually I don't think they are rushing to change it. Search for a post by Eladrin on the topic and he didn't seem to upset that this is happening.
MysticRhythms
02-20-2008, 01:09 PM
Worth it.
The end.
Kargon
02-20-2008, 01:14 PM
Kargon love it, but kargon did two thing to offset feat cost. Kargon went Human and splash one levamel of fightermer to get two of the feats back.
Laith
02-20-2008, 01:16 PM
Actually I don't think they are rushing to change it. Search for a post by Eladrin on the topic and he didn't seem to upset that this is happening.
you are correct there. technically didn't make the known issues thread either.
The tempest enhancement is adding +2 to AC at all times, rather than only when two weapons are equipped.
fairly obvious it's a bug though. wonder if it's worth their time to fix it. ;)
Illuminati
02-20-2008, 02:39 PM
Bah, they didn't tell you guys, but all mobs got spring attack, +2 attack bonus to combat tempest =)
you are correct there. technically didn't make the known issues thread either.
fairly obvious it's a bug though. wonder if it's worth their time to fix it. ;)
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