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jrhunger
02-11-2008, 06:19 PM
Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 True Neutral Halfling Male
(5 Rogue \ 11 Wizard)
Hit Points: 112
Spell Points: 645
BAB: 8\8\13
Fortitude: 6
Reflex: 18
Will: 11

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 14
Dexterity 18 25
Constitution 10 10
Intelligence 16 19
Wisdom 8 8
Charisma 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 0 11
Diplomacy -1 -1
Disable Device 7 20
Haggle 3 8
Heal -1 -1
Hide 8 13
Intimidate -1 -1
Jump 6 18
Listen 3 5
Move Silently 8 13.5
Open Lock 8 22
Perform n/a n/a
Repair 3 4
Search 7 9
Spot -1 -1
Swim 2 2
Tumble 8 12.5
Use Magic Device 3 17

Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting

Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell

Level 3 (Wizard)
Feat: (Selected) Weapon Finesse

Level 4 (Wizard)

Level 5 (Wizard)

Level 6 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Weapon Focus: Piercing Weapons

Level 7 (Wizard)

Level 8 (Wizard)

Level 9 (Wizard)
Feat: (Selected) Nimble Fingers

Level 10 (Wizard)

Level 11 (Wizard)
Feat: (Wizard Bonus) Maximize Spell

Level 12 (Wizard)
Feat: (Selected) Toughness

Level 13 (Rogue)

Level 14 (Rogue)

Level 15 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device

Level 16 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck III (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Halfling Luck III (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II



im not sure how well this would work, basicly i want to be able to buff my self to a decent fighting capablity and be able to open and disarm most traps and lock, tell me what you think and whats wrong with it

jrhunger
02-11-2008, 06:22 PM
Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 True Neutral Halfling Male
(5 Rogue \ 11 Wizard)
Hit Points: 112
Spell Points: 645
BAB: 8\8\13
Fortitude: 6
Reflex: 18
Will: 11

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 14
Dexterity 18 25
Constitution 10 10
Intelligence 16 19
Wisdom 8 8
Charisma 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 0 11
Diplomacy -1 -1
Disable Device 7 20
Haggle 3 8
Heal -1 -1
Hide 8 13
Intimidate -1 -1
Jump 6 18
Listen 3 5
Move Silently 8 13.5
Open Lock 8 22
Perform n/a n/a
Repair 3 4
Search 7 9
Spot -1 -1
Swim 2 2
Tumble 8 12.5
Use Magic Device 3 17

Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting

Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell

Level 3 (Wizard)
Feat: (Selected) Weapon Finesse

Level 4 (Wizard)

Level 5 (Wizard)

Level 6 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Weapon Focus: Piercing Weapons

Level 7 (Wizard)

Level 8 (Wizard)

Level 9 (Wizard)
Feat: (Selected) Nimble Fingers

Level 10 (Wizard)

Level 11 (Wizard)
Feat: (Wizard Bonus) Maximize Spell

Level 12 (Wizard)
Feat: (Selected) Toughness

Level 13 (Rogue)

Level 14 (Rogue)

Level 15 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device

Level 16 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck III (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Halfling Luck III (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II



im not sure how well this would work, basicly i want to be able to buff my self to a decent fighting capablity and be able to open and disarm most traps and lock, tell me what you think and whats wrong with it


Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 16 True Neutral Halfling Male
(5 Rogue \ 11 Wizard)
Hit Points: 112
Spell Points: 645
BAB: 8\8\13
Fortitude: 6
Reflex: 18
Will: 11

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 14
Dexterity 18 25
Constitution 10 10
Intelligence 16 19
Wisdom 8 8
Charisma 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 0 11
Diplomacy -1 -1
Disable Device 7 20
Haggle 3 8
Heal -1 -1
Hide 8 13
Intimidate -1 -1
Jump 6 18
Listen 3 5
Move Silently 8 13.5
Open Lock 8 22
Perform n/a n/a
Repair 3 4
Search 7 9
Spot -1 -1
Swim 2 2
Tumble 8 12.5
Use Magic Device 3 17

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Weapon Fighting

Level 2 (Wizard)
Skill: Concentration (+5)
Feat: (Wizard Bonus) Extend Spell
Spell (1): Expeditious Retreat
Spell (1): Detect Secret Doors
Spell (1): Jump
Spell (1): Mage Armor
Spell (1): Shield
Spell (1): Protection From Evil
Spell (1): Nightshield

Level 3 (Wizard)
Skill: Concentration (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Weapon Finesse
Spell (1): Tumble
Spell (1): Repair Light Damage

Level 4 (Wizard)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): False Life

Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Spell (2): Invisibility
Spell (2): Resist Energy

Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Weapon Focus: Piercing Weapons
Spell (3): Displacement
Spell (3): Heroism

Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+1)
Spell (3): Haste
Spell (3): Rage

Level 8 (Wizard)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Spell (4): Fire Shield
Spell (4): Stoneskin

Level 9 (Wizard)
Skill: Disable Device (+0.5)
Skill: Move Silently (+0.5)
Skill: Open Lock (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Nimble Fingers
Spell (4): Wall of Fire
Spell (4): Dimension Door

Level 10 (Wizard)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Teleport
Spell (5): Hold Monster

Level 11 (Wizard)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Spell (5): Cone of Cold
Spell (5): Feeblemind

Level 12 (Wizard)
Ability Raise: DEX
Skill: Disable Device (+1.5)
Skill: Open Lock (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (6): Flesh to Stone
Spell (6): Greater Heroism

Level 13 (Rogue)
Skill: Disable Device (+1)
Skill: Jump (+7)
Skill: Open Lock (+1)
Skill: Use Magic Device (+2)

Level 14 (Rogue)
Skill: Disable Device (+1)
Skill: Haggle (+5)
Skill: Jump (+3)
Skill: Open Lock (+1)
Skill: Use Magic Device (+1)

Level 15 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device

Level 16 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck III (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Halfling Luck III (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II



sorry bout that i just relized it had like no info on it =P