jrhunger
02-11-2008, 06:19 PM
Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 True Neutral Halfling Male
(5 Rogue \ 11 Wizard)
Hit Points: 112
Spell Points: 645
BAB: 8\8\13
Fortitude: 6
Reflex: 18
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 14
Dexterity 18 25
Constitution 10 10
Intelligence 16 19
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 0 11
Diplomacy -1 -1
Disable Device 7 20
Haggle 3 8
Heal -1 -1
Hide 8 13
Intimidate -1 -1
Jump 6 18
Listen 3 5
Move Silently 8 13.5
Open Lock 8 22
Perform n/a n/a
Repair 3 4
Search 7 9
Spot -1 -1
Swim 2 2
Tumble 8 12.5
Use Magic Device 3 17
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Level 3 (Wizard)
Feat: (Selected) Weapon Finesse
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Weapon Focus: Piercing Weapons
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Nimble Fingers
Level 10 (Wizard)
Level 11 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 12 (Wizard)
Feat: (Selected) Toughness
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Level 16 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck III (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Halfling Luck III (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
im not sure how well this would work, basicly i want to be able to buff my self to a decent fighting capablity and be able to open and disarm most traps and lock, tell me what you think and whats wrong with it
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 16 True Neutral Halfling Male
(5 Rogue \ 11 Wizard)
Hit Points: 112
Spell Points: 645
BAB: 8\8\13
Fortitude: 6
Reflex: 18
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 16)
Strength 14 14
Dexterity 18 25
Constitution 10 10
Intelligence 16 19
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 8 11
Bluff -1 -1
Concentration 0 11
Diplomacy -1 -1
Disable Device 7 20
Haggle 3 8
Heal -1 -1
Hide 8 13
Intimidate -1 -1
Jump 6 18
Listen 3 5
Move Silently 8 13.5
Open Lock 8 22
Perform n/a n/a
Repair 3 4
Search 7 9
Spot -1 -1
Swim 2 2
Tumble 8 12.5
Use Magic Device 3 17
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Level 3 (Wizard)
Feat: (Selected) Weapon Finesse
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Weapon Focus: Piercing Weapons
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Wizard)
Feat: (Selected) Nimble Fingers
Level 10 (Wizard)
Level 11 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Level 12 (Wizard)
Feat: (Selected) Toughness
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Skill Focus: Use Magic Device
Level 16 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck I (Fortitude)
Enhancement: Halfling Luck I (Reflex)
Enhancement: Halfling Luck II (Reflex)
Enhancement: Halfling Luck III (Reflex)
Enhancement: Halfling Luck I (Will)
Enhancement: Halfling Luck II (Will)
Enhancement: Halfling Luck III (Will)
Enhancement: Rogue Subtle Backstabber I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Rogue Dexterity I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
im not sure how well this would work, basicly i want to be able to buff my self to a decent fighting capablity and be able to open and disarm most traps and lock, tell me what you think and whats wrong with it